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Search - "ios language choice"
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sooooooooo for my current graduate class we were to use the MVC pattern to build an IOS application(they preferred it if we did an IOS application) or if you didn't have an Apple computer: an Android application.
The thing is, they specified to use Java, while in their lectures and demos they made a lot of points for other technologies, hybrid technologies, such as React Cordova, all that shit, they even mentioned React Native and more. But not one single mention of Kotlin. Last time I tried my hand at Android development was way before Kotlin, it was actually my first major development job: Mobile development, for which we used Obj C on the IOS part and well, Java on the Android part.
As some of you might now, I rarely have something bad to say about a tech stack(except for VBA which I despise, but I digress) and I love and use Java at work. But the Android API has always seem unnecessarily complex for my taste, because of that, when I was working as a mobile development I dreaded every single minute in which I had to code for Android, Google had a great way to make people despise Java through their Android API. I am not saying it is shit, I am not saying it is bad, I just-dont-like-it.
Kotlin, proves a superior choice in my humble opinion for Android development, and because the language is for retards, it was fairly easy for me to pick it up in about 2 hours. I was already redesigning some of my largest Spring applications using half the code and implemented about 80% of the application's functionality in less than 3 hours(login, fragment manipulation, permissions, bla bla) and by that time I started to wonder if the app built on Kotlin would be ok. And why not? If they specifically mentioned and demonstrated examples using Swift, then surely Kotlin would be fine no? Between Kotlin and Java it is easy to see that kotlin is more similar to Swift than Java. So I sent an email. Their response: "I am sorry, but we would much rather you stick with the official implementations for Android, which in this case is Java for the development of the application"
I was like 0.o wat? So I replied back sending links and documentation where Google touted Kotlin as the new and preferred way to develop Android applications, not as a second class citizen of the platform, but as THE preferred stack. Same response.
Eventually one of the instructors reflected long enough on it to say that it was fine if I developed the application in Kotlin, but they advised me that since they already had grading criteria for the Java program I had to redo it in Java. It did not took me long really, once I was finished with the Kotlin application I basically rewrote only a couple of things into Java.
The end result? I think that for Android I still greatly prefer Kotlin. Even though I am not the biggest fan of Kotlin for anything else, or as my preferred language in the JVM.
I just.......wish....they would have said something along the lines of: "Nah fam please rewrite that shit for Java since we don't have grading criterias in place for Kotlin, sorry bruh, 10/10 gg tho" instead of them getting into an email battle with me concerning Kotlin being or not being the language to use in Android. It made me feel that they effectively had no clue what they were talking about and as such not really capable of taking care of students on a graduate level program.
Made me feel dirty.12 -
[SERIOUS ADVICE NEEDED, PLZ HELP]
I am going to school again for like 4 days from tomorrow (don't ask me why, blame the government) and I feel a bit depressed. I just don't know what I have done in the last 2 years.
What I learned:
- Bunch of stupid facts from devRant
- C# stuffs
- Games are expensive
- Music production
And.... that's it, tbh
I don't really have "PERSONAL PROJECTS" that everyone is bragging about, I just have bunch of empty projects with a cool name but just Program.cs in it.....
I am worried of what to do now.
I just feel I made the wrong choice going with C#.
I just feel I should have went with JS.
With JS, you can do
- React Native + Cordova + Titanium + etc and make native android/ios/wp apps
- The WWW stuffs
- Electron --> Cross platform desktop apps (win/mac/linux)
- UnityScript (deprecated, but whatever) --> Games
So, what I am seeing now is a thick fog in the way to my future + career etc.....
I am stuck rn.
Please help.
Should I continue with my pace and learn more C# and the things I do rn, or change the language and start from scratch, or as a last resort, leave the "make stuff by coding" industry and go to music industry, or just go to the airport and do planespotting and upload in youtube to earn money?
Serious advice please, and no jokes about C# and JS. These languages may suck, but YOUR language may suck more.10 -
I like rants that are thought provoking and push a message forward regardless of whether they may sting a little, so for my first post on here I'd like to hit at home with many of you.
Html5 "Native" Applications are not needed. Let's cover mobile first of all, the misconception that apps are written in either javascript or Native android/ Native ios environment. Or even some third party paid tools like xamarin is quite strange to me. OpenGL ES is on both IOS and Android there is no difference. It's quite easy to write once run everywhere but with native performance and not having to jump through js when it's not needed. Personally I never want to see html or css if I'm working on a mobile app or desktop. Which brings me to desktop, I can't begin to describe how unthought out an electron app is. Memory usage, storage space for embedding chromium, web views gained at the expense of literally everything else, cross platform desktop development has been around for decades, openGL is everywhere enough said. Finally what about targeting browser if your writing a native app for mobile and desktop let's say in c++ and it's not in javascript how can it turn back into javascript, well luckily c++ has emscripten which does that simply put, or you could be using a cross complier language like haxe which is what I use. It benefits with type safety, while exporting both c++ and javascript code. Conclusion in reality I see the appeal to the js ecosystem it's large filled with big companies trying to make js cross development stronger every day. However development in my mind should be a series of choices, choices that are invisible don't help anyone, regardless of the popularity of the choice, or the skill required.8 -
I've lost count of the days at this point...
First things first, lets all praise musky for getting David Bowie stuck in my head for the next month or so, not a bad thing, his song choice was on point. Also the rants have become few and far between because apparently I have to be an "adult" and go to work, pay my bills, and other things that distract me from programming.
Okay, now to the actual dev stuff. I've started to think that maybe my scope of languages is limited somewhat to my comfort zone, which is only java at this point. So for my project (game development), I've decided to pick a language based on what will work best instead of what I'm comfortable with, my runners so far...
C++: The default go to for game development. I would chose this but if I did, my best C++ game would look like Frankenstein's monster and would be filled with terrible code. For that alone I have scratched C++ from my list, for lack of experience.
Java: My usual, my go to, my comfort zone. I don't want to be comfortable though, I want to learn things. That asides, java has tones of resources, frameworks, libraries, and tutorials available. In addition, it's also able to run on pretty much anything, huge ++. The cons are trying to find the best resources, frameworks, libraries, and tutorials to use for a particular situation and that can be hard and confusing. Java may still be my go to but I'll get to that with the next language.
C#: I have never touched C# in my life, and the only things I know about it are what I've heard or read. So far I've heard it is SIMILAR to java, based around C++, and has aged really well compared to other languages. I like that it is similar to java without it being the same language, it will force me to learn things over and you can never reinforce the basics enough. It also has the huge benefit of being Microsoft based while still running on iOS, linux, macOS, windows, and android. This gives me really easy access to implement a mobile version (in the future obviously), while being able to run well on windows, the default OS for most gamers.
Overall I will start writing in C# and see if I like it. If I don't it's no big deal, I still have a good option in java to fall back on. I'm open to hearing opinions on this topic, java vs. C# but please keep your bias nonexistent and you constructive conversation very high. If any actual game developers that have experience with both languages are out their, and reading this, please comment so I can pick your brain.
Some of you may ask about the android scholarship, I contacted google and told them android development wasn't for me so they sent someone a late invite and rescinded mine, hopefully someone else will put it to better use.
Holy god this is long. I'm sorry.