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Search - "design"
Job Ad says "Web Developer". Requested skills were HTML, CSS, PHP & XML. Go to interview & get grilled about my design skills. Web Developer != Web Designer people! Get it together! 🙄🙄🙄5
Fuck the memes.
Fuck the framework battles.
Fuck the language battles.
Fuck the titles.
Anybody who has been in this field long enough knows that it doesn't matter if your linus fucking torvalds, there is no human who has lived or ever will live that simultaneously understands, knows, and remembers how to implement, in multiple languages, the following:
- jest mocks for complex React components (partial mocks, full mocks, no mocks at all!)
- token cancellation for asynchronous Tasks in C#
- fullstack CRUD, REST, and websocket communication (throw in gRPC for bonus points)
- database query optimization, seeding, and design
- nginx routing, https redirection
- build automation with full test coverage and environment consideration
- docker container versioning, restoration, and cleanup
- internationalization on both the front AND backends
- secret storage, security audits
- package management, maintenence, and deprecation reviews
- integrating with dozens of APIs
- fucking how to center a div
and that's a _comically_ incomplete list; barely scratches the surface of the full range of what a dev can encounter in a given day of writing software
have many of us probably done one or even all of these at different times? surely.
but does that mean we are supposed to draw that up at a moment's notice some cookie-cutter solution like a fucking robot and spit out an answer on a fax sheet?
recruiters, if you read this site (perhaps only the good ones do anyway so its wasted oxygen), just know that whoever you hire its literally the luck of the draw of how well they perform during the interview. sure, perhaps some perform better, but you can never know how good someone is until they literally start working at your org, so... have fun with that.
Oh and I almost forgot, again for you recruiters, on top of that list which you probably won't ever understand for the entirety of your lives, you can also add writing documentation, backup scripts, and orchestrating / administrating fucking JIRA or actually any somewhat technical dashboard like a CMS or website, because once again, the devs are the only truly competent ones - and i don't even mean in a technical sense, i mean in a HUMAN sense of GETTING SHIT DONE IN GENERAL.
There's literally 2 types of people in the world: those who sit around drawing flow charts and talking on the phone all day, and those WHO LITERALLY FUCKING BUILD THE WORLD
why don't i just run the whole fucking company at this point? you guys are "celebrating" that you made literally $5 dollars from a single customer and i'm just sitting here coding 12 hours a day like all is fine and well
i'm so ANGRY its always the same no matter where i go, non-technical people have just no clue, even when you implore them how long things take, they just nod and smile and say "we'll do it the MVP way". sure, fine, you can do that like 2 or 3 times, but not for 6 fucking months until you have a stack of "MVPs" that come toppling down like the garbage they are.
How do expect to keep the "momentum" of your customers and sales (I hope you can hear the hatred of each of these market words as I type them) if the entire system is glued together with ducktape because YOU wanted to expedite the feature by doing it the EASY way instead of the RIGHT way. god, just forget it, nobody is going to listen anyway, its like the 5th time a row in my life
we NEED tests!
we NEED to know our code coverage!
we NEED to design our system to handle large amounts of traffic!
we NEED detailed logging!
we NEED to start building an exception database!
BILBO BAGGINS! I'm not trying to hurt you! I'm trying to help you!
Don't really know what this rant was, I'm just raging and all over the place at the universe. I'm going to bed.20
Wow this one deserves a rant. Where should I even begin? I got a new job for over half a year now doing work in an agency. We're building websites and online shops with Typo3 and Shopware (not my dream, but hey). All fine you might think BUT...
1) I have been working on the BIGGEST project we have all by myself since I started working at this company. No help, nobody cares.
2) If something goes wrong all the shit falls back to me like "wHy DiDnT yoU WoRk MoRE?". Seriously? How should one dev cover a project that's meant for at least two or three.
3) The project was planned four years ago (YES that's a big fat FOUR) and sat there for 3,5 years - nobody gave a fuck. I got into the company and immediately got the sucky shit project to work on.
4) I was promised some time to get familiar with the projects and tech we use and "pick something I like most to get started". Well that never happened.
5) I was also promised not to talk directly to our customers. Well, each week I was bombarded with insults, a shitload of work and nonsense by our customers because (you guessed it) I was obligated to attend meetings.
6) The scheduled time for a meeting was 30 minutes, sometimes they just went on for over two hours. Fml.
7) Project management. It does not exist. The company is just out to get more and more clients, hires more god damn managers and shit and completely neglects that we might need more devs to get all this crap finished. Nope, they don't care. By the way: this is not like a 200 employee company, it's more like 15 which makes it even sadder to have 4 managers and 3 devs.
8) We don't use trello (or anything to keep track of our "progress"), nobody knows the exact scope of the project, because it was planned FOUR FUCKING YEARS AGO.
9) They planned to use 3 months on this project to get it finished (by the way it's not just an online shop, it has a really sophisticated product configurator with like 20 dependencies). Well, we're double over that time period and it is still not finished.
10) FUCK YOU SHOPWARE
11) The clients are super unsatisfied with our service (who would have guessed). They never received official documents from us (that's why nobody knows the scope), nor did they receive the actual screen design of the shop so we just have to make it up on the go. Of course I mean "I" by "we", because appearently it is my job to develop, design and manage this shit show.
12) My boss regularly throws me in front of the bus by randomly joining meetings with my client telling them the complete opposite of things that we discussed internally (he doesn't know anything about this stupid project)
13) FUCK YOU COLLEAGUES, FUCK YOU COMPANY, FUCK YOU SHOPWARE AND FUCK YOU STUPID CUSTOMERS.
14) Oh btw. the salary sucks ass, it's barely a couple of bucks above minimum wage. Don't ask me why I accepted the offer. I guess it was better than nothing in the meantime.
Boy that feels good. I needed that rant. But hey don't get me wrong. I get that dev jobs can be hard and sucky, but this is beyond stupidity that I can bear. I therefore applied for a dev job in research at a university in my dream country. Nice colleagues, interesting projects, good project management. They accepted me, gave me a good offer and I can happily say that in 6-7 weeks my current company can go fuck themselves (nobody knows the 10.000+ lines of code but me). Just light it up and watch it burn!19
Windows is now tainted with telemetry, bad design choices and ads. They constantly push the user towards edge, Microsofts app store, cortana etc. I know you can hack it and change it, but their attitude towards the user and opinion on what the os should be has changed for worse.18
Manager: Messages not visible! bug ticket!!!!
Dev: oh fuck, there's an issue with our chat system, not good! _inspects ticket_ oh, it's just a display issue that actually is according to the previous spec, yawn...
Dev: please describe the bug better next time, I though we had a major outage, this is simply a small design issue...
I think I'm quitting soon guys. I literally do not get paid enough to deal with these incompetent idiots each day.
Management: forget your shitty salary, take one for the team, you get 3% of the shares in the company!!!!
Dev: what fucking shares, you haven't even converted to a corporation yet, THERE ARE NO SHARES
Oh yeah and they called me at 6:30 PM today: "so i guess you are winding down for the day"
fuck outta here i haven't been working since 5 you fucks
jesus i swear some people need to screw their fucking head on straight, so far gone into the hUsTlE CuLtUrE they don't even know what reality is anymore7
I just had a 30 minute phone interview where they asked if I wanted to do four 1 hour interviews including:
A very difficult programing test (no one has passed in the 3 months the job has been empty)
An architecture quiz
White boarding system design
And a culture fit interview.
This was for a tiny start up, not Google.
I said no thanks6
Tech startups, an analogy:
After 18 years going from help desk teams to NOC teams, telecom engineering and all manner of startups in between I have concluded the following:
Imagine wanting to start an aerospace company because you know how to fold a paper airplane, but not how to actually design and engineer an actual craft that will pass basic air worthiness checks.
That’s 99% of “tech” companies.
Discuss. I’ll make drinks.9
Most of the tech YouTubers are really noob engineers.
