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Search - "almost compatible"
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The more I look into Windows 11 the more I hate it. There's just 1 (one) more thing that's wrong with it every time I look.
It's a security and ethical nightmare. I almost wish I didn't specialize in computer recovery & cybersecurity.
So thankful that my high-end gaming-built PC is apparently "not compatible" with Windows 11. Oh, you don't want to break my computer and ruin my entire life? That's actually a complement, man.17 -
dev, ~boring
This is either a shower thought or a sober weed thought, not really sure which, but I've given some serious consideration to "team composition" and "working condition" as a facet of employment, particularly in regard to how they translate into hiring decisions and team composition.
I've put together a number of teams over the years, and in almost every case I've had to abide by an assemblage of pre-defined contexts that dictated the terms of the team working arrangement:
1. a team structure dictated to me
2. a working temporality scheme dictated to me
3. a geographic region in which I was allowed to hire
4. a headcount, position tuple I was required to abide by
I've come to regard these structures as weaknesses. It's a bit like the project management triangle in which you choose 1-2 from a list of inadequate options. Sometimes this is grounded in business reality, but more often than not it's because the people surrounding the decisions thrive on risk mitigation frameworks that become trickle down failure as they impose themselves on all aspects of the business regardless of compatibility.
At the moment, I'm in another startup that I have significantly more control over and again have found my partners discussing the imposition of structure and framework around how, where, why, who and what work people do before contact with any action. My mind is screaming at me to pull the cord, as much as I hate the expression. This stems from a single thought:
"Hierarchy and structure should arise from an understanding of a problem domain"
As engineers we develop processes based on logic; it's our job, it's what we do. Logic operates on data derived from from experiments, so in the absence of the real we perform thought experiments that attempt to reveal some fundamental fact we can use to make a determination.
In this instance we can ask ourselves the question, "what works?" The question can have a number contexts: people, effort required, time, pay, need, skills, regulation, schedule. These things in isolation all have a relative importance ( a weight ), and they can relatively expose limits of mutual exclusivity (pay > budget, skills < need, schedule < (people * time/effort)). The pre-imposed frameworks in that light are just generic attempts to abstract away those concerns based on pre-existing knowledge. There's a chance they're fine, and just generally misunderstood or misapplied; there's also a chance they're insufficient in the face of change.
Fictional entities like the "A Team," comprise a group of humans whose skills are mutually compatible, and achieve synergy by random chance. Since real life doesn't work on movie/comic book logic, it's easy to dismiss the seed of possibility there, that an organic structure can naturally evolve to function beyond its basic parts due to a natural compatibility that wasn't necessarily statistically quantifiable (par-entropic).
I'm definitely not proposing that, nor do I subscribe to the 10x ninja founders are ideal theory. Moreso, this line of reasoning leads me to the thought that team composition can be grown organically based on an acceptance of a few observed truths about shipping products:
1. demand is constant
2. skills can either be bought or developed
3. the requirement for skills grows linearly
4. hierarchy limits the potential for flexibility
5. a team's technically proficiency over time should lead to a non-linear relationship relationship between headcount and growth
Given that, I can devise a heuristic, organic framework for growing a team:
- Don't impose reporting structure before it has value (you don't have to flatten a hierarchy that doesn't exist)
- crush silos before they arise
- Identify needed skills based on objectives
- base salary projections on need, not available capital
- Hire to fill skills gap, be open to training since you have to pay for it either way
- Timelines should always account for skills gap and training efforts
- Assume churn will happen based on team dynamics
- Where someone is doesn't matter so long as it's legal. Time zones are only a problem if you make them one.
- Understand that the needs of a team are relative to a given project, so cookie cutter team composition and project management won't work in software
- Accept that failure is always a risk
- operate with the assumption that teams that are skilled, empowered and motivated are more likely to succeed.
- Culture fit is a per team thing, if the team hates each other they won't work well no matter how much time and money you throw at it
Last thing isn't derived from the train of thought, just things I feel are true:
- Training and headcount is an investment that grows linearly over time, but can have exponential value. Retain people, not services.
- "you build it, you run it" will result in happier customers, faster pivoting. Don't adopt an application maintenance strategy
/rant2 -
These ignorant comments about arch are starting to get on my nerves.
