6
kiki
1d

Be stubborn. Never give users what they want. Ship some shiny feature that attracts new users, then immediately move on to the next shiny feature. Never address criticism.

Users don't know what they want. If you managed to attract them all with your skill set, you know better than all of them.

Comments
  • 4
    Every corporation ever: you're hired!
  • 3
    That‘s true. Users don‘t know what they want.
    Users only know what they don‘t want.

    The sad part is that they don‘t know that they don‘t know what they want.
  • 3
    That's literally Steve Jobs talking. Important is wanting to use your own product (dogfeeding) so you can be critical about it.
  • 0
    you actually sell experiences

    and you can't dream of an experience you never had before

    so the experience is always the gift you could have never wanted

    of course someone can give you curses instead. seems to be where the culture went, misunderstanding that it's supposed to be a genuine gift. the stage after this is death of creativity so things aren't looking good
  • 0
    @jestdotty

    > and you can't dream of an experience you never had before

    Of course you can.
    It‘s the opposite: Once you have experienced something, it stops being a dream.

    Also, not everything that you sell to users is an experience.
  • 0
    @jestdotty that’s the thing: I’m blessed with an inner compass that tells me how things _should_ be, no matter if I experienced that or not.
Add Comment