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Trying to reliably do Xamarin iOS development has sucked almost all the fun out of software development for me over the last four weeks.

Xamarin Android? Minor hiccups but mostly smooth sailing.

Xamarin iOS? 5th level of development Hell.

Comments
  • 0
    Out of interest : Xamarin Forms? Or native?

    I had some nightmarish experience with Xamarin on Android before..

    Some devices worked, others didn't 🙁

    That was about 5 years ago though 😅
  • 0
    Apple wants developers to make apps for iOS and iOS only, so they make it as hard as possible for developers to do multi-platform. Flutter on Android is nearly native at this point, whereas flutter on iOS is a pain in the ass
  • 1
    @jkommeren Xamarin Forms multi-platform app.
  • 3
    Once I was hired to develop a multi platform app using Xamarin, because on my LinkedIn I wrote I had experience with Xamarin Android (iOS always native). I left after 8 days, deleted that line from LinkedIn and deleted the whole profile a few days after to avoid such stupid jobs
  • 1
    to be fair, native on both platforms has come a long way. I feel that it has been great for ios native more than it has been for Android. Kotlin gives a bit of room to breath, but the issue was never the language, but the messy, convoluted verbose API that Android has (this is my opinion, not a matter of fact) and this is coming from someone that greatly enjoys Java.

    For a lot of projects I can see the benefit of a multi platform, and I started with React Native, to me at least it was a pleasant experience, Flutter too, but on the land of IOS I would be hard pressed to do anything that is not native. I think my only gripe would be xcode, it can be really good, or a major piece of shit depending on the version.

    Can't win them all my dudes.

    For everything else there is JS
  • 1
    I feel the same with Flutter- Deploy to Android - no problem. Deploy to iOS - next level hell.
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