You ranted or asked help about something exclusive to windows and someone pointed out they don't have that problem in arch and now you're annoyed?
Well maybe it's for good.
Next comes a very rough analogy, but imagine if someone posts "hey guys, I did a kg of coke and feeling bad, how do I detox?"
It takes one honest asshole to be like "well what if you didn't do coke?".
Replace the coke with windows.
Windows is a (mostly) closed source operating system owned by a for profit company with a very shady legal and ethical history.
What on earth could possibly go wrong?
Oh you get bsod's?
The system takes hours to update whenever the hell it wants, forces reboot and you can't stop it?
oh you got hacked because it has thousands of vulnerabilities?
wannacry on outdated windows versions paralyzed the uk health system?
oh no one can truly scrutinize it because it's closed source?
yet you wonder why people are assholes when you mention it? This thing is fucking cancer, it's hundreds of steps backwards in terms of human progress.
and one of the causes for its widespread usage are the savage marketing tactics they practiced early on. just google that shit up.
but no, linux users are assholes out to get you.
and how do people react to these honest comments? "let's make a meme out of it. let's deligitimize linux, linux users and devs are a bunch of neckbeards, end of story, watch this video of rms eating skin off his foot on a live conference"
short minded idiots.
I'm not gonna deny the challenges or limitations linux represents for the end user.
It does take time to learn how to use it properly.
Nvidia sometimes works like shit.
Tweaking is almost universally required.
A huge amount of games, or Adobe/Office/X products are not compatible.
The docs can be very obscure sometimes (I for one hate a couple of manpages)
But you get a system that:
* Boots way faster
* Is way more stable
* Is way way way more secure.
* Is accountable, as in, no chance to being forced to get exploited by some evil marketing shit.
In other words, you're fucking free.
You can even create your own version of the system, with total control of it, even profit with it.
I'm not sure the average end user cares about this, but this is a developer forum, so I think in all honesty every developer owes open source OS' (linux, freebsd, etc) major respect for being free and not being corporate horseshit.
Doctors have a hippocratic oath? Well maybe devs should have some form of oath too, some sworn commitment that they will try to improve society.
I do have some sympathy for the people that are forced to use windows, even though they know ideally isn't the ideal moral choice.
As in, their job forces it, or they don't have time or energy to learn an alternative.
At the very least, if you don't know what you're talking about, just stfu and read.
But I don't have one bit of sympathy for the rest.
I didn't even talk about arch itself.
Holy fucking shit, these people that think arch is too complicated.
What in the actual fuck.
I know what the problem is, the arch install instructions aren't copy paste commands.
Or they medium tutorial they found is outdated.
So yeah, the majority of the dev community is either too dumb or has very strong ADD to CAREFULLY and PATIENTLY read through the instructions.
I'll be honest, I wouldn't expect a freshman to follow the arch install guide and not get confused several times.
But this is an intermediate level (not megaexpert like some retards out there imply).
Yet arch is just too much. That's like saying "omg building a small airplane is sooooo complicated". Yeah well it's a fucking aerial vehicle. It's going to be a bit tough. But it's nowhere near as difficult as building a 747.
So because some devs are too dumb and talk shit, they just set the bar too low.
Or "if you try to learn how to build a plane you'll grow an aviator neckbeard". I'll grow a fucking beard if I want too.
I'm so thankful for arch because it has a great compromise between control and ease of install and use.
When I have a fresh install I only get *just* what I fucking need, no extra bullshit, no extra programs I know nothing about or need running on boot time, and that's how I boot way faster that ubuntu (which is way faster than windows already).
Configuring nvidia optimus was a major pain in the ass? Sure was, but I got it work the way I wanted to after some time.
Upgrading is also easy as pie, so really scratching my brain here trying to understand the real difficult of using arch.22 -
I don't want new features or updates anymore. Almost every OS gets bloated with new features I don't want, while also breaking backwards compatibility and a working setup.
Phone? Apps not compatible anymore since update or just disappearing from the phone.
Computer? Often unstable updates, and since this has happened many times before I try to delay updates as long as possible but then caves in from the annoying update notifications.
