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Search - "blender"
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First world problems...
I've been working at this startup as a tech lead for a little over a year, and we've grown from 3 to over 150 employees, and a bit over a million end users.
I've spent tens of thousands on high end displays and chairs for your lazy butts, on external consultants to help and train you, even those fucking dirty recruiters have leeched their shares of the pie. I built an amazing luxury kitchen with a fridge, beer cooler, induction plates and a blender for all your crossfitting bodybuilder meals, but forgot to think of my own needs.
NOW I JUST WANT TO BUY A GOOD COFFEEMAKER AND ALL THESE FUCKING TEASLURPING FAKE DEV-BROS SUDDENLY START SCREAMING ABOUT BUDGETS AND HOW COFFEE IS NOT NECESSARY IF YOU MEDITATE. FUCK YOU, WE'RE LIKE THE ONLY STARTUP IN THE COUNTRY RUNNING A FAT PROFIT. I DON'T CARE ABOUT YOUR STUPID MINDFULNESS IOS APP. GIVE ME MY FUCKING ESPRESSO OR I'LL BLEND YOUR BALLS INTO A PROTEIN SHAKE.25 -
I have a friend that does 3D Modeling and asked my permission to use my room where i work for a scene on his next project. I said sure and he gave me this. I like it 👌11
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1. Go to office!
2. Make coffee!!
3. Start computer.
4. Get to wo.."Windows must restart in order to install some updates".
4. 3 hours later => "Working on updates 68% n/ Don't turn off your PC. This will take a while."
4. Fuck this, I'm going home.
I miss Linux...14 -
My job requires us to use Mac. I've spent the week figuring how to get stuff done on it.
My best description of trying to code on mac is that it's kinda like having to extract your mangled penis from a blender before you bleed to death... Except you can't look directly at it, you have to wear a VR headset that's linked to a camera in the corner of the room.
And you can't use your hands directly you have to use an incredibly stylish and ergonomic looking steering wheel to control a robotic arm. The robotic arm has its own artificial intelligence and it desperately wants to help.
Unfortunately it doesn't understand anything about what you're trying to do and it keeps leaping to incorrect conclusions about what you want from it.
Everyone tells you it'll get better, but you're still in intense pain and your penis is still stuck in the blender.28 -
Someday my toaster is going to have an IP address. A bad automatic firmware update will most likely cause it to get stuck on the bagel setting until I plug a usb key in and reflash the memory.
Grandma's refrigerator will probably get viruses, lock itself and freeze all the food inside, demanding bitcoin before defrosting.
My blender will probably be used in a massive DDoS attack because Ninja's master MAC address list got leaked and the hidden control panel login is admin/admin.
Ovens will burn houses down when people call in to have them preheat on their way home from work.
Correlations between the number of times the lights are turned on and how many times the toilet is flushed will yield recommendations to run the dishwasher on Thursdays because it's simply more energy efficient.
My dog will tweet when he's hungry and my smart watch will recommend diet dog food in real-time because he's really been eating too much lately--"Do you want to setup a recurring order on Amazon fresh?"
Sometimes living in a cave sounds nice...12 -
199$ for game maker studio
Naaa i will just use godot thx
1000$ for 3dx max
Naa will just use blender 3d
899$ for Fl studio
We have lmms
Sublime text 70$
Vscode is better.. i will just use that
Adobe illustrator 19$ a month
Nice try we have Gravit Designer25 -
Homework:
Create a fact file and orbital molecule to the substance I've adviced you.
Me:
- 1min ctrl+c ctrl+v of facts/description
- 2h making a 3D model in blender lol
Conclusion:
I like wasting time8 -
Blender.
3D modelling, UVs, texturing, animation, video editing, compositing, motion graphics, motion tracking, 2D animation, and a fucking powerful render engine? Check.
Great community? Check.
Powerful and easy scripting system? Check.
A well organized dev team? Check.
People who care about UI/UX? Check (look at Blender 2.8).
Does it compete with a major corporation that would go into sloth otherwise? Check. (If you thought M$ was shaftware wait till you see Autodesk)
There are other FOSS projects that I really like, but my vote definitely goes to Blender.9 -
*on call*
hr: hello , are you looking for a job change.
me : yes
hr: ok congo we have one opening for full stack developer
me : ok whats a jd?
hr : do you know reactjs?
me : yes
hr : do you know nodejs?
me : yes
hr : do you know bootstrap, jquery, photoshop, blender?
me : wait is it job for developer or graphic designer
hr : some time we give little task to our developer about editing photo and video
me : hmm intresting, I never tried blender but I can try if necessary. photoshop and other are ok for me
hr: that's great, we are looking for few more skills
me : ok
hr: . net and django
I started laughing😂😂😂😂
hr: what happened?
me: thank you for entertained me today, day was really rough.8 -
After almost 3 years of hard work here’s my Bedroom setup. I produce music as a hobby in addition to dev’ing and 3d graphics(blender/VR/opengl) stuff. Sorry for the unmade bed 😅. Build my first custom pc last October
- I7 7700K
- Asus OC 1080ti
- 32 GB DDR4
- 2 512GB Samsung 960 pro (one for each os)
Feel free to ask about anything else14 -
Most common UX blunder: Icons
FUCK icons. The big problem with them is they assume a level of familiarity with the product. Someone who has never seen a folder before won't know what a button with a folder icon on it does!
This can be remedied with text NEXT to the icon, giving the button a readable purpose. But guess what? THAT SHIT AIN'T COMMON ENOUGH.
Here's a good example for you; cars. I am familiar with cars, but there's some fucking icons that I can't even figure out. And imagine if you aren't familiar with cars? That's what happens all the time; there's a hundred unused buttons on a car's interior these days because painted upon them is an icon, and only an icon! And who the hell cares enough to take out the manual and finger through it until you find that specific icon. In my experience, almost nobody.
