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Search - "game"
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"Why did you bring Wagyu beef to the meeting?"
"Because the calendar description said: Engineers should proactively add value for our steak holders"
(True story -- They told me to do what management instructs, without correcting anyone and without asking questions. And I love playing that game!)6 -
*me and a bored coworker
me: bored as hell dude.
him: i have a fun game in mind.
me: shoot.
him: *brings his keyboard
him: type the string you can type the fastest. we will time it. i will start.
him: *types his name
him: your turn.
me: Scanner scanner = new Scanner(System.in);
him: the fuck is wrong with you?16 -
When I self-published my first indie game on steam and people actually started buying it.
Remember sitting on the floor with a bottle of vodka trying to tell my girlfriend like that lunatic dotconnecting on a whiteboard meme guy, this is really bad because too much people bought it.
They should spend their money on something useful instead of me, I felt like a fraud.
It turned out good in the end tho, made some updates for it that made it better so i felt better about it, plus got a job from a publisher because they liked my game 😃6 -
Most successful project... What is success?
My first computer at 8 years old was a Commodore64. There was no internet yet, so I used the manual to learn about BASIC and assembly, sound and sprite registers, and created a pretty elaborate RPG. Mostly text, some sprite art, soldered some eeprom cartridges, optimized the code. Spent almost a year on it. An enthousiast magazine picked up on it, revised, QA'ed & published the game, sold a little over 10k samples. I got ƒ0.25 per sale, and I was completely overwhelmed how much candy one could buy for ƒ2500 ($2k corrected for inflation).
More recent:
I was employee #3 at my current company, started when it was worth nothing and the website redirected to a set of Google Forms containing all the logic. I wrote a large part of the first, monolithic backend.
Now there's teams in a dozen countries, and an estimated revenue of a quarter billion.
So obviously my current "project" is more successful.
Still, my current job sucks, the company turned into a desolate passion-free wasteland full of soulless fake hipster zombies and managers who seem to derive sexual pleasure from holding extremely ineffective meetings, endlessly rubbing their calendars together in their bureaucratic orgy of ineptitude.
So, I'm more proud of my C64 game.2 -
Hey. I have some steam keys I don't want, and I don't really have any friends to give them away to, so. Here you go!
I'll post them in the comments below.
Only redeem them if you actually want the game, and if you've used one please comment or upvote to let others know! Be kind, don't be greedy, honor system, etc. etc.27 -
I was working with a guy 3 years ago, he was junior web developer. Lazy for work, watching YouTube and game streamers all day long at the office. Sometimes i was fixing his crappy code.
And ... one week ago I was surprised seeing this guy come to my current work office as senior web developer.
Im also new at this office and i had good impression i was working with professionals before this happened. Guess what... This guy hasnt changed much. Still writes crappy code , no idea of clean code at all.
I got concerns about my work place now :/ thinking to change it.6 -
Hey Root, remember that super high-priority ticket that we ignored for five months before demanding you rewrite it a specific way in one day?
Yeah, the new approach we made you use broke the expected usecases, and now the page is completely useless to the support team and they're freaking out. Drop everything you're doing and go fix it! Code-complete for this release is tonight! -- This right after "impacting our business flow" while being collapsed on the fucking floor.
Jesus FUCKING christ, what the fuck is wrong with these people?
If I dropped the ball on a high-priority ticket for two weeks, I'd get fired, let alone for five fucking months.
If I was a manager and demanded a one-day rewrite I can only imagine the amount of chewing out I'd receive, especially on something high-priority.
And let's not forget product ownership: imagine if I screwed up feature planning for someone so badly I made them break a support tool in production. I'd never hear the end of it.
Fucking double standards.
And while I'm at it. Some of the code I've seen in this codebase is awful. Uncommented spaghetti, or an unreadable mess with single-letter variables, super-tightly coupled modules so updates are nearly impossible, typos in freaking constants added across sixty+ files, obviously-incorrect comments, ... . I'll have to start posting snippets to show them off. But could I get away with any of it? ha. Hell no. My code must be absolutely perfect. I hear about any and every flaw, doesn't matter how minor, and nothing can go out until everything is just so.
Hell, I even hear about flaws in other peoples' code during my code reviews. Why? Because I should have fixed it, that's why. But if I do, I get yelled at for "muddying the waters."
Just. JESUS FUCKING CHRIST.
It's like playing a shell game where no matter which shell I pick (or point to their goddamn sleeve where they're clearly hiding it), I get insulted for being so consistently useless, and god damn, how can I never find the fucking pea or follow the damned rules? I'm so terrible and this is why "nobody trusts me." Fuck you.
I'll tell you why I can't find your damned pea: IT'S RATTLING INSIDE YOUR FUCKING HEADS, you ASSHOLE FUCKING IMBECILES.
That's right: one pea among the lot of them.
goddamn I am fucking pissed off.rant drop everything and rewrite your rewrite oopsie someone else made a mistakey double standards shell game root can do no right root swears oh my7 -
For the love of god, I spent 2,5 hours debugging why Minecraft from the windows store doesn't work...
The game just shows a red message telling you it didn't work.
I checked the logs, nothing just warnings
I re-installed the game, nothing, same error
Updated java and all parts of the store, nothing....
Obviously I had to install Something called the "xbox identity Provider"... You know... On a PC... For a distinctly PC game to work... Installed by the store... And the provider is also on the store... But it doesn't auto-install with the game
Ever since you migrated to the Microsoft Auth the login experience is awful (I ranted about that already)
How about you do the bare fucking Minimum of an User experience and Install the fucking dependencies when I re-installed something your fucking store??!!!
The fucking bare minimum that every package manager ever created fucking has as a basic requirement?! Are you kidding me?
Rename your fucking services so they make sense and please don't waste everyone's time by having both shitty logs and no dep management for your own apps... Fucks sake16 -
Nothing pisses me off more than a manager that keeps demanding shit but when you ask for support they deny it from you. well guess what? two can play this game, bitch.3
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One year ago I did the Week 242 Group Rant:
Dev goals for 2021?
⬜️Finish my indie Game
⬜️Publish my Indie Game.
⬜️Make my wife pregnant.
⬜️Clean codebase current C++ job
⬜️Learn Piano play
⬜️Create clean coding presentation
⬜️Be more productive
Now its 2022 lets se how far we got.
⬜️Finish my indie Game
⬜️Publish my Indie Game.
✅Make my wife pregnant.
⬜️Clean codebase current C++ job
⬜️Learn Piano play
⬜️Create clean coding presentation
⬜️Be more productive
What I did instead:
✅Worked on my indie Game
✅Went on vacation
✅Make my wife pregnant.
✅Construct, Paint, Decorate house.
✅Hold presentation about profilers
Future Goals:
⬜️Take care of my new born daughter soon.
⬜️Finish my indie Game
⬜️Learn to play Piano
⬜️Socialize a bit more8 -
My son is into playing Roblox. He asked me to help him find an auto clicker that doesn't have viruses/malware. We looked into cheatengine (which I have used in the past), but despite getting it from a legit source it is getting flagged as malware. So we started writing one with Python. I did check to see what their policy on bots is:
"Using bots that are programmed to run disruptive, large-scale tasks"
is the only text I can find about bots. It seems like they don't care if you make bots to automate tasks or play the game.
I plan on having some fun with this and including a little gui to control the bot while the game runs in the background (the goal). I had tried to get my son to have an interest in programming so this is a good intro.10 -
My friend told everyone in my school class that i programm...
And now they are asking, can you do this and that and what for specifications should my PC have to run this game...
help5 -
2 leetcode hard questions in 60 mins. That's what I faced in few company interviews. Trust me, if that's the expectation you're having from candidate, you're looking for a leetcode monkey but not a software engineer!
To the interviewers who have such unrealistic expectations, please change your mindset. It's literally impossible to come up with optimal solutions to 2 leetcode hards in 60 mins if I haven't solved those problems before! It just becomes a memorization game not a problem solving round!!!
:)2 -
I fucking got scammed.
Scenario 1: Had literally no experience in B2C, no experience in experimentation, 0% fitment.
Verdict: got hired in just one round in a top domestic brand which is a profit making startup.
Scenario 2: A friend from ex-org got referred in a global brand for an international location. Hadn't interviewed for 4+ years. Created his resume in 15 minutes, got shortlisted, screened, interviewed, and hired in less than 2 weeks.
(This guy is a good friend I am incredibly happy for him and that he scored the gig and in now way I wish bad for his outcome).
Scenario 3: I also got a strong refferal for the same brand and location. I have been interviewing for past 6 months, resume is super polished where companies like FAANG spoke to me.
Got rejected in shortlisting. The referral guy got me in the pool because it was his team
In screening round, I was a good fit, answered everything well. Yes, I wasn't concise as much (and that's the feedback I kept getting and I was working on it).
Verdict: rejected. They didn't ask me relevant questions and rejected me on the basis of not having the required experience.
Seems like the hiring manager didn't want me to clear so came up with reasons.
And now it feels that, if the HM wants you, they'll hire you irrespective of anything and if they don't they'll kick you out for lamest of the reason.
My life is split in two part, the first three decades were surely shit and this was my last chance of making sure the next three are worth remembering on the death bed.
I failed. Miserably. For the factors outside of my control. Not that I haven't failed in past. Not that I didn't try again.
But man, I am doing persisting. The game is rigged. One cannot win without extreme luck.
Millions of dreams shattered. A shitty day, is now a shitty life.
Being born in third nation is a fucking curse.5 -
Yesterday Xbox Live services went offline on a Friday evening which while annoying you can play offline right? Right! Nope you have go be connected to the internet to Microsoft servers to play an offline game.10
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So for my programming class, we had to make a game using Scratch. No problem, I said. Scratch is easy stuff. Just drag and drop blocks. Like legos. Legos that actually do shit. Cool.
So my game is about a dog underneath a plinko set, dodging balls that come down the plinko thing. Easy enough. I figured I would spice things up a bit. My teacher has to go through 20 of these games, I figured I'd make mine interesting. I add a little heart system.
Now for those of you who don't know Scratch, or don't care enough to look it up, all of Scratch's codes are within the sprite themselves. They can communicate with other sprites with a thing called broadcasting. When other sprites receive a broadcast, it can activate a script. yeah, cool.
So I had a script on the dog, that broadcasts a message to the heart system to remove a heart when the dog is hit. So to keep things short, I call the broadcast "Dog's hit."
For anyone who knows programming, computers have no clue what an apostrophe or a space is. They can't read it unless you have it all letters, maybe a semicolon. So, I removed the space and apostrophe, with my innocent 17 year-old mind not realizing this makes it "Dogshit."
Game's finished. Finally. Due date comes in, I submit it all proud and everything. I just created the best dog-plinko simulator of all time. Later that day, I show it to my friend, who then points out the typo.
At this point, my teacher already graded it. I went down to see him after school, and he must've known why I went down as soon as I walked in the door, and just cracked up. He told me it was fine, and not to do it again.
