5
Lensflare
23h

I’m making an iOS app "WTF Meter", which tracks the amount of phrases like "what the fuck", which you say to your rubber ducky while you review code or any other pieces of work.

It’s supposed to be a gag app for entertainment but it also accurately measures the "WTFs per minute" value, which we all know to be the only true indicator for code quality ;)

Phrases can be customized and there is a history of sessions for later review.

If you are interested, I’d be glad if you could test the current TestFlight version and give me any kind of feedback.

I’m particularly interested in what you think about the design and how intuitive the app is.

Gif showing the app in action:
https://gifyu.com/image/b33tJ

TestFlight:
https://testflight.apple.com/join/...

Comments
  • 3
    Interesting, but when for a real OS? :)
  • 0
    @whimsical Sorry, I want to develop for a platform that doesn’t make me want to rip out my hair and bang my head against a wall every few minutes 😁

    Btw, haven’t you switched to iOS?
  • 1
    I was thinking about a finger sensor or brainwave sensor and how it could measure the level of stress during the review. lol

    (Am I the only one who didn't read 'TestFlight' but something else...? lmfao)
  • 2
    idk how you have the motivation
  • 1
    @jestdotty sometimes I need to force my lazy ass to do some progress :/
  • 2
    Do you plan to localize the app to other languages? I want to count my "¿qué cojones?" 😁
  • 2
    @cafecortado you can do that already!
    The app itself is in english but you can add your own languages and phrases to be recognized as wtf.
    I had this exact use case in mind.
  • 3
    WTF... that would be 'Work Time Fun', right?

    /jk

    /* But there _is_ a game titled like that... */

    Well, sometimes I wish I had iOS devices for this reason - to be able to test stuff on them, but Apple is too expensive for me.
  • 1
    @D-4got10-01 nowadays android devices are not much cheaper either
  • 2
    @Lensflare > 'nowadays android devices are not much cheaper either'

    * Remembers the price of Google Pixel 9 that will have the support for Desktop Mode in Android 16. *

    * Remembers the price of Samsung Galaxy S24, because DeX etc. *

    ...yeah, you're right. Those premium models had a price spike some time ago... The price gap used to be more substantial.

    But, prices aside, unless something's changed in recent years, installing IPA is more painful than an APK.
  • 1
    @Lensflare Then you're looking at the wrong devices, you can get an android (samsung) phone for sub 500 euros easy (cheapest I see on the first page is for 324, and cheapest is a motorola at 64, iPhone is 1k+)
  • 2
    @D-4got10-01

    > But, prices aside, unless something's changed in recent years, installing IPA is more painful than an APK.

    As long as you use the app stores, you don’t need to worry about any of this.
    Outside of app stores, you are right.
  • 1
    @BordedDev come on, you are comparing low budget or old android devices with the premium and newest iphone models.

    For example iPhone 16e is 580€ and it’s just 2 years old and powerful enough for virtually anything. Unlike some cheap ass android phones.

    There is still a substantial price difference but not as extreme as you described it.
  • 2
    @Lensflare I'm talking dev purposes. I remember it being a requirement to whitelist the devices that were eligible for IPA installation of your development builds. Hmm... also, there was a limit on how many devices could be whitelisted... Probably 100.

    Testflight was an alternative, but wasn't all that better, IIRC.
  • 1
    @D-4got10-01 ah, ok you mean if you have a test farm of devices.
    Yes, the device must be registered as a test device and you can have at most 100 test devices. Apple does this so that you can’t abuse test deployments as actual deployments by simply registering all of your client’s devices as test devices.
    You can remove devices from the list once a year. Again, to prevent abuse.
    I never encountered a company which needed more than 100.
    So, not that big of a deal actually. And nowadays you can let xcode register test devices automatically.
  • 1
    @D-4got10-01 TestFlight is very convenient and doesn’t have the 100 devices limit.
    Instead, there is a 90 days limit per build (uploaded app version).

    JoyRant lives in TestFlight for many years now 😅
  • 1
    @Lensflare That 324 is for a samsung phone from last year, it has a 50MP camera and a Cortex-A76 with 6gb ram

    And the 64 motorola has a 32MP camera and Coretex-A75 with 2gb ram

    For 89 you can get a 50MP camera and 4gb ram

    Though for 167 there is a redmi from this year I would get my mom for instance, 104MP camera, 6gb ram and the Coretex-A76 (add 21 bucks and you have double the storage at 256gb and 8gb ram)

    Honestly, if I was going to go full android dev again I'd pick that motorolas (the samsung and iphone actual have 4/5 the amount of battery, compared to both of the others)

    Just for comparison, the 16e (128gb) is 649 on the same store (coolblue) as the others (assuming you're an apple head and trading in an old pristine 15 you can half that, though)

    The cheapest iPhone I can find is a 13 at 556
  • 1
    @Lensflare Don't tell @D-4got10-01 about the aab files which are a giant pain to install ;P
  • 0
    @BordedDev oh yes, I remember those 😅
  • 0
    @BordedDev it’s like they wanted to win the contest of lexical sorting to appear on top
Add Comment