Let's bring it back to software. It's the most overlooked UX sin to have icons without labels or some sort of describing text. As programmers, you and me have seen and can instantly recognize thousands of icons. But to get the typical user's experience, load up a complex program like Blender (assuming you aren't familiar with it yet) and see if you can tell me what all of the icons mean. Or don't, here's a screenshot from Blender 2.8 Beta. None of these icons have any labels.
Fucking frustrating, isn't it?
Don't rely on tooltips! Nobody wants to hover over every fucking icon and wait for it to pop up just to find what they're fucking looking for! Don't forget that a lot of users DON'T EVEN KNOW THEY EXIST! (This number isn't shrinking as fast as you'd expect with the newer generations, because many of the newer generations use touch devices where tooltips don't exist at all)
There's my UX rant. Remember that users are afraid to click things which they don't know what they do. For the most positive user experience, give users something to read; a way to understand what the fuck is going on without experimenting, and without waiting for the tooltip to appear.29 -
In another dev community I am:
A: Is somebody here familiar with Blender?
B: Jup, there is one in our kitchen6 -
I wish all open source desktop applications had the same combination of expert features and polish as Blender.
The state of FOSS applications for creating diagrams, DB management & ERD, drawing SVGs, editing video, slideshow presentations, document processing, etc -- Yeah just all of it seems to be either stuck in some 90's UX paradigm, or it's a basic-as-fuck Electron app with 12 buttons for toddlers.
I know... I know... it's FOSS, can't be entitled.
But there's a part of me that really wants to be.
Fuck it, I'm just going to be entitled.
FUCK YOU LAZY FOSS DEVS, GET YOUR FUCKING SHIT TOGETHER AND MAKE SOME MODERN APPS. THROW YOUR GTK TOOLKIT BULLSHIT IN THE TRASH, GO CHOKE ON YOUR RETARDED WINDOWS-95 THEMED TOOLBARS, AND START MOTHERFUCKING COMPETING. YOU'RE BEING SURPASSED BY VENDOR LOCKED $50/MONTH CLOUD ABOMINATIONS MADE FOR COKE SNORTING DIMWITS. DON'T GIVE ME THAT "BUT PEOPLE WORK ON IT FOR FREE" CRAP, IF BLENDER CAN MAKE A GREAT COMPETING PRODUCT THEN SO CAN YOU.
Ah, completely unjustified and unfair.
But it still feels really, REALLY great to get it off my chest.
Now that I have descended from my soapbox, I'll go drag my useless developer ass over to the nearest FOSS project and see how I can contribute to a slightly less depressing future.15 -
That moment when you thought you've fortified yourself with enough RAM for the future (32GB) and Blender fails to work with a large project because...it runs out of memory (just in the loading phase, building them intermediate data structures pushes it over the edge I guess).
Fml.
It was kind of fascinating to watch the memory usage indicator creep up though. Morbid fascination.3 -
Wow my job sucks right now. Un fuckin believable.
I got hired a month ago as a programmer. Everything went fine at first, then my Boss asked if I could do 3D modeling, and I could, I used Maya for 4 years, but I told him I only can do simple low poly models. A partner company of ours needed some help in their 3D department and I had to help.
Well, I thought, a small 3D project from time to time would be nice and refreshing, especially since it was very easy geometry, my Boss even showed me some previous projects and That was totally doable even for me.
So i started out making the first few models in blender, because we dont have anything else. After a day of getting used to blender i sent off the first models and it all began.
They wanted detailed, high poly models of some mechanical parts, my Boss originally told me it was just an abstract visualisation... fuck me...
Well I agreed to it so had to do it. The partnering Company started to change things, seemingly at random. Had a model completely modelled, textured and animated, now they want to change the model so I have to redo the UVs, the texture and the Animation god fucking damnit.
But still I thought ok, its only for a bit. Now my boss accepted even more work. Because of endless reworks I couldnt finish even one model and have to already make the new ones.
Now my boss is pissed because that company is pissed that i cant know what they want.
Big pile of misscommunication.
I hope this is over soon but I overheard that more is coming...6 -
Hey there! I am pretty new but old to the community xD. Let me explain and introduce myself.
The post might be a little longer, depending on my inspiration, read it at your own risk ;)
I am here on devRant for almost a year now but, this is my first post. I wasn't active until a week ago or so. Why? Well, at the time, I didn't find posts interesting enough to keep me from work or school. I must addmit I was either stupid or confused (not uncommon for me).
Well, I am high school student who, when not prepearing for an entrance exam for faculty, is learning and doing indie game developent with my cousin's support.
Even though I was intermediate gamer whan I was younger, passionate but not addicted, I didn't even think about getting into game development until my cousin showed me one secific game and told me a story about it. Let's stop here and let me tell you why I tagged this rant with wk88.
I've already mentioned my cousin, he's my wk88 trouble. Why? I'll tell you only one thing. He studies CS at University of Cambridge, UK. He earned the scholarship by competing and earning multiple medals in programming in International Olympiad in Informatics. And here I am struggling with ******* trigonometric identities. But nvm, let's move on.
I told you about the game but didn't actually tell you the title and who developed it. So, my inspiration for getting into game development was Alexander Bruce , guy who designed Antichamber. If you haven't heard of it before/tried it yet, give it a shot, you probably won't be disappointed of you like fucking with your brain.
Here're some facts:
- Started learning programming at the age of 12, thought by my brother using Free Pascal in Lazarus.
- Have been learning C++ for 4 years and C# for 3, both at the same time.
- While learning these two, started building .NET based back-end and doing SQL stuff; failed to finish it, gave up after I realised I needed some advanced front-end skills, which I didn't want to learn, to implement a lot of things I wanted.
- Played a piano since I was 11 and been playing around with music production recently.
Here I am now, learning Blender and hoping that one day I will publish the game I've been developing for past year and a half.
Hope you didn't waste your time reading this. I will try to keep you up with things I experience durning future development.
Cheers! 🍻13 -
Blender animation playback under
Windows - 9.1 fps
Arch - 10.6 fps
Impressive! Both are too slow to be usable (curse my shitty laptop) but hey, I'll gladly take that 1.5 fps improvement.4 -
The Humble bundle currently offers a bunch of Linux related books. Some gimp shit, and some blender shit.
