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Search - "design is bloat"
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At a certain client, was asked to help them with an "intermediary" solution to stopgap a license renewal on their HR recruiting system.
This is something I was very familiar with, so no big. Did some requirements gathering, told them we could knock it out in 6 weeks.
We start the project, no problems, everything is fine until about 2.5 weeks in. At this point, someone demands that we engage with the testing team early. It grates a little as this client had the typical Indian outsourcing mega-corp pointey-clickey shit show "testing" (automation? Did you mean '10 additional testers?') you get at companies who put business people in charge of technology, but I couldn't really argue with it.
So we're progressing along and the project manager decides now is a great time to bugger the fuck off to India for 3 months, so she's totally gone. This is the point it goes off the rails. Without a PM to control the scope, the "lead tester," we'll call her Shrilldesi, proceeds to sit in a room and start trying to control the design of the system. Rather than testing anything in the specification, she just looked at the existing full HRIS recruiting system they were using and starts submitting bugs for missing features. The fuckwit serfs they'd assigned from HR to oversee this process just allowed it to happen totally losing focus on the fact this was an interim solution to hold them over for 6 months and avoid a contract renewal.
I get real passive aggressive at this point and refuse to deliver anything outside the original scope. We negotiate and end up with about 150% scope bloat and a now untenable timeline that we delivered about 2 weeks late, but in the end that absolute whore made my life a living hell for the duration of the project. She then got the recognition at the project release for her "excellent work," no mention of the people who actually did the work.
Tl;Dr people suck and if you value your sanity, you'll avoid companies that say things like, "we're not in the technology business" as an excuse to have shitty, ignorant staff.6 -
Remember that kid with the dual Xeon, Nvidia Titan X SLI and 64GB of RAM, that he uses just to compile Gentoo and run bspwm on it?
Looks like he's designed a car now.2 -
I've spent a lot of time messing around with C, having struggled with object-oriented programming (due to not really knowing how best to structure things, not knowing when to apply certain design patterns).
When writing C code, I'd write OOP-esque code (pass around a struct to routines to do things with it) and enjoyed just making things happen without having to think too much about the overall design. But then I'd crave being able to use namespaces, and think about how the code would be tidier if I used exceptions instead of having every routine return an error code...
Working with Python and Node over the past couple of years has allowed me to easily get into OOP (no separate declaration/definition, loose typing etc.) and from that I've made some fairly good design decisions. I'd implemented a few design patterns without even realising which patterns they were - later reading up on them and thinking "hey, that's what I used earlier!"
I've also had a bit of an obsession with small executable files - using templates and other features of C++ add some bloat (on Windows at least) compared to C. There were other gripes I had with C++, mostly to do with making things modular (dynamic linking etc.) but really it's irrelevant/unreasonable.
And yes, for someone who doesn't like code bloat, working with Node is somewhat ironic... (hello, node_modules...)
So today I decided to revisit C++ and dust off my old copy of C++ in a Nutshell, and try to see if I could write some code to do things that I struggled with before. One nice thing is that this book was printed in 2003, yet all of its content is still relevant. Of course, there are newer C++ standards, but I can happily just hack away and avoid using anything that has been deprecated.
One thing I've always avoided is dynamic_cast because every time I read about it, I read that "it's slow". So I just tried to work around it when really if it's the right tool for the job, I might as well use it... It's really useful!
Anyway, now I've typed all this positivity about C++ I will probably find a little later on that I hit a wall with what I'm doing and give up again... :p7 -
I feel like IE is an example of a deep rooted demon beast that spawns fucktarded bloat transpilers like BABEL.
When companies try to invent their own wheels, or do their own thing is when the pits of developer hell start to spawn such fucking convoluted fucktarded bullshit.
Abstract to Design:
I'm trying to think of a world where things are standardized, as boring as it sounds... Imagine if companies weren't so fucktarded with greedy smoke and mirrors, and they all contributed to making a single product standardized and workable, and improve on that product... Like a physics "Standard model" but for each product invented.
But no... here we are... 20 million ways to accomplish one similar task, with 20 million different designs, with majority adhering to their own flaws... or planned obsolecence... 10 million booby traps of consumer remorse.
Why do we do this as a society just to make some bastard company's profit margin go up, so they can keep competing in the "free market" of fuck all fuckery?
I get it.. yea... innovation... sure..
but sometimes innovation is just a means to and end of sanity, especially when they are proprietary, and especially when that proprietary shit turns to, well... shit!
In a perfect world, things will be designed open-sourced, compatible, and improved upon without "breaking" changes... but this is virtually impossible without standardization of the VERY fundamental components. But then those components can be improved, and might be smaller/lighter/more efficient by design, and simply wont work with the old versions without drastic "TRANSPILATION"
I suppose this is the way it is always going to be... Neverending stream of design "improvements". I suppose being a developer in todays world is a bittersweet existence... unless you're just trying to make ends meet... in that case. I think I might be in hell.
Take a look at web-dev today with all the "improvements" ... it's literally turned into a jungle of FUCK MY LIFE. A giant dick waiving contest with all these dicks colliding against each other in cluster fuck bombardment.
God help us all.... and now back to coding.4 -
Story of my life - Feature creep, creeping featurism or featuritis is the ongoing expansion or addition of new features in a product, such as in computer software. These extra features go beyond the basic function of the product and can result in software bloat and over-complication rather than simple design.
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I have become very fond of React, but the pushback I've experienced when suggesting typescript is crazy.
I think this is the reason why so many enterprise apps are written in Angular. Type safety isn’t a crutch, it's a tool. Plus, interfaces are a dev time construct, and will not bloat the codebase since it doesn’t transpile into js.
But Ts also gives us a lot of other goodies that allow for cleaner design patterns and a better adoption of oop principals.
Also, generics/constructor types, whatever you wanna call it, are your friends. An Array<SomeEntity> or SomeEntity[] will give you peace of mind I’m so many scenarios.
Anyway, I have bitched enough.
Rant over.
Have a wonderful Christmas, everyone.
Ps. This isn’t aimed at anyone in particular, but a the react community as a collective. :)3