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JS96185347yTry ask yourself. 😉
I find it pretty good, and the fact that it's free and well documented make it even better. -
Free and easy to use are an absolute plus, yeah.
But i really don't Like the code style you're forced to use you know.. -
JS96185347y@daintycode I never used it so much to say something about the code style, but do you know a better alternative? (without talking about something for bigger and more complex projects, ex. Unreal Engine 4)
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D--M22687yBecause its a pile of shit for anything other then "funsies" or "leaaaarning"
(If given the option, ue4, all the way) -
@daintycode you're not that forced to use any particular style. look up some talks about code&project architecture in unity, u'll see how you can use many styles in it.
unless u mean the naming conventions and such, those are annoying, yes -
I agree that Unity's standards are eyebrow-raising. Doesn't mean I can't follow the normal C# standards.
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