Ranter
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Comments
-
What’s it about? I always thought a pokemon-type terminal game would be cool, but with more shit than pokemon
-
@calmyourtities I will first put the focus on single player and maybe I will add multiplayer later
-
@404response https://github.com/nickgermaine/.... Might want to check this out for ideas.
-
@ThaOneDude @byte @ribchinski @redstonetehnik I think a turn based fight system would be good but I am not sure about the UI. Like should it print new messages for each turn and be text based or should it use something like curses to have some kinds of graphic. (rendering the world using ascii symbols)
I think a turn based system which prints a message after each turn telling you the things you can do now would be easier to do and it would also be more like legend of the red dragon and trade wars. -
@calmyourtities I can bake in ascii art as well, like when you start a fight against a dragon it will print some and using ansi I could even make it colorful
-
@ribchinski how do you know that?
@404response it would be cool to have animations and stuff in my opinion. i could help but my experience in python is limited -
@calmyourtities for animations I would probably have to use something like curses to clear the terminal and then print something new again, right now the plan is to print a new message for each event
-
@404response if i were you id come up with a plot of the game first. it makes it easier down the line.
-
I'd suggest first making text version and when that is done, expand onto graphics.
-
endor57517yFor your inspiration: http://www.medievia.com
I'm actually afraid to start playing this game, I fear it might be the last nail in the coffin of my academic career ⚰🤣 -
@calmyourtities that is something which exists already. In computercraft on the pc.
-
I will probably code it in python and I will create the repo tomorrow, feel free to comment more ideas :)
-
zacg30317yHi! I’m a little late to comment but I’ve a few ideas. I started a little multiplayer RPG a while back using Go and Termbox (like curses but a lot simpler) and it turned out really easy, so I’d suggest looking into that
-
@redstonetehnik @JellyWX @Salkir @zacg @octogato sorry for the late response but I had some problems with my computer yesterday (kernel panics, etc.) if you would like to help please write your github username here.
-
@404response can you send me an email to redstone.tehnik@gmail.com please? I am using my real name on GH which I wouldn't like to share here.
-
I did the start of a terminal based RPG (github.com/j4cobgarby/CavernsJokore), but it didn't get very far
I'd like to help with this though, if there's still room
My github is j4cobgarby -
torvim2587yYes! This seems cool, but rn I'm working on something already. Notify me when it gets started. My GitHub is hexx112
-
byte33067y@404response is there anyway I can contact you. I don't want to share my GH account here
-
Terminal based role playing game (open source)
Terminal based role playing game (open source)