I left red.4 -
So recently I completed side gig from random freelancing site where I had to shadow troubleshoot performance problems over teams call with random Indian guy on his client's AWS account. Long story short you can autoscale new instances all you want but it's not gonna help if your FIFO sqs has only one message group ID. This architecture is running an online game, which is basically limited to processing ONE event at the same time for ALL players xD
What's even better, basing on naming convention I realized it's a company that I interviewed for like 4 months ago and they told me "we need someone with more experience". Well good luck, thanks for quick cash -
Buffer usage for simple file operation in python.
What the code "should" do, was using I think open or write a stream with a specific buffer size.
Buffer size should be specific, as it was a stream of a multiple gigabyte file over a direct interlink network connection.
Which should have speed things up tremendously, due to fewer syscalls and the machine having beefy resources for a large buffer.
So far the theory.
In practical, the devs made one very very very very very very very very stupid error.
They used dicts for configurations... With extremely bad naming.
configuration = {}
buffer_size = configuration.get("buffering", int(DEFAULT_BUFFERING))
You might immediately guess what has happened here.
DEFAULT_BUFFERING was set to true, evaluating to 1.
Yeah. Writing in 1 byte size chunks results in enormous speed deficiency, as the system is basically bombing itself with syscalls per nanoseconds.
Kinda obvious when you look at it in the raw pure form.
But I guess you can imagine how configuration actually looked....
Wild. Pretty wild. It was the main dict, hard coded, I think 200 entries plus and of course it looked like my toilet after having an spicy food evening and eating too much....
What's even worse is that none made the connection to the buffer size.
This simple and trivial thing entertained us for 2-3 weeks because *drumrolls please* none of the devs tested with large files.
So as usual there was the deployment and then "the sudden miraculous it works totally slow, must be admin / it fault" game.
At some time it landed then on my desk as pretty much everyone who had to deal with it was confused and angry, for understandable reasons (blame game).
It took me and the admin / devs then a few days to track it down, as we really started at the entirely wrong end of the problem, the network...
So much joy for such a stupid thing.18 -
Years ago we hired a new employee in our department, her first week was kind of slow, she had training materials to get through but otherwise didn't have much newby work for her. I noticed she was missing one day, she wasn't at her desk or in the area training, I found her hiding behind a door playing a video game and texting on her phone. She didn't last long there. She should have asked for something to do, or asked what she could be doing, instead of sneaking off and playing on her phone.3
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Just got a new job at an old school hardware company. The codebase is giving me heart attack. They don't care about dev experience or code navigation at all. Every attempts to modernize the codebase is so half assed. All patches are so bloated that make the codebase even worse.
Frontend is migrated from prototype-oop-jquery cluster fuck to AngularJS, then finally angular. Holy moly, all business logics are baked into UI "classes" using prototype chain. When they migrated to AngularJS, someone simply added a wrapper to that jQuery cluster fuck class and overwrote all the prototype with a 10k +lines file. Since all the methods are hidden in either prototype, JS object, or callback function, it's impossible to trace the data pipeline using IDE when "go to definition" on update() method gives you all the update methods/string in all objects/classes. And they don't care about immutability. References are taken out, renamed, and mutated everywhere. Finding the source of a bug is fucking guessing game.
I don't know what trick they use that makes cLion static analyzer fail.
And there is no unit test or spec doc.
Fuck me dead3 -
I have nothing to play recently so I started playing old games.
Today I launched gta vice city on my old pc. Got more than 200 hours in that game during my childhood. Game from 2002 and I laughed when driving a car. It was so natural and fun. Michael Jackson singing Billy Jean and police chasing my ass when I’m trying to find a bribe in the city. That was fun.
For me most of today’s games can’t compete in gameplay mechanics with that game from 20 years ago.
Maybe we have better graphics but gaming fun got worse.
I think it’s cause most of games are made on commercial engines to save money and game studios focus on graphics cause it’s cheaper than paying software developer.
They focus on games to be competitive between players so ai got worse.
Big studio games became generic like movies, they don’t want you to have fun but they want to give you a story around by delivering lots of content in game, achievements, stars but the gameplay itself is bugged and meh.
They don’t focus on things people want to do but they focus on target groups. Most today’s big title games are meh cause they’re made by people who don’t play them.
They don’t play them cause they don’t have time cause of management that changes requirements cause they asked target groups and that would sell. Well if I play a game I’m not interested in story despite some basic stuff to keep the progress forward, if I wanted a big story I would watch a movie or tv show. I play games to explore, feel the world and have fun. I don’t need a linear deep story for that cause I’m in game so give me good gameplay so I can feel the world.
Most of classic game hits didn’t had tons of text and tons of stuff to do but they somehow wanted you to play more. Cause they were competitive between player and computer, the controls felt natural and while progressing you was eaten by the game mechanics more and more not by the story but by amount of stuff you could do as you progress or difficulty increase or enemies behavior change.
Now we’re getting all at once, mostly pointed and with detailed tutorial what you can do. There’s no explanation there’s no discovery what you can and what you can’t do at start. You get all and you decide to throw game away because the moment you launched it you got everything so you spent money just to get stuff you won’t play cause it’s meh and you go back to cs or other looter shooter to kill people cause you’re pissed off that the game was meh.
Well I’m glad I was a kid in 90s and 2000s cause I could enjoy gaming before it was targeted to broader public and become another shallow mass media industry that don’t give a fuck about gameplay cause they want to tell you so many things, they want you to know them cause they’re so important that they forgot that I can read a book and I came to play game to get a different feeling then reading book.
Modern games are like books filled with small stories and nice graphics where you can open it on every page and read a little piece of shitty crap.
Just take this piece and go to toilet so you can wipe your ass with that story and begin other one, look around, puke and go to toilet to take a dump again. I lost my hope to get something fresh or filled with nice gameplay from gaming industry. It’s dead.5 -
Stories from Gary #000
Short background info:
So I'm working as a game dev for 3 years now and by now I can say that I've seen some shit. Mostly because of one of our game designers, let's call him Gary.
So Gary, from here on called GDG (Game Designer Gary), is a regular game designer (GD). His job is to come up with new game ideas, commission the assets, make sure that translations are done, etc. - simply put, he has to get a lot of shit together before we can start working on a new game.
Would be no problem at all if GDG wasn't lazy as shit and would work for once in his life. No dev really wants to work with him anymore, since he's known for calling a game or any issue "ready for development" even if half the assets or specs are still missing.
Let's move on to a particular situation that happened a couple of months ago.
I had an issue assigned to me, which was about implementing the translations for a new game. As I read the issue and checked if everything I needed was given, I noticed that the most important part was in fact missing - the keywords for the translations.
-.-
So, I called GDG and asked where I could find the keywords, to which he responded "Oh, I'm working on them right now... and by the way I got a weird bug with the translation program. Can you come check it out?". Sigh. I went over to his office, rambling about how I should be able to help him with a program I rarely use and which was written ages ago.
As soon as GDG saw me coming roundbthe corner, he started explaining how the keywords aren't ready yet, since the program to create translations and their keywords won't let him name a translation.
"I can create new translations, but I can't assign a keyword to them."
"Okay, show me what you did", I told him, eager to leave.
He started to type the keyword, which turned out to be huge ass long and immediately I noticed a little counter, like "x/50", directly beneath the text field started to count up with every new character GDG typed. See where I'm going with this? HE WASNT ABLE TO RENAME A TRANSLATION BECAUSE HE WAS TOO LAZY TO FUCKING READ AND CONCENTRATE FOR ONCE. Sorry for that, but even thinking about it gets me angry again.
To some this might sound like nothing, but it really got to me at this point. Maybe it will become more understandable as I post more GDG stories.
tl;dr: A 40 something year old man, who's been working in his job for over 10 years wasn't able to use a program which he daily uses and asks me for help, only to find out he's a complete dipshit.4 -
Everyone and their dog is making a game, so why can't I?
1. open world (check)
2. taking inspiration from metro and fallout (check)
3. on a map roughly the size of the u.s. (check)
So I thought what I'd do is pretend to be one of those deaf mutes. While also pretending to be a programmer. Sometimes you make believe
so hard that it comes true apparently.
For the main map I thought I'd automate laying down the base map before hand tweaking it. It's been a bit of a slog. Roughly 1 pixel per mile. (okay, 1973 by 1067). The u.s. is 3.1 million miles, this would work out to 2.1 million miles instead. Eh.
Wrote the script to filter out all the ocean pixels, based on the elevation map, and output the difference. Still had to edit around the shoreline but it sped things up a lot. Just attached the elevation map, because the actual one is an ugly cluster of death magenta to represent the ocean.
Consequence of filtering is, the shoreline is messy and not entirely representative of the u.s.
The preprocessing step also added a lot of in-land 'lakes' that don't exist in some areas, like death valley. Already expected that.
But the plus side is I now have map layers for both elevation and ecology biomes. Aligning them close enough so that the heightmap wasn't displaced, and didn't cut off the shoreline in the ecology layer (at export), was a royal pain, and as super finicky. But thankfully thats done.
Next step is to go through the ecology map, copy each key color, and write down the biome id, courtesy of the 2017 ecoregions project.
From there, I write down the primary landscape features (water, plants, trees, terrain roughness, etc), anything easy to convey.
Main thing I'm interested in is tree types, because those, as tiles, convey a lot more information about the hex terrain than anything else.
Once the biomes are marked, and the tree types are written, the next step is to assign a tile to each tree type, and each density level of mountains (flat, hills, mountains, snowcapped peaks, etc).
The reference ids, colors, and numbers on the map will simplify the process.
After that, I'll write an exporter with python, and dump to csv or another format.
Next steps are laying out the instances in the level editor, that'll act as the tiles in question.
Theres a few naive approaches:
Spawn all the relevant instances at startup, and load the corresponding tiles.
Or setup chunks of instances, enough to cover the camera, and a buffer surrounding the camera. As the camera moves, reconfigure the instances to match the streamed in tile data.
Instances here make sense, because if theres any simulation going on (and I'd like there to be), they can detect in event code, when they are in the invisible buffer around the camera but not yet visible, and be activated by the camera, or deactive themselves after leaving the camera and buffer's area.
The alternative is to let a global controller stream the data in, as a series of tile IDs, corresponding to the various tile sprites, and code global interaction like tile picking into a single event, which seems unwieldy and not at all manageable. I can see it turning into a giant switch case already.
So instances it is.
Actually, if I do 16^2 pixel chunks, it only works out to 124x68 chunks in all. A few thousand, mostly inactive chunks is pretty trivial, and simplifies spawning and serializing/deserializing.
All of this doesn't account for
* putting lakes back in that aren't present
* lots of islands and parts of shores that would typically have bays and parts that jut out, need reworked.
* great lakes need refinement and corrections
* elevation key map too blocky. Need a higher resolution one while reducing color count
This can be solved by introducing some noise into the elevations, varying say, within one standard div.
* mountains will still require refinement to individual state geography. Thats for later on
* shoreline is too smooth, and needs to be less straight-line and less blocky. less corners.