The thing is, they have the Linux Programming interface by Michael Kerrisk for 30 dllrs(in total for everything)
Ladies and gents, that right there is a DAMN good deal. That book is fucking gold. Used it during Uni, didn't get to keep it. 30 bucks for a bunch of pdfs, ebook and mobi plus a book that for itself is worth more? Shiet son. It will pump up both your Linux and C chops I would tell ya that much.
I'd made that deal.
What about you Utivich, you'd made that deal?
Utivich: I'd made that deal.
I don't blame you. DAMN GOOD deal.9 -
From this rant: https://devrant.com/rants/1842092/...
For the one piece lovers put there. My buddy made the ship and although i'm not good at watching anime i appreciate the work he puts in. I'm just here sharing hes work, maybe its for you and maybe it isn't but as a person i would like to live in a world where everyone got to achieve some success doing something they love.
The work of him (PS, hes a writer too)
https://flacokawashiwa.wixsite.com/...
Have a good day all7 -
Let's do photorealism they said,
It'll look beautiful they said,
...
...
...
NO!
Fuck it, we're going with low poly. I'm not rendering one fucking tree, for three god damn hours!
(That's presuming that it doesn't crash during that period)
And yes I know it doesn't actually look that photorealistic, but hey, give me a break I just started. Plus I don't even wanna know how long it would take to render if it was done to look really fancy.13 -
Blender. The answer to that question is always Blender. Such amazing, huge thing.
And right after that, git, of course.
After that, probably Linux.3 -
You know you learned a lot in the last year when you try to change something on a website you made 1 year ago and it is almost impossible.
The code is not well structured. PHP mixed with HTML, functions that should be organized as a class etc.
I really, really, need to refactor the entire site!4 -
Dear Teacher.
Thank you for forcing me to use a windows computer for your lecture, even though i have told you that i don't have any windows machine.
Thank you for forcing me use 3DS max for your simple fuckin trash that needs 20 minutes of work, whilst i could have used gladly Blender.
Thank you for making me deal with that shit that i won't touch again in my life again just because you teach a simple lecture that isn't cleary for computer science which i and many people study, but for people who deal with graphics.
What more joyful i would have done rather than downloading 8GB of software to use once in my life
Thank you, you piece of shit.13 -
When artists think they are better than programmers.. Can't draw circles indeed, but after 3 days of learning blender I've managed to make that without a tut..4
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Forgot to post a book yesterday, so maybe I’ll post two books today...
Anyway, this book, I found it recently never seen it before. But boy is it great.
It’s similar to the programming pearls book as far as what it’s about. Think of the refactoring book, clean code, programming pearls, and the mythical man month books, thrown in a blender, added some new spice and some new things, and filtered down into 100 or so page book, simple quick and enjoyable actually.
This book the references staple books by Sedgwick, knuth, Brooks, Myers, and so many others. It’s funny how things come full circle.
My favorite quote from the book. I’ve been essentially saying this for years, but to see it on a book, it’s lovely... more people need to realize it too.
“Understanding how things work at a low level becomes a base for making good decisions at the high level”
Followed up with if you’ve never built a computer from scratch your missing out... get yourself a breadboard and some TTL logic.. and build a 4 bit CPU, once you know how to program in assembly the next step is building your own computer ... if your university didn’t teach a class that did this they ripped you off....
Don’t bitch at me.. the book said that.. and I agree! 100% because it’s true, you can’t debate that.
Oh and btw this is another book written by a female developer.. kudos to her for nailing so many topics in such a short book!35 -
! exactly dev
I'd ditched Windows and spent a while exploring the Linux ecosystem for content creation. And I have to say, it was not a nice experience.
As much as I respect the Linux mantra of "free as in freedom" and "you need to roll up your sleeves and figure out stuff on your own", it just isn't good enough for non-dev work. Sorry guys, but I need software that gets out of my way and at least does what it's supposed to do. I can't stand a horrible UI or delays and random crashes, which is exactly what happens with most things under Linux.
To replace my Windows workflow I used the following:
1. Windows -> elementaryOS (because Debian/Ubuntu repositories seem to have the best software support, and elementaryOS is the least horrible looking thing that supports that) and then Arch, because, well, Arch.
2. Blender + Maya -> Blender + Maya on Linux.
3. Reaper + FL Studio -> Ardour + LMMS.
4. Photoshop -> GIMP + Krita + Inkscape.
5. ZBrush -> nothing :(
As you can see, my use cases are pretty much all over the spectrum.
Firstly, installing and configuring stuff. A pleasure on Windows, an absolute pain on Linux. Everything just worked on Windows, I had to wrestle with library versions and patches and unstable audio layers (Linux audio just sucks, except for JACK) on Linux.
Out of these, Blender and Maya were the best experience. But even then, both would suffer from random crashes that just didn't happen on Windows.
Ardour is actually really nice when it works. Its use of JACK for routing makes it really really flexible, but it just isn't stable enough to depend on. LMMS is utter crap. I'm sorry, but I just hate the UI. Can't stand it.
GIMP, Krita, and Inkscape can't beat Photoshop, even when you consider them together. Adobe software workflow is just so much better and more intuitive.
Blender 3D sculpting is not bad, but it's nowhere as good as ZBrush.
Also, if you're a C++ dev like me, nothing beats Visual Studio 2017. Nothing. That IDE just blows everything else out of the water. Even VSCode. And it's not slow at all, it handled a fairly large project (PBRTv3) just fine on my Windows development VM. Yes, a VM.
So...I ditched Linux and went back to Windows, but I keep Linux as a VM for when I actually want to mess with Blender or Ardour. Or some dev stuff which Windows sucks at (which is becoming less frequent because of WSL).
Out of all the above, the only one I'd consider ready for production use would be Blender. Developers of open source software, please learn from Blender. Kickass UI and user friendly operation is extremely important, you can't make a random window with GTK buttons and text boxes and arcane config files and expect people to use it for serious work.
