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Search - "80's and 90's"
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I've seen several rants about dumb/useless teachers, college and the CS degree studies; today is a good day to vent out some "old" memories.
Around two semesters ago I enrolled in a Database seminar with this guy, a tall geek from the 80's with a squeaky voice, so squeaky mice could had an aneurysm if they listened to him.
Either way this guy was a mess, he said he was an awesome coder, that we were still "peasants" when it came to coding, that relational databases had nothing on him since he was an awesome freelancer and did databases every day, that we had to redo the programming course with him and with his shitty, pulled out of the ass own C++ style guide with over 64 different redacted rules.
He gave us sample code of "how it should be done" in Java...it ain't my favorite language but fuck me a fucking donkey could have written better code with his ass!! He even rewrote Java's standard input function and made it highly inefficient. He still wrote in a structural paradigm in OOP languages! And he dared to make this code reviews were he would proyect someone's code and mock it in front of the class as he took off points, sometimes going to the negative realm (3,2,1,0,-1...)
But you know what's shittier? That he actually didn't even attend, 90% of the time, it was literally this:
> Good morning class
> Checks attendance. . .
> I'll be back, I'm going to check in...
> 1 hour 45 minutes later (class was 2 hrs long) - comes back
> do you have any doubts?
> O.o no...? I'm ok.
> We're done
Not only that, he scheduled from 4 to 17 homeworks throughout the week, I did the math, that was around 354 files from everyone; of course he didn't check them, other students from higher semesters did and they gained each point taken from students making students from lower semesters get the short end of the stick.
How did I pass? He didn't understood my code or database schema and he knew he couldn't fail me as he had no ground to stand on.
Thanks for listening, if you got to the end of this long ass post and had a similar experience I'd love to read it.13 -
Been playing a lot of old NES games lately.
Made me think how did they develop and program such amazing games with primitive 80'-90's technologies, assembly/c and no internet.
Now with all the tech we have most games are crap and based on webshit or mobile.3 -
Yesterday, I tried to code without googling to see how far I can go. After 20 minutes of coding I run into a problem. I just couldn't make my angularjs app to work with ASP.Net MVC antiforgerytoken. I tried my best to solve it but no luck.
After 2 hours I finally gave up and connect my laptop to network and search for answer, within a few seconds. Google give my this link: http://ojdevelops.com/2016/01/....
After only few minutes I finally make my code to work. And I realized that there is no way I can figure this things out using only my head. I still need the help of community to get things done.
So my question is. During the 80's and 90's how did the old programmers get themselves unstuck when problem like this arrive?8 -
10 PRINT "HELLO"
20 GOTO 10
RUN
It was the late 80's or early 90's, I was around 10 years old, and my jaw dropped when I typed this on the Atari 800XL my parents had just given to me.
Hooked ever since :)3 -
All I am asking for is a debugger in Xcode that works as well as Macintosh Programmer's Workshop ( MPW) circa 80's/90's. Maybe I am being unreasonable?
I stepped a line in the debugger and all the variables disappear... and all I get is the spinny "fuck you" indicator and the variables all disappear.
But here is the worst part... Apple isn't holding any of those fucktards on the Xcode team accountable for producing a shit product.
I'm really glad I don't have to do this as a full time job anymore. Then why do I continue to pound nails with my forehead (use Xcode)?
Whip me, beat me, make me use Xcode...5 -
When I started, in the early 80's, there was no internet, and books related to programming were hard to come by, so everything had to be learned by going to the library, or reading the manual that came with the compiler. Finally, in the early 90's, I got to attend programmer training in the Air Force. My first successful program was a D&D character generator.5
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TL;DR: Computers and I go way back, but I don't know how I ended up as a dev - and am still not certain that's what I want to do for the rest of my life.
Rewind to the early 80's. My friends at the time got the Comodore 64 one after the other. I never got one. Heck, we didn't even have a color TV back then. Only a 12/14" small B&W TV. It's easy to conclude that I spent a lot of time at my friends'.
Back then it mostly was about the games. And, living in the rural countryside, the only way to aquire games was to pirate them. Pirating was big. Cassette tape swapping and floppy disk swapping was a big deal, and gamers contacted eachother via classifieds sections in newspapers and magazines. It was crazy.
Anyways. The thing about pirated games back then is that they often got a cracktro, trainer, intro or whatever you want to call them - made by the people who pirated the game. And I found them awesome. Sinus scrollers, 3D text, cool SID-tunes and whatnot. I was hooked.
My best friend and I eventually got tired of just gaming. We found Shoot'Em-Up Construction Kit, which was an easy point-and-click way to create our first little game. We looked into BASIC a bit. And we found a book at the library about C64 programming. It contained source code to create your own assembler, so we started on that. I never completed it, but my friend did.
Fast forward through some epic failure using an Amstrad CPC, an old 486 and hello mid 90's. My first Pentium, my first modem and hello Internet! I instantly fell in love with the Internet and the web. I was still in school, and had planned to enter the creative advertising business. Little did I know about the impact the web would have on the world.
I coded web pages for fun for some years. My first job was as a multimedia designer, and I eventually had to learn Lingo (Macromedia Director, anyone?) And Actionscript.
Now I haven't touched Flash for about 7 years. My experience has evolved back to pure web development. I'm not sure if that's where I will be in the future. I've learned that I certainly don't know how to do everything I want to do - but I have aquired the mindset to identify the tasks and find solutions to the problem.
I never had any affiliation with the pirate scene or the demo scene. But I still get a little tingling whenever I see one of those sinus scrollers.