Joma was a data scientist. He is an L3 engineer at Google and he hasn't done much during the last 1 year based on his internal stats.
I saw tech leads stats while he was at Google and that dude did nothing during his time. I'm sure he was an IC before he became a lead.
Clement talks about system design bull shit but he's a math major who worked on some angular front end while he was at Google. Basically his experience in tech is mostly involving using mat-button and mat-input. He also quit FB in a month.
Listening to tech lead gives me cancer. That guy was also some front end/ mobile engineer. I don't think any less of mobile engineers but tech leads acts as if he built some large scale systems at Google and FB. His opinion about react native shows how much of a noob he is. He also talked about docker in one of his video which showed he had some fundamental misunderstanding of what docker is. In his courses, he struggles to explain simple algorithms.
I don't know how these people have the courage to claim themselves as some sort of experts in the field when they are extreme noobs. They also sell some shady courses and are robbing innocent college kids.
One thing they all do well is talk. Which I give them 10/10.11
It's always the same shit with some developers. Someone notices that an app is calling an API way too much, causing it to throttle. This is caused by a UI that does ~100-400 HTTP requests when you open a page. Someone comes and offers multiple solutions to cut down those requests by changing the UI behavior, dropping the request amount to less than 10% or maybe even zero.
Then comes one developer "WhY cAn'T We bAtCh thE ReQueSts?" Well, you fucking blockhead, what's the point in rendering 300 items on a page anyway when at any given time a user can maybe see five of them on his screen? These numbskulls have zero idea of how to solve technical issues with simple UX tweaks. Learn some UI/UX design if you're a front-end developer ffs.9
I fucking want to skin alive my engineering senior director and VP.
Fucking piece of shit people. Looking at their faces from behind the screen, I can sense them stink doneky balls.
They have made my life hell.
The entire tech architecture is absolute shit in nature and engineers cannot even build a single blue colour button without creating a major fuss about it.
Every single aspect of product is built kept in my only the engineer persona. Everyone else can go and suck a racoon's dick.
And they have no concept of tech debt. They just keep building and building stuff. And then build some more.
Entire engineering org is in rush to ship shit at the end of sprint and if they don't then VP and Director are pissed. So to keep those two half witted donkeys happy, these people ship garbage. And all they comment is "cool, very cool".
And hence, entire fucking product is built because it's cool irrespective of whether it solves a problem or not.
A single user role authorisation or authentication is so fucking complex that it would take an eternity for even a developer to figure what's happening.
Fucking toxic human wastes.
There's a company wide mandate to use a certain tech stack, design guidelines, and a vision that all teams have to align. But these faggots are going in opposite direction to do what they feel like and forcing everyone else to ignore all other engagements or alignments with other teams.
These two people should be skinned alive in town square during noon and then left there until they dehydrate entirely. Fucking baboons.
I am so fucking pissed with such mindset.10
To the left, a conventional circuit board design done by a human. To the right, a design done by TopoR, a software that designs circuits automatically.
It looks absolutely alien, yet beautiful. It doesn't care about how it looks, it doesn't care about angles and alignment. It only cares about efficiency and designs every connection to be as short as possible. It can even account for electric interference.
Humans just cannot compete.26
One of the guys in my uni group project accused me of bullying, shutting him out of the group, ignoring him and taking over his work. He complained to head of year, I had to have a "discussion" with head of year, welfare tutor and my personal tutor.
For supporting evidence, I brought the message he'd posted in our team Facebook group where he told me to do the thing I was doing. The discussion didn't last long, but it seemed he was unhappy with me asking questions, mean things like "I need a draft api to do my work, why don't we sit down and design it instead of the UI you're working on?"
Conclusion? He "worked on a separate project". Got to the end of the year, the whole class went for pub drinks, someone else came up to me, had been through the exact same thing, exact same person, different group project.
Group projects teach you to hate people.5
My dev colleagues, the ceo, a external designer and me (dev) are sitting in the meeting room
and we discuss the result from the designer. He designed a complete relaunch of a
small CRM for the logistics sector.
The designer is a designer as you know him, big beart, small macbook, chai late
and he designed nothing, he hired a freelancer from romania.
My boss studied software development in the 80s but didn't really developed a software
for about 20 years, but he thinks he knows all and everything.
My boss is constantly complaining about the colors in the design and he would like
a iOS approach. Our system should complete copy the styles from iOS.
The really funny thing happend in just 1 minute. My boss is complaining again about the
colors and told the blue color is way to dark and the designer meant thats not possible the
blue color very bright. My boss sat next to the designer and looked not on the wall where
the picture was thrown from a projector, instead he looks from the side in the macbook screen
of the macbook which was in front of the designer. Then the designer says "Oh my god, the color
changes if I look from the side or from the top of the macbook." The Designer was blown away. My
boss couldn't believe it and did the same movements with his head and said. "Wow, you are right
the color changes".
We all other people couldn't believe that they are so dumb and thought this must be a joke. But
that wasn't a joke. After the meetin my boss told everyone in our company his results regarding the screen.
I wrote every story in a document, and I'm planning to create a book with dumb shit like this.2
Client project manager calls me up one day
PM: hey can you make some precise estimates on some items for a project you’re not working on? It should be easy. It’s very similar to the project you ARE working on and it’s only a handful of user stories, mostly front end stuff. We´ll need this to be done by tomorrow night.
Me: um, I guess if it’s just a few simple items. ok
PM: great! I’ll let you know when you get access to the backlog.
Me: sounds good
Link to project is sent to me. Backlog contains over 20 user stories, most of which are backend related. And it doesn’t have much to do with my current project.
I contact PM: this isn’t exactly what you announced when I had you on the phone. If you want precise estimates with a minimum of design, this could take up to a week. I could however proceed to some ballpark estimates (poker planning) for starters if you need this quickly for your roadmap.
PM: no I need PRECISE estimates down to the hour for each item.
Me: ok then, it’ll take up to a week.
PM: 🤬🤬🤬. You told me it could be done in a day. I’m coming to realize your word can’t really be trusted.
In the Vietnam War, soldiers called M16A1 "Mattel 16" because of its plastic parts and it being notoriously unreliable.
Though, Eugene Stoner didn't design a bad weapon. M16A1 passed the test phase perfectly, but it was tested by experienced marine soldiers who knew what they were doing. Eugene and Armalite didn't realize that even though the weapon worked reliably for marines didn't mean it would still be reliable in the hands of inexperienced privates.
This is why you should always account for proficiency and experience of your users.8
Worst collaboration experience story?
I was not directly involved, it was a Delphi -> C# conversion of our customer returns application.
The dev manager was out to prove waterfall was the only development methodology that could make convert the monolith app to a lean, multi-tier, enterprise-worthy application.
Starting out with a team of 7 (3 devs, 2 dbas, team mgr, and the dev department mgr), they spent around 3 months designing, meetings, and more meetings. Armed with 50+ page specification Word document (not counting the countless Visio workflow diagrams and Microsoft Project timeline/ghantt charts), the team was ready to start coding.
The database design, workflow, and UI design (using Visio), was well done/thought out, but problems started on day one.
- Team mgr and Dev mgr split up the 3 devs, 1 dev wrote the database access library tier, 1 wrote the service tier, the other dev wrote the UI (I'll add this was the dev's first experience with WPF).
- Per the specification, all the layers wouldn't be integrated until all of them met the standards (unit tested, free from errors from VS's code analyzer, etc)
- By the time the devs where ready to code, the DBAs were already tasked with other projects, so the Returns app was prioritized to "when we get around to it"
Fast forward 6 months later, all the devs were 'done' coding, having very little/no communication with one another, then the integration. The service and database layers assumed different design patterns and different database relationships and the UI layer required functionality neither layers anticipated (ex. multi-users and the service maintaining some sort of state between them).
