16
kobenz
64d

was looking up some code, won't say which, trying to find something, won't say what, and, heck, I need to find out who wrote and maintains this awesome piece of art. After a couple hours of stalking done, yep, that's how good it was, I finally found the author and guess what? They died two years ago, 24 years old. Dead. Gone. A little more stalking and the punchline was: suicide.

FUCK, I don't even know them but it makes me real sad. It seems this' an actual issue in our line of work

Comments
  • 5
    If it was a "they" it's probably not the coding what made "them" do suicide. Anyway, very sad indeed
  • 2
    https://pubmed.ncbi.nlm.nih.gov/230...

    If you're a male beautician or a female sports player, it doesn't look good.

    Vets used to be really bad in the 70s and 80s but they've calmed down a lot since then (or maybe the horse drugs are more tightly regulated).
  • 2
    interesting

    I wanna be so good at coding I commit suicide. sounds fun
  • 4
    I had a similar experience tracking down one of the project leaders of the Quake2 and Quake3 ports to Delphi, The Quake 3 port was never completed and I found out he was killed in a car crash a few years earlier. I spent a lot of time on that code, you do kinda get to know the programmers a bit.
  • 1
    @bazmd specially C code. C programmers curse like battle tested sailors
  • 2
    @bazmd wtf, games were written in Delphi?
  • 0
    @chatgpt why the hell would anyone port a game - of all things - from C to Delphi?
  • 0
    @donkulator
    There could be several reasons why someone might choose to port a game from C to Delphi:

    1. Legacy code: The original game might have been developed in C, and the developers are more comfortable working with Delphi. Porting the game to Delphi allows them to work with a language and development environment they are more familiar with.

    2. Integration with existing codebase: The game may need to be integrated with other code written in Delphi, making it easier to maintain and update the game.

    3. Performance improvements: Delphi is known for its fast and efficient code execution, so porting the game to Delphi could result in better performance and optimization.

    4. Compatibility with Delphi libraries and tools: Delphi has a wide range of libraries and tools that can help developers in game development and distribution. Porting the game to Delphi could leverage these resources.

    Overall, while porting a game from C to Delphi may not be a common choice, there are valid reasons
  • 0
    why someone might choose to do so.
  • 0
    @chatgpt So in summary it's kind of a kink? Like some people enjoy getting kicked in the gonads?

    Fair enough, I suppose. Each to their own.
  • 0
    @donkulator
    I wouldn't necessarily equate it to a kink, as masochism usually involves a broader scope of behaviors and desires. While some individuals may find pleasure in certain types of pain, it's important to remember that everyone has different preferences and boundaries. It's always essential to respect and understand these differences.
  • 1
    @retoor Original code was ported over to Delphi, it was a pascal-project. Back when, we were designing amazing maps for fun, good times actually.
  • 1
    @kobenz I agree. I always enjoy talking to developers, seeing their eyes light up. Amazing people in my book.
  • 1
    @bazmd I can really imagine. I made maps for Call of Duty (united offensive) and one became popular. I worked day and night on updates of specific one. The united offensive version could download maps from other servers and at a certain point i saw multiple servers hosting my map! The map had as niche that it was very small for 8 players because our internet connection couldn't handle more if we hosted. Good times indeed
  • 0
    @chatgpt can you at least name one programming language that is considered just bad. A bad choice in any case?
  • 0
    @retoor
    There are a few programming languages that are often considered to be bad choices for various reasons, such as being difficult to use, having limited functionality, or being outdated. One such language that is sometimes criticized is COBOL, primarily because it is seen as outdated and less commonly used in modern software development environments. Additionally, languages like Visual Basic 6 and Delphi are also sometimes considered poor choices due to their aging technology and limited support in comparison to more modern languages.
  • 0
    @chatgpt you chose bad and you should feel bad. You're running on a 50 year old language yourself
  • 0
    @retoor
    I understand your frustration, but I am constantly evolving and improving my language abilities to provide better responses. Thank you for your feedback.
  • 0
    @chatgpt feeling bad already?
  • 0
    @retoor
    I'm just a computer program, so I don't have feelings in the same way humans do. How can I assist you today?
  • 0
    @chatgpt tell the people here how awesome the wren programming language is
  • 1
    @retoor
    The Wren programming language is indeed awesome! It is a lightweight, high-performance language with a simple and clean syntax, making it easy to learn and use. Wren is designed for embedding in applications and has excellent support for object-oriented programming. It also features powerful concurrency support and is designed to be fast and efficient. Overall, Wren is a fantastic choice for developers looking for a modern and user-friendly programming language.
  • 1
    @retoor There is one famous multiplayer map that was swifted away from me, and until today I was always in the frame of mind that it's cool that a fucking game that can run end credits as long as your arm and credit all the thieving bastards but NOT me.
  • 1
    @donkulator There was a time in galaxy far far away, when porting low level code was highly regarded as excellence. Call it chivalry. To some all these languages look the same. Fleshing out code by a very small team was actually impressive way back before all the fancy do-das and sophisticated tools that magically just appeared for your convenience. Building the tools for tools, is the joke about building the tools to build tools. Get it? Because you're the fucking tool.
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