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Search - "never mess with software engineer"
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"I keep telling you, I'm not a pilot"
"and I keep telling you, you fly boys crack me up!"
I'm not a developer, but I'm doing some complex things and I need the benefit of computers to work things out, so I know enough programming to get me by. Recently one of the uppers decided that all the amateur spaghetti python programs I'd quickly slapped together should be developed into tools that the clients engineers can use!
"How long do you need!."
" I have no idea how to make something like that",
"but it's all just maths right! you can figure it out",
"probably, given long enough bu.. "
"okay get started and we'll check in in a couple of weeks" "hold o.." "I'll give your pride and joy to the graduate to fuck up while you're working on that" "wai.. " "anyway got take this call, good luck"
┗|`O′|┛
So here I am.. I have no idea what I'm doing.
So since I have a working knowledge of python, fortran and VBA, someone suggested I learn nim, which was not what he sold it as. Then a software engineer that went to the same uni as me, suggested RUST! you can't mess up rust, and look at this I created (shows me a decent looking desktop application) "I'll help you out". But it wasn't really that easy.
Then I asked some questions... that was my first mistake, that's not acceptable until you know what you're doing apparently. Especially when the answers are in the docs you can't find in a topic you don't understand for a version you're not using solved with a tool you've never heard of for an operating system you forgot existed. Look at this moron asking a question.
Okay to be fair, I went through the rust docs and it was well written, and I do really like this language. But I do not have a degree in computer science, and so many docs for crates are just written with an expectation of a certain level of knowledge. As soon as there's a build error, it's at least 3 -4 days of me faffing about trying to decipher hieroglyphics.
..and the graduate is about to unwittingly commit manslaughter..
I'm sure whoever needs to fix this mess in the future will post a rant about this train wreck.6 -
Manager: Hey software engineer, how's the project going?
Software Engineer: Good, just debugging my code.
Manager: Debugging? What kind of bug are you trying to fix?
Software Engineer: The ones that make my computer turn into a lava lamp.
Manager: Ha ha, very funny. But seriously, how can I help?
Software Engineer: Well, I need a bigger monitor. My current one doesn't have enough real estate to display all the errors.
Manager: How about a second monitor?
Software Engineer: No, I need a bigger universe.
Manager: I'll see what I can do. In the meantime, keep coding. We have a deadline to meet.
Software Engineer: No problem, I have all the time in the world. I just need to find a way to slow down time.
Manager: I wish I had your optimism. Just let me know if you need anything else.
Software Engineer: How about a unicorn? I heard they're good at coding.
Manager: I'll see what I can do, but in the meantime, stick to using a keyboard.3 -
I’m so sick and tired of the cattle-minded people in the software world. I love coding and improving myself; I've got over 18 years of experience. I enjoy what I do, and I like being good at it. I know my way around a variety of different technologies, and I could easily outperform most engineers with similar experience. If I don’t know something, I get excited to learn and I ask questions. I don’t enjoy standing in the spotlight about what I know; I prefer supporting, helping, solving problems, improving solutions, and simplifying everything.
From my experience, the best solution is the simplest, shortest, fastest, and leanest one. But unfortunately, there are people in the workplace who think the opposite of me and blindly follow this so-called prophet named Uncle Bob, zealously writing all his SOLID principles and dogmatic code, turning their work environments into a toxic mess. I’m so done with it. You have no idea how harmful a person can be when they cling to the teachings of a guy like Uncle Bob—someone who probably hasn't even written the "s" in software himself and is just trying to sell his book. In almost every job or team I join, there’s one of these people who drags junior developers into writing dogmatic code by chanting about SOLID principles, Uncle Bob, and object-oriented programming.
Software engineering isn’t something you can learn from a book written by people like Uncle Bob, who haven’t coded a decent product in a real development process. Experience is something entirely different, and from my experience, everything taken to extremes turns out badly. Wherever I see an Uncle Bob disciple, the work inevitably slides into the extremes. For someone writing in C and C++, it’s disheartening to hear about object-oriented programming, SOLID principles, and agile nonsense. I’m tired of seeing people cluttering their code with interfaces for every little thing, over-engineering patterns, and stuffing every piece of code with interfaces to make it “testable.” They run around claiming they’re writing SOLID code, doing TDD, following “best practices,” yet they can't solve any real problems or algorithms. They take a week-long task and drag it out to six, making simple things complex and distancing themselves from real solutions. I’m sick of these types.