Would love to get security updates, but come on, stop it with the bloat apps. Let me just uninstall the features I don't want and let me opt in instead. Make it possible to build extensions and plugins to customize behaviour. Why does software have to spoil like this?2 -
(Warning: This rant includes nonsense, nightposting, unstructured thoughts, a dissenting opinion, and a purposeless, stupid joke in the beginning. Reader discretion is advised.)
honestly the whole "ARM solves every x86 problem!" thing doesn't seem to work out in my head:
- Not all ARM chips are the same, nor are they perfectly compatible with each other. This could lead to issues for consumers, for developers or both. There are toolchains that work with almost all of them... though endianness is still an issue, and you KNOW there's not gonna be an enforced standard. (These toolchains also don't do the best job on optimization.)
- ARM has a lot of interesting features. Not a lot of them have been rigorously checked for security, as they aren't as common as x86 CPUs. That's a nightmare on its own.
- ARM or Thumb? I can already see some large company is going to INSIST AND ENFORCE everything used internally to 100% be a specific mode for some bullshit reason. That's already not fun on a higher level, i.e. what software can be used for dev work, etc.
- Backwards compatibility. Most companies either over-embrace change and nothing is guaranteed to work at any given time, or become so set in their ways they're still pulling Amigas and 386 machines out of their teeth to this day. The latter seems to be a larger portion of companies from what I see when people have issues working with said company, so x86 carryover is going to be required that is both relatively flawless AND fairly fast, which isn't really doable.
- The awkward adjustment period. Dear fuck, if you thought early UEFI and GPT implementations were rough, how do you think changing the hardware model will go? We don't even have a standard for the new model yet! What will we keep? What will we replace? What ARM version will we use? All the hardware we use is so dependent on knowing exactly what other hardware will do that changing out the processor has a high likelihood of not being enough.
I'm just waiting for another clusterfuck of multiple non-standard branching sets of PCs to happen over this. I know it has a decent chance of happening, we can't follow standards very well even now, and it's been 30+ years since they were widely accepted.5 -
I had a conversation that almost became an argument with a someone I manage the other day. It revolved around how we should do just the basic parts first as that's what the business needs quickly and the code base is in a bad state right now so I didn't want to build new features on a poor foundation, particularly as those new features might not be forwards compatible and might have no way of fixing.
Once basic is in, refactor and cleanup, add secondary features. Their point was to just do it all at once in a big bang. It devolved into them getting angry and telling me to leave them out of all future discussions because now we "aren't ever doing the secondary features", just give them the task and leave them alone.
I let this go, but now I've found out they went to another high up person on the team and presumably lied to them about what was said.
What to do?5 -
I have lost now another device to planned obscolence (how is that still legal), my g3 officially took its last breath two days ago, first it was its battery dying (thousands of devices broke that way [exactly two years after buying it] and at that time there was no batteries to replace it with) - whoever was brave enough to hold onto his device for longer than the battery failure - he then faced the simcard reader breaking and that was my case now too.
I asked many colleagues for help and even found a guy that does repairs for the oldest phones (got too excited), but even he couldnt find the issue, besides a guess that its the main chip that partially died on purpose or it got somewhere desoldered by the always and poorly managed overheating issue, which would cost almost the same to replace as just getting a new phone in the end and even then, theres probably a third switch they planned, to give you the final bullet.
I got a Xiaomi Redmi Note 4 now and really gotta say they have an amazing near vanilla android experience and their "two phone" isolated spaces are quite handy to seperate work and private notifications, apps and files.
It was even compatible with lineageOS and has a simple website to unlock the bootloader (a first for me, never saw any company making it that easy), but after trying their version of it, I don't even have to switch.
I will still miss the vibration motor of the g3, the feedback of it when typing is still to this day the best one I ever tried.8 -
Now i am given a task to refactor some piece of Predicate code and then update the unit test so it can be compatible and work with new data
WHAT. Is the Fucking point of unit tests if you have to modify them to adapt to new code anyways???
Unit tests exist just so u can stroke ur sausage??? Just so u can give ur ego an orgasm to tell others "hey look at me how good code i wrote that even unit tests are passing!" ???
I always found unit tests sketchy. almost as if its useless and unnecessary. I still get why they are used (some other dev working on feature 2 might break my shit and unit test can save the day) but if thats the only reason then that doesnt seem like a strong enough reason for me
By now im talking about java!
