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Search - "early product development"
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I'm a self-taught 19-year-old programmer. Coding since 10, dropped out of high-school and got fist job at 15.
In the the early days I was extremely passionate, learning SICP, Algorithms, doing Haskell, C/C++, Rust, Assembly, writing toy compilers/interpreters, tweaking Gentoo/Arch. Even got a lambda tattoo on my arm after learning lambda-calculus and church numerals.
My first job - a company which raised $100,000 on kickstarter. The CEO was a dumb millionaire hippie, who was bored with his money, so he wanted to run a company even though he had no idea what he was doing. He used to talk about how he build our product, even tho he had 0 technical knowledge whatsoever. He was on news a few times which was pretty cringeworthy. The company had only 1 programmer (other than me) who was pretty decent.
We shipped the project, but soon we burned through kickstart money and the sales dried off. Instead of trying to aquire customers (or abandoning the project), boss kept looking for investors, which kept us afloat for an extra year.
Eventually the money dried up, and instead of closing gates, boss decreased our paychecks without our knowledge. He also converted us from full-time employees to "contractors" (also without our knowledge) so he wouldn't have to pay taxes for us. My paycheck decreased by 40% by I still stayed.
One day, I was trying to burn a USB drive, and I did "dd of=/dev/sda" instead of sdb, therefore wiping out our development server. They asked me to stay at company, but I turned in my resignation letter the next day (my highest ever post on reddit was in /r/TIFU).
Next, I found a job at a "finance" company. $50k/year as a 18-year-old. CEO was a good-looking smooth-talker who made few million bucks talking old people into giving him their retirement money.
He claimed he changed his ways, and was now trying to help average folks save money. So far I've been here 8 month and I do not see that happening. He forces me to do sketchy shit, that clearly doesn't have clients best interests in mind.
I am the only developer, and I quickly became a back-end and front-end ninja.
I switched the company infrastructure from shitty drag+drop website builder, WordPress and shitty Excel macros into a beautiful custom-written python back-end.
Little did I know, this company doesn't need a real programmer. I don't have clear requirements, I get unrealistic deadlines, and boss is too busy to even communicate what he wants from me.
Eventually I sold my soul. I switched parts of it to WordPress, because I was not given enough time to write custom code properly.
For latest project, I switched from using custom React/Material/Sass to using drag+drop TypeForms for surveys.
I used to be an extremist FLOSS Richard Stallman fanboy, but eventually I traded my morals, dreams and ideals for a paycheck. Hey, $50k is not bad, so maybe I shouldn't be complaining? :(
I got addicted to pot for 2 years. Recently I've gotten arrested, and it is honestly one of the best things that ever happened to me. Before I got arrested, I did some freelancing for a mugshot website. In un-related news, my mugshot dissapeared.
I have been sober for 2 month now, and my brain is finally coming back.
I know average developer hits a wall at around $80k, and then you have to either move into management or have your own business.
After getting sober, I realized that money isn't going to make me happy, and I don't want to manage people. I'm an old-school neck-beard hacker. My true passion is mathematics and physics. I don't want to glue bullshit libraries together.
I want to write real code, trace kernel bugs, optimize compilers. Albeit, I was boring in the wrong generation.
I've started studying real analysis, brushing up differential equations, and now trying to tackle machine learning and Neural Networks, and understanding the juicy math behind gradient descent.
I don't know what my plan is for the future, but I'll figure it out as long as I have my brain. Maybe I will continue making shitty forms and collect paycheck, while studying mathematics. Maybe I will figure out something else.
But I can't just let my brain rot while chasing money and impressing dumb bosses. If I wait until I get rich to do things I love, my brain will be too far gone at that point. I can't just sell myself out. I'm coming back to my roots.
I still feel like after experiencing industry and pot, I'm a shittier developer than I was at age 15. But my passion is slowly coming back.
Any suggestions from wise ol' neckbeards on how to proceed?32 -
My boss isn't really a developer. He isn't part of the development team and doesn't know any technical details about the product. He doesn't want to code, "too much effort", he just wants to boss. But he wrote some php in the early 2000's and is really, really proud of his codecademy html/css badge...
And that makes him dangerous.
