Ranter
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Comments
-
Now I just have the SEGA screen sound in my head. I remember opening Sonic, and then... SAAAAAAYGAAAAAH
-
GameHut on YouTube. Former game dev for Genesis and some other consoles. Check him out.
-
mcalis2596yThey're called burn tests (letting the application run for a week w/o crashing). I think Xbox certification still requires a burn test, though not a week.
Related Rants
-
TrojanMorse12Researching to making a small 2D game using constructor classes and while building out classes, was working on...
-
ergo3recently started game development... used trigonometry and algebra for the first time in real life..
-
codemonkeyalx33This one is for devs and gamers. But first some background story. My girlfriend is special. Not just generi...
Random fact #0
Back in the days of SEGA Saturn, SEGA was really picky in terms of the game stability. All the games that we're about to be released had to pass a series of tests, like for instance they had to run for almost a week without any crash non stop on a real hardware, or withstand cartridge tilting. If it failed, SEGA wouldn't license it and developer had to fix the bugs and re-send it again.
To fool SEGA testers, game devs we're adding exception screens with the fake "hidden content". Like in Sonic 3D Blast, it presented a screen in the image below and then the level select screen.
So yeah, it's not a bug - it's a feature
rant
sega
fun facts
game development