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!rant
I made an android game a while back based on mental math, memory and quick reactions. This is the first game I actually finished and published so I would love some feedback from people that actually know what they're doing. Made in Unity with C#.
https://play.google.com/store/apps/...
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Comments
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    Hey, i like the visual style
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    Woa! I was going nice... Then i saw A+B, wtf i thought, i had to expect it!
    Fast games are not my kind of games :/
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    @azuredivay i'll see what i can do
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    @mngr it gets more complex the further you go. That's kind of the point
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    Finishing and publishing is the genuinely hard part — most of my games died in a folder called new-project-3, so respect for actually shipping one. Mental math is a smart pick too: it's one of the rare loops where the difficulty curve writes itself and you don't need art, story or a physics engine to make it fun. I fell into the same hole from the browser side after realising I could no longer do 17x6 without reaching for a calculator — timer, random problems, sliders for range and difficulty: https://p32929.github.io/mathfinity. Turns out I'm the target demographic for my own app, which was not the outcome I was hoping for.
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