No wonder i have never seen a single nextjs developer ever write a single unit test. Those people have evolved beyond unit testing just as the nextjs technology itself!
This is why nextjs is the future of web and the Big Daddy Dick King 👑 of technology!8 -
Still as a scholar who has had his intership I decided that I was finally confident enough in my ability to apply for a small part-time programming job. I had an internship at a cool exhausting place with tons of expertise and I've proven myselve over there. So now I wanted a job on the side. Nothing special, just something that would make a little money with programming instead of washing dishes at the restaurant.
So I started at this small internet based startup (2 or 3 progammers) as a backend-oriented programmer. The working hours were amazingly compatible with my school schedule.
The lead dev also sounded like a smart guy. He had worked as a backend guy for years and had code running on verry critical public infrastructure that if it were to fail we'd be evacuated from our homes.
As a first asignment I got an isolated task to make an importer for some kind of file format that needed integration. So I asked for access to the code. I didn't get it since they were going to re-do the entire backend based on the code I wrote. I just needed to parse the file in a usable object structure. So I found out that the file format was horrible and made a quite nice set of objects that were nice. At the end of the first week or so I asked if I could get access to the code again, so I could integrate it. Answer was no. The lead dev would do that. I could however get access to my private repository.
Next week a new intern was taken to build a multiplatform responsive app. Only downside was that all the stuff he had ever done was php based websites. It wasn't going anywhere anytime soon, but I figured that that was where internships were for. So I ended up helping him a lot and taught him some concepts of OOP and S.O.L.I.D. and the occasional 30 minute rants of IndexOutOfRangeException, ArgumentException and such.
So one day he asked me how to parse a json string and retrieve a specific field out of it.
I gave him something like the following to start with:
"
JObject json;
if(!JObject.TryParse(jsonString, out json))
{
//handle error
}
string value;
if(!json.tryget("foo", out value).../// code continues
"
but then the main dev stepped in and proposed the following since it wouldn't crash on an API change:
"
dynamic json = new JObject(jsonString);
string value = json.myJsonValue;
"
After me trying to explain to him that this was a bad choise for about 15 minutes because of all kinds of reasons I just gave up. I was verry mad that this young boy was forced to use bad programming pracises while he was clearly still learning. I know I shouldn't pick up certain practises. But that boy didn't.
Almost everytime the main dev was at the office I had such a mindboggling experience.
After that I got a new assignment.
I had to write another xml file format parser.
Of course I couldn't have any access to our current code because... it was unnecesary. We were going to use my code as a total replacement for the backend again.
And for some reason classes generated from XSD weren't clear enough so after carefull research I literally wrapped xsd generated code in equivalent classes.
At that moment, I realized I made some code that was totally useless since it wasn't compatible with any form of their API or any of the other backend code. (I haven't seen their API. I didn't have access to the source.) And since I could've just pushed them generated XSD's that would've produced thesame datastructure I felt like I was a cheat. I also didn't like that I wasn't allowed to install even the most basic tooling. (git client or, Ide refactoring plugins, spelling checker etc...)
Now I was also told that I couldn't discuss issues with the new guy anymore since it was a waste of my valuable time, and they were afraid that I taught him wrong concepts.
This was the time that my first paycheck came in so I quitted my job.
I haven't seen any of the features that I've worked on. :) -
A prototype I'm working on has a feature that fetches thousands of db rows. feature is running 'slow' according to everyone except me and my pc. I can speed up one section slightly by splitting a JSON array into two parts to reduce calls for the 3rd party assets because that's probably the cause.
Still doesn't 'work', says the hapless technoweenies. more troubleshooting.
The cause is Mozilla on a single computer chokes on a 3rd party api, in this case Mapbox.
How do I 'make mapbox run faster' on Mozilla? -
Do only developers have to do such tasks like Cinderella sorting out the lentils from the ashes?
Poor co-workers
* who had to program against the undocumented closed, ever changing API from Exchange Server, supporting over a decade old versions
* who had to compile a c++11 compatible clang or gcc on some sick old OS and almost got it working with compiling a fresher gcc with one that got stuck in one of the build stages.