Joined devRant on 11/2/2016
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!rant - Also sorry this got rather long.
This is actually a psoitive story. I always used to be someone working on his things alone. It was great, I got shit done, I learned something. No one stressing you. But I was also lonely. The thing is that this behavior not only applied to developing. I was also able to observer that behavior in other parts of my life.
So it was time for a change. And I made a change.
It all began by switching my field of studies. Well, not really the field but some details. I switched from plain old computer science to computer science combined with media design. Here in Germany we have a nice word for it. Mediendesigninformatik.
I wish I had made that change earlier. Nonetheless it's never too late to make a change. So I began going to creative courses, like animation or graphic design. Directly from the start I made sure to talk to people. Make them remember me, offered my help because I already had experience with some things etc.
Next up was to get a job. So I got one. Now I'm working as a Game Master for a branding of escape rooms. Fun job. Also something different from developing all day, which is quite nice to do sometimes.
This job is where my change begun. The people there are amazing. I felt instantly like I've found new friends. Actually I also developed a crush on someone there and we are possibly dating soon. Not quite sure about that yet though. That also isn't the point here.
So a month later I moved out of my parents house. Living together with friends now and it's great. I'm so much more creative, so much more shit happens. I feel like a different human.
So I continued working on myself. I wanted to get really good at it. I wanted my groups to succeed whole having a challenge. They were supposed to leave happily, even when they didn't make it. Of course not everyone can be satisfied, but I noticed a positive change. Which motivated me to redesign and rethink the tool we use to give the players hints, manage their time and other stuff.
I was scared at first, but eventually I showed them what I did. Their feedback was surprisingly positive and while it will perhaps never replace our actual tools because our chef is a cheapskate, I was happy to achieve something. This continued. I made more stuff and formed connections.
Now I'm not working on things alone anymore. Recently I started working together with someone and this also was the first time I've made actual money of it. It's not a lot, but I was able to live half a month of it.
This is the beginning and I hope there will be much more. The moment I started showing other people my work and feeling confident about it made me change. I also learned to appreciate other people's compliments and kind of get an high of them, but I'm not sad when they don't like it. I feel like I've grown as a human and are more mature.
Have you experienced something similar? Can't wait to read your stories.3
So there is this one teacher/dev where I just had a lecture. And I easily can say he is one of the best programming teachers I had so far. Not that what he says is a hundred percent correct (heavily influenced by his opinion, ex. Singleton being a good pattern), but he motivates you to think about what you do and the lecture. He saw that no one was following and said that no one could probably remember the start of the lecture and he was damn right.
He's just so open about it and said that it doesn't matter and you have to go home and practice. At the start he said that we all are programmers and not software developers. Explaining the difference and showing funny pictures. A fucking spoon build out of a fork and a plastic cup. But not reusable at all and might break when overheated by the soup. Genius explanation of the difference. On the other side was a spoon which could be hung up on the edge of the bowl without overhearing the end so you don't burn your hand. That is software developing.
Now the point is that I got a bit mad when he said no one here could develop software and when he asked if someone can explain what a pattern is it was my time to shine. Boom, on point explanation and a complement from him following in the question where I got the knowledge from and why I could explain specific patterns. The answer was a simple 'I learn about software developing and engineering in my free time' and then he just said that I'm a nerd. I was so proud and ashamed at the same time.
Long story short: be proud of us. Geeks and nerds are nice persons and I might just have earned some respect among my friends.
I just realized this is a rather long and unstructured rant but I really felt like sharing that little achievement of being recognized.
My boss drives me crazy. He hired me for working on his SDK which is game related. So I am responsible for basically everything, including an ingame UI (menu etc.) and to predict the future path of a game object (unit, minion, ..) when a certain spell is casted on it. For that task I divided the prediction into firstly getting the predicted path of the unit without a spell being casted and then a class that would cast the spell on that path and estimate the units reaction to that cast. Simplified, but that way you get a pretty okayish result. Now he thinks that is too complicated. "Can we not put everything into one class, if someone wants to replace the prediction he needs to read documentation for hours". WHAT THE FUCK DID YOU EXPECT, THAT IT'S GONNA BE SOME ONE CLASS 3K LINES MAGIC??
Same for the GUI. We only have DirectX and don't want to use a framework. Guess what, it's more than one class if you want to seperate view, model, controller or whatever fucking "design pattern" thing you use.
And then Git... he seriously said let's not use branches till release, I feel like they slow down things.. before I was there they did every operation on master.
And if it was just that..
I put much work into this, time to leave?1
M dream project would be an AI that codes with me. I would train it to write clean and nice code.
Because I don't want to stop coding. And an AI that fully developes on its own is meh.
Finally no annoying lazy students anymore which refuse to follow fucking style guides1
Worst part of being a dev?
When you need to work together with people that are too stubborn. Recently I needed to work together with 2 guys and when they started ranting on me for literally nothing, I realized not everyone is able to work in a team.
Now im ranting back on them.
What are your experiences with people like this and what do you do to make teamwork more enjoyable?