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Ok, so, serious question.
How the frick do you time a music game properly?
IN C#?

...Ok, maybe in C# it's just impossible, isn't it? Because I've done a metronome, it kinda works, but it's... wobbly... Because the thread stops every time the music effect is being played.
And also how do you make the notes...? ...I should design an entire editor for charts/maps, I guess, but how do I make that in C#?

So maybe I should try in Unity?
What do you think? I want to make a music game so bad ;–;

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