Those issues took about a month to work out, then the app began beta testing with real end users. App didn't make it 10 minutes before users gave up. Numerous UI logic errors, runtime errors, and overall app stability. Because the UI was so bad, the dev mgr brought in one of the web developers (she was pretty good at UI design). You might guess how useful someone is being dropped in on complex project , months after-the-fact and being told "Fix it!".
Couple of months of UI re-design and many other changes, the app was ready for beta testing.
In the mean time, the company hired a new customer service manager. When he saw the application, he rejected the app because he re-designed the entire returns process to be more efficient. The application UI was written to the exact step-by-step old returns process with little/no deviation.
With a tremendous amount of push-back (TL;DR), the dev mgr promised to change the app, but only after it was deployed into production (using "we can fix it later" excuse).
Still plagued with numerous bugs, the app was finally deployed. In attempts to save face, there was a company-wide party to celebrate the 'death' of the "old Delphi returns app" and the birth of the new. Cake, drinks, certificates of achievements for the devs, etc.
By the end of the project, the devs hated each other. Finger pointing, petty squabbles, out-right "FU!"s across the cube walls, etc. All the team members were re-assigned to other teams to separate them, leaving a single new hire to fix all the issues.5
The project we're currently working on:
- an angular codebase that's broken beyond recognition - nothing's working as it should
- user stories are estimated in hours, but estimations are treated as hard facts. Since the app is so broken, everything takes longer than usual and it's almost impossible to consider every potential hardship during refinements, therefore, we constantly need more time than we have estimated
- retrospectives (intentional plural here, since one time isn't enough) are used to discuss why we cannot manage to finish tickets within the estimations
- the design was made beforehand and is extremely inconsistent and inaccessible
- if you open a new ticket, you need to add a reason for why this ticket is needed - in addition to the ticket description..
- The moment you move a ticket to QA, the "Scrum Master" breathes down your neck, shoving new tickets in your face. Despite having to finish up the other two you're still working on
- multiple teams are working on the application, but - of course - communication is overrated.
I could go on, but I'm too tired..
We were supposed to help the client for a couple of months - we're close to a year now and still nowhere near done.5
I am conducting technical interviews for about 10 years now.
I swear to god, the applicants keep getting dumber and dumber.
Getting more and more ashamed to talk about data structures, design patters or even the most basic algorithms, everyone with a graduation badge from udemy is now a software engineer. Fuck this shit.17
The company I'm working with is looking for a designer. Today the founder told me that "We're looking for a [kiki] of design".
If that's not recognition, I don't know what is.6
Most confusing sign-up form checkbox I've ever read:
"If you would like us to no longer continue to stop not sending you special deal and offers every week, please indicate you are inclined to yes by not checking the box."
source: online course12
You want me to build a whole fucking site with a new theme on December with no mockups and all build with a custom design after you left me all fucking September and october without fucking work?.
No. Fucking. Way.1
I'm a perfectionist and like things done the right way, but had to learn to let go and remind myself it's the clients site and their choice. No amount of logic and reasoning is going to stop a hellbent client from wanting the dumb things they want, even when it's bad for design, performance, usability and/or SEO.1
A story about burnout you say? Well, here it goes.
In 2019, I worked in a now-defunct startup. Back then, I was deep in "treatment" with wrong medications that almost ended up turning me into a vegetable. When I was hired, my mind was already deteriorating quickly, and I was caught in a downward spiral of losing intelligence.
Prior to working there, there was never ever ever a situation in my career when I was given a problem to solve and failed to do it.
But right then, with already double-digit IQ and constant, pumping anxiety, I was seeing task descriptions that looked familiar and doable, yet I absolutely could not do them. I couldn't comprehend. It was an absolutely screeching, crippling panic about me losing my intelligence forever, being fired and ending up unhireable, dying alone on the streets.
Apart from my depression I recovered from, this very experience was a trauma that haunts me to this day, every day. You know, my experience being raped as an adolescent doesn't, but this, it's something else. Now, my intelligence is back, I design architecture, I'm a CTO, and my solutions are objectively cleaner and better in every way than what I did pre-depression. Yet, I still feel a sharp, sudden rush of anxiety, and my heart skips a beat, when I think about writing code or even opening the IDE.
I don't know how does one recover from this. I'm now slowly transitioning into "architecting CTO" role that is just being a devrel, assessing ethics, working with business to realize their need, designing solutions and leaving the implementation for the team to do. You know, the stuff I was taught in the uni.
Maybe doing open source and launching small pet projects will help. But at this stage of my life I have no emotional resource to care.11
OBS is advertised as the expert's screen recording and streaming tool, every list on the internet makes it out to be some incredibly difficult program not recommended for newbies.
It's also the only linux screen recorder that works out of the box on Pipewire, records both microphone and system sounds and all configuration was to
1. select recording as my main use case in the setup wizard which is a very verbose English popup, then accept all defaults
2. add a new source, following the instructions written in the box which are also the only instructions on screen after application launch
3. set the output directory (optional) by going to File > Settings > Output > Recording Path, all of which were the first items I guessed. If I had not done this, it would've written everything to my home folder which is a bit dumb but not confusing at all
4. click Start Recording
5. click Stop Recording when done
Some newbie-oriented screen recorders have a more complicated setup procedure than this super advanced experts' tool don't touch without safety gloves and a degree in video engineering.11
someone: so what do you do?
me: I'm a software developer
someone: oh, can you design me a logo?
someone: something simple, I'm sure...
me: NO, IT'S NOT MY F***ING JOB6
Who makes monitors which can only change the input if there is a signal on the currently selected input?
Monitor on -> VGA -> No signal -> Going to sleep
Like, let me change it to something which has a signal instead of directly going to sleep again?9
I thought of posting this as a comment to @12bit float' post, but then decided it better goes out as a post by itself.
My second employer, where I am on my last week of notice currently, is building a no code/low code tool.
Since this was my first job switch, I was in a dreamy phase and was super excited about this whole space. I indeed got to learn like crazy.
Upon joining, I realised that an ideal user persona for this product was a developer. Wow! No code tool for developer. sO cOoL...
We started building it and as obvious as it could get, the initial goal was adoption because we were still at top of the funnel.
We launched an alpha release shortly followed by a beta.
Nobody used it. Tech XLT/LT kept pushing product and design team to run a feature factory so that their teams can use this tool.
The culture set by those two leaders was toxic as fuck.
Now, I decided to do some research and some more product discovery to understand why folks were not using it. Mind you, we were not allowed to do any research and were forced to build based on opinions of those two monkeys.
Turns out that the devs were really happy with their existing tools and our tool was another tool being forcefully added into their toolbox by the said XLT/LT.
Not only that, even if they decide to use our tool, out of pressure, they still cannot because the product was missing key capabilities like audit control and promotion from one environment to another.
Building those would essentially mean reinventing Github aka version control and Spinnaker aka CI/CD pipeline.
My new boss (I got 3 managers in 4 months because of high attrition across levels due to the toxic culture), thinks that tech XLT/LT are doing great and we all suck as a product and design team.
He started driving things his own way without even understanding or settling down for first 90 days.
Lol, I put in my resignation got out of that mess.
So agreeing to what our boy said here, no code tools are a complete waste, especially for a developer, and even as a non tech person, I prefer keyboard over mouse.2
Even with something as simple as pagination, it's possible to create a complete accessibility abomination. Dear designer, you've perfected your flat design style.
Fuck you! I'm not coding this.
It's a website about selling solar panels, underfloor heating etc... Not a single piece of design reminds it.7
Everything about the company is a mess. The only thing that is decent is the people. And by that I mean they aren't shit.
Workflows are fucked.
Clients are fucked. You're pressuring me to get this shit production ready before new year's eve and you still don't know what the text should say and want to make changes to the UI? The fuck?!
Design is a complete shit show. There is a design team. They only make a fucking psd to show clients how an interface would look like. No mobile version (but it's still expected to work!), no markup. Resolution is fucking inconsistent and whenever a change is requested, they are nowhere to be seen so I have to actually do designing on top of having to use this worthless fucking framework I hate it so much.
