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! exactly dev
I'd ditched Windows and spent a while exploring the Linux ecosystem for content creation. And I have to say, it was not a nice experience.
As much as I respect the Linux mantra of "free as in freedom" and "you need to roll up your sleeves and figure out stuff on your own", it just isn't good enough for non-dev work. Sorry guys, but I need software that gets out of my way and at least does what it's supposed to do. I can't stand a horrible UI or delays and random crashes, which is exactly what happens with most things under Linux.
To replace my Windows workflow I used the following:
1. Windows -> elementaryOS (because Debian/Ubuntu repositories seem to have the best software support, and elementaryOS is the least horrible looking thing that supports that) and then Arch, because, well, Arch.
2. Blender + Maya -> Blender + Maya on Linux.
3. Reaper + FL Studio -> Ardour + LMMS.
4. Photoshop -> GIMP + Krita + Inkscape.
5. ZBrush -> nothing :(
As you can see, my use cases are pretty much all over the spectrum.
Firstly, installing and configuring stuff. A pleasure on Windows, an absolute pain on Linux. Everything just worked on Windows, I had to wrestle with library versions and patches and unstable audio layers (Linux audio just sucks, except for JACK) on Linux.
Out of these, Blender and Maya were the best experience. But even then, both would suffer from random crashes that just didn't happen on Windows.
Ardour is actually really nice when it works. Its use of JACK for routing makes it really really flexible, but it just isn't stable enough to depend on. LMMS is utter crap. I'm sorry, but I just hate the UI. Can't stand it.
GIMP, Krita, and Inkscape can't beat Photoshop, even when you consider them together. Adobe software workflow is just so much better and more intuitive.
Blender 3D sculpting is not bad, but it's nowhere as good as ZBrush.
Also, if you're a C++ dev like me, nothing beats Visual Studio 2017. Nothing. That IDE just blows everything else out of the water. Even VSCode. And it's not slow at all, it handled a fairly large project (PBRTv3) just fine on my Windows development VM. Yes, a VM.
So...I ditched Linux and went back to Windows, but I keep Linux as a VM for when I actually want to mess with Blender or Ardour. Or some dev stuff which Windows sucks at (which is becoming less frequent because of WSL).
Out of all the above, the only one I'd consider ready for production use would be Blender. Developers of open source software, please learn from Blender. Kickass UI and user friendly operation is extremely important, you can't make a random window with GTK buttons and text boxes and arcane config files and expect people to use it for serious work.
Also, Windows beats Linux hands down as an everyday OS. It's always been rock solid, if you take care of it properly (and that goes for any OS). Updates hardly take any time because I run it on a SSD. As for all the advertising and marketing bullshit, you can block a large amount of stuff. And for what can't be blocked, well, I just have to live with it, because the alternative is compromising on my creative output, which is too much for me.
I still run Linux on my server, though. And on my embedded devices (Pi, BeagleBone, etc.). It absolutely rocks there.
I realize that Linux software is not going to improve unless we do something about it, so I'll be contributing fixes and code (the joys of being a C++ dev, yay). Still, I feel that the platform and software as a whole is just not mature enough.18
What's that? No ints? Use parseInt or Math.floor.
What are you saying? == works in strange ways? Yes, that's what we have === for.
Type coercion is wonky? Think it's weird how string + int works differently than string - int? Wanna string with number + - + - - + - - etc? Don't! Don't add strings and ints, don't subtract strings and ints. You can't in statically typed languages and you aren't supposed to in dynamically typed
Adding arrays and objects, arrays and arrays, objects and objects etc. is inconsistent? Why are you trying to do that?
Adding floats together gives odd results? Now we're getting somewhere! And Mozilla responded to that with a method called toFixed.
Declaring variables with var doesn't always work that well? Use let and const
Then there's this weird attitude that some people I've met have, where they will complain about the module system and how "well you rely on the community for those packages" as if it's a bad thing. And then coming with the "well you don't know what the (open source) packages do internally" as if I (for the most part) give a shit. Then they'll swear by companies like Zend or Microsoft as if they can't just stop supporting the languages they use. Maybe it's just because I like community content more because of video game mods.
Wanna criticize JS, then there's plenty to talk about. Like the built in date object is basically shit. Or how in NodeJS you can have node_modules in your node_modules. Or how classes don't really have the best syntax. Left-Pad. And so on (it's too late for me to be able to remember much more).1