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Search - "free trials"
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Free trials where you have to provide your credit card details beforehand are not really free trials.5
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It's 2021 and I'm still pretty much never willing to pay for software. I hunt and scour looking for free plans or ways around paid plans. Trials are good.
I've even searched "warez".
And the funny thing is, I'm not cheap, I'm jealous.5 -
Not really a dev related rant but a rant nonetheless
Why is auto renewal forced now on subscription services now? I don't want to have to cancel my service by jumping through hoops and explaining why I want to cancel it before finally cancelling it. I've had to help my parents unsubscribe from a few services because it was too confusing for them to do themselves and they've just let them suck from their wallets for half a year.
I am even angrier at long "free trials" that you are REQUIRED to enter payment information for so that they can charge you once it's over if you don't remember to cancel it after a month and a half. Can't we just go back to auto renewal being an option, please?2 -
God, playing SoulSilver has made me remember an era (or two, but I wasn't alive for one and the other was my childhood) where games were actually fucking *GOOD.* Some games can be absolute home runs now on rare occasion, but if I name consoles from these periods, you can INSTANTLY tell me at least one game that is pretty universally regarded as a best-ever.
Examples and predicted responses:
-Gamecube: Too fucking many to even count. Instant answers vary immensely, but everyone who's played games on this thing have one.
-Original Xbox: Halo 2 is the one instantly on one's lips, or maybe CE for some. Also JSRF.
-Dreamcast: SA2 or Phantasy Star or JSR or...
-PS1/2: Resident Evil, Spyro, Final Fantasy, Ratchet & Clank...
-PS3: Lara Croft games, Uncharted, Infamous... (this one's right on the border, it seems)
-NES: The fucking birthplace of modernized gaming.
-Genesis: Sonic games, obviously. Some may answer with arcade titles, too.
-SNES: Mario games. Mario Paint, SMW, SMW2, SMAS, a couple like Super Metroid or Kirby's Dreamland or F-Zero may come up too.
-N64: Banjo Kazooie, F-Zero GX, Waveracer, 1080, Zelda games...
-Gameboy (all systems:) Pokemon is the instant answer.
Now, a harder one:
-Wii U? Maybe one of the Mii game things? U-less games? Not many people remember the games for this system.
-Xbox One? Halo 5, pretty much. You probably played everything else on PC.
-PS4? The PS3 lineup, but without any soul? You played pretty much everything here on PC, too.
Is there a point to this rant? Yes. Kind of.
Games used to be great, not just due to better hardware, but due to people putting some goddamn heart and soul into making games, and due to creativity stemming from working on such limited hardware. It seems the more powerful consoles (and PCs!) get, the more gaming becomes a soulless cash grab to drain cash from wallets on subpar products with paywalls every 20 feet you have to clear to get the "full experience." Gaming has become less about letting people have fun and being creative with games and more about the bottom dollar, whether that be through making games as fast and as cheap as possible with as much paid content dumped on top as possible, or the systematic erasure of archival efforts to preserve gaming history. From what I read here on devRant, that seems to be the moral of anything computer-related as well. Computers are made to slow down and fail far faster than normal via OEM bloat and shitty OSes, and are used to constantly empty one's wallets with constant licensing fees and free trials and deliberate consumer ignorance. None of it's about having fun anymore. Fun seems to no longer have a place in computing at all.
If you take anything from any of the madman-esque loosely-structured rambling i'm saying here, make it that "the enemy of creativity is the abscense of limitations... and the presence of greed." Another message i'd like to leave you with is "start having fun when making things whenever possible, as it improves not just the dev process, but user experience, too." You can't always apply this, and sometimes you can never do so, but always keep it in mind.14 -
Trying to contribute to a translation project on Crowdin, then remembering that my 14 day trial is expired.
Why does Crowdin, a platform trying to help people get translations for their projects make you pay? Couldn't they have more of like a GitHub payment model (free for basic features, pay to get more)?1 -
I'm not involved in the policy management, but my office uses Google account management. I also have to free trial one of the services I use, because my account got pwned in an attack long ago.
Turns out, my office gives us 6 different emails to choose from. Two different usernames (old, from 8 years ago, and the new one) as well as three website names (.net, .com, and another website).
Literal gold for 30-day trials.