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colaguy5466yDon't know what to learn next, php or Laravel, TypeScript or Angular, plain Javascript or React?
On the other hand, a bit scared that my SOLID design principles is lacking, find it really important in everything we deal with.
I'm just floating in procrastination.. -
Parzi86636yThe Atari 2600 VCS has a TIA that can produce 2-channel audio, but the 2 channels are normally forced into sync. Y'know... unless you're clever ;)
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@CoffeeNcode oh coffee. fuck thst windows tool. just torrent a clean windows iso and let Rufus do its job. you'll be done in 20 mins
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Im thinkin these broke ass niggas be boolin but wen imma say lets get steak 4 dinner they all be 'got food @ home'
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@beggarboy She's annoyed by a tool which takes forever to do a single, simple task. She's answering the rant perfectly fine and is very capable as for finding alternatives. She just wrote down her developer thoughts :)
As for rufus, god, I wish it was cross platform. -
@CoffeeNcode Oof. You definitely took that the wrong way. I apologize if that came across as patronizing. I only wanted to share my go to method because I hate the windows tool as much as you.
:c -
I just got home from work about an hour ago. Thinking about what I finished up today and what I'm going to do tomorrow. We're coming up on product release so things are a little crazy right now.
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I just arrived home, I’m kinda tired (Was a hard week) but I’m so addicted to this page XD
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Root797796yPhysics and the bounding/collision problem.
What goes with trout.
Vanilla milk.
IMMERSION BLENDER! -
Root797796y@Gogeta70 Yep yep. Both real physics (how nuclear repulsion, etc. works), and 3d physics engines.
Trying to find ways to make collisions less expensive and/or more accurate. -
Root797796y@Gogeta70 Yap.
I've worked on both physics engines and physics sims in games. There are lots of optimizations and shortcuts; a lot more than you'd expect. Still a fun problem to think about once in awhile
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