If you’re a junior developer, please ignore the fools trying to lead you down this path, and don’t become dogmatic about what you learn, especially if you’re writing C++.
I’ve never seen any real engineer who takes this SOLID, object-oriented nonsense seriously. Believe me, once you reach a certain threshold, you won’t hear these words anymore. Software isn’t just about that. Object-oriented programming, especially if you’re not writing Java or C#, and especially if you’re working in C++ (thankfully, C doesn’t even have it), is something you should definitely steer clear of. Robert C. Martin, aka Uncle Bob—if only you had written your book with a focus on Java or C#. These dogmatic code writers with 7-8 years of experience crying at the sight of free functions in C++ really give me a headache. Because of you, these people exist, and I don’t have the energy to deal with this nonsense at my age.rant agile uncle bob object oriented solid c dogmatic code oop solid principles c++ tdd robert.c martin7 -
The year was 2006. During the first half of my career, I use to work in the NOC. This was before I made my transition to software engineer. I worked on the third shift for a bank services company. The company was on a down turn. Just years earlier they just went public, and secured a deal with a huge well known bank. Eventually they entered a really bad contract with the bank and was put into a deal they couldn't deliver on. The partnership collapse and their stock plummeted. The CEO was dismissed, and a new CEO came in who wanted to "clean things up".
Anyway I entered the company about a year after this whole thing went down. The NOC was a good stepping stone for my career. They let me work as many hours as I liked. And I took advantage of it, clocking in 80 hours a week on average. They gave me the nick name "Iron Man".
Things started to turn around for the company when we were able to secure a support contract with a huge bank in the Alabama area. As the NOC we were told to handle the migration and facilitate the onboarding.
The onboarding was a mess with terrible instructions that didn't work. A bunch of software packages that crashed. And the network engineers were tips off, as they tunnel between our network and the banks was too narrow, creating an unstable connection between us and them. Oh, and there were all sorts of database corruption issues.
There was also another bank that was using an old version of our software. The sells team had been trying to get them off our old software for over a year. They refuse to move. This bank was the last one using this version, and our organization wanted to completely cut support.
One of the issue we would have is that they had an overnight batch job that had an ETA to be done by 7 AM. The job would often get stuck because this version of the software didn't know how to fail when it was caught in an undesired state. So the job hung, and since the job didn't have logging, no one could tell if it failed unless the logs stopped moving for an hour. It was a heavily manually process that was annoying to deal with. So we would kill the JVM to "speed" the job up. One day I killed the JVM but the job was still late. They told me that they appreciated the effort, but that my job was only to report the problem and not fix it.
This got me caught up in a major scandal. Basically they wanted the job to always have issues everyday. Since this was critical for them, all we needed to do was keep reporting it, and then eventually this would cause the client to have to upgrade to our new software. It was our sales team trying to play dirty. It immediately made me a menace in the company.
For the next 6 months I was constantly harassed and bullied by management. My work was nitpicked. They asked me to come into work nearly everyday, and there was a point I worked 7 days with no off days. They were trying to run me so dry that I would quit. But I never did.
On my last day at the company, I was on a critical call with a customer, and my supervisor was also on the line. My supervisor made a request that made no sense, and was impossible. I told her it wasn't possible. She then scalded me on the call in front of customers. She said "I'm your supervisor, you're just a NOC technician, you do what I say and don't talk back". It was embarrassing to be reprimanded on a call with customers. I never quite recovered from that. I could fill myself steaming with anger. It was one of the first times in my adult life that I felt I really wanted to be violent towards someone. It was such a negative feeling I quit that day at the end of my shift with no job lined up.
