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Search - "esolang"
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What's everyone's favorite esoteric programming language? Mine is PIET. This image is a PIET program that interprets BrainFuck code (NOT written by me). 😂
Source & Info: http://dangermouse.net/esoteric/...6 -
Meet today.... Fetlang
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lick Bob's cock
lick Duke's left nipple one million times
while Ada is submissive to Duke
make slave scream Ada's name
Have Charlie spank himself
Have Ada lick his tight little ass
Have Bob lick Charlie's tight little ass, as well
make Ada moan Bob's name
make Bob moan Charlie's name
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Never felt so dirty after calculating the fibonacci sequence...
https://github.com/Property404/...
"Fetlang is a statically typed, procedural, esoteric programming language and reference implementation. It is designed such that source code looks like poorly written fetish erotica."8 -
!rant...
...i am actually scared about posting this one... because... well, i've mentioned that language idea that i've been mucking around with "designing"... and... i have grand ideas, but no idea if i understand stuff and dev needs and stuff well enough to be doing what i'm doing right now in trying to put it into lang design....
...and posting it here is throwing myself into lion's den with almost nothing, and risting shame when someone who knows this stuff looks at it and laughs at me, realizing that it's utter bullshit that has no idea what's it doing, a perfect dunning-kruger example...
...and this fear is reinforced by the fact that the whole thing is still (about 5 years after i've been mucking around with it mildly) very much in flux containing lots of things i'm not sure about, undecided about, don't know enough about, don't realize the implications of, etc etc...
but... let's try it.
let's link this thing and let you probably tear me to shreds =D
(ignore the c# project, that's the exmaple of what i was talking about regarding the parser, bullshit that kinda spins out into self-referential circles because although i understand the parser and interpreter theory, I wasn't able to transform any of it into practice yet)
https://github.com/sh-code/AsmOs49 -
the one that exists (c#) seems underused compared to where it could (or even should) be used. and the place that uses it the most (enterprise) butchers and mangles its use, just as enterprise tends to do with everything.
the one that i'm designing... the fact that it doesn't exist yet, and that even as i'm zeroing in on syntax and philosophy that i'm very much starting to be proud of, i still don't have a proper idea of how to implement even the most basic parser/interpreter for it, not because it's in any way difficult or unusual, but just because... i've never done that before, so i get into weird circular thought paths that produce weird nonsensical code...
... on top of that, i still only have a very, very fuzzy idea of how will it (sometime in extremely distant future) actually implement the most interesting and core feature - event-based continuous (partial) re-parsing of the source code and the fact that traversing the tokens at the leaf level of the syntax tree should result in valid machine code (or at least assembly) that is the "compiled" program.
i *know* it's possible, i just don't yet know enough to have a contrete idea how exactly to achieve it.
but imagine - a programming language where interactive programming is basically the default way of working, and basically the same as normal programming in it, except the act of parsing is also the (in-memory) compilation at the same time, so it's running directly on the hardware instead of via interpretrer/vm/any of that overhead crap.
also then kinda open-source by definition.
and then to "only" write an OS in that, and voilá! a smalltalk-like environment with non-exotic, c-family syntax and actual native performance!
ahhh... <3
* a man can dream *2 -
Perl is already high, but this thing is on LSD: https://raku.org/fun/
The fact that it's sort of serious and not an esolang designed for pain makes it even funnier.8 -
After weeks of working on my esolang interpreter in Rust while learning the language at the same time I'm finally at a point where I'm able to do the first test...
Only to realize IntelliJ Rust doesn't support debugging 😴2 -
Binary combinatory logic (BCL) is gonna change the world. Yes, it's an esolang, but its easy to evolve populations of programs written in it. Then, when you have a winner, you can easily embed it in a C binary as a hardcoded arg to your interpreter function. Or use logic to translate it to any other programming language.1
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what do you think about the idea of... "pseudo-recursion"?
as in, language construct that looks basically like recursion except one detail that makes it translate into iterative execution where the "recursion" calls just add to the list of "execute in next layer" ...iterator-type variable(?)
also, if you understand what I mean and if it's not complete nonsense, any syntax suggestions that would seem most natural for you? (also for context tell me what language that syntax suggestion mostly draws from (and why))
just a bit of idle thought/idle talk, don't take it too seriously.5 -
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