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Search - "code faults"
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I worked with a good dev at one of my previous jobs, but one of his faults was that he was a bit scattered and would sometimes forget things.
The story goes that one day we had this massive bug on our web app and we had a large portion of our dev team trying to figure it out. We thought we narrowed down the issue to a very specific part of the code, but something weird happened. No matter how often we looked at the piece of code where we all knew the problem had to be, no one could see any problem with it. And there want anything close to explaining how we could be seeing the issue we were in production.
We spent hours going through this. It was driving everyone crazy. All of a sudden, my co-worker (one referenced above) gasps “oh shit.” And we’re all like, what’s up? He proceeds to tell us that he thinks he might have been testing a line of code on one of our prod servers and left it in there by accident and never committed it into the actual codebase. Just to explain this - we had a great deploy process at this company but every so often a dev would need to test something quickly on a prod machine so we’d allow it as long as they did it and removed it quickly. It was meant for being for a select few tasks that required a prod server and was just going to be a single line to test something. Bad practice, but was fine because everyone had been extremely careful with it.
Until this guy came along. After he said he thought he might have left a line change in the code on a prod server, we had to manually go in to 12 web servers and check. Eventually, we found the one that had the change and finally, the issue at hand made sense. We never thought for a second that the committed code in the git repo that we were looking at would be inaccurate.
Needless to say, he was never allowed to touch code on a prod server ever again.8 -
Is this the code life
Another scrum meeting
Caught in the the Node life
No escape from reality
Open your eyes
Look up to the screens and see..
I'm just a dev boy
Doing some debugging
Because there's warnings here
Errors there
Segment faults
Everywhere
Anytime you distract
Takes another hour from me
From me
*piano starts
Mama. Just committed a bug
Merge the branch to production
Did it fast for milestones
Mama. The repo has just begun
But now they going to throw the stack away.
Mama. U u u uu
Didn't mean to code in LAMP
But it's the only stack i know how to setup
In Ubuntu. Without docker
I really don't get vagrant
*piano
It's too late
My team is done
Some dev is working in Nepal
A UX dev. Now what is that?
Goodbye everybody
I've got to go
Gotta leave this lame meeting
And face the truth
Oh nooooo. I i interns
(they have questions)
I want to debug
I don't want to stay till 3 in the morning
*epic guitar
I see a litlle dev over there
Let's code review, let's code review
Did he do the last commit?
Coding in the white board
Very very frightening me
That's bug(that's a bug)
That's a bug (that's a bug)
What the f*ck did you do that?
Magnificcooooooo
I was just coding and nobody liked it
He was coding and nobody liked it, spare his some time to do his debugging
Easy man. Here go. Will you let me code?
A meeting. No,we will not let you code. ( let me code)
A meeting. we will not let you code. ( let me code)
A meeting. we will not let you code. ( let me code)
We will not let you code
Never never let you go
Never let you code, oh
No no no no no no no
Oh mama mia, mama mia ( dude, you've gotta let me code)
Screw you guys, I'm gonna code and commit. Commit. Comiiiiitt!
*epic guitar
So you think you can review me and spit in my eye?
So you think you can dump me and erase my branch?
Oh baby, cant do this to me baby
I've just have to log out.
I've just have to log outta here
*epic guitar solo
Nothing really matters
The users will not care
Nothing really matters
To them
Any way this code blows10 -
Story time. My first story ever on devRant.
To my ex-company that I bear for a long time... I joined my ex-company 3 years ago. My ex-company assigned me and one girl teammate to start working on a brand new big web project (big one - two members - really?)
My teammate quitted later, I have to work alone after then. I asked if someone can join this project, but manager said other people are busy. Yea, they are fucking busy reading MANGA shit everyday... Oops, I saw it because whenever I about to leave my damn chair, they begin chanting some hotkey magic and begin doing "poker face" like "I'm doing some serious shit right here".. FUCK MY CO-WORKERS!
My manager didn't know shit about software development, and keep barking about Agile, Waterfall and AI shit... He didn't even fucking know what this project should look like, he keep searching the internet for similar functions and gave me screenshots, or sometimes they even hold a meeting of a bunch of random non-related guys who even not working on the project, to discuss about requirements, which last for endless hours... FUCK MY MANAGER!
I was the one in charge for everything. I design the architecture, database, then I fucking implement my own designed architect myself, and I fucking test functions that I fucking implemented myself based on my fucking design. I was so tried, I don't know what the fuck I am working on. Requirement changes everyday. My beautiful architecture began to falling off. I was so tired and began use hack fixes here and there many places in the project. I knew it's bad, but I just don't have time to carefully reconsider it. My test case began becoming useless as requirements changed. My manager's boss push him to finish this project. He began to test, he start complaining about bug here and there, blaming me about why functions are broken, and why it not work as he expected (which he didn't even tell my how he expected). ... I'm not junior developer, but this one-man project is so overwhelmed for me... FUCK MY JOB!