* rivers need added, not just large ones but smaller ones too
* available tree assets need to be matched, as best and fully as possible, to types of trees represented in biome data, so that even if I don't have an exact match, I can still place *something* thats native or looks close enough to what you would expect in a given biome.
Ponderosa pines vs white pines for example.
This also doesn't account for 1. major and minor roads, 2. artificial and natural attractions, 3. other major features people in any given state are familiar with. 4. named places, 5. infrastructure, 6. cities and buildings and towns.
Also I'm pretty sure I cut off part of florida.
Woops, sorry everglades.
Guess I'll just make it a death-zone from nuclear fallout.
Take that gators!5 -
Why !?! Why would you design your web page in such a way that as images load, I have to play a scrolling game to try and read the shit !?!13
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Windows is a god damn abomination of a OS. Fucking let me download that one game from the shitty developers that add EAC for no reason. Fucking stop hogging every resource and let steam work. Fucking stop crashing like wtf how is this considered stable. Stop fucking downloading updates. You amount to nothing than playing games made by cunts. There is no valuable information on this system and I have no problems nuking it all.11
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What do you think of this Language? It is a game changer or just another language which will soon die?
https://vlang.io/36 -
been a couple of years since I was last active here.
Source Engine still has its claws on me today - but Nii broke free and properly got into other engines and made some cool projects! We both study different stuff now.
I tried to get into Unity a couple of times now, even made a small VR grappling hook prototype once (def not nauseating). But it's hell. It's kinda sad that modern engines don't understand the needs of level designers as well as Source's Hammer. Even though Source is outdated af.
Thing is, I am more and more starting to doubt that this is what I wanna do in life. Game industry sucks. Ad industry sucks even more. I might just become a tree and produce oxygen.2 -
I don’t remember the first experience as I was a very small child, but I remember a very defining one: picture a 4yo just casually turning on the computer and playing a game.
My mother and sister find me out and panic because “oh no, turning it off it’s hard how will we do? Your father is working and can’t turn it off!”
Now picture the 4 yo saying “it’s easy, you just do this”, followed by him closing the game, launching the bash command to close the computer and going away.
I must have been so creepy in their eyes 😂2 -
Dang, dR Meetup 5/6 was a super fantastic game night! 😄
Mostly, we played Codenames, in which the host brought custom dictionary of programming terms.
⭐🗓 Join us for more events: https://devrant.com/collabs/3221539
Press the 🔔s and you won't miss any! -
Once again I am done with World of Warcraft. The game is developed by incompetent morons who completely lost the narrative and a company that solely focused on profits. Loved the game through 2005-2010, but nowadays it's just a toxic cesspool of egoistic people that play like they're on their way to the next MDI championship. Zero tolerance for mistakes, pointing fingers and calling people out and overall horrible attitude. And who can blame them? Most of us are 30+ something people who have 9-5 jobs and families, so the little time we have to play has to be perfect and not ruined by someone, making me feel like I've wasted my time.
I've also noticed I've turned more egoistic while I used to be more of an altruist. Not in the game, but in real life. Over the past year I've almost spent more time focusing on the game than the world around me. I haven't been slacking off in my responsibilities, but I've been chasing that periodic dopamine rush you get from achieving something in the game. That stops now. Uninstall. Purge files. Just the thought of readjusting my addons makes me shiver, so that's going to be a nice deterrent.
Fuck that community. Time to get back to those personal projects that I never finished.
(Instead of talking to a psychiatrist, I just vent here.)3 -
We're declaring an active season of events at dR Community Server! 🎉 https://devrant.com/collabs/...
Join our guild of 100+ members to get hold of fresh ideas and game events tailored for active devRant community. You are welcome to organize your own events in here.
Showcasing notable userscripts or projects every week. Cohesive threads and always enough channels for everything you like, all await you at dRCS. 😄3 -
Made my first open source contribution today. 6 months into my degree. It was just editing a README with a proper description of the game that was created but good practice to get more familiar with the flow and usage of everything in Github.2
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PM: I’m not asking what you were doing, I’m asking what was done
me: losers are asking, champions go and do it. This is what I did. The only thing I hear from you is questions. Meanwhile leaders are always a part of the answer. With that loser mentality, you’re never gonna be an MVP.
I’m a neural network powered parrot with a supercar brain. No matter the business guru speak BS you throw my way, I’m gonna wipe the floor with you in your own game. You have no chance. You’re that mediocre type of person who buys a rolex, the same one Gary V has, with the hope it would fix your self-confidence. The only thing I see in your eyes is your shattered ego.4 -
First time using a computer:
Booting up some Mickey Mouse game from a floppy disk when I was 4 on my dads gateway 2000.
First time coding:
Writing html in dream weaver at 14.
Edit: holy shit dreamweaver still exists?4 -
A take on Neumorphism Design, the code is on codepen to try out and the credit to the author of the design. https://codepen.io/flavio_amaral/...8
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Embedded app design resources?
We have a device that is currently controlled through buttons and knobs. We are rethinking this design. We want to have a mix of buttons and knobs and in addition have a touchscreen. The controls must be redundant. So if we turn off the touch screen it must be able to control everything.
Does anyone know of any design resources for non-touchscreen embedded control?
I have been looking into how gaming console controls work. I like how they have the idea of controlling the game vs breaking the 4th wall. We have a similar constraint as we want the operator focused on what they are controlling and not the controls or even sometimes the screen. So immersion is definitely a concept for us. I have been toying with the idea of adding a d-pad for some controls. We have not solidified the hardware controls yet. That is still up to me to come up with some ideas to make it more intuitive.13 -
Any senior types out there find that you’re losing your coding “chops”? I’m involved in so many OS/Middleware upgrades, infrastructure upgrades, status meetings that I can’t code to save my life anymore. I can review and guide design, but I struggle to generate new code. I can get a new dev going really quickly though - is this just a natural progression or is it game over for me? I feel like if I had to get another job, I’d be very unsuccessful. They call me a leader, but I think I’m just a slave.6
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My God is map development insane. I had no idea.
For starters did you know there are a hundred different satellite map providers?
Just kidding, it's more than that.
Second there appears to be tens of thousands of people whos *entire* job is either analyzing map data, or making maps.
Hell this must be some people's whole *existence*. I am humbled.
I just got done grabbing basic land cover data for a neoscav style game spanning the u.s., when I came across the MRLC land cover data set.
One file was 17GB in size.
Worked out to 1px = 30 meters in their data set. I just need it at a one mile resolution, so I need it in 54px chunks, which I'll have to average, or find medians on, or do some sort of reduction.
Ecoregions.appspot.com actually has a pretty good data set but that's still manual. I ran it through gale and theres actually imperceptible thin line borders that share a separate *shade* of their region colors with the region itself, so I ran it through a mosaic effect, to remove the vast bulk of extraneous border colors, but I'll still have to hand remove the oceans if I go with image sources.
It's not that I havent done things involved like that before, naturally I'm insane. It's just involved.
The reason for editing out the oceans is because the oceans contain a metric boatload of shades of blue.
If I'm converting pixels to tiles, I have to break it down to one color per tile.
With the oceans, the boundary between the ocean and shore (not to mention depth information on the continental shelf) ends up sharing colors when I do a palette reduction, so that's a no-go. Of course I could build the palette bu hand, from sampling the map, and then just measure the distance of each sampled rgb color to that of every color in the palette, to see what color it primarily belongs to, but as it stands ecoregions coloring of the regions has some of them *really close* in rgb value as it is.
Now what I also could do is write a script to parse the shape files, construct polygons in sdl or love2d, and save it to a surface with simplified colors, and output that to bmp.
It's perfectly doable, but technically I'm on savings and supposed to be calling companies right now to see if I can get hired instead of being a bum :P20 -
My new routine after getting Elden RIng has been:
1. Get home and work out.
2. Drink protein shake
3. Take a shower, clean up and play with me pp
4. Get out and play elden ring until my wife unglues me from the controller.
And i fucking love it. Beast game in my opinion. FS really hit a home run with this mfker.35 -
I've been putting off my gamedev project for a while... while the golden age of free open source game development has long ended, I believe that a renaissance is long overdue!1
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I'm just super disappointed in people. A lot of people flaky and not as good as I think they are. I tend to be an idealist, and I believe in helping others to do a net positive. But what I find is that people just don't give a shit about anyone else except for themselves. If it's even a slightest inconvenience to them they won't do it. You ask for one little thing despite you helping them out a shit ton, and they won't do it for you.
Also, I'm so tired of people who always come up to me and talk big game about how we should work on a project together. But when shit hits the fan and I say let's do the work they don't do anything. Or I have to drag them along to get anything started.
Yeah, everybody is out for themselves, but I wish we were more kind to others and learn to take a hit to our own convenience every once in a while.
But maybe I should just find a better group of people to hang out with and fuck you all to my current group of friends. JK.
I'm going for a run to clear my head. Hopefully after I come back I'll be in a better mood.2 -
I'm finally making some visible progress on my Unity mobile game called "it goes number in the night!" gotta add a scoring system then I'll have a playable demo.5
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If someone who wants Linux to be the future of gaming was able to control the thoughts and actions of the decision makers at Microsoft, Windows 11 is exactly what they would make them release. I can think of no better way to prompt game developers to move their focus away from Windows.7
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Why do game studios force social/multiplayer in single player games?
Single player sandbox? How about we make it a multiplayer co-op?
Just fine 1 on 1 brawl? Hey how about you find a team and tag team? No? Too bad fuck you, no points to you for a whole fucking season.
Ugh.15 -
when I was like 11yrs. old, my father has bought a new phone for himself. I used to play a lot of gta vice city those days on my PC. one day i got to use a card reader to exchange multimedia between PC and the phone.
so, i copied gta vice city in my phone. bcoz i knew that i can move around the players using the phone's d-pad. I was left broken when I saw the error msg. in the phone: "file not recognised"
:-/
After few days, my friend wanted to play gta-vc, so he asked for the game CD. but this guy didn't have a computer in his home and he won't listen to me when I try to tell him, "you can't just play a video game in your DVD-player with a TV remote??" So, I gave it to him.
Next day, he was angry at me, bcoz the game didn't worked, obviously it was me who hve messed something in it. :-/
What utterly stupid things you guys or your friends have done?9 -
My dream project is to continue and improve my gaming website. It's a blog & community that's supportive of (but not limited to) female gamers. It's a positive place for gamers of any type to go, judgement free.
I have so many big ideas for the site, a forum, possibly user profiles, gaming quizzes and trivia, lots more ways to interact. I would love to do like a "find the right game for you" type of thing and have more time to blog..but I just simply don't have the time right now. :(
Baby steps for now. 🎮4 -
Ahh, Unity’s “Wheel Joint.” Who knew it had “polarity.” I spent good several f*<king hours debugging this $h!+ just to find out I just placed them backwards on a 2-D car. Instead of the joint turning the wheels, they were trying to “turn the chassis.”
