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AboutSystems Software Developer
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SkillsC++, C, Python, Emacs, OpenGL
Joined devRant on 9/14/2017
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"You gave us bad code! We ran it and now production is DOWN! Join this bridgeline now and help us fix this!"
So, as the author of the code in question, I join the bridge... And what happens next, I will simply never forget.
First, a little backstory... Another team within our company needed some vendor client software installed and maintained across the enterprise. Multiple OSes (Linux, AIX, Solaris, HPUX, etc.), so packaging and consistent update methods were a a challenge. I wrote an entire set of utilities to install, update and generally maintain the software; intending all the time that this other team would eventually own the process and code. With this in mind, I wrote extensive documentation, and conducted a formal turnover / training season with the other team.
So, fast forward to when the other team now owns my code, has been trained on how to use it, including (perhaps most importantly) how to send out updates when the vendor released upgrades to the agent software.
Now, this other team had the responsibility of releasing their first update since I gave them the process. Very simple upgrade process, already fully automated. What could have gone so horribly wrong? Did something the vendor supplied break their client?
I asked for the log files from the upgrade process. They sent them, and they looked... wrong. Very, very wrong.
Did you run the code I gave you to do this update?
"Yes, your code is broken - fix it! Production is down! Rabble, rabble, rabble!"
So, I go into our code management tool and review the _actual_ script they ran. Sure enough, it is my code... But something is very wrong.
More than 2/3rds of my code... has been commented out. The code is "there"... but has been commented out so it is not being executed. WT-actual-F?!
I question this on the bridge line. Silence. I insist someone explain what is going on. Is this a joke? Is this some kind of work version of candid camera?
Finally someone breaks the silence and explains.
And this, my friends, is the part I will never forget.
"We wanted to look through your code before we ran the update. When we looked at it, there was some stuff we didn't understand, so we commented that stuff out."
You... you didn't... understand... my some of the code... so you... you didn't ask me about it... you didn't try to actually figure out what it did... you... commented it OUT?!
"Right, we figured it was better to only run the parts we understood... But now we ran it and everything is broken and you need to fix your code."
I cannot repeat the things I said next, even here on devRant. Let's just say that call did not go well.
So, lesson learned? If you don't know what some code does? Just comment that shit out. Then blame the original author when it doesn't work.
You just cannot make this kind of stuff up.105 -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
>be me
>it student
>working on group project
>one guy is making the ui
>says he added "date selection events"
>check code
Switch(date.Day){
case 1:
break;
case 2:
break;
//To-Do: add other days
}
He did this for years, months, hours and minutes.
He bragged about it.
Fuck you.
Sincerely, fuck you.3 -
Story of my life. Staying up all night to work on something that gets postponed or cancel
Source: http://commitstrip.com/en/2013/...4 -
De-google your life
Search:
-qwant
-startpage
-searx
-duck duck go look up the founder
-yandex (putin botnet)
Mail
-cock.li
-ProtonMail
-Posteo
-Tutanota
-your own
Browsers
-https://kek.gg/i/3g2z6d.png (superior list)
-https://kek.gg/i/67YQQx.jpg (for furfags)
-https://wiki.installgentoo.com/inde...
/Web_browsers
Collaborative documents
-quip
-turtl
-ether pad (eg: notes.typo3.org or etherpad.net)
-microsoft office online (lol)
Image Upload/Edit
-kek.gg
Video sharing
-hooktube
-bitchute.com
-vid.me
-dtube.video
Social
-gnu social (for freedom loving patriots)
-mastodon (for proprietary loving gook pedos and sjws)
-gab.ai
-minds
-diaspora
Image Upload/Edit
-kek.gg
Google CDN avoidance
-Decentraleyes
Ad and script blocking
-uBlock Origin
Share links without gibbing clicks
-archive.is
Android
-droid-break.info
How to hosts file (lol, just block google bro):
-https://archive.is/gBJ8i
Reading:
-https://wiki.installgentoo.com/inde...
/Anonymizing_yourself#Fingerprinting
-https://wiki.installgentoo.com/inde...
/Firefox#Notable_add-ons
-https://panopticlick.eff.org77 -
An entirely typical exchange at work:
PM: How long would it take to build an application that collates Gubblefluffs and exports them as a PDF?
ME: Hard to say. What’s a Gubblefluff?
PM: Nothing complex. Its basically an object with some stuff in.
ME: Erm, okay. So I’ll define a Gubblefluff object plus methods to add edit and delete, then for each Gubblefluff have it write a line to a PDF.
PM: It will need to email that PDF to somebody.
ME: Okay, cool. “Gubblefluffs-by-email” should take about a day.
6 hours later…
ME: I’ve done Gubblefluffs-to-pdf, I’m not clear on what’s in a Gubblefluff but I’ve made it flexible so it can take almost anything.
PM: No, a Gubblefluff can ONLY be one of 4 Snigglefingers plus a timestamp and some JSON.
ME: What? Right. Okay. What’s a Snigglefinger?
PM: (sighs) A Snigglefinger is the collection of relevant Babelsets.
ME: Babelsets?
PM: Yeah, a user can have any number of Babelsets but they must correspond to one of the four types of Snigglefingers.
ME: There are users!?
PM: Of course!
ME: But I’ve not coded anything for users.
PM: Shit. I’ve told the client they can have it today. How long to add in users?
ME: And Babelsets, and Snigglefingers and the new Gubblefluff rules?
PM: Yeah.
6 days later…
ME: This is done now. It’s a beast but it works. Who should it email the PDFs to?
PM: Client X, plus cc to Y and bcc to Z.
ME: What? It doesn't support CC and BCC!
1 hour later…
ME: This is done. I’ve tested it and sent you a copy of the PDF it generates.
PM: Okay thanks. Is the cron running daily?
ME: What cron?
…
ME: Okay, so the cron’s running once a day at 8pm.
PM: Oh, it’ll need to be at 3:15pm. That’s when we’ve told the client they’ll get it.
ME: Right. I’ll change it...
PM: Also, the PDF you sent me looks nothing like the visual.
ME: What visual?
...53