At this time, I have already work this project for almost 2.5 years. I felt very upset. I also feel disappointed about myself, although I know that is not all my entire faults. The feeling that you was given a job, but you can not get it done, I feel like a fucking LOSER. I really wanted to quit and run away from this shithole. But on the other hand I also want to finish this project before I quit. My mind mixed. I'm a hard-worker. I keep pushing myself, but the workplace is so toxic, I can feel it eating up my motivation everyday. I start questioning myself: "Is the job I am doing important?", "If this is really important project, didn't they should assign more members?", I feel so lonely at work... MY MIND IS FUCKED UP!
Finally, after a couple months of stress. I made up my mind that no way this project is gonna end within my lifespan. I decide to quit. Although my contract pointed that I only need to tell one month in advance. I gave my manager 3 months to find new members for project. I did handle over what I know, documents, and my fucked up ultra complexity source code with many small sub-systems which I did all by myself.
Well, I am with a new employer right now. They are good company. At least, my new manager do know how to manage things. My co-workers are energy and hard-working. I am put to fight on the frontline as usual (because of my "Senior position"). But I can feel my team, they got my back. My loneliness is now gone. Job is still hard, but I know for sure that I'm doing things on purpose, I am doing something useful. And to me that is the greatest rewards and keep me motivative! From now, will be the beginning for first page of my new story...
Thanks for reading ...13 -
Writes code in C
Terminal: Seg fault
Rewrites code
Terminal: Seg fault
Rewrites again, opens gdb:
Seg fault
"I should open a brewery, I like beer. I've always wanted to make beer, it's analogic for the most part. No seg faults, can you believe that? Perhaps even a pub next to the brewery..."
"Oh, I was doing one extra iteration in a for loop. Nevermind"7 -
Riddle me this:
While calculating software reliability in number of faults per million line of code, would the software become more reliable if the number of lines are increased instead of errors reduced 🤔8 -
So after my hosting my first project and announcing it on devrant, the users pointed out the many security faults and places where the code can be exploited ( thank you so much ). So I started my research on security ( im 99% self-taught ). The first thing I landed across is the code vulnerabilities which the I can fix then the vulnerabilities of the language itself and then binary code to overrun whatever the language it is. Well, the topic gets broader and broader. If I click on a link named xxx vulnerabilities oh god that is a whole new collection of hundeds of wiki like pages. I feel like I'm lost and here I need some real help2
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I continue to internally read and study about Smalltalk in an effort to see where we might have FUCKED UP and went backwards in terms of software engineering since I do not believe that complex source code based languages are the solution.
So I have Pharo. Nothin to complex really, everything is an object, yet, you do have room for building DSL's inside of it over a simple object model with no issue, the system browser can be opened across multiple screens (morph windows inside of a smalltalk system) for which you can edit you code in composable blocks with no issues. Blocks being a particular part of the language (think Ruby in more modern features) give ample room for functional programming. Thus far we have FP and OO (the original mind you) styles out in the open for development.
Your main code can be executed and instantly ALTER the live environment of a program as it is running, if what you are trying to do is stupid it won't affect the live instance, live programming is ahead of its time, and impressive, considering how old Smalltalk is. GUI applications can be given headless (this is also old in terms of how this shit was first distributed) So I can go ahead and package the virtual machine with the entire application into a folder, and distribute it agains't an organization "but why!!!! that package is 80+ mbs!") yeah cuz it carries the entire virtual machine, but go ahead and give it to the Mac user, or the Linux user, it will run, natively once it is clicked.
Server side applications run in similar fashion to php, in terms of lifecycles of request and how session storage is handled, this to me is interesting, no additional runtimes, drop it on a server, configure it properly and off you go, but this is common on other languages so really not that much of a point.
BUT if over a network a user is using your application and you change it and send that change over the network then the the change is damn near instant and fault tolerant due to the nature of the language.
Honestly, I don't know what went wrong or why we are not bringing this shit to the masses, the language was built for fucking kids, it was the first "y'all too stupid to get it, so here is simple" engine and we still said "nah fuck it, unlimited file system based programs, horrible build engines and {}; all over the place"
I am now writing a large budget managing application in Pharo Smalltalk which I want to go ahead and put to test soon at my institution. I do not have any issues thus far, other than my documentation help is literally "read the source code of the package system" which is easy as shit since it is already included inside. My scripts are small, my class hierarchies cover on themselves AND testing is part of the system. I honestly see no faults other than "well....fuck you I like opening vim and editing 300000000 files"
And honestly that is fine, my questions are: why is a paradigm that fits procedural, functional and OBVIOUSLY OO while including an all encompassing IDE NOT more famous, SELECTION is fine and other languages are a better fit, but why is such environment not more famous?9 -
The worst programming mistake I ever did was a using if($true =0) instead of if($true==0) for a betting platform. Due to the assignment operator fault it meant that everyone won irrespective of if they had lost the bet. But thank God I identified the glitch within 5 minutes though it caused quite a damage.3
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I was ok with microsoft taking github
idk wich faults is but lately when i try to
$ git pull
it says that is "up to date" wich is cleary not
I checked the repository on their website.