This meant the chassis received an impossible force which would rip it in half in real life. Of course, this was a unity game, so what happened instead was the physics engine flipping out which sent the car into the air!
I guess it was good for some lulz, but it took way too long to debug. I guess it’s time to take a little time off of that project.3 -
Def not dev oriented.
I am a huge fan of trading card games. It started with Yu Gi Oh, moved on to Magic, even tried, LoTR when it was a thing, tried algo Star Wars the original CCG (loved it), Duel Masters (when it was still in the U.S) Pokemon (of fucking course) and other more uncommon ones like Cardfight Vanguard, tried latino only games (Mitos y leyendas, Myths & Legends, this one is king on my list) and Flesh & Blood. But as a mexican kid, I was always a fan of fucking dragon ball, like most mexican kids.
SO I bought some cards from the newest game expansion. the owner of the TCG/anime store told me that if I was willing to play that I should hang out on tuesdays.
So, learning the rules of the game, and wanting to play with other people, I went there on a tuesday.
The MTG people were there fighting amongst themselves for some reason. the Pokemon people were there also, just opening packs without playing. A rather large table was there with a bunch of people playing a game that I did not recognize. And then there was me. I was chilling on my phone thinking that the DB dudes would show up eventually. nothing, so I just sat there waiting.
Suddenly a dude comes to the large table and starts pairing people for a "tournament" and once they are all sited he notices that 1 is missing, he walks up to me holding a store app and asks me "sorry bro, are you here to play with us by any chance?" to which I say "I do not think so, I came here for DB but I don't know what you guys are playing"
The dude looks down on his app, somehow actually sad and says "man I do play DB, but I don't think I have my cards with me, maybe, let me see" and he goes on to see if he brought something.
This was green flag n 1. the dude wanted to just play something with someone. And was doing something to not LEAVE someone behind. then quick as hell another says "well, why don't we give him a deck and he can play with us! we can teach him!" and I say "well what are you lads playing?" and he says "digimon man you like the anime? a new release came about! it's sick man it would be awesome if you play!"
Second green flag, another member of that community was happy for the idea of increasing the membership and actively did something to increase the population.
So, I hanged out with them. Close knit group, all friends from a long time, but willing to take an unfamiliar (and rather handsome) face with them.
My face when (MFW) the DB dudes where not there, so the digimon group adopted me.
I know have over.....2000 cards, most of them were gifted to me by them after they saw my chops and tough me how to play, by graciously lending me their decks.
This my lads, is what humanity is about. We got close fast, it has been 2 weeks of just chilling with them at the game lounge, just nice people, all of them really. Not a single angry moment or anything, you pull a crazy combo on them and they legit sheeeeeeeesh and applaud them, they don't care about loosing, they just want to have a good time, and this, this is a good crowd to be at.
Strive to make people feel welcomed. Being nice to others, taking a chance on people you deem to be ok, is fine really. It is rather cool. Anyone can be a salty asshole, but it takes a real king to be nice to others just for the sake of having a good time.
These dudes, they are gold. And I finally have something to take my mind away from work and other things that increase my anxiety and stress. I would much rather be there shooting the shit with the lads and playing games than at home, drinking the night away to relieve stress.
Kings5 -
~Of open worlds and post apocalypses~
"Like dude. What if we made an open world game with a map the size of the united states?"
"But really, what if we put the bong down for a minute, and like actually did it?"
"With spiky armor and factions and cats?"
"Not cats."
"Why not though?"
"Cuz dude, people ate them all."
https://yintercept.substack.com/p/...8 -
Dad was taking me and my brother to work and we were playing with his pc. Our game was MS PowerPoint :D. We were adding funny images/emoticons to a slide and laugh. Sometimes we were printing our masterpieces. Good old days ...2
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I deployed one of our staging websites to a free plan because the site is rarely used. Project Manager sends the stakeholders the new url. There will be a lot of 🤦♀️🤦♂️🤦 all around. Some of it’s my fault. A lot of it is just WTF.
Stakeholder: We still need the staging site because we don’t want to test in the live site…
PM: Okay. We didn’t say we were deleting the site. We are just moving it to a new and better hosting platform, so we’re letting you know the url has changed.
Stakeholder: This url is for the front facing page. How do I access the backend? [they mean the admin interface]
Me: The only thing that’s changed is the url for the staging website. So domain-A/account is now domain-B/account.
I thought that was a pretty straightforward way of explaining things, that even a non technical person would get it. They took the /account example as the literal login url.
Stakeholder: I forgot the password for our admin login and I submitted a password reset, but I realize I don’t know if I have access to the admin email. Or if it’s even a real email account.
WTF
I look back at the email chain and I realize that I gave the PM the wrong url.
Also, WTF x 2. How did this stakeholder not realize they were looking at the wrong website?? There are definitely noticeable style and content differences. And why would you have an admin login that uses a fake email??
Me: My apologies. I sent over the incorrect url. My instructions are mostly the same. All that’s changed is the domain.
Stakeholder’s assistant: [DMs me] How do we access the backend?
WTF…are they seriously playing this game and demanding I type out the url for them?! 🤬 I’m not playing this game and I just copy and paste the example that I already sent over.
They figure it out eventually. Apparently, they never used /account to login before They used /admin/index… but that would still bring them to /account, but with ?redirect=/admin/index appended to the url if they weren’t logged in. Again, WTF.
I know I made mistakes in this whole thing, but damn. I can’t even. I’m pretty sure this whole incident is fueling my boss’s push to stop supporting this particular website anymore so I can focus on sites that actually bring in revenue…and have stakeholders that aren’t looney and condescending like this.4 -
The first time I've used JPA and Lombok annotations and suddenly didn't have to bother about getters and setters anymore and pretty much persisted my whole data tables with no effort.
Total game changer for me. -
I am so tired of Windows.
Latest story. I am doing homework for uni. I write it in LaTeX.
My LaTeX editor is vscode. Because there are great LaTeX plugins which can use a docker container for LaTeX. Also vscode has a vim plugin.
I wanted to synchronize my progress, so I installed GDrive Sync and pointed it to my homework directory.
And suddenly compiling regularly crashes. And it's Windows fault.
This is how the plugin uses LaTeX: "First creating some auxiliary files. Then create the pdf. Then delete the auxiliary files.
But sometimes it happens that GDrive finds the auxiliary files. Then it will open the file in readmode. And upload the contents. And here's the problem. When it's opened, it cannot be deleted. This crashes the pluging. Could have been programmed better, but hey, in Linux, it could be deleted.
Files in Linux are garbage collected. Well, not really, but same effect. When a file is deleted, it disappears immediately, but is actually only deleted when no more process has it opened. Meaning, you could delete something that is being uploaded. It would be continued to be uploaded until GDrive is done, at which point the file is deleted. GDrive would see the change and delete the auxiliary file remotely.
So, it is inherently better at throwing multiple applications together without them conflicting with each other.
Yesterday, I was finally fed up with all of that and installed regolith on my system. But I am worried. I don't know what my uni will throw at me. Stuff like zoom breakout session. There is no guarantee that not someone needs something done that's only possible in Windows (or only possible with reasonable effort in Windows). And if it's just turning in an assignment as a power point presentation.
Plus I want to game. And I have more than just steam games.
Well, anyway. Today is the day where my KVM-switch and second graphics card arrives. Think I have that covered.
Also gives me the opportunity to spin up a separate windows for applications I don't trust.
So, I guess my setup just made a huge leap to a better state.7 -
Question for those that switched from Web, Mobile Apps development, Full-stack development to Game development after a year or more:
- Do you regret the change?
- What Game engine do you use?
- What Programming language do you use?question frontend full stack unreal engine javascript apps web mobile unity game engine backend games4 -
!rant
For all of youse that ever wanted to try out Common Lisp and do not know where to start (but are interested in getting some knowledge of Common Lisp) I recommend two things:
As an introductory tutorial:
https://lisperati.com/casting.html/
And as your dev environment:
https://portacle.github.io/
Notice that the dev environment in question is Emacs, regardless of how you might feel about it as a text editor, i can recommend just going through the portacle help that gives you some basic starting points regarding editing. Learn about splitting buffers, evaluating the code you are typing in order for it to appear in the Common Lisp REPL (this one comes with an environment known as SLIME which is very popular in the Lisp world) as well as saving and editing your files.
Portacle is self contained inside of one single directory, so if you by any chance already have an Emacs environment then do not worry, Portacle will not touch any of that. I will admit that as far as I am concerned, Emacs will probably be the biggest hurdle for most people not used to it.
Can I use VS Code? Yes, yes you can, but I am not familiar with setting up a VSCode dev environment for Emacs, or any other environment hat comes close to the live environment that emacs provides for this?
Why the fuck should I try Common Lisp or any Lisp for that matter? You do not have to, I happen to like it a lot and have built applications at work with a different dialect of Lisp known as Clojure which runs in the JVM, do I recommend it? Yeah I do, I love functional programming, Clojure is pretty pure on that (not haskell level imo though, but I am not using Haskell for anything other than academic purposes) and with clojure you get the entire repertoire of Java libraries at your disposal. Moving to Clojure was cake coming from Common Lisp.
Why Common Lisp then if you used Clojure in prod? Mostly historical reasons, I want to just let people know that ANSI Common Lisp has a lot of good things going for it, I selected Clojure since I already knew what I needed from the JVM, and parallelism and concurrency are baked into Clojure, which was a priority. While I could have done the same thing in Common Lisp, I wanted to turn in a deliverable as quickly as possible rather than building the entire thing by myself which would have taken longer (had one week)
Am I getting something out of learning Common Lisp? Depends on you, I am not bringing about the whole "it opens your mind" deal with Lisp dialects as most other people do inside of the community, although I did experience new perspectives as to what programming and a programming language could do, and had fun doing it, maybe you will as well.
Does Lisp stands for Lots of Irritating Superfluous Parentheses or Los in stupid parentheses? Yes, also for Lost of Insidious Silly Parentheses and Lisp is Perfect, use paredit (comes with Portacle) also, Lisp stands for Lisp Is Perfect. None of that List Processing bs, any other definition will do.
Are there any other books? Yes, the famous online text Practical Common Lisp can be easily read online for free, I would recommend the Lisperati tutorial first to get a feel for it since PCL demands more tedious study. There is also Common Lisp a gentle introduction. If you want to go the Clojure route try Clojure for the brave and true.
What about Scheme and the Structure and Interpretation of Computer Programs? Too academic for my taste, and if in Common Lisp you have to do a lot of things on your own, Scheme is a whole other beast. Simple and beautiful really, but I go for practical in terms of Lisp, thus I prefer Common Lisp.
how did you start with Lisp?
