Devranters, what's your favorite game engine of 2017 and why?

And what do you think will change in 2018?

  • 1
    I'm looking for the same answer friend
  • 1
    Godot works for me because it's open source and pretty easy to use
  • 3
    Unity, I like what it does and it uses C#, which is easy to learn if you dont know it, and I love C#!
  • 2
    Real programmers create their own game engine 🤓😎.
    I created one called prutengine(for dutch prut which means garbage), which I occasionally improve on as side project. The engine already is used during the global game jam xD.
  • 3
  • 1
    @PrivateGER me too cause its open source (and only took 2 hours too compile)
  • 1
    Lets be honest, it will always be Scumm
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