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XPoint52878yHi, I am asked to get tutorials on unity then to make a presentation where I help my coworkers learn working on unity and it should be great one, is there some specific topics that I should focus on in the presentation???
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@AboMahdi
It depends on what exactly do you want to show them. Basic functions of editor/animations/VR/AR/Vectors/3D/2D/Modeling etc... Because Unity has so many features and after 5 years of development there are lots of things, that are new for me. And it also depends on their skills. If they are completely beginners to 3D or if they already made something in different editors. But if they are begginers, you should explain them 3D Space, how it works i mean the X,Y,Z position/rotation/scale etc. If you can tell me more about it, it'll be helpful and I can aim on exact things. -
XPoint52878y@rbrianson
I just learned working on unity at my class, in college
My boss liked the idea and want to start a project on unity that will be a VR thing, he told me to learn it and I will have to make a presentation to introduce my coworkers to this invention -
@AboMahdi
Okay then. So the first thing you need to do is to show them parts of the editor and how they will manipulate them. Moving windows, Layouts, exporting programs, what the specific windows do. At first, show them editor, how it looks like and how it,'s devided, then show them exact windows and what each do. Then show them programming stuff and how to use it. Unity is very Logically based. Evrything is from elements. For example inspector consists of "comnponents". Each of them does different thing. Show them unity manual and where to find information in case of problems. Every component is explained there. Then just find VR app tutorial and you will know exactly what to do, because you'll know what the different parts of editor he uses in video do. -
XPoint52878y@rbrianson
Thanks I will
If you remembered some topics later comment theme here, the presentation is Tuesday, I hope it get delayed so I can get all topics in time
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