Also, Windows beats Linux hands down as an everyday OS. It's always been rock solid, if you take care of it properly (and that goes for any OS). Updates hardly take any time because I run it on a SSD. As for all the advertising and marketing bullshit, you can block a large amount of stuff. And for what can't be blocked, well, I just have to live with it, because the alternative is compromising on my creative output, which is too much for me.
I still run Linux on my server, though. And on my embedded devices (Pi, BeagleBone, etc.). It absolutely rocks there.
I realize that Linux software is not going to improve unless we do something about it, so I'll be contributing fixes and code (the joys of being a C++ dev, yay). Still, I feel that the platform and software as a whole is just not mature enough.18 -
Read the following in Morgan Freeman’s voice.
Okay everyone sit on down and get ready for story time. There once was a workspace that was a pain in the ass to setup. It often would take an entire day even for the most experienced devs on the team...for it was a workspace perched atop a swamp of shit that would require a whole year to refactor into something that isn’t shit.
It was inherited, passed down, stepped in and scrapped from the boot soles of every programmer that ever touched it. It was an amalgam of old, new, and third party components with a class path a mile long and no package management because the company although physically in the present, somehow maintained a temporal presence in the past. And there was nothing that the team hated more than setting that workspace. In short it was an unholy mess that made Satan cry and Dennis Ritchie spin in his grave so much that the state of California attached magnets and a coil to his body and casket to generate electricity.
Then one day the untalented clowns known as App Group decided that our IDE should be owned and configured strictly through them. They took poor Eclipse and mounted so much silly shit to it that it resembled a riding lawn mower with a fax machine and a blender duct taped to it. Eventually as everything the company touched did, it simply turned into a broken, shitty mess that not even Jesus Titty Fucking Christ could bring back the dead.
And then, every month or so the IDE would break in such a grand way that every developer had to rebuild their workspace...the very same Lovecraftian monster disguised as a code base. It was just too much to bear for old Deus. He was all out of fucks and there wasn’t enough alcohol in the world to quiet his injured soul. So he stood on a chair, carved his name in a rafter and tied a noose to it, put it around his neck and finally kicked the chair out from under himself. I am told he even pooped his pants and the post mortem shit in the seat of his pants was still better than the codebase at work. I’m Morgan Freeman. -
The three open source apps I prefer over "closed" ones. And that not because they're Open Source but because they are free and awesome.
GIMP2 & Blender & Audacity.
Fuck all the alternatives.
Photoshop & C4D (CC ~800€/y),
Maya & 3dsMax (each ~2000€/y),
Magix with their 100 different shitass software,
and so on..15 -
So I am getting back into game dev. I keep going back and forth about making a 2D or 3D rpg. Maybe I will end up making a mix.
I also want to make customizable characters in game. I found a decent solution for 2D. An artist is making 2D sprites that allow things to be overlaid. Each component has animations. I can layer sprites and animate them in sync to keep all the pieces moving together.
For 3D this journey of what is possible is a lot longer I think. It is hit or miss finding generic 3D characters with build in morphing. I want to be able to change the body for customization. I think I will have to relearn how to 3D model. As I learn what kind of model I need I am also learning what it takes to do this in Blender. And holy hell, Blender is so amazing now! The stuff I can do easily is staggering. You can sculpt a mesh using sculpting tools. Then do a remesh of that to make a more easily animateable mesh. No remeshing by hand, other than installing a plugin. There are a bunch of plugins that you can buy too. I found one for free that looks promising. But the paid ones are not that bad either. Between $25 to $100 depending upon source, license, and features.
However, being a programmer I want to figure out how to generate 3D and 2D models. There is code out there to do this, but I wonder what the learning curve is on that. The engineer side of me wants to be able to model the shape of humanoids and then auto skin that. I think I will start with modeling a few by hand to learn the way it should work. I want a simple anime look. I did find info on automating face rigs and body rigs. Oh the tools we have now!
Anyway, I am having fun.15 -
TL;DR: Printers suck. MS-Word sucks.
Yesterday I wanted to print a few participation certificates for my blender project students.
*Turns on printer, runs downstairs, gets paper, runs upstairs, puts paper in*
So I tried to print in word. Nothing happened. Printer was online. I checked queue: Nothing.
*a couple of tries later*
Okay, fuck it! I export it as a pdf and open it in edge (8 times. 8 documents. Edge is a neat pdf-viewer, fight me). I press print on one. It works. I print the others and check: They look shit. The images look like 25% resolution and 50% jpg compression. I check word.
It by default exports in low quality. Yea, thanks for asking me. I export pdfs again and check "high quality". Open them, print. Done.
These were like 30 wasted minutes and print color. And paper.
Btw they look fucking neat. I can't show them right now but gradient text headline, project name is a rendered and edited 3D object :D4 -
After I picked up cooking, I dialed in a classic Russian pancakes recipe of my grandma (the babushka) and made it sugar-free. I cook those pancakes for my wife every Saturday, and she says they taste heavenly.
So, here’s the recipe of kiki’s pancakes:
- 8 eggs, 150g of 82% butter, 300g of flour, baking powder, 800ml of 3.2% fat milk. If you have a blender, it’ll make things easier
- let them sit and make all of them the same temperature
- take 8 eggs, add milk, stir
- liquify the butter in the microwave, add, stir
- sift the flour in while stirring continuously
- let it sit for 30 minutes
- take a pan, add little butter or sunflower seed oil, make it scary hot
- after you pour, flip the pancake when its top gets dry
to flip them easily, spread pastry wide when pouring, overlapping frying pan edges. Then, use those edges (now bone dry) to flip the pancake. After you’re done, those edges (now almost black) will break away, leaving a perfect pancake. This works especially well if you don’t have a good non-stick frying pan.
enjoy!8 -
I wrote a Blender plugin that uses vector math, matrices, calculus, trigonometry, and likely other types of math. There's recursion, filesystem access, image processing, interface logic, and on and on.
