9
ZwoRmi
7y

Xamarin on windows visual studio
2 days to install
2 days to build the basic project on both Android and ios

Comments
  • 4
    Time to change the PC bro !
  • 1
    Use react native
  • 0
    I don't believe in that tech. I believe in Native only! Maybe I'm wrong but native all the way for me.
    I'd appreciate if someone spot the light in advantage of using xamarine or react native against Java and Swift
  • 1
    1- update pc
    2- update internet speed
    3- update to vs 2017 :)
  • 1
    @gitpush The main advantage of Xamarin is that you only have to maintain a single code base for the client side logic. The only platform specific code is some light UI stuff, everything else is shared across all platforms. Supposedly, it helps with minimizing bugs, unifying and streamlining development, etc. For that to work though, you have to develop everything from ground up with this modularity in mind, otherwise it will end up in a clusterfuck. When it works, it's great though
  • 1
    @nyjan what about performance? I know devRant is using ReactNative? And no performance issues but doesn't give me native experience. Does xamarine do the same?
  • 1
    @gitpush Afaik Xamarin is based on mono. The UI is completely native, the logic runs inside the xamarin runtime environment and can then interface with the UI or platform-specific classes through bindings provided by Xamarin.

    Edit: Performance should be a bit slower than native code but not much slower than normal c#. Don't quote me on that though, I've never really tested it because it was never a problem for me.
  • 1
    @gitpush perfomance wise should be more or less the same as reactnative, if as you said the apps are compiled natively ... UI wise you have 2 options: native (as the name suggest) and forms
  • 1
    @dontbeevil fair enough, might check them out if this is the case
  • 0
    @No-one something is worse than Gradle 😨
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