I walked away from the job feeling very uncertain about my future, but VERY relieved. I paid the price, basically unable to find a job until a year and a half later. And even was forced to move back in with my mother. After I left, the company still gave my a severance. Probably because of the supervisor's unprofessional conduct in front of customers, and the company probably needed to save face. The 2008 crash kept me out of work until 2009. It did give me time to work on myself, and I swore to never let a job stress me out to that degree. That job was also my last NOC job and the last job where did shift work. My next few jobs was Application Support and I eventually moved into development full time, which is what I always wanted to do.
Anyway sorry if it's a bit long, but that's my burnout story. -
In reply to this:
https://devrant.com/rants/260590/...
As a senior dev for over 13 years, I will break you point by point in the most realistic way, so you don't get in troubles for following internet boring paternal advices.
1) False. Being go-ahead, pro active and prone to learn is a good thing in most places.
This doesn't mean being an entitled asshole, but standing for yourself (don't get put down and used to do shit for others, or it will become the routine) and show good learning and exploration skills will definitely put you under a good light.
2)False. 2 things to check:
a) if the guy over you is an entitled asshole who thinkg you're going to steal his job and will try to sabotage you or not answer acting annoyed, or if it's a cool guy.
Choose wisely your questions and put them all togheter. Don't be that guy that fires questions in crumbles, one every 2 minutes.
Put them togheter and try to work out the obvious and what can be done through google or chatgpt by yourself. Then collect the hard ones for the experienced guy and ask them all at once. He's been put over you to help you.
3) Idiotic. NO.
Working code = good code. It's always been like this.
If you follow this idiotic advice you will annoy everyone.
The thing about renaming variables and crap it's called a standard. Most company will have a document with one if there is a need to follow it.
What remains are common programming conventions that everyone mostly follows.
Else you'll end up getting crazy at all the rules and small conventions and will start to do messy hot spaghetti code filled with syntactic sugar that no one likes, included yourself.
4)LMAO.
This mostly never happens (seniors send to juniors) in real life.
But it happens on the other side (junior code gets reviewed).
He must either be a crap programmer or stopped learning years ago(?)
5) This is absolutely true.
Programming is not a forgiving job if you're not honest.
Covering up mess in programming is mostly impossible, expecially when git and all that stuff with your name on it came out.
Be honest, admit your faults, ask if not sure.
Code is code, if it's wrong it won't work magically and sooner or later it will fire back.
6)Somewhat true, but it all depends on the deadline you're given and the complexity of the logic to be implemented.
If very complex you have to divide an conquer (usually)
7)LMAO, this one might be true for multi billionaire companies with thousand of employees.
Normal companies rarely do that because it's a waste of time. They pass knowledge by word or with concise documentation that later gets explained by seniors or TL's to the devs.
Try following this and as a junior:
1) you will have written shit docs and wasted time
2) you will come up to the devs at the deadline with half of the code done and them saying wtf who told you to do that
8) See? What an oxymoron ahahah
Look at point 3 of this guy than re-read this.
This alone should prove you that I'm right for everything else.
9) Half true.
Watch your ass. You need to understand what you're going to put yourself into.
If it's some unknown deep sea shit, with no documentations whatsoever you will end up with a sore ass and pulling your hair finding crumbles of code that make that unknown thing work.
Believe me and not him.
I have been there. To say one, I've been doing some high level project for using powerful RFID reading antennas for doing large warehouse inventory with high speed (instead of counting manually or scanning pieces, the put rfid tags inside the boxes and pass a scanner between shelves, reading all the inventory).
I had to deal with all the RFID protocol, the math behind radio waves (yes, knowing it will let you configure them more efficently and avoid conflicts), know a whole new SDK from them I've never used again (useless knowledge = time wasted and no resume worthy material for your next job) and so on.
It was a grueling, hair pulling, horrible experience that brought me nothing in return execpt the skill of accepting and embracing the pain of such experiences.
And I can go on with other stories. Horror Stories.
If it's something that is doable but it's complex, hard or just interesting, go for it. Expecially if the tech involved is something marketable.
10) Yes, and you can't stop learning, expecially now that AI will start to cover more and more of our work.4