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Search - "node module name"
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Hi, I am a Javascript apprentice. Can you help me with my project?
- Sure! What do you need?
Oh, it’s very simple, I just want to make a static webpage that shows a clock with the real time.
- Wait, why static? Why not dynamic?
I don’t know, I guess it’ll be easier.
- Well, maybe, but that’s boring, and if that’s boring you are not going to put in time, and if you’re not going to put in time, it’s going to be harder; so it’s better to start with something harder in order to make it easier.
You know that doesn’t make sense right?
- When you learn Javascript you’ll get it.
Okay, so I want to parse this date first to make the clock be universal for all the regions.
- You’re not going to do that by yourself right? You know what they say, don’t repeat yourself!
But it’s just two lines.
- Don’t reinvent the wheel!
Literally, Javascript has a built in library for t...
- One component per file!
I’m lost.
- It happens, and you’ll get lost managing your files as well. You should use Webpack or Browserify for managing your modules.
Doesn’t Javascript include that already?
- Yes, but some people still have previous versions of ECMAScript, so it wouldn’t be compatible.
What’s ECMAScript?
- Javascript
Why is it called ECMAScript then?
- It’s called both ways. Anyways, after you install Webpack to manage your modules, you still need a module and dependency manager, such as bower, or node package manager or yarn.
What does that have to do with my page?
- So you can install AngularJS.
What’s AngularJS?
- A Javascript framework that allows you to do complex stuff easily, such as two way data binding!
Oh, that’s great, so if I modify one sentence on a part of the page, it will automatically refresh the other part of the page which is related to the first one and viceversa?
- Exactly! Except two way data binding is not recommended, since you don’t want child components to edit the parent components of your app.
Then why make two way data binding in the first place?
- It’s backed up by Google. You just don’t get it do you?
I have installed AngularJS now, but it seems I have to redefine something called a... directive?
- AngularJS is old now, you should start using Angular, aka Angular 2.
But it’s the same name... wtf! Only 3 minutes have passed since we started talking, how are they in Angular 2 already?
- You mean 3.
2.
- 3.
4?
- 5.
6?
- Exactly.
Okay, I now know Angular 6.0, and use a component based architecture using only a one way data binding, I have read and started using the Design Patterns already described to solve my problem without reinventing the wheel using libraries such as lodash and D3 for a world map visualization of my clock as well as moment to parse the dates correctly. I also used ECMAScript 6 with Babel to secure backwards compatibility.
- That’s good.
Really?
- Yes, except you didn’t concatenate your html into templates that can be under a super Javascript file which can, then, be concatenated along all your Javascript files and finally be minimized in order to reduce latency. And automate all that process using Gulp while testing every single unit of your code using Jasmine or protractor or just the Angular built in unit tester.
I did.
- But did you use TypeScript?37 -
Fuck, I just lost a node module name.
A few days ago I had an idea for a node module, checked npm to see if the name was taken and it was not. Today I was going to publish it and found out someone registered it 2 days ago.
Now I'll have to think of another name or publish it under my username...8 -
Lessions I learned so far from my first big node/npm project with tons of users:
1) If you didn't build something for a while, expect 3 hours of resolving version conflicts for every two weeks since the last build.
2) Even if the tests pass, run the containers on your own machine and make sure that the app doesn't randomly crash before deploying
3) Even if the app seemed to work on your own machine, run the tests again in an environment mimicking prod at most 15 minutes before replacing the running containers.
4) Even if all else indicates that the app will work, only ever deploy if you expect to be available within the 4 hours following a deployment.
5) Don't use shrinkwrap for anything other than locking every version down completely. A partial shrinkwrap will produce bugs that are dependent on the exact hour you built the app _and_ the shrinkwrap file, and therefore no one will ever have seen them other than you.
6) Avoid gyp, and generally try not to interface too much with anything that doesn't run on node. If parts of your solution use very different toolchains, your problems will be approximately proportional to the amount of code. And you'd be surprised just how much code you're running. (otherwise it's more logarithmic because the more code the less likely a new assumption is unique)
7) Do not update webpack or its plugins or anything they might call unless you absolutely need to
8) Containers are cool but the alpine ones are pretty much useless if you have even just one gyp module.
9) There's always another cache. To save yourself a lot of pain, include the build time in every file or its name that the browser can download, and compare these to a fresh build while debugging to assert that the bug is still present in the code you're reading
+1) Although it may look like it, SQLite is far from a simple solution because the code and the bindings aren't maintained. In fact, it'll probably be more time consuming than using a proper database.3