Codebases are turbo-fucked because of said framework.
Databases are an inconsistent, fucked up mess. No foreign key constraints because every single fucking table is using the MyISAM engine.
And the thing that really makes me incredibly angry is all the "custom systems" look the fucking same at the database level. Like 30 fucking useless tables made for stupid HR workflows that make no fucking sense.1
Stories from Gary #000
Short background info:
So I'm working as a game dev for 3 years now and by now I can say that I've seen some shit. Mostly because of one of our game designers, let's call him Gary.
So Gary, from here on called GDG (Game Designer Gary), is a regular game designer (GD). His job is to come up with new game ideas, commission the assets, make sure that translations are done, etc. - simply put, he has to get a lot of shit together before we can start working on a new game.
Would be no problem at all if GDG wasn't lazy as shit and would work for once in his life. No dev really wants to work with him anymore, since he's known for calling a game or any issue "ready for development" even if half the assets or specs are still missing.
Let's move on to a particular situation that happened a couple of months ago.
I had an issue assigned to me, which was about implementing the translations for a new game. As I read the issue and checked if everything I needed was given, I noticed that the most important part was in fact missing - the keywords for the translations.
So, I called GDG and asked where I could find the keywords, to which he responded "Oh, I'm working on them right now... and by the way I got a weird bug with the translation program. Can you come check it out?". Sigh. I went over to his office, rambling about how I should be able to help him with a program I rarely use and which was written ages ago.
As soon as GDG saw me coming roundbthe corner, he started explaining how the keywords aren't ready yet, since the program to create translations and their keywords won't let him name a translation.
"I can create new translations, but I can't assign a keyword to them."
"Okay, show me what you did", I told him, eager to leave.
He started to type the keyword, which turned out to be huge ass long and immediately I noticed a little counter, like "x/50", directly beneath the text field started to count up with every new character GDG typed. See where I'm going with this? HE WASNT ABLE TO RENAME A TRANSLATION BECAUSE HE WAS TOO LAZY TO FUCKING READ AND CONCENTRATE FOR ONCE. Sorry for that, but even thinking about it gets me angry again.
To some this might sound like nothing, but it really got to me at this point. Maybe it will become more understandable as I post more GDG stories.
tl;dr: A 40 something year old man, who's been working in his job for over 10 years wasn't able to use a program which he daily uses and asks me for help, only to find out he's a complete dipshit.4
I never understood why designers design radio and checkbox inputs like that. I guess the standard design is too much accessible.19
Next year I will strive to achieve the best test coverage on all our components and design all our new features using best-practice agile methodology with a realtime user involvement.
Reverend on 7 January: Fuck that, we need to ship this shit to production now.
INTERVIEWER: Let’s say client wants a gif in the EDM design but older outlooks don’t support it. How do you solve it?
ME: Maybe we can try using iframes if outlook supports them and host gif somewhere and use iframes to show it.
INTERVIEWER: Any other solution?
ME: We can probably also detect the email client and just show gif for all other email clients but a picture for outlook.
INTERVIEWER: No but the client wants the gif to show on all email clients
ME: But outlook doesn’t support gifs!!!
I thought maybe I missed something having been a junior dev and never developing edms. So jumped on the internet after the interview and my second answer is literally how everyone does it. What even was the point of that question? At no point she said yeah that’s a good solution and that’s how we do it in the industry. If outlook doesn’t fucking support gifs then what the fuck kind of solution am I supposed to bring to the fucking table in 5 fucking minutes.7
Any senior types out there find that you’re losing your coding “chops”? I’m involved in so many OS/Middleware upgrades, infrastructure upgrades, status meetings that I can’t code to save my life anymore. I can review and guide design, but I struggle to generate new code. I can get a new dev going really quickly though - is this just a natural progression or is it game over for me? I feel like if I had to get another job, I’d be very unsuccessful. They call me a leader, but I think I’m just a slave.7
I want to write something in PHP.
Yes, coming from me, it sounds like stockholm syndrome, but for me PHP is reminiscent of simpler times.
I want to get a server right where I bought the domain, with CPanel, log in with FTP and ~~push~~ (excuse me, _send_) index.php and other files there. I want to open phpmyadmin and throw some stupid fields together that won't work at scale, but "scale" will never happen.
Symphony and Laravel can kiss my ass.10
A take on Neumorphism Design, the code is on codepen to try out and the credit to the author of the design. https://codepen.io/flavio_amaral/...8
HP makes shit devices. How the fuck you gonna regress with product design from 7 years ago?
Like whos the fucktard that thinks “how about in order to swap a keyboard, we make the user take EVERYTHING out and then put it into a new upper housing?”
Or my favorite is “instead of screwing a screen panel in, lets use some painfully difficult to access stretch tape?”
Fuck HP’s product design team. If by some off chance any of yall know anyone who’s part of that team, tell them i said they can eat a fat dick and get aids.8
long time listener, first time caller. I love designers. seriously. I love getting a nice juicy Figma file and not knowing how the heck I'm going to do half the wild stuff in it, but it's beautiful, so I'll figure it out. Go ahead, send it to the client. But designers who learn how to use something like Elementor or one of those crappy kitchen-sink themes, call themselves developers, and win work with clients I share with them. I'm the one fixing everything when that crap breaks. I would never in a million years present myself as a designer, even though I know I know a damn sight more about design than they do about dev. I get it, everyone needs to make a buck, but every time this happens it makes me sick to my stomach. We're on the same team. I always, ALWAYS, go to the mat for good design. Why don't more designers have an equal amount of respect for us? Design phase always goes over deadlines and we always have to pick up the slack to make the hard launch date. Well, now I'm just rambling.2
This new job has more work than I can possibly complete in a day, week, or month. Deadlines pile up and I’m thoroughly exhausted all weekend. My mind feels lethargic and dull. People around me seem to be getting stuff done and I feel like I’m making too many mistakes and holding everyone back. Not sure I can stick with this job for the long haul to retirement. But freelancing absolutely sucks because nobody wants to pay you enough to feed yourself and it doesn’t scale to a full time salary for me. I simply don’t have the mental capacity to do the equivalent of four peoples’ jobs to design, code, QA, launch, and do all the digital marketing, advertising, writing, and maintenance for enough sites to make up my salary.3
Embedded app design resources?
We have a device that is currently controlled through buttons and knobs. We are rethinking this design. We want to have a mix of buttons and knobs and in addition have a touchscreen. The controls must be redundant. So if we turn off the touch screen it must be able to control everything.
Does anyone know of any design resources for non-touchscreen embedded control?
I have been looking into how gaming console controls work. I like how they have the idea of controlling the game vs breaking the 4th wall. We have a similar constraint as we want the operator focused on what they are controlling and not the controls or even sometimes the screen. So immersion is definitely a concept for us. I have been toying with the idea of adding a d-pad for some controls. We have not solidified the hardware controls yet. That is still up to me to come up with some ideas to make it more intuitive.13
My manager’s manager (my superboss)..
Every time we go for a design discussion, this guy goes into his own world of inspiration, motivation, religion and damn things.. the more you think of pulling him back, the more lame jokes he starts to crack, the more you’ll bring in work related talks, the more stupid his output will be.. it is now resulting in a late delivery date, a frustrated manager, and a frustrated team. Moreover he says, he’s inspired from Elon Musk, dafuq, I mean seriously? What part of his approach on productivity you actually got inspired by? Sleep?4
Design is done by the ios guy. Its really good, but its very ios specific. The biggest pain is to implement blur everywhere. Also he does it directly in in xcode, so when i finally get it hes already done and android is always lagging behind. Management is aware of this and is ok with android lagging behind, but its annoying.2
Oh, as a noob dev my team was using a dropdown library for our filters in the website. The code was messed up cause they kept changing the design halfway through dev and after releases and then finally after some releases, the client wanted multilevel options as a new requirement.
