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I want a game that teaches you engineering by presenting challenges you have to design something to overcome.

Comments
  • 2
    you didn't say which branch of engineering sooo Poly Bridge
  • 1
    @melezorus34 any/all

    electrical

    structural

    mechanical...

    are there any others or is that it ?

    i don't consider software engineering to be engineering.
  • 0
    @AvatarOfKaine what about hardware engineering :)
  • 1
  • 4
    Kerbal Space Program?
  • 0
    I mean I've heard good things about one called 'fixing a car'
  • 1
    @Jedidja you're making fun of me aren;t you ? :P
  • 0
    @Lensflare I just think that something that helped with retention by making neato puzzles that demonstrated the use of engineering principles would be cool. its not like there are really infinite ways to solve the same problem.
  • 1
    It sounds complex to do but it would be fun
  • 0
    @rov3rand0m bothers me all this time to program people with strange and bizarre beliefs... could have been used so much more effectively.
  • 2
    @Lensflare has a good shout with KSP but I found it addictive, you abort so many launches not because they screw up (that happens a lot too) but because you see a better way halfway through the flight, which we can probably all relate to. Turing Complete tasks you with building things like adders, then combining them into logic units, processors, and so on, though it gets tedious faster than you’d expect it to. Opus Magnum is good fun but hard as fuck, quite hard to explain how that one works.
  • 1
    @MM83 it was too hardcore for me 😆 I gave up after a couple of hours and never went back.
  • 1
    @MM83 I'll get on opus when I finish TIS-100
  • 1
    @Lensflare I'll have to look into it
  • 1
    @melezorus34 wow, TIS-100 looks right up my street, thanks!
  • 2
    @Lensflare I had a mate talk me through it, there's a steep learning curve but once that plateaus you can kiss hundreds of hours goodbye.
  • 0
    oh wiat i've already looked into it heh
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