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@seraphimsystems but what for really, if you download e.g. the same audio for years, with no change, that only makes you pay for resources that google would cover for you for example (traffic, storage, ..)
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@JoshBent could be something to do with Google's policies. Maybe something with trademarks or game content that makes lawyers jumpy?
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@seraphimsystems don't think it's that either, since the app I am using as an example all this time just has a narrators voice and some nature sounds recorded, it's a really weird decision to serve the content yourself, the more I think of it
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@JoshBent it could be that a third party licence is overly prohibitive then?
Perhaps the contract with the narrator has additional terms of third party hosts are involved?
You could always email the developers and ask them why they decided to do it that way...
Related Rants
I wonder, are some apps on purpose made to be small size, but then later when you open them force you to download the actual data made with converting people that are low on space or dont want heavy apps to actual download numbers? since if they now after discovering that, delete the app - they already have boosted the downloads
I can understand pulling offline databases or game updates from own servers to get the newest data, but sometimes you come across apps that have no need in any of those and could just e.g. package the audio which will never be updated
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