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Search - "this community has meant a lot"
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A devRant Update!
Hey everyone,
We thought now would be a great time for a devRant summer update on what we've added recently and what we've been working on.
Highlights since our last update:
- We launched devRant++, a supporter program for people who want to help us cover our costs while getting some cool extra features (a supporter badge on rants/comments/profile, reserved spot on our in-app supporter list, ability to edit rants/comments for up to 30 minutes instead of 5, and thanks to immediate user feedback, we also added the ability to post a rant every 1 hour instead of 2, and post comments that are up to 2,000 characters instead of 1,000!) We are extremely happy and thankful for the great response the program has gotten and we plan to continue to improve it using your feedback.
- We added the ability to subscribe to a user's rants. This makes it so you get a notification whenever that user posts a new rant!
- We added an "active discussions" feature (available in the "more" tab on the right). If you're looking to join a conversation happening in the moment, then this feature will help you discover those rants. It shows rants that have recently been commented on so if it's a topic that interests you, you can easily get in on the discussion!
Some stuff we have in the pipeline:
- More fun avatar stuff, including fun new OS/language-themed pets
- More perks for the devRant++ subscriber program - if you have anything you'd like to see, please let us know and we will try to make it happen!
- We will be testing some stuff to help classify rant types (rants, jokes, questions, etc.) in order to create a more personalized experience
- On that note, we're also going to take some more time to do some work on the algo as we haven't done much in terms of improvement since the initial smart algo launched
- Community projects page update - we've been slacking on updating the page and apologize for that. If you have created a devRant-related project and it's not on the community page, please resend it to david@hexicallabs.com (even if you sent it already) so we can make sure it gets added. Sorry about that!
A note on community etiquite regarding voting on content:
We've always believed that one of the most important and awesome experiences on devRant is getting your content noticed and appreciated by others. If you enjoy a piece of content, you should upvote it. If you enjoy 500 pieces of content, you should upvote them all. People really appreciate others enjoying their rants and comments so let them know if you do! If you don't like content, you can downvote it with the relevant reason. What we don't encourage is voting on content that you haven't actually looked at or spamming upvotes in mass for content you're not even actually reading/viewing. While we don't encourage that, it's not explicitly disallowed so we won't impose any penalty for it.
What is strictly prohibited and enforced is using scripts or automated procedures for voting on content. Anyone who is caught doing that will have their account deleted without warning. While very rare, we caught a couple of people doing that this week and both accounts in question were immediately deleted once discovered. To be clear, this is the practice of explicitly using a script or automation to mass vote on content. You will NEVER be banned/deleted for voting on a lot of content manually, even if you vote quickly and on lots of stuff. We just want to make that clear becuase this is not meant to discourage people from voting, it is only regarding votes not placed by humans. So if you're a human voting on content, you have nothing to worry about, we promise!
Please feel free to let us know if you have any questions or feedback on any of this. We love constructive feedback and in the past it has gone a very long way to improving and advancing the devRant community. And as always, thank you to everyone who contributed to the community in any way, we really appreciate it and want to keep making your experienfce better.
Happy ranting,
~David and Tim (Team devRant)
@dfox @trogus38 -
This is a proposal for an entirely free and open source rant like site/app.
devrant today has a couple of problems that I hate:
* Posts in the wrong categories (usually by new users)
* Low effort posts in the "recent" feed
* Good posts in the "algo" feed that are too old
* Longtime bugs
* No official code format in comments, ffs.
* Unimplemented features (like inability to search posts in android, or inability to mute posts in web desktop)
* Lack of admin involvement with the community
but it also has some aspects that I like a lot:
* Admins aren't trigger happy to suspend/ban you
* The avatars are awesome and help to associate users to faces
* The ++ system is good enough
* The community isn't too big so you know pretty much everyone
* There's a lot of variety in the roles and techonologies used by users
* Experienced ranters are usually smart
* Super simple UI
* The comments have only one level (as opposed to reddit comment trees)
This project should try to reimplement the good things while fixing the bad things.
I wrote two posts about a possible manifesto, and an implementation proposal and plan.
https://rantcourse.ddns.net/t/...
https://rantcourse.ddns.net/t/...
I think the ideas outlined there are very aligned to concerns of privacy and freedom users here vouch for.
This project is not meant to **purposefully** replace/kill/make users abandon devrant. People can continue using devrant as much as they want.
I'm hosting a discourse site on a 5$ linode machine to discuss these things. I don't know if it's better than just github.
If you feel that you would like to just use github issues, let me know. I'll create a github org tomorrow, and probably setup gitter for more dynamic discussion.21 -
First month at the new job and it's alright. Fine. Totally O-K. And you know what? I'm happy with that. Like, happy-in-general happy. Yikes! I've got a good routine going where I actually do stuff that matter to me and I can also see some opportunities on the horizon; a bit like a Choose Your Own Adventure kind of thing. I've also got this thing - a date? - planned with someone I bumped into while running an errand. What the fuck is happening... 😅✌️1
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So I figure since I straight up don't care about the Ada community anymore, and my programming focus is languages and language tooling, I'd rant a bit about some stupid things the language did. Necessary disclaimer though, I still really like the language, I just take issue with defense of things that are straight up bad. Just admit at the time it was good, but in hindsight it wasn't. That's okay.
For the many of you unfamiliar, Ada is a high security / mission critical focused language designed in the 80's. So you'd expect it to be pretty damn resilient.
Inheritance is implemented through "tagged records" rather than contained in classes, but dispatching basically works as you'd expect. Only problem is, there's no sealing of these types. So you, always, have to design everything with the assumption that someone can inherit from your type and manipulate it. There's also limited accessibility modifiers and it's not granular, so if you inherit from the type you have access to _everything_ as if they were all protected/friend.
Switch/case statements are only checked that all valid values are handled. Read that carefully. All _valid_ values are handled. You don't need a "default" (what Ada calls "when others" ). Unchecked conversions, view overlays, deserialization, and more can introduce invalid values. The default case is meant to handle this, but Ada just goes "nah you're good bro, you handled everything you said would be passed to me".
Like I alluded to earlier, there's limited accessibility modifiers. It uses sections, which is fine, but not my preference. But it also only has three options and it's bizarre. One is publicly in the specification, just like "public" normally. One is in the "private" part of the specification, but this is actually just "protected/friend". And one is in the implementation, which is the actual" private". Now Ada doesn't use classes, so the accessibility blocks are in the package (namespace). So guess what? Everything in your type has exactly the same visibility! Better hope people don't modify things you wanted to keep hidden.
That brings me to another bad decision. There is no "read-only" protection. Granted this is only a compiler check and can be bypassed, but it still helps prevent a lot of errors. There is const and it works well, better than in most languages I feel. But if you want a field within a record to not be changeable? Yeah too bad.
And if you think properties could fix this? Yeah no. Transparent functions that do validation on superficial fields? Nah.
The community loves to praise the language for being highly resilient and "for serious engineers", but oh my god. These are awful decisions.
Now again there's a lot of reasons why I still like the language, but holy shit does it scare me when I see things like an auto maker switching over to it.
The leading Ada compiler is literally the buggiest compiler I've ever used in my life. The leading Ada IDE is literally the buggiest IDE I've ever used in my life. And they are written in Ada.
Side note: good resilient systems are a byproduct of knowledge, diligence, and discipline, not the tool you used.