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Search - "super hyped"
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"Graphics don't matter."
I ranted a while back about gamedev being hard to get into for me, and, today, user @DOSnotCompute posted a similar experience.
I had a couple more thoughts, so thought should post them here (FUCK! It ended up being too fucking long! sorry!)
So I was watching the making of mortal kombat 3 on yt, which was pretty amazing btw because I got to see the actors of the sprites in game which were engraved in my and thousands of others kids minds.
Anyhow, the creators of the series, John Tobias and Ed Boon, were interviewed and what not. And it hit me that while both were the designers, John was the main artist and Ed was the programmer (at least for MK1). Another game that comes to mind Super Meat Boy, and I bet hundreds of others did the same.
And it got me thinking, maybe that's my problem, I just need an artist.
And I think the reason why I never thought of that is because of this idea that graphics don't matter.
"you don't need an artist. You don't need graphics. The most important thing is the gameplay."
What a load of shit.
A lot of people believe that because they got tired of polished AAA games with automatic and predictible gameplay.
People started parrotting this knee jerk of a conclusion since then.
It's dumb. Imagine if Infiminer, one of the games Minecraft was based on, which btw looks terrible, had all the same features Minecraft had.
I would still not touch that shit with a pole.
Graphics ARE important. Games are on the VISUAL medium.
That doesn't mean you're sucking Sony's dick on every AAA release or that every game should be made with UnreUnityCocksReloadedEngine.
Some level of visual craft is required for a game ro be considered such.
(btw, I think most of you guys here get this, not trying to pander, just that I want to make it clear that I'm not accusing this community of being guilty of this)
If a game looks bad (given, bad can be subjective), if it gives the impression that it wasn't seriously made, then you kinda lower your expectations.
People get hyped on games that look good, because it means that the game could be good. Games that look unoriginal or terrible won't get played, wether they're good or not. And I think it's a reasonable reaction.
How many times did I hear things like "Look at x video game from the 90s, the graphics are terrible but it's fun as hell".
That is an absurd statement. The level of production some NES games went through is insane. We're talking millions of dollars for games that today might look primitive.
The graphics weren't shit back then, and even today you could say that they are simpler but also of excellent craftsmanship.
I'm not into creating art, I hate it in fact because you can't quantify the success of produced art.
So, duh, find an artist. Ok, how? This is the part where I have no fucking idea how.
You start spamming shit like "I need an artist" online? I dunno, something for another post I guess.
I guess the most healthy thing I could do is making demos that might look like shit just to get experience so that when I get to find an artist, I have practice already.7 -
Got a Radeon RX 570 to complete my light gaming and rendering setup. This is easily the most powerful GPU I have ever owned, super hyped to try out all my games on this now. Works great after it crashed under Linux a few times for god knows what reasons but hey, not disappointed at all so far.
All AMD setup here (Ryzen + Radeon), feels good to be back on AMD after a long Intel/Nvidia stint.10 -
Definitely when my boss got me super hyped up that we were gonna start using MongoDB/node.js/angular or react, I spent hours learning the languages.
Then he comes up to me a few weeks later and decides to “pivot”
I wanted to cry. Back to coldfusion2 -
1. Think about it.
2. Get super hyped.
3. Tell everyone.
4. Go to step 1.
5. Plan it
6. Execute
7. Profit.3 -
So today one of my friends started dualbooting Deepin(a linux distro for those of you who don't know), and he's super hyped about it and even learnt some commands and stuff like that and then another one of my friends started customizing his cinnamon desktop environment on Linux Mint and he was super hyped as well, then another one of my friends also seemed pretty hyped about it too and he said that we should try and install it tommorow. All of this makes me super hyped! :-)1
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Since I started my routine of checking bug logs every morning, I've had 2 instances where a website vulnerability scanner was run against a production website and generated over 2,000 Coldfusion errors.
At the time, I was super nervous about the apparent hack attempt, and hyped that the attackers never actually got in. It's nice to know that despite the various errors indicating vulnerable / breakable code, they were ultimately unsuccessful. I know now that a determined attacker could probably have wrecked our production websites. Since then I've made a ton of security-related updates and I'm actually thankful for the script kiddie getting my attention with that scan.
PS. We're now building a website for a local security company who is going to work with us to pen test the site when it's finished! Gulp.4 -
My first day at my first job.
I am super hyped. Now I like be like Mario under a hidden infinite coin's brick, siphoning knowledge from better than me.
First project meeting :
- (CTO) OK, Lets copy paste everything needed from our last project and tomorrow we start development
And this is how we created a new project in ancient toolset2