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Search - "dependency injection hell"
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WASM was a mistake. I just wanted to learn C++ and have fast code on the web. Everyone praised it. No one mentioned that it would double or quadruple my development time. That it would cause me to curse repeatedly at the screen until I wanted to harm myself.
The problem was never C++, which was a respectable if long-winded language. No no no. The problem was the lack of support for 'objects' or 'arrays' as parameters or return types. Anything of any complexity lives on one giant Float32Array which must surely bring a look of disgust from every programmer on this muddy rock. That is, one single array variable that you re-use for EVERYTHING.
Have a color? Throw it on the array. 10 floats in an object? Push it on the array - and split off the two bools via dependency injection (why do I have 3-4 line function parameter lists?!). Have an image with 1,000,000 floats? Drop it in the array. Want to return an array? Provide a malloc ptr into the code and write to it, then read from that location in JS after running the function, modifying the array as a side effect.
My- hahaha, my web worker has two images it's working with, calculations for all the planets, sun and moon in the solar system, and bunch of other calculations I wanted offloaded from the main thread... they all live in ONE GIANT ARRAY. LMFAO.If I want to find an element? I have to know exactly where to look or else, good luck finding it among the millions of numbers on that thing.
And of course, if you work with these, you put them in loops. Then you can have the joys of off-by-one errors that not only result in bad results in the returned array, but inexplicable errors in which code you haven't even touched suddenly has bad values. I've had entire functions suddenly explode with random errors because I accidentally overwrote the wrong section of that float array. Not like, the variable the function was using was wrong. No. WASM acted like the function didn't even exist and it didn't know why. Because, somehow, the function ALSO lived on that Float32Array.
And because you're using WASM to be fast, you're typically trying to overwrite things that do O(N) operations or more. NO ONE is going to use this return a + b. One off functions just aren't worth programming in WASM. Worst of all, debugging this is often a matter of writing print and console.log statements everywhere, to try and 'eat' the whole array at once to find out what portion got corrupted or is broke. Or comment out your code line by line to see what in forsaken 9 circles of coding hell caused your problem. It's like debugging blind in a strange and overgrown forest of code that you don't even recognize because most of it is there to satisfy the needs of WASM.
And because it takes so long to debug, it takes a massively long time to create things, and by the time you're done, the dependent package you're building for has 'moved on' and find you suddenly need to update a bunch of crap when you're not even finished. All of this, purely because of a horribly designed technology.
And do they have sympathy for you for forcing you to update all this stuff? No. They don't owe you sympathy, and god forbid they give you any. You are a developer and so it is your duty to suffer - for some kind of karma.
I wanted to love WASM, but screw that thing, it's horrible errors and most of all, the WASM heap32.7 -
Hey guys, first time writing here.
Around 8 months ago I joined a local company, developing enterprise web apps. First time for me working in a "real" programming job: I've been making a living from little freelance projects, personal apps and private programming lessons for the past 10 years, while on the side I chased the indie game dev dream, with little success. Then, one day, realized I needed to confront myself with the reality of 'standard' business, where the majority of people work, or risk growing too old to find a stable job.
I was kinda excited at first, looking forward to learning from experienced professionals in a long-standing company that has been around for decades. In the past years I coded almost 100% solo, so I really wanted to learn some solid team practices, refine my automated testing skills, and so on. Also, good pay, flexible hours and team is cool.
Then... I actually went there.
At first, I thought it was me. I thought I couldn't understand the code because I was used reading only mine.
I thought that it was me, not knowing well enough the quirks of web development to understand how things worked.
I though I was too lazy - it was shocking to see how hard those guys worked: I saw one guy once who was basically coding with one hand, answering a mail with another, all while doing some technical assistance on the phone.
Then I started to realize.
All projects are a disorganized mess, not only the legacy ones - actually the "green" products are quite worse.
Dependency injection hell: it seems like half of the code has been written by a DI fanatic and the other half by an assembly nostalgic who doesn't really like this new hippy thing called "functions".
Architecture is so messed up there are methods several THOUSANDS of lines long, and for the love of god most people on the team don't really even know WHAT those methods are for, but they're so intertwined with the rest of the codebase no one ever dares to touch them.
No automated test whatsoever, and because of the aforementioned DI hell, it's freaking hard to configure a testing environment (I've been trying for two days during my days off, with almost no success).
Of course documentation is completely absent, specifications are spread around hundreds of mails and opaquely named files thrown around personal shared folders, remote archives, etc.
So I rolled my sleeves up and started crunching as the rest of the team. I tried to follow the boy-scout rule, when the time and scope allowed. But god, it's hard. I'm tired as fuck, I miss working on my projects, or at least something that's not a complete madness. And it's unbearable to manually validate everything (hundreds of edge cases) by hand.
And the rest of the team acts like it's all normal. They look so at ease in this mess. It's like seeing someone quietly sitting inside a house on fire doing their stuff like nothing special is going on.
Please tell me it's not this way everywhere. I want out of this. I also feel like I'm "spoiled", and I should just do like the others and accept the depressing reality of working with all of this. But inside me I don't want to. I developed a taste for clean, easy maintainable code and I don't want to give it up.3 -
Saturday morning, trying to set up an automated testing environment on my own since at the workplace it's not considered something useful and time should be spent on other stuff. Yay.
Been there another couple of times, both times failed due to poor, overcomplicated architecture that makes use of DI in the very places it shouldn't (and vice versa)... but then I finally found where the DB access is configured and thought "well, let's try tomorrow to automate this bitch".
...turns out, the db access object is injected indeed, but... from a static, deeply nested configuration file, that's referenced EVERYWHERE and embedded in the project core dll.
So basically I can't use a mock DB without changing it in the original config and recompiling the actual project I'm testing, not the test project itself. WTF?!
Or maybe I'm missing something... god, I hope it's me missing something here.
I hope so much to be wrong...1