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Trying to explain a game developer in a community, why its a bad idea to only make client side patches for equiptment to appear correctly..

me: because the server needs to be aware of the changes made to avoid faulty calculations, for instance if the client calculates a fatal but the server disagree..

dev: but it works...
me: yes, but not optimally.
dev: Working as intended (TM)
me: ... teh fuq?

not sure if he's a bad troll or wut..

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  • 0
    Game dev is lucrative to newcomers, so you have both extremely talented people working on some games, and also have people making open world games in Unity where all textures are solid colors, dooming everyone to really bad FPS.
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