So I scrapped the whole thing and made my own multilevel dropdown component (there were no decent libraries then) and we used that from then on. It has many issues now that I look back (who cares about keyboard interaction right?). But that is a refactor for another day.
It is incredible how Google got big with good webdesign and now manages to build the shittiest frontends.
Do they also change the language if I travel to another country because those fucks never leave Silicon Valley and can't comprehend that concept?
Google is the Microsoft of web design.4
Had design call with designer, myself and client. At end of call we tell client we're going to send a mock up and that it's just going to be a flat image/JPG, because we don't start developing the site until mock up is 100% approved. I sent mock up to client once it's finished.
Client: "Why isn't this working? I can't click anything and nothing moves."6
Fuck the idiots yelling monopoly and use that that bullshit execues to justify a system should be changed after a couple of years by a new company.
Especially when its a new banking system that is so poorly developed due to a critical archichical design failture on the authorization layer, resulted in on when a lot of people login at once you had a chance to get someone else session informations instead of your own.
Just being so insecure in general. And dont get me started on how unstable the banking system infrastructure is.
But hey at least the it isnt a monopoly anymore by paying a new company a double digit million amount to develop a new banking system after a couple of years after the last system were developed.6
I love old school design. 1990's and 2000's website has their charm.
Negative side of this: I want to be frontend dev and I can only design these, so I can't make modern website without proper designer6
It's funny how you start feeling bad for the next dev taking over your project because it turned into a total spaghetti code shit show that will be impossible to maintain in the future with new features coming in.
Honestly... if a projects starts out with a certain scope which then gets extended EVERY FUCKING WEEK with requirements that can't even be met in the initial timeframe it's no wonder the code quality will decrease over time.
This just reminds me daily how important good project management (and I'm not talking about suit wearing pain-in-the-ass-managers) and the inclusion of devs in the planning process really is.
It's so fucking crazy that companies run like that with people up front that have NO FUCKING CLUE what they are doing, nor do they understand the mechanics, tech and effort that go into certain features. They're like "beep, boop, it's done by Friday you fuck!".
The funniest part of this stupid charade is that the closer we get to a new "deadline" (we will not meet the deadline anyways) the more nervous the "managers" get. WHY didn't you properly plan this shit in the first place? WHY didn't you care for the last six months where all this fucking bullshit could still have been prevented?
Meanwhile I'm just so sick and tired of this shitty project and this sucky company that I just don't have any motivation left to keep on working. It's so fucking hard and painful to work on projects that suck ass, are poorly designed. I just got to the point where coding is no fun any more. Thank god I'm out of here soon... fml5
Mah noob wannabe language designer side here again...
...Idea: Automatic/implicit interfaces.
1. do you know a language that has (something like) this?
2. good idea or a bad idea? why?
3. thanks :)21
I hate to offer some unsolicited critique of something I happily use for free... but I have to say this somewhere to just get it out. That's what this place is for, right?
The new MDN visual design fucking sucks.
It's like a purposeful example I might make for my students - of "what not to do." There were a few things they could have done to improve MDN for sure. Instead, they didn't improve it. They just "changed it." That is always a bad move. Now everything just has less contrast and is floating around with nothing to anchor it. Didn't they show it to anyone and get feedback along the way? "So, we made all the fonts closer to the same size, removed any differentiation in weight so that everything will look the same and just kinda blur out and put people to sleep, and just in general dulled everything out as much as possible - and also here's this logo thing too."4
Why am I always oiling hinges on doors..
Can't they make a hinge that doesn't need that !
And why are folk always painting over hinges !
Next up, why are my cold water pipes growing mould.. ( I think due to lack of insulation, right ? )
And my toilet fix is still working ! ( Dremel washer thinner, since they stopped making thinner ones.. )
Not a fan of modern toilet design..
You know they test them with artificial poo !
That's not a real test !10
Python async is a total, unapologetic shitshow. It’s as if the design goal was explicitly to invalidate the maximum number of thoughtful stackoverflow QAs possible. Pro tip: make you sure to memorize the release dates of every minor version of python from 3.5-3.10, so that you know which stackoverflow answers are not relevant in any way to your codebase.2
I am amazed how developers avoid to write CSS at all costs! They prefer to struggle with a CSS library than write simple CSS rules.
But the truth is that you cannot even use properly these libraries if you just don't want to understand CSS.
In the end, the result will still look horrible with an extra dependency on the list2
Pixel perfect layout bugfixing doesn't even feel like development, it only proves that some people got their priorities terribly wrong if they worry about a 2 pixel margin anywhere. And I do say this as a front end dev who does respect a respect a good design. But still, pixel pushing sucks!7
we want you to be
- full stack developer (you do everything front end, back end)
- dev ops/SRE (you can sort out the deployment CI/CD pipeline, cloud platform services AWS/GC/Azure whatever)
- architect (you can design the software as well)
all in 1, you gotta be multiple roles/departments
good luck getting this experience on the job (hell in a startup is not for everybody and certainly not for me)
also why the fuck companies who aren’t startups ask for this idk
not sure if i missed any roles/competencies so far , don’t forget you need like >=3 years of experience possibly in every field for entry roles and more for anything higher than that11
My worst experience with a designer was when one forgot to design the website mock up for 2 weeks... so I just did it myself. Thankfully I have a degree in both development & design and bullshited my way through it. We were swamped at the time so I wasnt too thrilled to be doing his job. He somehow still has a job here, even though he's lazy and his mockups suck. 🤐😵👎
Old old organization makes me feel like I'm stuck in my career. I'm hanging out with boomer programmers when I'm not even 30.
I wouldn't call myself an exceptional programmer. But the way the organization does it's software development makes me cringe sometimes.
1. They use a ready made solution for the main system, which was coded in PL/SQL. The system isn't mobile friendly, looks like crap and cannot be updated via vendor (that you need to pay for anyway) because of so many code customizations being done to it over the years. The only way to update it is to code it yourself, making the paid solutions useless
2. Adding CloudFlare in the middle of everything without knowing how to use it. Resulting in some countries/networks not being able to access systems that are otherwise fine
3. When devs are asked to separate frontend and backend for in house systems, they have no clue about what are those and why should we do it (most are used to PHP spaghetti where everything is in php&html)
4. Too dependent on RDBMS that slows down development time due to having to design ERD and relationships that are often changed when users ask for process revisions anyway
5. Users directly contact programmers, including their personal whatsapp to ask for help/report errors that aren't even errors. They didn't read user guides
6. I have to become programmer-sysadm-helpdesk-product owner kind of thing. And blamed directly when theres one thing wrong (excuse me for getting one thing wrong, I have to do 4 kind of works at one time)
7. Overtime is sort of expected. It is in the culture
If you asked me if these were normal 4 years ago I would say no. But I'm so used to it to the point where this becomes kinda normal. Jack of all trades, master of none, just a young programmer acting like I was born in the era of PASCAL and COBOL9
I gave backend dev my frontend code and he had no idea about SCSS.
So he copied the compiled AND minified CSS, prettified/formatted it and put his own changes by searching the class names.
And he had made lots of design changes arbitrarily so when new changes were to be made I had to cope with it.
As a hack I kept his css as it is and compiled another file with new changes. And now there's two css files all huge, like 800kb multiply by two huge.
It covers about 33+ custom pages with all the bells and whistles.
#let me do the frontend
#I wont bother you either4
Did this question really deserve a down vote?
Stackexchange community is so annoying at times. It's just that a few handful of experts are helpful.
But again my recent questions on stackoverflow were answered by myself only after a week or so 😐9
God is a Civil Engineer, a troll, and has a twisted sense of humor.
Why else would He put a sewage line through a recreational area?
I think if I was doing the design, I might go the same way. Sorry, not sorry.3
Why comment on the same thing during code review??
I submitted a PR and had to make a design choice that propagated throughout the module i was working on.