Today I hear him talk from behind his laptop: "Right, we have this page for creating management groups, but we can't edit them yet. I can fix that!"
This task is literally on the current sprint, but he doesn't know that because he doesn't attend scrum meetings and ignores everything people say to him.
Me: This smells like probable cause, let's look with suspicion over his shoulder.
Boss:
"OK, right-click create.blade.php -> copy.
then right-click directory -> paste.
now just rename file to edit.blade.php!"
I start walking to the office kitchen.
Boss mumbling in the background:
"Now all I need to do is just copy the whole method in the controller, change the post url in the form, and modify the <h4> at the top, so it says edit instead of create."
Boss, looking at me now:
"This is so easy... creating and editing is almost the same thing, you can just copy paste all the code from one template to the other! I don't understand what you developers are always complaining about!"
Me: *Hands him a roll of paper towels*
Boss: "What is that for?"
Me: *points at code*6 -
Friend of mine: so I wonder how do you test your applications in the startup?
Me: testing? *grabs his coffee laughing*
Actually we have a complete build pipeline from commit/pull-request to dev and production environments. No tests. Really. We are in rapid product development / research state.
We change technologies and approaches like our underwear (and yeah, this is frequently). If we settled some day and understood the basic problems of the whole feature palette, we'll talk about tests again.rant early product development test driven development proof of concept don't make me laugh prototype startup3 -
It is said that the number of programmers doubles every five years with fresh CS, CE, and EE grads. Assuming that's true, then at any one time over half the developer community are novices in the early stages of their career.
My entire life's been spent in software and I've been in it now for about 15 years and I've seen a lot of people make alot of things and I've seen a lot of people fail at alot of things. My observation is that the doers are the major thinkers, the people that really create the things that change this industry are both the thinker doer in one person. It's very easy to take credit for the thinking the doing is more concrete. It's very easy for somebody say "oh, I thought of this three years ago" but usually when you dig a little deeper you find that the people that really did it. Were also the people that really worked through the hard intellectual problems.
Many people falsely believe that a great idea constitutes 90% of the work. However, there is a significant amount of craftsmanship required to bridge the gap between a great idea and a great product. As you evolve that great idea it changes and grows it never comes out like it starts because you learn a lot more as you get into the subtleties of it and you also find there's tremendous amount of trade-offs that you have to make.
There are certain things you can't make electrons do, certain things you can't make plastic or glass, certain things you can't make factories or robots do. and as you get into all these things, Designing a product involves juggling 5,000 different concepts, fitting them together like puzzle pieces, and exploring new ways to combine them. Every day brings new challenges and opportunities to push the boundaries of what's possible, and it's this ongoing process that is the key to successful product development. That process is the "magic"4 -
I've been working as a developer for 10 years now... I got my first software development job when I was still learning for my masters.
After all this time I have switched programming languages and product types a few times from web development to mobile apps to desktop software (C++, CEF, QT,).
And I have come to the conclusion that I want early retirement... like right now retirement... I'm done dealing with management that doesn't understand shit... dealing with people we have outsourced part of the shit to... needing to fix stuff that is broken after some other person refactored the code and didn't fully test it and it somehow got approved... dealing with people that think that "know better" and implemented things like that 5 years ago because they thought like "THAT" and will not accept my merge request because of that.
Like don't get me wrong I love to make and develop software, but since this is the 3rd job in the row with a toxic environment like this I feel like I need to move to the country side and open up a farm or something :|2 -
Generally have great experience with our management.
I work at a scale-up, so I've had some run-ins with the founder shifting priorities too often in the early days, but he's got enough notion of tech to understand when we're telling about the why(not)s of what we can and can't do
A while back we got a product owner/manager/scrum master and he's great too. I've had times when he put pressure on making deadlines when it was really not helping, but overall great guy with a lot of empathy and respect for his team.
But recently I've been starting to feel like we (the dev team) are getting more and more excluded from the decision-making process of the features & designs that we're going to be working on. We used to have a say in what we felt like was a good idea for a feature or a design, but it feels to me like we don't get asked that question any more of late...
Not sure if I'm imagining it, or overreacting to a logical (possibly positive?) evolution in our development workflow...