SOOO here i am copying the RAW code from github so i can have the same version of what im working on rn
¯\_(ツ)_/¯8 -
So when i was playing saxophone, I realized that music and coding are just the same. When you get a new score to play you need to start over by learning how to play it. When you code and start a new project you need to start from zero. When you play the score over and over you learn from your mistakes. When you code you debug your faults when there is something wrong in your code. At the exam you need to make no faults when you play music. When you’re at the deadline. There shouldn't be no faults in your code
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In reply to this:
https://devrant.com/rants/260590/...
As a senior dev for over 13 years, I will break you point by point in the most realistic way, so you don't get in troubles for following internet boring paternal advices.
1) False. Being go-ahead, pro active and prone to learn is a good thing in most places.
This doesn't mean being an entitled asshole, but standing for yourself (don't get put down and used to do shit for others, or it will become the routine) and show good learning and exploration skills will definitely put you under a good light.
2)False. 2 things to check:
a) if the guy over you is an entitled asshole who thinkg you're going to steal his job and will try to sabotage you or not answer acting annoyed, or if it's a cool guy.
Choose wisely your questions and put them all togheter. Don't be that guy that fires questions in crumbles, one every 2 minutes.
Put them togheter and try to work out the obvious and what can be done through google or chatgpt by yourself. Then collect the hard ones for the experienced guy and ask them all at once. He's been put over you to help you.
3) Idiotic. NO.
Working code = good code. It's always been like this.
If you follow this idiotic advice you will annoy everyone.
The thing about renaming variables and crap it's called a standard. Most company will have a document with one if there is a need to follow it.
What remains are common programming conventions that everyone mostly follows.
Else you'll end up getting crazy at all the rules and small conventions and will start to do messy hot spaghetti code filled with syntactic sugar that no one likes, included yourself.
4)LMAO.
This mostly never happens (seniors send to juniors) in real life.
But it happens on the other side (junior code gets reviewed).
He must either be a crap programmer or stopped learning years ago(?)
5) This is absolutely true.
Programming is not a forgiving job if you're not honest.
Covering up mess in programming is mostly impossible, expecially when git and all that stuff with your name on it came out.
Be honest, admit your faults, ask if not sure.
Code is code, if it's wrong it won't work magically and sooner or later it will fire back.
6)Somewhat true, but it all depends on the deadline you're given and the complexity of the logic to be implemented.
If very complex you have to divide an conquer (usually)
7)LMAO, this one might be true for multi billionaire companies with thousand of employees.
Normal companies rarely do that because it's a waste of time. They pass knowledge by word or with concise documentation that later gets explained by seniors or TL's to the devs.
Try following this and as a junior:
1) you will have written shit docs and wasted time
2) you will come up to the devs at the deadline with half of the code done and them saying wtf who told you to do that
8) See? What an oxymoron ahahah
Look at point 3 of this guy than re-read this.
This alone should prove you that I'm right for everything else.
9) Half true.
Watch your ass. You need to understand what you're going to put yourself into.
If it's some unknown deep sea shit, with no documentations whatsoever you will end up with a sore ass and pulling your hair finding crumbles of code that make that unknown thing work.
Believe me and not him.
I have been there. To say one, I've been doing some high level project for using powerful RFID reading antennas for doing large warehouse inventory with high speed (instead of counting manually or scanning pieces, the put rfid tags inside the boxes and pass a scanner between shelves, reading all the inventory).
I had to deal with all the RFID protocol, the math behind radio waves (yes, knowing it will let you configure them more efficently and avoid conflicts), know a whole new SDK from them I've never used again (useless knowledge = time wasted and no resume worthy material for your next job) and so on.
It was a grueling, hair pulling, horrible experience that brought me nothing in return execpt the skill of accepting and embracing the pain of such experiences.
And I can go on with other stories. Horror Stories.
If it's something that is doable but it's complex, hard or just interesting, go for it. Expecially if the tech involved is something marketable.
10) Yes, and you can't stop learning, expecially now that AI will start to cover more and more of our work.4 -
Seems like there is a GHOST in my office, my code was working on friday, and now , the fucking seg faults