During code review, my coworker commented on every...single...line that this change effected asking "why are we doing x here?" instead of just creating ONE SINGLE THREAD with this question for discussion. There were at least 10 review comments on github from their one review that said "why X?"
Is this normal? Ive only had a few programming jobs and this is the first time this has happened to me.
personally, when someone makes a choice like that, i just make a comment and save the rest of the review until that is addressed.6
So today is my last day working in [censored] company. Even though today is the last day and they have my replacement, they still expect me to complete the project 'NOW'. So I decided to make it quick the way it supposedly was. He wanted me to do tonnes of adjustments.
To prevent me from getting more stressed over satisfying my boss' requirements or meeting my boss' expectations, I made the app return the screenshot of the design. So I screenshot the design and render it to the app. So far that's the fastest route I can think of.
I really do not want to do this. But he left me no choice due to his impatient and adamant behaviour. That's why I decided to haste the project by returning the screenshot. (To be honest, this is unprofessional and dishonest, but he left me no other choice to violate my principles).
We argued about the negotiation with regard of the timeline for the deliverance of the project, I proposed 6 months countless times. He constantly denied that I did not negotiate with him. Unfortunately, the 'negotiation' defined by his action is merely a projection of an illusion of negotiating, but whatever is discussed on the table will deliberately fall into his idea and unrealistic high expectations.
Working in this company caused me damages beyond repair. My 4 weeks in this company were my worst nightmare. I don't get enough sleep due to the constant stress from the employer to complete the project in the 'immediately' phase. I brought these issues afore the table for the discussion. He simply deny it and blame it all on me, saying 'that it was my own negligence, to the company. I do not subscribe to his methodology of handling stress, by working more and contributing more to the company as passionate as possible. I am passionate about what I do and my position, what I do not passionate about is being unreasonable, ignorant, delusional and inhumane.
I learnt my lesson now. I vow to myself that In the future if I have the opportunity to be a team leader, my former employer is not and never be someone who can be my role model as a leader.
Tailwind CSS is a big threat to CSS developers, because now a mere mortal can implement a design on a website on par with them.7
2 Items in Rant: Technical Lead -> Development Manager, and Boss giving me his administrative work.
1. For the last few years I've had the role of a Development Manager. I've always been very hands on and even when going from a Technical Lead to a DM I was pretty active in the code: not coding every single day but still got into it, shifted towards design and architecture type things, etc. For the most part I've enjoyed it, but with each passing year (4 years now) I feel like my boss is pusing me further and further away from being Technical. Like now he's got me making some spreadsheet because he's too lazy to do it himself.
2. Few weeks ago it was setting up meetings for him, basically turning me more and more into his glorified administrative assistant. I know Senior Leadership is so goddamn busy they can't setup their own meetings, but come on. Half the time he's ranting to me about someone and telling me to tell this person this or that. I got a suggestion: you could try telling them yourself?
I feel like if I stay at this company much longer I'm going to lose all of my technical skills and continue to get taken advantage of by my boss and the rest of the senior leadership team who couldn't talk technical and code talk if it bit them in the ass.1
F@#!k my year,
After a year long Mobile app project finally shipped where I served **two lead roles (UX design and mobile dev)**; I had my status meeting with my manager to discuss my next phase of my career. To which I was told I would be promoted to Chief or partner level at my workplace, if shipped on time, which we did.
The response I got was unsettling, I've been asked to "step down" from my architect role and join our innovation sales team since it was discovered I also have an MBA. So much so my skip level manager cut off all my dev licenses week of release. 🤣
The overall need was for me to oversee H1B and contractor resources moving forward on new engagements, as I was now "too expensive". I like coding, but it doesn't sit well with me at all...
Data wrangling is messy
I'm doing the vegetation maps for the game today, maybe rivers if it all goes smoothly.
I could probably do it by hand, but theres something like 60-70 ecoregions to chart,
each with their own species, both fauna and flora. And each has an elevation range its
found at in real life, so I want to use the heightmap to dictate that. Who has time for that? It's a lot of manual work.
And the night prior I'm thinking "oh this will be easy."
(Also why does Devrant have to mangle my line breaks? -_-)
Laid out the requirements, how I could go about it, and the more I look the more involved
So what I think I'll do is automate it. I already automated some of the map extraction, so
I don't see why I shouldn't just go the distance.
Also it means, later on, when I have access to better, higher resolution geographic data, updating it will be a smoother process. And even though I'm only interested in flora at the moment, theres no reason I can't reuse the same system to extract fauna information.
Of course in-game design there are some things you'll want to fudge. When the players are exploring outside the rockies in a mountainous area, maybe I still want to spawn the occasional mountain lion as a mid-tier enemy, even though our survivor might be outside the cats natural habitat. This could even be the prelude to a task you have to do, go take care of a dangerous
creature outside its normal hunting range. And who knows why it is there? Wild fire? Hunted by something *more* dangerous? Poaching? Maybe a nuke plant exploded and drove all the wildlife from an adjoining region?
Having the extraction mostly automated goes a long way to updating those lists down the road.
But for now, flora.
For deciding plants and other features of the terrain what I can do is:
* rewrite pixeltile to take file names as input,
* along with a series of colors as a key (which are put into a SET to check each pixel against)
* input each region, one at a time, as the key, and the heightmap as the source image
* output only the region in the heightmap that corresponds to the ecoregion in the key.
* write a function to extract the palette from the outputted heightmap. (is this really needed?)
* arrange colors on the bottom or side of the image by hand, along with (in text) the elevation in feet for reference.
For automating this entire process I can go one step further:
* Do this entire process with the key colors I already snagged by hand, outputting region IDs as the file names.
* setup selenium
* selenium opens a link related to each elevation-map of a specific biome, and saves the text links
(so I dont have to hand-open them)
* I'll save the species and text by hand (assuming elevation data isn't listed)
* once I have a list of species and other details, to save them to csv, or json, or another format
* I save the list of species as csv or json or another format.
* then selenium opens this list, opens wikipedia for each, one at a time, and searches the text for elevation
* selenium saves out the species name (or an "unknown") for the species, and elevation, to a text file, along with the biome ID, and maybe the elevation code (from the heightmap) as a number or a color (probably a number, simplifies changing the heightmap later on)
Having done all this, I can start to assign species types, specific world tiles. The outputs for each region act as reference.
The only problem with the existing biome map (you can see it below, its ugly) is that it has a lot of "inbetween" colors. Theres a few things I can do here. I can treat those as a "mixing" between regions, dictating the chance of one biome's plants or the other's spawning. This seems a little complicated and dependent on a scraped together standard rather than actual data. So I'm thinking instead what I'll do is I'll implement biome transitions in code, which makes more sense, and decouples it from relying on the underlaying data. also prevents species and terrain from generating in say, towns on the borders of region, where certain plants or terrain features would be unnatural. Part of what makes an ecoregion unique is that geography has lead to relative isolation and evolutionary development of each region (usually thanks to mountains, rivers, and large impassible expanses like deserts).
Maybe I'll stuff it all into a giant bson file or maybe sqlite. Don't know yet.
As an entry level programmer I may not know what I'm doing, and I may be supposed to be looking for a job, but that won't stop me from procrastinating.
Data wrangling is fun.2
I keep forgetting to design for the failure path, so my product is an accurate depiction of society, where everybody has a convenient excuse to not handle issues and the slightest problem ends up collapsing everything.2
My last night :
- Had nothing much to work on
- Opened an anime site to spend sometime.
- Clicked on some really good shows.
- Realized full screen isn't working on that page.
- Fired up JS Console , spent next 30 minutes trying to get the video part full screen. Failed!!
- Opened up Google & navigated through stackoverflow looking for the fix. Still couldn't do it.
- Cursed the website for having a bad design.
- Left the site.8
My dev super power would be to read client's minds before a design call and eradicate their stupid ideas for a website that make absolutely no sense. Save us all a headache.
