14

Unreal Engine SDLC:
1. Start Epic
2. Wait
3. Start Unity
4. Wait
5. Open Project
6. Wait
7. Wait more
8. a bit longer...
9. (it usually crashes here, or freezes, in which case go to 1)
10. Game opened, make modifications in C++ codes
11. Wait VS to load
12. Wait VS to parse all the file in solution
13. Make changes
14. Compile
15. Run from Unreal
16. (sometimes, go to 9)
17. Goto 9
18. 9
19. Goto 9
20. Congrats on finishing the game, and losing your patience

Comments
  • 3
    Where did Unity come from? xD
  • 2
    @juzles Damn typo

    how do I edit
    😂😂
  • 2
    @PlasmaGrass modify bottom right xD

    You made me smile because I saw it like - get tortured with unreal and start unity
  • 2
    You need an SSD 😂 If you have one, you need more!
  • 2
    Code. Not 'codes'. For the love of all that is good. Programmers write code. Spies work with codes.
  • 0
    That was sort of the point where i just started coding games using c++ and opengl directly...
  • 0
    @juzles Ahh turns out editing is only allowed up to 5 mins after posting
  • 0
    @iDanoo I do, and certainly would need more 😂

    It usually lags while 'compiling shaders'.

    I actually got a decent rig, but my ancient core2duo cpu is a real bottleneck
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