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Search - "malcolm in the middle"
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So we are 8 devs in our scrum team but 2 major refactors felll on my shoulders (initially they were supposed to be fairly simple tasks, but like that malcolm in the middle video 2 tasks became 10 tasks in the past month) and I have been working from 11 am till 4 am for the past 1 or 2 weeks. Just yesterday I worked until 7am. Slept only 4 hours... Trying to play it cool, since I asked for a raise 5 weeks ago and still waiting for answer.
I havent told anyone because partially its my own stubborness of wanting to learn things and not wanting to bother others with questions, but Im starting to loose it.
And all because my pushed initial features resulted in unexpected blockers so scrum team leaders had an all hands meeting and my newly appointed teamlead started shitting bricks.
Meanwhile all other devs pick a low hanging fruit tasks and sit around for 2-3 weeks while I have to do heavy lifting alone with some guidance from other devs.
We dont even have QA resources. We have 2 new hires who will be useful maybe after 3-4 months and we have 1 QA guy who judging by his output is working part time. Also same guy managed to take 2 weeks of vacation in the past 4 weeks.
So due to lack of QA and due to code reviews taking long time it takes over a week for code to be reviewed and tested and each time if a blocker happens I have like 2 or 3 days to rush until end of the sprint in order to fix the feature for upcoming release or I have to move tasks to another sprint and feel bad about spillover.
Imagine implementing something in 2 weeks, just to wait for another 1-2 weeks for changes to be reviewed/tested and now having to fix blockers. And then teamlead comes up to you with being surprises how come shipping of this is taking longer than 4-5 weeks? Dude, I did my fucking part in 1-2 weeks, its not my fault that other devs perform code reviews late and they dont even launch the app to test. Its not my fault that we have very limited QA resources and our only QA guy is not even testing out everything properly.
Seriously Im starting to fucking loose it. We are basically 8 devs in a team where 2 people are doing all the heavylifting.