Ant Design, the popular UI kit system, is created by Ant Group, the company in charge of Chinese social rating system.
The more you know.7
When you're using openapi generators and stuff for generating SDK code and let "the architect" handle the data structure and nomenclature, don't you hate having to add 33 (I counted) models, most of which are just the same class with different name or one property apart from each other, serialization of which gives request body overhead 56-132x (actual calculated results depending on the model complexity) the size of actual data you want to send, just to add support for one endpoint that needs just one model that started this whole madness?
I just had to add this one top level model reference and this happened to me. Those 33 models are not including the ones I already had included in my project so they didn't have to import them again.
For the love of <your_belief_here /> and all that's holy, never ever agree on generating code based on openapi if the person responsible for that is unexperienced. It will do more harm than good, trust me.
Before we decided to go with generated SDK my compiled product was a bit over 30KB, and worked just fine, but required a bit of work on each breaking API change. Every change in the API requires now 75% of that work and the compiled package is now over 8MB (750KB of which is probably my code and actually needed dependencies).
Adding an endpoint handler before? Add url, set method and construct the body with the bare minimum accepted by the server
Now? Add 33 models (or more), run full-project find&replace and hope it will work with the method supplied by the generated code, because it's not a mature tech and it's not always guaranteed it will work.
Seeing ALL the members of my team finally coming into their own. One person tackled our entire not-at-all-simple CI/CD setup from scratch knowing nothing about any of it and, while not without bumps in the road, did an excellent job overall (and then did the same for some other projects since he found himself being the SME). Two of my more junior people took on some difficult tasks that required them to design and build some tricky features from the ground-up, rather than me giving them a ton of guidance, design and even a start on the basic code early on (I just gave them some general descriptions of what I was looking for and then let them run with it). Again, not without some hiccups, but they ultimately delivered and learned a lot in the process and, I think, gained a new sense of self-confidence, which to me is the real win. And my other person handled some tricky high-level stuff that got him deep in the weeds of all the corporate procedures I'd normally shield them all from and did very well with it (and like the other person, wound up being an SME and doing it for some other projects after that). It took a while to get here, but I finally feel like I don't need to do all the really difficult stuff myself, I can count on them now, and they, I think, no longer feel like they're in over their heads if I throw something difficult at them.
A few critical bugs slipped into production this year, with a few requiring some after-hours heroics to deal with (and, unfortunately, due to the timing, it all fell on me). Of course, that just tells us that next year we really need to focus on more robust automated testing (though, in reality, at least one of the issues almost certainly would not - COULD NOT - have been caught before-hand anyway, and that's probably true for more than just one of them). We had avoided major issues the previous three years we've been live, so this was unusual. Then again, it's in a way a symptom of success because with more users and more usage, both of which exploded this year, typically does come more issues discovered, so I guess it tempers the bad just a little bit.2
So far it has been a collaboration with a shoemaker. I produced the most awful website I (never thinked I) could make… and not by my design, quite the contrary! This guy was there asking me to break rule after rule of design and would refuse suggestions and advices to follow their vision!
Pointless to say the site was down 6 months after being created.4
*phases of learning to program*
Yeah its so easy i love programming i'm gonna be a top programmer.
Uuuhg.. programming sucks,i think i'm not meant for it,should i give up do something else maybe...
Yet again, another feature hand off where most everything I was told in the meeting is contradicted by the feature doc and design they give me at the end. So now I get another day of pulling teeth to try and get what I need to do my job. I'm looking forward to next week when these same people ask why the project isn't on the arbitrary track they also haven't shared with me.
What are some interesting / unique approaches you've seen to representing generics in syntax? The only one I know is the Java/C#/Typescript way of using a separate set of parentheses and either specifying all of them or none, and I've already experimented a bit with passing them as regular arguments which works great with autocurry but every syntax option for inference adds visual noise.9
Recently helped someone with a Spark project and encountered “reactive JS” for the first and hopefully last time. Never minded using JS but happy to admit that it’s a dumpster fire design-wise…one that Spark engineers apparently decided didn’t have quite enough petrol on it.2
1. Open private browsing window
2. Navigate to https://github.com
That's a really well-designed and inspiring product landing page.6
So I was browsing the https://travis-ci.com website and was bothered by the weird gradiants, familiar layout and awkwardly timed animations (normally I only use https://app.travis-ci.com).
I navigated to all their top-level pages and paid attention to the incoherent/ sluggish design (see screenshot). So I got this feeling that it was a cheap-ass Wordpress template purchased from Themeforest and implemented by a webmaster with little to no dev-skills.
Sure enough, I checked the Wappalyzer extension and it is using Wordpress. Compare that to the old https://travis-ci.org which was custom-built on Ember and looks professional.
I'm aware of the negative PR they have generated over the past year but gave them the benefit of doubt and they have been good in their support and credit allotments, but man... that WP site looks so amateurish and marketed to the wrong target group. I don't know maybe I'll be forced to reconsider4
first job after uni some months in... had just about enough today at work, it should not take me a whole day to almost figure out 1 bug cause nothing is documented or the code for 1 thing is mixed with 17 other things, we have no docs, no comments, we have no requirements... boss just says what he wants and everyone goes to write code, no planning , no design, next day boss changes his mind and so on ...what a day.... getting depressed
Dev goals for 2022? Best and worst DX in the past?
Wish to prioritize customers with useful business goals who are open to sustainable web dev, usability and accessibility.
Want to use even more CSS and find a way to use new features like parent selectors without sacrificing compatibility.
Continue learning and using Symfony, but also continue with my full-stack side project using JS or even better TypeScript for the backend also for the backend.
Best developer experience: getting new customers for my own business after leaving a company last winter.
Worst developer experiences:
Corporate customers with large budgets and design agencies seem to fancy all the antipatterns I thought bad and obsolete, like carousel content, animations everywhere, and autoplay videos on the home page. Poorly written, poorly thought, and sometimes contradictory, requirements. Customers and agencies changing their mind halfway through a project.
"Agile" daily meetings, not giving devops necessary repository permissions, and making Webpack mandatory for no real reason.2
I am very thankful to C as I face less pain while dealing with pointers and memory allocation and deallocation in C++. I am very thankful to C++, as I grasp OOP and template concepts out of it and it was also my first language for DSAlgo implementation. I feel very fortunate to move to Java after C++ rather than python. Although Java's design is f**ked and it feeds on a computer's memory, it taught me to deal with objects( unlike C++). It taught me how objects are clearly different than primitive data types like int, float, char...And best of all, Java provided me everything I need to safely switch to Python, it's all because of Java, I can clearly understand the working of python. All the stuff which I find weird in python before is sounding logical to me now. As java taught me how to deal with objects, I am confident to say that "I CAN DEAL WITH PYTHON". With respect to all my 3 prior languages: C, C++, and Java.2
So I am a Software Engineer at a small scale company.
I need to coordinate with customers, understand the requirements and design and develope the solutions.
These sometimes include changing the current product a bit and customize it to fit the client needs or maybe creating a plug-in that could work with the current product and get the job done.
I love the research, design and planning part of the job, I would be super focused and will find solutions for complex stuff. Plan it all to the smallest things.
I know the solution so I can think of what code would be there what would be needede whats already there etc.
But when it comes to coding the solution my laziness kicks in.
My mind is like you already know the solution why you need to code it to.
Then I start procrastinating and end up putting myself under a pile of stuff when the deadline approaches.
Another day, another possibly stupid idea for my language. Another one of those that's been floating in my head from the start, and I want to have it, but I'm not entirely sure about its implications...?
I mean... languages already have semantic feature like this, I'm just trying to extend the principle to not have any special cases, to be completely universal and have simple syntax.
Just an appreciation post. Ant Design is the best React Library that I have encountered so far. It's so easy and clean to create new modules. It has already built-in features, especially for Tables.