I was stupid and thought I should start with it after a failed attempt at learning C++, then Java, and then Javascript when I started programming years ago. I was overwhelmed, but I continued. Then I moved to other things. But always kept Common Lisp close to heart. I am also heavy into A.I, Lisp has a history there and it is used in a lot of new and sort of unknown projects dealing with Knowledge Reasoning and representation. It is also Alien tech that contains many things that just seem super interesting to me such as treating code as data and data as code (back-quoting, macros etc)
I need some inspiration man......show me something? Sure, look for a game called Kandria in youtube, the creator, Shimera (Nicolas Hafner) is an absolute genius in the world of Lisp and a true inspiration. He coded the game in Common Lisp, he is also the person behind portacle. If that were not enough, he might very well also be Shirakumo, another prominent member of the Common Lisp Community.
Ok, you got me, what is the first thing in common lisp that I should try after I install the portacle environment? go to the repl and evaluate this:
(+ 0.1 0.2)
Watch in awe at what you get.
In the truest and original sense of the phrase (MIT based) "happy hacking!"10 -
So this might be a very long post , but i am sure most of you can relate to it .
So , the year end . Time of joy and appraisals right?You have slogged your ass off the entire year and are expecting amazing ratings.Then boom , your piece of shit sadist manager starts of his review by saying 'there are worrysome things to discuss' after not saying shit for the entire year . I am pretty new to corporate , in fact 1 year old , still managed to handle devops for a team of 130+ , majority of whom have no work apart from playing a blame game and indulging in cheap politics. I mean , bro , I am literally your son's age , i dont see the point in playing this cheap shit with me.On top of that this sadist and borderline piece of shit manager has the audacity to say that I did not raise any blockers , while I have CCed him in every fucking mail possible.How big of an a****** can you be bro?
I counter his points for 40 45 mins straight ,leaving him stuck without words for solid 10 to 15 seconds many times during the 'review meet'. This guy is in the same place working on the same shit code , which 90% of this community can't even think of. Every thing is bloody manual and apparently ' I should have tried to streamline the entire f**** process' . Cool bro , why not open a startup while I am at it ?
Then this piece of poop gives me a rating which is just above the inconsistent performer bracket :) .
I just dont get the points what do these people get by giving shit ratings and not even having valid points to back up their fuck all arguments.This guy , throughout the duration of the call did not say 1 (bloody 1 ) good thing about my efforts. Past context is majority of the smart people who were literally running their pods single handedly , were under him and were fed up with not getting hikes and appraisals.Apart from me ,everyone resigned and left with hikes as high as 50% (LOL right).
But I have a year of experience and its really difficult to perform well in 4 rounds of bs compititive coding rounds, after which I get the generic ' oh you did well bro but we are moving on with other candidates' (FFS) .
I pray that even my worst enemies don't get such managers and I hope he rots in hell.
Amen and sorry for the cussing :) -
5 years of leetcode with no progress. I'm giving up.
First some background, I have an undergraduate degree in computer science and one and a half years of professional coding experience which ended when I got fired for performance issues. I have worked diligently at Leetcode for those 5 years (exceptions occurred when I got ill). I have been personally coached by a google software engineer for months. I have done and given 100s of mock interviews and paid for some to be done by professionals. I have spent 100s if not thousands of hours on Leetcoding and algorithms trying to improve in any way I can imagine. I'm still not good enough.
This all came to a head yesterday when someone on Leetcode made a post about being able to solve every single Leetcode problem in a year within a year while managing a post doc degree and having almost no programming background (link at bottom of post). It made it clear that Leetcode is a game of talent not hard work. The difference between someone like her and someone like me must be noted by the programming community. The majority of people would not ever be able to accomplish that. I dedicated myself for 5 years to Leetcoding almost exclusively and still am no where near what that person has accomplished. I have put in much more work than that person and have gotten much less from it.
I believe the programming community can learn from this contrast. The culture of always trying harder and thinking success stories apply to everyone that is pervasive in programming circles is toxic. The is reality not everyone is lucky enough to be intellectually gifted to succeed and not all hard work pays off. I am proof of that and this is the type of story that needs to be shared and heard too.
I am quitting programming out of humility and recognition of my limitations. It’s ok to give up and wise to do so when you aren't good enough for something.12 -
Notion: Working with variable arguments in C is weird.
Hypothesis: It might be weird because I am used to it with more....err...dynamic languages.
Solution: hit the docs and stop bitching about shit
Situation that put me in here: Trying to do a game engine is hard....12 -
Funniest game after a week of torture:
How many cocktails per hour are needed to forgot partially the mayhem?
3 and going strong currently.
Seeeex on the beach, my saviour, my Adonis, my strong dicked butt pecker.4 -
I love Rust's error messages, but I think they were trying to be a little too smart with the error reporting here and ended up relying too much on properties of the medium.
How the fuck do I tell which is which?
My hypothesis is that because #3 can only be a lower bound based on the phrasing of the sentence, and because #2 is an upper bound, the correct order is 2;4;1;3. But why do I have to do intermediate level English grammar exercises to read my error message? -
Today I got hit in the balls by finding out that my idea of a videogame already existed in the form of a game called Phantom Dust, originally released for the first Xbox series, before the end of turn into the Xbox 360 series.
What adds insult to injury: The game is absolutely beautiful, fantastic and I have no gripes about the gameplay. It is everything I was hoping to develop.
This just makes my venture into game development in the land of Vulkan C that much more interesting.
If you LOVE card games(read Trading Card Games) like MTG, Pokemon, YugiOh etc, then you owe it to yourself to play this game7 -
Made my first game last weekend, in a Hackathon.
Had to build either a Pong clone or a Space Invaders one. Went with the later, and used Phaser. So pumped up! :D
You can check it here: https://cantarim.itch.io/intruders-... -
Not imposter syndrome but definitely a moment of self doubt.
Am I good enough?
Been applying for jobs and couldn't get through.
Most of my applications are in neighbouring continent and visa is the primary filter to get rejected. Thanks to COVID-19, it is even more difficult than ever.
And for those applications where I land interviews, I am being ghosted in final rounds.
Quite strange that teams don't even care to reject anymore. Just leave me hanging to assume the worst, the truth, the reality which I don't want to face.
And self doubt creeps in where I see people with average/below average capabilities and skillset are able to find better jobs.
I am not comparing myself, undermining their struggles, or playing the blame game.
All I am saying that luck plays a huge role in how things work out.
You can still fail even after doing everything right. Or am I just dumb enough to not know where I am going wrong to improve?
At this point, if I reflect on past, seems like all the offers I have got in past were purely based on luck.
I am aware that this is temporary and things shall change for good but boy, this feeling sucks.11 -
1. Keep my job
2. Keep my side job
3. Revive blogging at least 1 post a month
4. Keep focus on what’s important and what are priorities
5. Finish my notes / diary application cause my text files / html pages are now taking up to much space and using cat/grep to search trough them is painful ( it can also help with point 3 )
6. Maybe just maybe start writing prototype of table top rpg game scenario, I have a concept in my mind for a long time but it’s also connected to point 5 and 7 and 8
7. Spend twice more time to practice drawing than in this year
8. Read / listen to more than 1 book a month
I think that’s it from dev stuff1 -
My first experience with computer was when I was 4/5 years old. We had DOS computer. I did not know anything that time. How to start game or anything. So my dad wrote down steps on my notebook for starting the 'Dave' game. I played that game nearly 2 years, along with 'Prince'. This brings lot of dos memories. :)2
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The most fun I've ever had coding was creating a hidden object game in school (with Flash/ActionScript3). I even had a dude do voiceovers, it was dope! I would love to learn more gaming development but no time. :(
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Spent the day working on a concept for a Survival, Twin Stick Shooter, Tower Defence game. not sure if it will work yet, but everyone I have ran my Concept by really likes it.
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Every problem I ever had with a game development engine, only made me hope for something better.
After all, we’re independent developers, not activision! What the hell is an “indie” anyway? I’d even grown a sort of disgust at the term, as if saying it, without having published anything, was being fake. The word felt vapid. Like calling yourself an e-celebrity, or apple putting an i in front of everything.
(Don’t you know its year 20xx, we attach coin to brands now! Dogecoin, ecoin, walmartcoin, hospitalCoin for when you really really just want an appendectomy).
This is my newsletter, Y Intercept, and the story of my many embarrassing failures, and what I have learned from them.
Indie Game Development Tools
https://yintercept.substack.com/p/...
Stay tuned for more, like "how I once redesigned the same interface over two thousand times."
and gems like
"I wish it was more like Minecraft, But With Guns - and the awful ads that FLOODED the internet from that one little, terrible, god awful suggestion."3 -
Just programming my own version of wordle and adding crane to they keyboard since 2blue1brown destroyed the game.4
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Data wrangling is messy
I'm doing the vegetation maps for the game today, maybe rivers if it all goes smoothly.
I could probably do it by hand, but theres something like 60-70 ecoregions to chart,
each with their own species, both fauna and flora. And each has an elevation range its
found at in real life, so I want to use the heightmap to dictate that. Who has time for that? It's a lot of manual work.
And the night prior I'm thinking "oh this will be easy."
yeah, no.
(Also why does Devrant have to mangle my line breaks? -_-)
Laid out the requirements, how I could go about it, and the more I look the more involved
it gets.
So what I think I'll do is automate it. I already automated some of the map extraction, so
I don't see why I shouldn't just go the distance.
Also it means, later on, when I have access to better, higher resolution geographic data, updating it will be a smoother process. And even though I'm only interested in flora at the moment, theres no reason I can't reuse the same system to extract fauna information.
Of course in-game design there are some things you'll want to fudge. When the players are exploring outside the rockies in a mountainous area, maybe I still want to spawn the occasional mountain lion as a mid-tier enemy, even though our survivor might be outside the cats natural habitat. This could even be the prelude to a task you have to do, go take care of a dangerous
creature outside its normal hunting range. And who knows why it is there? Wild fire? Hunted by something *more* dangerous? Poaching? Maybe a nuke plant exploded and drove all the wildlife from an adjoining region?
who knows.
Having the extraction mostly automated goes a long way to updating those lists down the road.
But for now, flora.
For deciding plants and other features of the terrain what I can do is:
* rewrite pixeltile to take file names as input,
* along with a series of colors as a key (which are put into a SET to check each pixel against)
* input each region, one at a time, as the key, and the heightmap as the source image
* output only the region in the heightmap that corresponds to the ecoregion in the key.
* write a function to extract the palette from the outputted heightmap. (is this really needed?)
* arrange colors on the bottom or side of the image by hand, along with (in text) the elevation in feet for reference.
For automating this entire process I can go one step further:
* Do this entire process with the key colors I already snagged by hand, outputting region IDs as the file names.
* setup selenium
* selenium opens a link related to each elevation-map of a specific biome, and saves the text links
(so I dont have to hand-open them)
* I'll save the species and text by hand (assuming elevation data isn't listed)
* once I have a list of species and other details, to save them to csv, or json, or another format
* I save the list of species as csv or json or another format.
* then selenium opens this list, opens wikipedia for each, one at a time, and searches the text for elevation
* selenium saves out the species name (or an "unknown") for the species, and elevation, to a text file, along with the biome ID, and maybe the elevation code (from the heightmap) as a number or a color (probably a number, simplifies changing the heightmap later on)
Having done all this, I can start to assign species types, specific world tiles. The outputs for each region act as reference.
