8
Wisecrack
11d

working with some voice actors.

Anyone familiar with balancing audio between differrent studios so the sources sound like they.."match"?

Or does it come down to making sure actors have the appropriate recording environment?

Comments
  • 4
    Your simplest option is to ensure everyone has a good setup and knows how to use the microphone properly. I'm afraid I can't help beyond that though, I'm usually the one on the mic while someone else does the mixing.
  • 3
    Same as @M1sf3t, make sure the source is good, everything else can be made in the post production (normalization, balancing, placing)
  • 1
    Take a look at the frequency spectrum and use it together with your ears to make adjustments with eq. What you could try is add some room echo so they match.
  • 0
    I heared of a podcaster, who sent expensive audio equipment to his interviewees. Just to make sure, that there is no crapmic involved...
  • 0
    So eq, normalization, and balancing, along with making sure source isn't crap, is what I should do?

    What does echo do for making the sources sound like they belong together?
  • 1
    @Wisecrack holding you face a half inch closer to the microphone can make an enormous difference in the sound that's recorded. Take that difference and multiply it for every difference in corner, crevice, electronic, furniture, and the material all that's made with between your voice actors locations.

    Not that modern equipment can't make up for most of it of course but the further off the recordings are, the more fun you get to have learning about what each and every knob and button does.

    .If I were you, I'd make them kill the central ac/heat, then go find a 6 x 4 closet to stand in, far away from the cat, dog, front door, washing machine, hot water heater, dishwasher, pan head, locomotive, blue angels fly by and whatever else might think to make an appearance on there.

    If they all turn out a little flat then you can always fix that little bit with the mixer 🤷‍♂️
  • 3
    @Rozz We’ll fix it in post!
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