Shame on you Facebook Developers!

I’m neither messy or anal coder, but whenever I push something to production I make sure to handle all debugger warnings... I don’t think it’s perfectionism, rather good practice, makes important bugs easier to find. ;)

A single Facebook SDK Framework has 70+ unhandled warnings, trivial things, could be fixed in a half day...

I had to use ‘inhibit_all_warnings!’ flag literally for the first time, not to get frustrated every time it gets updated :/

P.S Not to mention I had to change the dependency manager because (with the newest update) they have written themselves out of compatibility with the one I was using... C’mon guys. Not cool.

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