The only problem with the existing biome map (you can see it below, its ugly) is that it has a lot of "inbetween" colors. Theres a few things I can do here. I can treat those as a "mixing" between regions, dictating the chance of one biome's plants or the other's spawning. This seems a little complicated and dependent on a scraped together standard rather than actual data. So I'm thinking instead what I'll do is I'll implement biome transitions in code, which makes more sense, and decouples it from relying on the underlaying data. also prevents species and terrain from generating in say, towns on the borders of region, where certain plants or terrain features would be unnatural. Part of what makes an ecoregion unique is that geography has lead to relative isolation and evolutionary development of each region (usually thanks to mountains, rivers, and large impassible expanses like deserts).
Maybe I'll stuff it all into a giant bson file or maybe sqlite. Don't know yet.
As an entry level programmer I may not know what I'm doing, and I may be supposed to be looking for a job, but that won't stop me from procrastinating.
Data wrangling is fun.2 -
time to go for full snack development
https://youtu.be/h8fh9R4401g
https://youtu.be/y4w5E8W2f0M
started some open source project for discord bot that provides info for some free game users, through scrapping forum and requesting apis
This is kind of going to be a major refactorized second version, that considers all mistakes of a first version. And going to be much more scalable and easy to maintain.6 -
- Linux (OS)
- VSCodium (General Coding)
- Godot (Game Dev)
- Krita (Digital art and edits)
- Blender (3D Art)
- LibreOffice (Docs)
- LMMS (Music/Audio)
I'm trying to find OpenSource alternatives to anything creative I do.3 -
!dev
God I’m having the hardest time focusing on my task, it just seems so inconsequential compared to the shit going on in the world.
Here in my own country we’ve got issues with the government and their desperate grabs at power, citizens rights being trampled all over as if they mean nothing.
Of course the conflict in Ukraine I can’t peel my eyes away from the Reddit world news feed.
The explosive inflation worrying about the cost of food fuel and rent.
Diesels not cheap, and the electric company wants to spike up the price of already over priced electricity by 10%.
I’ve got a trip coming up which I’m thankful for but it’s expensive and money isn’t getting any easier to come by.
I’m genuinely worried about what the WEF is attempting to accomplish and the amount of power they hold over the western world.
And with all that in my mind…. The work in front of me of updating this stupid game to modern standard and refactoring it to actually make sense and be maintainable… just seems so fucking pointless.1 -
I cycle between games I play. I am now back to Minecraft. Playing FTB OceanBlock. It is progression lite. Less of a grind with short and long term rewards. It is like a skyblock, but you can start on an actual island. I am really enjoying the mods FTB developed just for this modpack. The modpack has plenty of tech in it to satisfy my need to build something purely for fun.5
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Any developers here working in a creative agency using Unity/Game dev skillsets? Would love to hear your thoughts and experiences.5
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It's seriously fucked up how you just suddenly realize that you're getting old just with what you eat and drink. I never drank alcohol, but instead I sometimes drink sodas. The fucked up thing is that now I've noticed if I down a 1.5L bottle of soda with sugar in it, my motivation is gone the next day. I'm down, I'm irritated, tired, I just can't bring myself to work at all. The moment I open my IDE and start writing a function I just feel incredibly frustrated and wanna smash the keyboard and close the computer. I just want to lie on the couch and watch Netflix or game all day. That's so fucked up. Now I gotta stop drinking sodas so I can stay mentaly healthy?! Aargh!5
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Origin, the game thingy that launches other games..
Not a huge fan, but I've built up a small game collection from special offers/freebies/etc.
But every now and then, this happens:
For years..
Why can't they fix their shit !
Meanwhile, trying to log in with Ubisoft connect..
Their, 2 stage security wants to send me an email, great !
Only, before I can read the email, it says:
"Session has expired due to inactivity, please log in again."
I wasn't inactive, I was checking my bloody email you bastard !7 -
Remember the old Battlefields like 1942 I think it was, the demo version, how easy it was to just jump in and play against AI bots.
2042 I hear has AI bots..
So far I can't easily figure out how to play solo against them..
Lets ignore the near hour it took to, no wait, 2 hours it took to download and install the latest patch, and then like treacle work our way into the game, and actually start playing..
Can you imagine of video arcades was like that, queue for 2 hours before you do anything enjoyable !
So, its got AI bots right ?
So.. how do I start a game with just AI bots ?
Of course, if I had ordered it in physical form, it would have come with a manual right..7 -
We had an ADAM/Colecovision unit before this, but I don't really count it, as it was more of a console for us than a computer.
In 1986 dad brought home a Tandy 1000 SX. It had an Intel 8088 processor, 64k of memory, and no hard drive. With dual 5.25" floppy drives, our write-protected DOS 3.1 disk stayed in drive A almost all the time. Games and other software were run from drive B, or from the external cassette drive. For really big games, like Conquest of Camelot and Space Quest 3, we were frequently prompted to swap disks in B: before the game could continue.
Space Quest, King's Quest, Lords of Conquest, Conquest of Camelot, Chuck Yeager's Advanced Flight Trainer, several editions of Carmen Sandiego, and at least a dozen other games dominated our gaming use. We wrote papers with WordStar, and my parents maintained their budget with Lotus 1-2-3.
A year or two later, Dad installed a 10 MB hard drive, and we started booting DOS off that instead. Heady days.1 -
i have a very casual and boring job. it's a b2b company and you can get an idea of how less work we get (or how fast i am) that it's day 1 of the sprint and i have almost finished all my tickets. my manager always praises me as someone fast whereas i see myself as pretty slow and this company even slower.
i feel like quitting, but the relax environment and stability of the company on paper makes me wonder of that would be a correct decision.
It's a deep tech company (not just meat e commerce or car rentals, a proper b2b analytics giant startup with good profitability) , our sdks are used by major startups and yet i find it boring.
I am an android dev who would love to stay at top of the game. my previous company used latest jetpack libraries, kotlin, modular architectures and stuff. everyday was a hectic chaos of life where there were deadlines, new requests coming in every few days and i was becoming the awesome fast android dev that i am now.
in this company there is no challenge for me.But the amount of free time has helped me grow beyond a single domain. i am currently hustling in 3 areas : my body( i started working out regularly, got my tummy under control), my technical skillset( started taking web dev classes) and my physical skillset (started taking driving and swimming lessons) . the amount of self growth time increases since company has a good leave and PTO policy
it all feels pretty good but the constant feeling of being left out from the android domain makes me think if i should give interviews. am i being stupid or what? my friends are all growing up with better salaries and packages. i am way better than some of them and equally capable as a few of them, so i sometimes feel being behind in finances too :/7 -
Bleh, the game awards winners are a bunch of console hand-me-downs, or console exclusives. Fuck AAA games.12
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*last week, sprint retrospect meeting*
TL : "So next is dotenv . Hey dotenv, tell us what went well in the sprint, what went wrong and what could be improved"
le dotenv: "so all went good for me. i had just 5 tickets and i was able to complete them on time. i am grateful for team to provide support when needed in those tasks. no areas for improvement or wrong from my side"
*next sprint*
TL : "So dotenv, you have these 7 tickets with 3 being p0 priority. you also have 2 releases in addition to these tickets. also, since your senior is going to Malaysia for a nice fucking week, here is his additional 5 tickets with 3 p0 priority and 2 releases :)"
me : 🥲
----
I really need to push up my blame game :/2 -
"Most memorable bug you fixed?"
A recent instance happened in one of my Scratch projects, and the bug involved "Infinities."
I had an opportunity to teach kids programming, and it involved Scratch. So, to have something to show those kids at least, I decided to make a small game.
In that game, I had an object that takes some time before appearing after being cloned (i.e., instantiated.) The duration was calculated by dividing a constant with a variable:
[Wait for ((3) / (variable)) seconds]
The bug is that I forgot about the case where 'variable' can be 0, which is classic and insignificant.
Well, the thing is that I learned two things the hard way:
1: Scratch is very flexible about integers and floats (e.g., at one second, it looks like an integer, but one operation later, it's a float.)
2: Scratch does not provide any 'runtime errors' that can crash the project.
In other languages, similar "wait" methods take "milliseconds" in an integer, so it would have barfed out a "DivideByZeroException" or something. But Scratch was so robust against project-crashing behavior that it literally waited for f*<king "infinity seconds," effectively hanging that clone without warning or runtime errors. This masked my bug. It took way too long to debug that s#!+.
Don't blanket-mask any errors. -
Where have i been? the answer is Yes. im still alive, caught rona 3 times never been better.
as a OKAY not pro developer i can create what i want.
and if you're wondering. Yes i have deleted my rants.
i use typescript. i will not go back to js.
RUST IS SUPERIOR TO C++
(i still use C++ because i am a mad cheater in android games this is gonna probably come to a halt soon i haven't been on my mobile a while)
all i literally had to do was sit at a computer for hours. stick to one language and just build projects on my own i stopped coding on mobile after one of my unstable projects had got access to my devices files. oh and last but not least tampermonkey sucks and my favorite game moo moo.io and sploop.io is full of macroers, cheaters and now nobody wants to play legitly in the game. i forgot this website and decided to take things slowly. time goes fast when your mind really be dazed.5 -
"Longest you worked without rest + why?"
Maybe around 7hrs or so? It may not be much, but the thing is that I had to work almost the whole night through.
I was about to show off a game at the school festival, and I had to finish multiple playable stages while not having a dedicated stage editor application; I was using Notepad as the stage builder. I had to work through the night before the event.
Ended up catching the flu after the event, but I don't regret it.1 -
I have an idea of starting my own business and I need your feedback guys. Literally appreciate any kind of feedback.
So Im an android dev who has 3 years experience under his belt. I am working fulltime and I think its time to scale. I want to open my own agency where I would take on big clients and build apps for them. I personally am able to manage/see through the whole project, handle all communication and also work on the android side if necessary. I would start from smaller projects worth of 30-40k for startups, basically create MVP for them and charge for support after that.
Problem is that as far as I understand if you want to "open your own kitchen" you need to be well connected. I dont know any big clients who would trust and purchase my services, because after all who I am? Im nobody just a dev at this moment. So I need a strategy to build some relationships with businesses.
So Im thinking long game. What if I would first open a recruitment/hiring agency? I would focus in specifically mobile dev recruitment. I have the soft skills and I already participated in dozens of recruitment processes. I also have the tech skills, I would be a competent recruiter. Maybe I could do that for a year, just communicate between devs and clients and place devs. My thinking is that in around one year I would be able to build a massive network of clients and devs.
And then, I could try opening my own dev agency. Using my gathered contacts hopefully I could land some decent projects for start and build my team or outsource from that point on.
Ofcourse Im not sure if I could pull this off alone, I would need a detailed strategy and some mentoring. But what do you think is this a viable plan?2 -
“Lazy mom lazy wow” presented by Gail Swanlund was probably the most impactful piece of art to me.
