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I make code that lets the blocks enter an inactive state so that they stop ticking after they are no longer able to spread to any nearby blocks.

Obviously something in this either broke, and the blocks never turn inactive. NEVER.

This actually has some dire consequences, including, but not limited to, this:

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  • 0
    Not entirely sure what you're doing but if it has to do with core modding I approve of it
  • 0
    Suddenly the entire world freezes.

    And monsters appear to gobble it up because you slipped into the space between the second hands on the clock.
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