And worst of all - other people are expected to use it, so there's added pressure to do a good job.
Oh, the hours I spent trying to figure out why the imported geometry looked like an exploded mess. Fumbling around with mathematics I didn't fully understand was exhausting. Finding help was impossible at times because I didn't have the vocabulary to even describe the problems I was having. And getting it to complete an import before the heat death of the universe was not easy.
Every time I made progress and thought I was done, I would discover a bug that other importers didn't have, leaving me to sift through languages that definitely aren't Python to see if I could reverse engineer the logic they used.
I almost gave up a few times, but didn't.
Now I have something that, while not used by many people, works very well, is very efficient, and doubles as a palette cleanser when I need to do something for fun or for a challenge. Plus I learned a lot along the way.4 -
Can I just point out how awesome SideFX houdini is!?
It allows you to create (procedurally generate) 3D models using a method that is half coding and half 3D modeling. Kind of the way I'd want blender to work, but 10 times better.6 -
Why does the Snapchat ad for a "blender cake" have to have a trailer involving blending rubber ducks? Do they not know how useful those are????1
-
I'd love to learn unity or UE4 properly and write a little 3D indie game. Written a few in 2 dimensions but the step up to 3 is daunting. Plus I don't know blender or Maya...yet4
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#CocktailRant
TODAY: Azzurro
Made with coconut liquor, rum, blue syrup and pineapple/passion fruit juice, Azzurro is one of the few cocktails that can make you really freaking drunk while don't noticing it.
Just throw everything in a blender and mix it with some ice cubes.
Ingredients:
- Curaçao Syrup
- Malibu
- Barcadi white rum
- pineapple juice
- passion fruit juice10 -
Recently got back into Blender to get those 3D modeling Skillz. Lemme tell you what those keybindings do NOT fucking stick in memory over long periods of time.
I felt like someone had detached all of my fingers, shuffled their order, and instructed me to type an essay. Not to mention the new UI, which I love for sure, but is unfamiliar to me.
Anyways, I've always wanted to make a multiplayer VR hangout sort of game set in Disney world so that's my unobtainable goal and reason for doing this.
Yay.9 -
Second intro to programming class we remade tetris, it was incredible
I probably spent more time making graphics than coding, but I also coded a mini graphics framework for the game
We additionally made incrediblly addictive modifications to the game, it's still super fun to play
We also barely had the knowledge we needed to code it, but I'm still super proud of it5 -
Any blender artists here? (It has python, ok?)
What are your tipps when teaching blender to newbies?11 -
Apart from the usuals like K&R, John McCarthy, Simon Peyton-Jones, Joe Armstrong, Bjarne Stroustroup, and so on, I'd like to mention one more, sort of different from the rest.
Ton Roosendaal.
He started Blender and oversaw its crowdfunded release as an open source project (look it up, it's pretty cool), provides excellent leadership at the Blender Foundation, is a crack programmer, very nice dude and down to earth. His leadership, vision, and handling of Blender's growth as FOSS software and artist-focused DCC tool is amazing. He might not be the brains behind Blender's technical advances all that much (now) but he's a great example of what one can do for software beyond just programming. -
Unreal Engine adventures:
me: So ok, I need a map from int to String
Unreal: ya but it's called TMap, FCompactPoseBoneIndex and FName.
me: ..uhhh ok whatever
...
me: ok for debugging, please print this
Unreal: FName is not a string
me: k. Fname.toString().
Unreal: ya but it aint a TChar array now
...
IT'S A FKING STRING JUST PRINT IT. And the other guy is still an int with extra steps! Come the fuck on now....
I mean, honestly, a logging function that cannot print a fking FString? sigh...
Man, I miss python and blender...8 -
Just came across this absolute gem:
https://developer.blender.org/T5323...
"Yeah it's slow but it was _designed_ to be slow therefore it's no problem whatsoever"6 -
Separation of concerns is a beautiful thing.
JSX is fucking ugly. Fuck that shit. I hate JSX with a passion.
Here is one. Did you know that the digestive system works really hard to digest the food eaten?
How about we blend all the food before consuming it? Take a blender and add a cup of coffee, add some salad, add a piece of cake, a few slices of pizza, hot sauce and for good measure add some juice, or whatever-you-eat-for-lunch.
After all, all that food is going to get mixed anyway. This is more efficient!
No? Why not? Because it's ugly, highly unappetizing, disgusting even, and it takes away the pleasure of eating, the enjoyment of a good meal.
That in a nutshell is JSX: mashing up everything together under the pretext of efficiency.
Web development not only is an art, but above all must be enjoyable to those who devote their lives to it. And ugly ain't gonna cut it.11 -
Conversion rates and shipping make it awfully expensive to get official t-shirts here in India, so I decided to experiment with t-shirt printing till the time I can earn enough to donate directly to open source foundations.
I call this design "FUCK YOU, AUTODESK!!"
(Yes it's literally just the logo. Yes I'm not a graphic designer)
Not too bad, but the print could've been better. Time to start tweaking things.8 -
the fking piece of technology which is unreal engine... you spend a lot of time on rigging and preparing a beautiful skeleton in blender, you are finally done, and you want to export it as fbx. But nooooo here are like 100 hoops you have to jump through and another more 100 blender settings to set so that the mighty unreal "might" accept your humble offering of an fbx and break it 10 times in the process....
this is rediculous.
The error messages are useless. "mimimi you have multiple roots" "mimimi same named objects". Ya sure, and when I use the older fbx 6.1 library for the export suddently these are fine? hmmmmmmm
<.<'5 -
I decided to do a daily Blender render just as a creative challenge for myself. I was so excited because I built an awesome computer this year and was eager to put it to use, only to be hit with seemingly random BSODs and crashes a couple seconds into the render.
As it turns out, my CPU cooler is woefully inadequate to handle 32 threads running at once, which was the cause of my crashes. Turning the render threads down to 8 keeps the temps low enough to finish the render.