Through simplistic form, this art piece presents the idea of caring about oneself and quit the eternal rat race for money. But somehow for its metaphor, Lazy mom lazy wow chooses the notion and aesthetics of death and decay. The closest analogy I can think of is the music of American Football. Some kind of liminal, eerie aesthetics. Also, the movie Gummo and the game Life is Strange, part one.
The piece deliberately avoids being aggressive and celebrating its notion. It’s not “quit the rat race and celebrate because life is so good”, it’s “quit the rat race by putting yourself into coma so nothing matters anymore”. The descent into eternal comfort of realization that you don’t have to do anything anymore, but also sorrow of losing meaning.
It feels like launching Counter-Strike Source in the year 2051, only to walk around cs_office and realize there are no players anymore, and they will not return ever again. The sense of watching an old VHS tape of you having a conversation with your mom in the hospital as she’s counting her last days because of cancer. The sense of comfort of coming back to your hometown. You remember your childhood and your high school crush, only to realize that those moments won’t happen ever again. -
Limitation as a way to force creativity. What do you think about this?
Platforms such as Vine or Twitter limits you somehow, but people still found a way to build their creativity around and grow a following. At the same rate, most Game Jams give you a theme and sometimes some kind of limitations and the result is in almost every jam at least a few interesting games.
Now, looking specifically at dev work, some frameworks or languages limit you somehow. Lets think about Rust safety or Node single threadness.
Do you think those work as limitation to enhance creativity as well? Not necessary by design.6 -
Looking through a staffing website’s photos of recruiters. They all literally look the same from a distance. Like NPCs generated by the game’s AI. “Which character would you like to pick to ruin the next stage of your professional development?”
Can someone smarter than me make a game that actually hilariously simulates job searches? I’d play that for the mere catharsis and entertainment value.1 -
Your yearly reminder of the Wordpress market share:
https://tooltester.com/en/blog/...
Looks like it is at 43%
P.S. You won The Game.4 -
I'm bored.
Waiting on people to answer and on software to finish running ... again.
What do?
I've started viewing CMake tutorials on YT, played that interactive git 'game', read some SO topics and archWiki entries.
Just struggling with concentration and getting myself to wanting to concentrate.
Oh and I'm almost finished with XKCD
Any tips how to spend waiting time useful but interesting/catching?7 -
everything is going as planned! :)
Learned Rust Lang. i loved it (that doesn't mean i am done learning na? No! never stop)
new language i could do game memory hacking in without worrying about C++ memory leaks or issues. it also compiles to assembly! another of my favorite languages!
(i use rust for game development and other stuff)
i am not leaving C / C++ though that would be harsh!,
i abandoned javascript for react and typescript.
to be honest the developer just made javascript and left us with a [object Object]
finished learning the android java api so im basically set anything i want to make i can just go on my pc, listen to music and write it out in a couple of days.
well phazor what are you going to do now?!
i will code till i am old.
i will leave my mark like a shid that made its skid in the bowl :)5 -
First games console ever tried: NES. Around 1986.
First computer:
Sinclair Spectrum +2 !! Around 1988. I used to buy those books that came with code. I wrote all that code in but hardly ever played the actual game.
Once met the guy who created lots of game faves at the time (manic miner, chucky egg etc). That's where it all started...4 -
commodore amiga 500, when I was 5 or 6.
what was the very first thing on it that i experienced, i don't know, but some things i remember:
Cannon Fodder 2
A-Train, a game that i played for months, it utterly fascinated me and i was utterly unable to keep my company afloat, because i was utterly unable to understand how the mechanics of the materials moving around worked (i still don't, actually, but in a different way)
some Apache simulator, which took us (me and father) literally a week to figure out how to get into the actual game from the main menu stylised as a military office. it took us several days to even realize it's the menu.
the Lotus Esprit 2 game, which we played regularly.
some Airbus simulator where i took two weeks of trial and error to figure out how to take off, without manual.
some experiments with midi sequencing and notation music programs.
how every two months, dad came with a 20page long list of programs and games from some pirate seller, which we would go through, mark stuff that sounded interesting (going by name only), then he would send it by post to him, and after a week, we would go take a package from post office full of floppies, literally like 200, and the next two or three weeks, we would be trying all of it out, seeing what the things we got were about, putting the good ones on one pile, the boring ones on another (cheap floppies for use)...
ah the magical times of wonder and exploration...2 -
computers are fuckin weird sometimes.
Was just playing some hacking game, where each level is it's own user, acessed by ssh.
And suddenly copy-pasting passwords when prompted doesn't work ...
like, I can paste it in my terminal to see it, it can manually type it ... but I can't paste it into the prompt anymore.
It always worked until today, I could swear that!!
Why not today?3 -
I wanna be a game developer. Can anybody provide me a roadmap and give me some more information about this field?4
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! rant
so i finally got back to Control (the game), since i finally got the dlcs.
finished the main story long time ago, even though i didn't finish all the sidequests, so i'm kinda doing that now before starting the dlc.
it might be just that i didn't explore all the nooks and crannies of the oldest house before, since even the place where the "hunt down and finally fire Tomassi" was a place i haven't been to before, and all question marks on the map (and i assume that place was there even before the dlc, because the quest existed too), but i'm noticing a surprising amount of unvisited rooms now, and i assume at least some of them were added by the dlc.
which made me think: how cool that the lore of the game just enables them to add new extensions to the building without breaking it because just yeah, they appeared recently, it's the oldest house...
however i still hope that maybe at least after 100%ing the main game, the place will get to some more... homely state? i'd love a state where it would feel at least a bit more like a place i'm in charge of, and less than a battlefield perpetually in progress.
anyways, still a great game, i forgot how nice it feels to be in that place. looking forward to the dlcs, just have to find the proper time and mood to immerse in it fully.19 -
How many keywords are appropriate to put in a "skills" section on a resume?
Technically I've played with a lot of tech and stacks, and done tiny one offs, tutorials and independent projects but nothing that wasnt more than a day on any one of them.
Basically im fast at picking up a language and api and just rolling with it and getting something done, even without tutorials or tons of googling. Though I find myself constantly relying on manuals and reading apis.
Is this normal or should entry level be familiar with the api of something from the get go?
I see a lot of people say to game the system just to get your foot in the front door past the automated keyword filters and on to an interviews where the real requirements are listed.
But I'd rather not list under the skill section something I only used for all of ten hours in one or two sittings.
Also is it acceptable to list a "learning", "would like to learn/know more of", or "planned skill additions" section?
Also what do I add for extras? "Achievements"? "Volunteer work"? "Hobby projects?", "past times?"
Is any of this seen as necessary or well rounded?
If it is really just about the numbers I'll just go scrape junior and entry level positions and take their keywords and automatically fill out template resumes to automate applying.
Could even use SQLite to store the results and track progress lol.
I've never worked as a professional programmer, but it's the only thing I ever enjoyed doing for 12 hours a day.16 -
Some had teased me a bit on my previous meme so let me tell my anecdote...
I have to tell you a rather funny anecdote that happened to me during a job interview..
To put you in context, I am a front/back developer and the language where I perform best is JS. I started learning JS at an early age during an open source project to make animations on websites then I also quickly moved to the backend using NodeJS. I gained a lot of experience by going to small start-ups and this time if I wanted to try my luck on big companies in the field of video games.
So I wanted to present some projects to my interlocutor who seemed to be someone with an important position in the company, about 26 years old and we talked about the JS language. I showed him all my projects including those where I was doing free/open source and also in the field of video games such as volunteering like the back off https://mylolmmr.com And suddenly he called out to me and said "JS is not a real language".
I must confess that I was quite disturbed by his assertion and did not understand his condescension or his belittlement. This mind...
Especially since I find it extremely misleading to say that the JS language is not a real language when you know its advantages and disadvantages, but I did not dare to express myself on this subject and we continued the interviews, even though he saw that it bothered me.
The funny thing is that once the interview is over and I decide to go home and I receive a call from the company in question who wanted me to take a technical test telling me that the oral interview was successful...
I reassure you right away, I refused.. For a question of salary which was extremely low and obviously the bad experience with this famous director.3 -
Anyone who beat elden ring is a fucking immortal being! I keep getting my ass handed to me and it’s only the beginning. I can’t imagine anyone pulling this game off5
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So on top of having way too many hats at work and starting my master’s studies in a few weeks, I just had an idea for a game that’s too good to not start working on. I am drowning myself in shit to do. Again.
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so one time (yesterday), I was playing phantom forces console edition (a game on Roblox) and this IDIOT started sweating with a ppsh-41, I was so pissed and angry so I started using the Beowulf ECR and I was losing, my team was losing super badly. Until the match switched to Warehouse, when it switched to Warehouse, I beat his ass like a drum. I got a 3.14 KD, 22-7.
He sucked and deserved to take that L, fuck that man. -
You people ever heard of the BeamNG game? The detailed vehicle physics simulation...
The question that has been bothering me lately is: why the hell are BeamNG videos so addictive 🤔 I get those videos sometimes in my YouTube feed; and once I start watching those, I usually cannot stop.
Like, the car with parts stripped from it over time. Or the truck carrying an ever-increasing number of rocks uphill. And the crashes, of course
But the question is: what do I find so fascinating about those videos? Why is it so hard to stop? On the surface, it is nothing special. Just some silly experiments involving vehicle physics
Weird; so weird... ☁️2 -
So basically I joined this new android dev job 3 months ago. I did android dev for 2.5 years and then had a gap of 1.5 years where I did game development so Im comming back into android dev as "junior" however Im tryharding to prove myself and reach mid level as fast as I can.
I had it planned like this from the beginning: original plan was to do really good during probation period so I could ask for a raise (which I did). Now while Im waiting for answer (which will take 2-3 weeks) I need to keep the show going so I am sacrificing evenings to accomplish goals. I ham going to these teambuildings, I am volunteering in this job fair event and Im joining bars with the not-so-social devs 1-2 times a week just to "fit in" and be noticed. After getting a raise I plan to take it down a notch and somehow relax....
During the usual work week I rely on stimulants (coffee/cigarettes/concerta) to get me through the days and then I use xanax or alcohol to relax. Worst part is that I am totally drained exhausted after long working week. I dont want to go out with my girlfriend. My libido is at its lowest and we do it maybe max 2 times a week and it feels like a chore to me. It feels like I exist only for this job and only to please everyone around me and it drains me out completely.
I feel like I am burned out. I wish I could just quit this job and run away somwhere warm for 6 months to chill alone and take it easy and recover but I cant. Im stuck in a trap. I have to pay off mortgage, I have to pay off bills. I am approaching 30's soon and I became fat and balding, I want to loose weight, I wanna get a hair transplant to at least enjoy my 30's properly. Im only 28 but I already have a lot of grey hair just because of immense ammounts of stress I have to deal daily because of my ADHD and anxiety. Also my gf is kinda dissapointed that I havent proposed her in 3 years of our relationship. I feel so much pressure and obligations to the point where I feel that theres no point in living if I just exist for the needs of others. I cant imagine getting married and having a child now - life is already complicated chaotic mess as it is.