As a backend developer who has been working in front-end for the past 6 months, I love this library.
Thats top notch design.
All actions happening on the page go to one endpoint. Removing old trusted computers, changing the password, changing 2FA, you name it.
Now if you want to remove all old trusted devices, you cannot remove all at once, there is no button for it. So you click one after the other. And then it stops working. Ok, then do the normal password rotation. Hmm, button has a loading spinner and then nothing happens.
Looking into the browser console:
- All requests go to /myaccount/security/graphql
- All requests get a 429 Too many requests
- Even if you just click a panel, it tracks the action to the graphql endpoint. Or at least tries to because even that gets shot down with a 429
Pretty dumb, eh? Must be some small shitty website. It's not. It's fucking paypal.1
♫ It's high time we reviewed our design, ♫
♫ The code behind our system is just too byzantine, ♫
♫ We'll rewrite all the legacy and take it off line, ♫1
I’ve been interviewing at a few companies lately. I’m a dev with ~6 years of experience with a specific language. Most of the experience comes from working in companies that developed their own software, not talking about cms stuff. Analytical, data tracking systems. Now working at a fintech. I’ve got an offer to work as a senior developer in a smaller tech team, with more salary. I’ve approached the current company about the offer and they told me that they don’t think I’m a senior dev and rather a strong mid level dev. The Hr also told me to think about if I’m really a senior and if the other companies expectations would be met. They would increase my salary, but not quite match it. It’s not too far off though. Their reasoning for this was that you need a lot of experience with their product (which does not correlate with seniorness of a developer, only the worth of specific employees for a company IMHO) and system architecture design. The problem is that we don’t see any tasks that could implement any system design for as log as I’ve worked here, so I don’t see how I could work into a senior role at this company. Of course imposter syndrome kicked in and I’m triple guessing myself if I should join the other company as a senior now. How should I aproach this? The current company is stressful to work at because of big workload, a lot of my coworkers think the same thing about the workload.11
Google's new proposal on handling user privacy via sdk managers : https://developer.android.com/desig...
Is an art director/manager that makes designs for an existing website expected to brief the developer on how he wants his new designs to work? Or is the developer expected to innately understand what his functional desire is from the design itself?
My art director/manager claims that he shouldn't have to log into the backend to see how things relate to one another, and that his designs alone should imply what is intended.
When some design element overlaps an existing image gallery, am I expected to magically know whether this element is singular or partaining to the current image shown?
I want to know whether or not me getting mad at him for not telling me how he wants stuff to work is valid, and whether or not I should demand that he briefs me how his design relate to existing taxonomy.
Am I the bad guy?4
I make a portfolio website using reactjs can anybody take a look and review my website design.
caution: It is not responsive now and still I have to add animations in it using GSAP
website link: http://c9ef-122-180-17-23.ngrok.io/21
Working as a Dev for a while now, I tell new people not to bother with it. There is never any job satisfaction as people in charge never understand the basics.
Instead of learning to write efficient code, figure out how to solve real business problems, work towards a maintainable flexible product to quickly deliver value on changing requirements, write automated tests to improve quality, maintainability and prevent live issues - basically do anything a good Dev strives for - you will just constantly end up working for people with no interest beyond the next couple days, on a shit code base that no one can understand, with people that don't want to learn anything about software design and just check boxes off.
Apart from pay this must be the worst career possible in a technical field.4
Design team loves to use any in their components. I just love having to dig through multiple nested components to find out what i should put as input or console loging to found out the outputs. Whats the point of using typescript at that point. It costs nothing to write a single interface..1
omg I forgot how annoying CSS could be. I hate nitty gritty details, maybe I should switch to backend. In my last job I was only doing the front-to-back and another dude was doing the design.
Where the fuck could those 8 pixels come from? I have no idea5
Hi, I'm learning Web design/development on my own. Finding it hard practicing consistently. I could use a friend who's learning too. So we could schedule and practice together... Thank you....9
My site on mobile has long pages, so the menu button that is located in the header becomes difficult to access.
I planned to put an arrow at the bottom to allow users quickly return to the main screen, but this is not a solution to the problem, since not everyone scrolls through the page to the very end.
In theory, I can make a fixed header with the menu button at the top of the page so that the visitors could always see them.
I don't know if it's worth it. What do you think?3
So I am pretty fair dev at Java and have been doing freelancing for sometime apart from normal full time job.
Got a client , a well funded one, who raised a decent chunk of money recently.
Got me do a couple of different areas right from refactoring and bumping their performance to all the way setting up AWS Services like RDS,Lambdas,Dynamo,SQS.
It was going good , money was coming in for the initial part.
Thinking that money is not the concern here , I accepted work at runtime and gave quotations about the additional work.
However now that all is done and deployed , the client simply refuses to pay me the money and has ghosted me horribly than my ex ever did.
I have access to their GitHub,AWS(I setup myself).
Need suggestions of whats the best way I can fuck them up if they decide to not pay even after a few more professional polite attempts I do .
sidenote : They had a pretty dumb db design and blindly had resorted to services in AWS and the pricing is still a major point of concern for them.10
i think most of my interests/hobbies end up being useful at some point at work, that's why i usually try out a lot of different things. i think two major ones have been language and design, there are concepts in both that help a lot in coding. I've been particularly interested in semiotics, which is a total trip, but it's very worth looking into for any type of science.
So apparently jupyter / ipython adds the current workdir to kernel library path, and it crashes if you happen to have a file named something like "tokenize.py" in your workdir because it gets prioritised over ipython's builtin module with the same name. What a great design for something which is specifically made to run isolated chunks of code, that it can't even properly isolate itself from the workdir.1
any advice/suggestions to intensively brush up on modern C++ and multithreading for an interview that will likely be technical and cover bases like algorithms, data structures, etc?
I haven’t done c++ for awhile since a few courses in college - I did parallel programming and GPGPU on the side, but nothing on a professional level.
I’ve been mostly doing front web dev since I got out of school and C#, so I’ve been more on design/higher level of abstraction in dev and if I am asked things about pointers, memory allocations, etc I would probably draw a blank but I am motivated to no life it hard for the next week to catch up again.3
dude, C++ has evolved a lot, why don't companies move to C++ from java!
It's a universal truth that java's design sucks.14
Where can I find cheap or free mobile app ux/ui designs? I wanna build a note taking app but Im bad at design. I want to find some decent ux/ui design template so I could just jump in and start implementing5
Why are we debugging our stories?! Heck even our products design?.... In the end we have our tasks objectives updated mid sprint.... What is this chaos?!
7 monthos ago, i invested a ridiculus amount of money on crypto. The day this month i decided to buy a battery for my loved laptop, i was notified that this crypto had doubled its price. Thanks Lord My God, i said, without any work and stress, i had 100% profit, i would totally buy the battery from the new money, i converted them all in euros, and started my odyssey.
Well, the platform, need 2fa to withdraw your money. But it did not inform you, it only had a popup saying "Reming me later".
WTF means "remind me later", for me it is something optional!!!! No red colours, no messages like (try again, your transactionr requires this ) etc.
Time is the only resource that do not come back, and i feel that my profit is already less, since the hour i spent searching, and searching, and then searching the chat (which is very well hidden...) and then chatting, and then writting this rant, i could have worked for the same amount of money.....3
What would be the easiest way to make line 16 work.
I don't know if there is a simple way to tell this "if" argument to check all af the "Remote Host" classes for a matching string at that index.
I'm trying to design with modularity in mind.14
Year 2020 me and a group of devs decided to build our own platform for devs to talk and keep track of topics
We laid down design and how the platform was supposed to work
Then we had to decide who was working on what
I picked backend.... worked on it for 3 months and the whole 3 months i was working on it alone
Ended up doing back and front1
Hello! Can you please tell, when getting a design layout, for instance, in Figma, which way can you study the look of this design on screens with different resolutions before implementing it? Are there any ways?
I mean only observing the graphic design of this page.2