In a way, it's a relief because the alternative was a problem with my $900 GPU. I've ordered a bigger CPU cooler and well reviewed heatsink paste which will hopefully fix it. If not, I'm going to have to go water-cooled, which I really don't want to do.34 -
If anyone looking to start learning blender because of any reason (like being a masochist among others), check out blederguru's tutorials.
The guy is doing God's work. At least animation Gods. Funny, awesome & detailed content. -
Psst. I managed to smuggle this screenshot off my computer, and I'm bored so I'm sharing it with you.4
-
Dear Devranters, since recruiters love personal websites (and I'm looking for work), I spent the last two days making my own personal site using all the tools I know, including some 3d modeling of the stack I know
DO YOU HAVE YOUR OWN SITES? can you share so I can compare? thanks.
site is here https://bransongitomeh.github.io and I'm attaching the 3D render of my stack done in blender and rendered using cycles
the site itself is done in HTML and CSS is using some paid bootstrap template and I put it all together using https://github.com/BransonGitomeh/... so its minified and stripped down (could do more) and it's cute I think.
I'm not sure if recruiters care if I should use react and vue and angular, lol. I figured I should use the right tool for the Job.
what do you think?39 -
Unreal Engine fun continues...
so I need to set limits to rotations within a skeletal mesh. So in other programms, like blender, you can specify a limit per axis, setting max and min angle. Makes sense, right?
Unreal Engine:
1. Let's call rotations sometimes xyz, sometimes roll pitch yaw, and sometimes swing1 swing2 and twist so that nobody knows what it is anymore.
2. IK node 1: limits? what are limits?
3. IK node 2: ok, you can set angular limits but they are all symmetrical to god knows what and to all axis apperently.
4. Physics: yeah you can define joint constraints but we give you only symmetrical constraints also
....
WHY. Were does this make any sense? One node is not like the other, and they talk rotations but use 100 different terms for them, since, hey, why the f not. And let's limit everything symmetricly so you can only set one value or have to fiddle with offsets to achive the range of movement you want.
I mean, one could just stick to xyz (or even roll/pitch/yaw, whatever) and min/max but hey, that's one extra field and then it would be easy to use. Who would want that? ....10 -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
Presents: Udemy Unity & Blender courses
Holiday Reading: A Book Of Lenses
Status: Reenergised, pumped to program once again4 -
So I gave i3 a try today via Manjaro i3 (don't have time to get a config of my own from scratch, would rather have a working setup which I can fiddle around with).
It's pretty...good actually. Doesn't work quite as well as I'd hoped because of my laptop's small screen, but still nice. Works well with my Blender and editing workflow too, so that's a plus.
After I'd spent an hour fixing audio and WiFi issues, of course, because Linux, but then that's just part of the fun amirite4 -
Design and make an easily repairable laptop so I can graduate.
Figure out how to use blender for 3d modelling
Move the majority of software use to open sourced software.6 -
So instead of drinking shit like Pepsi Max while coding on a weekend, and since it's so hot lately, I thought I'd buy a blender and some fruits and make frozen fruit drinks.
After unpacking the blender, I notice a booklet with a few recipes.
All I can say, is, ":/".
I'm thinking about making a frozen watermelon and peach drink right now. What do you guys like to drink when it's really hot (besides coffee)?12 -
Why is it that the tech Youtubers of this world (and tech reviewers in general) tend to completely skip development as a use case, and instead (if they do ever move off gaming) focus on things like Rendering & Modelling / CAD work? I'm sure there's *way* more devs in the world than CAD guys, surely?!
And if they *do* give it the light of day, it's always a quick benchmark based on "Firefox compile time", "Linux kernel compile time" or similar. Dude, it's 2020. Much as some would like to believe otherwise, most guys stopped compiling swathes of heavy C & C++ as part of their normal workflow over a decade ago.
Real-world tests I want to know about are things like docker performance, common IDE startup performance, compile performance of different sized applications on a bunch of langs like Kotlin, C#, Java, Clojure - or node.js performance, Tensorflow performance on NVidia's vs AMDs latest GPUs, etc. I care about how many IntelliJ instances & VMs I can have open way more than how many Chrome tabs I can forget to close.
But noooo - forget that, here's how fast Blender can render a BMW! 😬5 -
Its been so long since I had a weekend in which I wanted to be productive and also was as productive as I wanted to.
This weekend everything turned around. Last week I learned to use blender to make basic models while I was traveling to and from work.
Today I was really productive and started working on my VR wooden toy block building game.
I now have an infinite blocks box, with randomly colored blocks which you can color yourself as well.
Gonna do performance and textures tomorrow.
Cant wait until Ive finally made a playable game, its been 4 years now. -
Like many others: Linux, GNOME, the GNU build tools, Firefox, blender, ...
A few I haven't seen mentioned:
- Liferea
- Kdenlive
- restic/borg backup4 -
Blender! Simply because they are well organized (they even use a public kanban board in phabricator 😊) and are improving the project with so much passion. Also they use the software themselves in projects on a regular basis so they know very well what has to be improved.
Exciting for blender 2.8 😁 show them some love: www.blender.org -
- Linux (OS)
- VSCodium (General Coding)
- Godot (Game Dev)
- Krita (Digital art and edits)
- Blender (3D Art)
- LibreOffice (Docs)
- LMMS (Music/Audio)
I'm trying to find OpenSource alternatives to anything creative I do.3 -
[linux distro stuff]
Hey guys!
Im considerig switching to linux because:
My macbook does not support mojave and the new ones are expensive af.
Windows 10 is bloated and not a great user experience(removing stuff from the control panel and adding it to the very stripped down settings app, privacy etc..).
I love open source software
However i did not used linux for a long time, back then i used ubuntu and SUSE.
My considerations:
Debian - because .deb on them haters
OpenSUSE - because i used it in the past and it seemed very stable and fast
Arch - i heard from a lot of sources that it’s “da best”
My use case is game development and 3D modeling. I use gimp, blender vscode and unity (the game engine) at work i sometimes use autodesk stuff (motionbuilder, 3ds max) because of fbx.