I dont't know why I throw myself 150% at projects and hyperfocus so much to the point where it becomes my priority in life? Am I compensating for my lack of executive functions by throwing lots of effort and care in hopes that I will be validated? How to learn to take it easy instead of always thinking that what Im doing is not enough?
It's not even the problem of this job. Its just me. I had my own company for 2 years and I was dealing with same burnout problems...3 -
If you run into occasional graphics driver crashes and you use Firefox on Windows & Radeon Graphics, then you might want to disable hardware acceleration setting in Firefox. It reduced the frequency of crashes for me
Seems like Firefox screws up Radeon OpenGL driver somehow 🤔💭🦊
It is prone to crashing when I have a 3D game open and Firefox with hw.acc=enabled open at the same time2 -
Depends. If the schedule is busy enough, i try to carry on and focus on simpler, low-effort high-reward tasks so i don't stagnate.
If there is nothing getting burned in the oven i just call it the day and go out or relax with some game/show ^_^
I feel like all this "keep calm and carry on" mindset to solves crisis is just the result of bad micro-management of the society as a whole, but maybe i just get filosophical and anarhist when i'm low on motivation 🤔 -
First computer I saw was an Apple II running Oregon Trail in grade school. Then I played computer games on my uncles Apple IIe. The first home video game I ever saw was Pong. It was a device you hooked to the RF input on the TV. It had 2 paddles to control the input (single axis controllers). The first game console I played on was the Atari. The first computer I programmed was on a black and white Macintosh. Then the other programmers in my high school told me the PC was better. Well, it was better for learning IMO. That was with Windows 3.0. But the programming was Turbo Pascal in DOS. DOS gave you complete control of the machine. Better at the time for me learning to do graphics and sounds programming. The first computer I bought was a 386 and I played with VR programming. Made my own joysticks using the limited joystick port. Fun times learning electronics and software together.
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I spent 2 years as android dev, after that another 2 years as game dev (current work).
Now I wanna go back to being android dev but I kinda lost self confidence and feels like I'm starting from square 1. Also I will struggle explaining my 2 years gap of working with game development.
Feels like I'm a junior in the area. Feeling totally useless since the way I am now I couldn't even pass android dev interview or complete a tech task.
Having ADHD doesn't help with his. Having gained +25kg and being a fat fuck doesn't help also.
Fuck me.7 -
Go for a walk or run outside. Get a fellow dev to play a game on the company xbox. Stop the task and start a new task from the sprint.
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ugh what have I done to myself?
Today I started this codingame thing someone mentioned on here, but because I'm stubborn I've played every puzzle or game in bash so far...
So yeah, I'm loosing to all the cool kids using C++ or python even on simple stuff and I'm always struggling with this weird syntax - like "$" or not ... whitespace? parenthesis?
I mean I do like some bash but these games are really not made for it4 -
Hi there, my 2 cents to rant on WWDC :)
- Check time? My big head is in the way.
- Work tabs... Why is my Wordle in the list?
- Edit message ... Good bye iMessage memes :(
- Dictation. Hello Jarvis. Hi CIA. Sup 0-day devs
- Live Text. Indian tutorials are now just a copy paste away
- Wallet keys sharing through messages 🤌
- Family. Send more screen time through messages (goodness this messaging app is becoming less green)
- Shared libraries in photos, lovely, now your aunt knows you love visit and taking photos of the neighbor (if you forget to turn it off)
- CarPlay, this will need screen time soon, ui so beautiful you gonna plan a journey by tinkering with the dials
- Check time (part 2) on the iwatch, My big head is still in the way
- Fitness app, Sleep app, Health app, Medication app, mmm lovely but still cant put my confidence in AI
- M2, saw it coming. Spec: scaringly powerful.
- isnt the midnight MacBook air elite?! But the notch tho. Magsafe is back, more thin, this thing looks fragile.
- Did they show a game running lower than the videos fps on purpose? Hmmm
- Ventura's stage manager, xbmc vibes
- Is that Facetime attachment free? Is there a subscription to continuity camera?
- Tab Group Collaboration, hehe, "they can see which tabs you're looking at" hehehe
- Free Form: bloatware
Meh, I cant rant more, honestly the new features look good.1 -
my fellow nerds, what are your favorite rpg tropes? we're making a little game to raise morale at work, with our colleagues as character, and I'm not very good at coming up with events14
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I don't know game development but idk I accepted an offer for game development competition..
the fuck I didn't even knew how to make one...
Now I. am working with Ursina Engine....
even the code on google does not work........1 -
Trying to port my raylib game (written in Golang) to C to compile to web. When I add raylib to /usr/ it somehow fucked up the Go game and now I cannot run the original game.3
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WinUI looks nice and performs really well, I'm not a Windows fan but that's definitely a hidden Microsoft gem. It's a same which Microsoft was really late to the desktop development game and kept providing ugly frameworks until few years ago otherwise we could had a nice ecosystem on desktop apps on Windows as we have on macOS instead of tons of ugly and slow Electron based apps.3
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3 days before, I talked with the owner of a small LLP Company along with other devs on discord. He told those who met with some skills can join their company (basically game development). I asked if they need any blog website or kind of portfolio for such (because the existing one sucks so much). He replied in affirmation and wanted me to contact him on Ig with a project link. I did the same in order. Now, he replied that Wix suits them perfectly. I was like
WHAT THE FUCKING HELL I CAN DO ABOUT THAT, why did he not tell me before -
Back in the day when I was a student, I travelled for almost 3 hours by train multiple times per month... I played Rollercoaster Tycoon 2 on my laptop all the way. Surprisingly, even while wearing large headphones, I connected with many people who saw me playing a game that they loved.
RCT2 remains a brilliant game today. The OpenRCT2 project is very well maintained and I can highly recommend it if you want to play it on your modern computer. -
!tech
i am a fan of everything mcu but recent ms marvel feels so cringy and awkward as an Indian. the main actress is okay, but almost all of the casting is from non Indian/pakistani descent. thankfully those guys don't try to speak hindi/urdu otherwise i would have snorted while watching 😂. the blend of languages feels so weird i neither like their hindi nor English.
imo squid game like adaptation would have been better , having everyone from same descent and speaking the same language while having everything dubbed by professionals for other languages.
and what's with the colors? mann that's too much color for even the most colourful countries of the world.
and songs? wow. when i was growing up, the movies at that time had dialogues like "when you are in love , you hear background music" , but even those movies didn't had any background music so cringy as this.
also from what i know pakistani culture is way more punjabi than indian culture in general. but here , pwople are speaking perfect hindi even in a mosque!
makes me wonder how the world sees these 2 countries. every 5 minutes i felt that this is more Indian adaptation of a story than pakistan. they just blended the countries' culture brutally. i bet the conversation between director and scriptwriter must be like:
d :hi there
s : hello
d: so you have a movie for me
s : yes sir i do . it's called miss marvel
d : oh so it's about carol denvers? i thought that wasn't until 2024
s : no sir it's about a Pakistani girl with superpowers
d : oh okay. wait did you say Pakistani?
s : yes sir. a pakistani girl born in n-
d : yeh yeh yeh. listen we need to add lots of colors
s : why-?? ok sure sir.
d : and elephants. and borses. also , everyone must occasionally.
s : bur sie those are all the cuisines of an indian wedding . and why we want horses?
d: doesn't matter, i want horses.
s: buf s-? ok fine1 -
Now watch I know this game
Either they're trying to make me freak out and work extra hard so I'll be disappointed
Or they're trying to make me freak out and be disappointed afterwards after doing good work
Or they're trying to make me happy but have it be disappointed in the end from loss of income
Fuck them lol6 -
Let’s play a game :
With some spare part you have somewhere in the boxes, what can you build “best” and what’s missing ?
I’ll start. With unused parts in my boxes I can build :
• Core I7 3770k on Sabertooth motherboard
• 16 GB of RAM
• GTX 770 as video card.
• 4K Asus screen
• Creative sound card
Missing :
• The case
• PSU
• Hard drives/SSD17 -
Way to go ruin a collaboration. I wanted to have fun some making a game with one of my friends, but turns out being friends doesn't correlate to making a good team. Some of you probably know this, but I've never had such an experience, not even to almost strangers
Some tips on how to kill off any motivation to work with you:
* Casually insult other peoples ideas
* Don't consider other people's point of view
* Try to talk people out of prototyping/experimenting with their OWN ideas on their OWN time
* Completely undermine their skill even though you have no basis to go on
* Never worked with this person before
* less experienced
* don't have to give estimates on a daily basis
* don't consider the fact that there are libraries that can be used to speed up things)
* Victimize yourself, because someone is "forcing you" to become the bad guy
I don't know if that person is on here and I don't care if they happen to read this. I tried to treat you with the most respect, but if you don't do the same then just fuck off.
Anyways, there goes the idea of a "no stress, no problems" game dev project, because I wanted to see if isometric view would work better than top down.
My idea to have another person to work on a project with, to keep the motivation up backfired a by lot.
Someone within european timezones up for some hobby game dev?3 -
hey uh, this is a rant about phantom forces, if you don't know what it is, look it up, anyways, that's really it.
so, i've been playing this game very actively called phantom forces and its a good game but its been ruined and the fun has pretty much been taken away. the community is dead and terrible, the developers don't care and the game is just falling off.
what i consider community is the youtube scene, and now as of january 1st, 2022, there's nothing left that's actually interesting besides godstatus and moons fps studio. honestly, its so dry and i'm sick of it.
i'm tired of seeing shitty best setup videos and gun reviews. i hate somesteven and strider and then, there's nothing to actually watch so i just watch brain-numbing shitty videos about stuff.
and then theres the developers, stylis studios is a great development team, i'll give you that but the sheer ignorance of their team is so fucking much.
its kinda obvious they don't really care about adding new features or anything new that isn't guns and its fucking sickening. just to see the same old updates, every fucking month man, its annoying and tiring.
i'm fucking tired of just seeing ape shit guns that are too high for regular players to actually unlock. like i know they're trying to please the growing number of 200+ rank users but its terrible, they haven't done a gun below rank 200 or 100 in forever. the last time they did it was like 6 months ago or something.
we've been asking for shit for years and they haven't given it to us and its fucking tiring. asking for daily quests, new features, more grips, vehicles and shit like that is obviously never gonna happen and thats the fucking problem. they don't care about their community.
but anyways, thats really all i want to say, might make a follow up post later. if you want to add your 2 cents down in the comments, you can do that. bye2 -
Im so bored that I downloaded a 2d maze game on my phone...
I know it's cry very easy to solve since just need to go backwards but somehow still play it... -
My first interaction with a computer was probably playing Parsec on an old TI-99/A we dug out of the attic. After that there were a lot of troubleshooting sessions with my dad on various computers trying to get some game up and running. I still remember the IRQ/DMA combination needed to get sound in Duke.
It really is no mystery why I ended up working with this stuff.