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Mitiko63557yUnity is what ya lookin for...
I don't quite use it every day, but it is the best for such side-project games -
@Gaetano96 nope form is still UI
If ur on Windows Forms use background worker
If you are on WPF use ThreadPool.Queue...... -
just use osu! Framework
everything is done for you. All you need is a beatmap parser, a frontend and a really cool idea
Related Rants
Ok, so, serious question.
How the frick do you time a music game properly?
IN C#?
...Ok, maybe in C# it's just impossible, isn't it? Because I've done a metronome, it kinda works, but it's... wobbly... Because the thread stops every time the music effect is being played.
And also how do you make the notes...? ...I should design an entire editor for charts/maps, I guess, but how do I make that in C#?
So maybe I should try in Unity?
What do you think? I want to make a music game so bad ;–;
undefined
rhythm
timer
rhythm game
music game
plz halp
c#
unity
music