For audio stuff i use audacity
So overall i’m looking for a distro that is fast, lightweight, i can develop on it (mostly 3D stuff) and occasionally play some games
Anyone has experience with the mentioned distros? What distro would you use for this?6 -
I feel like writing or telling people about the time I jumped from Windows 7 Ultimate and jumping to Windows 10. (I'm not against 10, but I'm never updating after what had happened to me)
It all starts when none of my games will play due to a possible issue with my graphics card. I look up "3D source game bug" and not many results pop up. I go on Microsoft's Qna areas and ask this question but to my surprise nothing they say would make sense. "Clean the pins of your graphics card, make sure you verify the games on Steam". I verified the games and they checked out as perfectly fine. I don't have access to my graphics card because this is a laptop, sadly not a tower.
Two months pass and my computer is already showing signs of stress, like it didn't want to live in a sense. It was three times slower than when I was on Windows 7 and it was unallocating areas of my main hard drive where I could make virtual hard drives.
Instantly I start looking up Linux distros and find Linux Mint. 17.3 was the current version at the time. I downloaded it and burned it onto a DVD-rom and rebooted my computer. I loaded into the disc and to my surprise it seemed almost like Windows 7 apart from the Linux part. I grab my external hard drive and partition it to hold the Linux distro and leave it plugged in incase Windows 10 does actually fail.
On December 19, a few months after Windows 10 had released. I start my laptop to try and continue my studies in video game development. But to my surprise, Windows 10 had finally crashed permanently. The screen flickered blue and black, and an error box saying Loginui.exe failed to start. I look at it for a solid minute as my computer had just committed suicide in a sense.
I reboot thinking it would fix the error but it didn't. I couldn't log in anymore.
I force shutdown the laptop and turn it back on putting it into safe mode.
To my surprise loginui.exe works and I sign in. I look at my desktop, the space wallpaper I always admired, the sound files, screen shots I had saved.
I go into file explorer and grab everything out of my default hard drive Windows was installed on. Nothing but 400gb got left behind and that was mainly garbage prototypes I had made and Windows itself. I formatted my external hard drive and placed everything on it. Escaping Windows 10 with around 100GB of useful data I looked at the final shutdown button I would look at.
I click it and try to boot into normal Windows 10. But it doesn't work. It flickers and the error pops up once more.
I force it to shutdown and insert the previous Linux Mint disc I made and format the default hard drive through Linux. I was done. 10 gave me a lot of shit. Java wouldn't work, my games has a functional UI but no screen popped up except a black abyss and it wouldn't even let me try to update my graphics card, apparently my AMD Radeon 5450 was up to date at the AMD Radeon 5000's.
I installed Linux Mint and thinking the games would actually play I open steam and Launch Half-Life 2 to check if Linux would be nicer to me than Windows 10 had been.
To my surprise the game ran. The scene from Highway 17 popped on screen and the UI was fully functional. But it was playing at 10-15fps rather than the usual 60-70fps. Keep look at my drivers and see my graphics card isn't in use. I do some research and it turns out I have a Hybrid Laptop.
Intel HD Graphics and an AMD Radeon 5450 and it was using the Intel and not the AMD. Months of testing and attempts of getting the games to work at high frame rates pass and the Damn thing still functions at a low terrible fps. Finally I give up. I ask my mom for a Windows 7 disc and she says we can't afford it. A few months pass and I finally get a Windows 7 installation disc through money I've saved up. Proudly I put it into my optical disc drive and install it to my main hard drive deleting Linux completely. I announced to all my friends my computer was back in working order and I install everything I needed, Steam, Skype, Blender, and Unity as well as all my games. I test Half-Life 2 and it's running exceptionally smoothly, I test Minecraft at max settings and it's working beautifully. The computer was functioning properly once again and my life as a developer started as I modeled things and blender, learned beginners C# and learned a lot of Batch. Today the computer still runs at a great speed and I warn others of what happened to me after I installed Windows 10 to my machine if they are thinking of switching from 7 or 8 on an older machine.
Truly the damage to my data cannot be undone. But the memory of the maintenance, work, tests, all are a memory of how Windows 10 ruined me and every night before the one year anniversary of Windows 10's release, I took out the battery of my laptop and unplugged it from the a.c. power, just so Windows 10 doesn't show it's DLLs, batch scripts, vbs scripts, anything on my computer. But now, after this has happened and I have recovered, I now only have a story to tell5 -
So, I have a major deadline coming up and was writing some edge case tests when the gf calls.
I'm already in the "dog house" for beeing an obsesive twat lost in my thoughts and not listening to her so I decide to answer.
She called to vent about some coworker of hers and how she got screwed out of an advertising project.
The moment I heard "let me tell you what she said.." I instantly tuned her out, went into aha, yeah, aha mode and back to my tests (the irony is not lost on me).
Her: blablabla blablabla
Me: aha
Her: and then blablalba blabla bla
Me: wow, aha
This goes on for about 4-5 min up until I heard a change in the blabla pattern.
To self: Oh crap, that was a question!
To self: Wtf did she ask? Quick, say something!
Me: Uhm, yeah, of course!
Her: Yaaaaay, I love you! I'll get the tickets!
To self: aaaaaaaaw crap, what the fuck did I just agree to?!
Me: Sure thing! I'll see you tonight.
Hey everybody, guess who's going to London next week to spend four whole days with her old colledge artsy-fartsy-stoner friends?
I hate those assholes!3 -
So I just checked my phone to find the below update in progress...
Would be fine if I hadn't disabled automatic updates... Fuck off Google, go stick your greasy, prying fingers into a blender.4 -
Finally accepted as telematics lab. assistant
Had to go to 30 years old initiation tradition by drinking 'The Drink' before getting lab. full access
Full Recipe: Mineral water, instant coffee, vanilla milk, cola, banana, pineapple, apple, melons, cup ramen, peanuts, snickers, m&m, potato chips, nata de coco.
Step:
1. Shove it all to blender
2. Blend
3. Bon Appetit3 -
Since when is blender utterly unusable for meshes > 500k tris. I have 32 gig RAM and it's literally unusable. You try to do anything and it fills up your entire RAM and dies. No matter what you do
Like fucking really? I can't add a subdivision surface modifier to a mesh with 800k tris? Is that too much to ask for
I'm so fucking pissed off right now. I've already wasted an hour trying to export ANY high res model and zero luck so far. Either blender just crashes. Or the exported model doesn't contain any geometry. Or the exported model doesn't contain tangents (even though I explicitely enabled them). Or I try do enter edit mode and it crashes. And then every damn time I have to renavigate to the blender folder (because of course you can't start blender just normally, no no that doesn't work) and when blender crashes it nukes my terminal as well. And then I have to reload the stupid model. And then I have to do what I'm trying to do hoping it doesn't crash. And then it crashes anyway8 -
How do you animate stuff in linux. Video tutorials link . Very simple animation is also fine!
Blender, gimp etc are there but how to really use them.4 -
- Stay relevant in technology
- Keep working from home and writing code
- Try to finish some personal projects
- Post more content online
- Print more 3d stuff
- Learn Blender
- Gain CKA k8 certificate and some other cloud related certificates
- Try to find one more nice remote client
That’s more on less everything related with dev / computer stuff. -
Friday so not much happened except after switching mysql connector it turned out mysql-connector-python can’t handle blobs properly.
Funny that answer on SO is not to use it.
https://stackoverflow.com/questions...
It’s not obvious cause all you get is error when selecting from table that have blob.
Also I bought two books full of slavic bestiary drawings and descriptions of monsters.
Those drawings are pretty cool. I plan to try to make low polygon model from one of the drawings using blender 2.83 -
Is there a way to render in blender without any lightning in fact render the same object like the one in material viewportshading.
I want my render to look exactly the same like the one in the picture (sorry, I don't have a good camera)6 -
Fellow C++ Devs, I need your help on this one. I have to write a converter for view in geom format to obj, so I can visualize it with blender or similar program. Do you guys have any ideas or suggestions?
Thanks in advance.
Have a great a day !12 -
There weren't enough barbed poles in my sorry ass apparently. For I have inserted in a big one by deciding to use blender. 😬
Zero background in animation but I want to create a little animation and PowerPoint isn't proving enough for it, and after fucking around with Synfig I realized I actually need a 3d animation tool.
So yeah. Basically, fucked myself. -
Does anyone on here use the 3D software blender. What kind of Python do I need to learn (learned data analysis for internship but 80% sure won't be same as animation Python)1
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D3 software tutorials at best
Press ctrl+D . G . Z . RMC .S . Move mouse . RMC . TAB . Select vex . E . RMC . S . Mouve mouse
Then Alt+Z see your vex
Then P to cut the Shift+L to select node .
Omg ... Wtf it worst then Vim or wat XD -
OK so this won't be a rant but a post asking for help.
Can anyone suggest me a book for game development with blender without GUI and with python?
I repeat, no GUI at all6 -
Welcome to blender: Home of "Trying to create a small, node-based material, only to have your computer implode on itself."1
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Any UE4/Blender/Krita people have suggestions for a drawing tablet. So far intuos pro large feels too big. Considering a mobile studio or cintique still because drawing on the go.7
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I am a freelancr generalist 3d artist in need of some work experience. If anyone have some opportunity for me...contact please. I model cars/interior/exterior/abstract/etc.2
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Whether baked or no-bake, a strawberry cheesecake is a showstopper that combines the creamy richness of the cheesecake with the sweet and slightly tangy essence of strawberries. It’s a classic dessert choice for celebrations, springtime gatherings, or any occasion where the irresistible combination of cream cheese and fresh strawberries is sure to be a crowd-pleaser.
No-Bake Strawberry Cheesecake Recipe:
Here’s a simple recipe for a no-bake strawberry cheesecake:
Ingredients For Strawberry Cheesecake:
For the Crust:
1 1/2 cups graham cracker crumbs
1/3 cup melted butter
2 tablespoons granulated sugar
Cheesecake Filling:
16 oz (450g) cream cheese, softened
1 cup powdered sugar
1 teaspoon vanilla extract
1 1/2 cups fresh strawberries, hulled and diced
2 tablespoons lemon juice
Strawberry Topping:
1 cup fresh strawberries, hulled and sliced
1/4 cup strawberry jam or preserves
Instructions For Strawberry Cheesecake:
Prepare the Crust:
In a bowl, combine graham cracker crumbs, melted butter, and granulated sugar. Mix until the crumbs are evenly coated.
Press the mixture into the bottom of a 9-inch springform pan to form an even crust. Place it in the refrigerator while you prepare the filling.
Make the Cheesecake Filling:
In a large bowl, beat the softened cream cheese until smooth.
Add powdered sugar and vanilla extract, and continue to beat until well combined.
In a blender or food processor, puree the diced strawberries with lemon juice until smooth.
Fold the strawberry puree into the cream cheese mixture until evenly incorporated.
Assemble the Cheesecake:
Pour the strawberry cream cheese filling over the chilled crust in the springform pan.
Smooth the top with a spatula and refrigerate for at least 4-6 hours, or preferably overnight, to allow the cheesecake to set.
Prepare the Strawberry Topping:
In a small saucepan, heat strawberry jam or preserves over low heat until it becomes smooth and liquid.
Allow the jam to cool slightly before spreading it over the top of the chilled cheesecake.
Arrange sliced strawberries on top for decoration.
Serve:
Carefully remove the cheesecake from the springform pan before serving. Slice and enjoy! This no-bake strawberry cheesecake is a refreshing and delightful dessert that’s perfect for warm days or when you want a fuss-free, delicious treat.2 -
Blender oh how i love you so....until you open your doors to your api.
I feel like i've been catfished.
Seriously, debugging blender addons is i imagine like doing your make up in the dark.