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Search - "fl studio"
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199$ for game maker studio
Naaa i will just use godot thx
1000$ for 3dx max
Naa will just use blender 3d
899$ for Fl studio
We have lmms
Sublime text 70$
Vscode is better.. i will just use that
Adobe illustrator 19$ a month
Nice try we have Gravit Designer25 -
A glass of cognac, a blotter of LSD, go to the spa for a massage, turn on some Sibelius, Mahler or Tchaikovsky, and play Factorio all night.
Sometimes I also just work on my forever unfinished SciFi novel.
Or I install FL studio to realize 30 minutes later that I'm about as musically gifted as a pile of bricks.
Recently I was fed up with work and made a nice new bed for my daughter out of cherry & oak wood. Carpentry is a nice distraction from coding.4 -
Close all IDEs.
Then...
if (needs_music) {
open.production("fl_studio");
} else if (needs_engine_roar) {
open.game("fsx");
} else {
open.systemapp("Task Manager");
kill.all("processes");
computer.shutdown(5000);
}6 -
When you realize that you were producing music in 3/4 meter when you actually intended to do in a 4/4 meter.
Arghhhhh
P.S. Also forgot to change the BPM as well15 -
! exactly dev
I'd ditched Windows and spent a while exploring the Linux ecosystem for content creation. And I have to say, it was not a nice experience.
As much as I respect the Linux mantra of "free as in freedom" and "you need to roll up your sleeves and figure out stuff on your own", it just isn't good enough for non-dev work. Sorry guys, but I need software that gets out of my way and at least does what it's supposed to do. I can't stand a horrible UI or delays and random crashes, which is exactly what happens with most things under Linux.
To replace my Windows workflow I used the following:
1. Windows -> elementaryOS (because Debian/Ubuntu repositories seem to have the best software support, and elementaryOS is the least horrible looking thing that supports that) and then Arch, because, well, Arch.
2. Blender + Maya -> Blender + Maya on Linux.
3. Reaper + FL Studio -> Ardour + LMMS.
4. Photoshop -> GIMP + Krita + Inkscape.
5. ZBrush -> nothing :(
As you can see, my use cases are pretty much all over the spectrum.
Firstly, installing and configuring stuff. A pleasure on Windows, an absolute pain on Linux. Everything just worked on Windows, I had to wrestle with library versions and patches and unstable audio layers (Linux audio just sucks, except for JACK) on Linux.
Out of these, Blender and Maya were the best experience. But even then, both would suffer from random crashes that just didn't happen on Windows.
Ardour is actually really nice when it works. Its use of JACK for routing makes it really really flexible, but it just isn't stable enough to depend on. LMMS is utter crap. I'm sorry, but I just hate the UI. Can't stand it.
GIMP, Krita, and Inkscape can't beat Photoshop, even when you consider them together. Adobe software workflow is just so much better and more intuitive.
Blender 3D sculpting is not bad, but it's nowhere as good as ZBrush.
Also, if you're a C++ dev like me, nothing beats Visual Studio 2017. Nothing. That IDE just blows everything else out of the water. Even VSCode. And it's not slow at all, it handled a fairly large project (PBRTv3) just fine on my Windows development VM. Yes, a VM.
So...I ditched Linux and went back to Windows, but I keep Linux as a VM for when I actually want to mess with Blender or Ardour. Or some dev stuff which Windows sucks at (which is becoming less frequent because of WSL).
Out of all the above, the only one I'd consider ready for production use would be Blender. Developers of open source software, please learn from Blender. Kickass UI and user friendly operation is extremely important, you can't make a random window with GTK buttons and text boxes and arcane config files and expect people to use it for serious work.
Also, Windows beats Linux hands down as an everyday OS. It's always been rock solid, if you take care of it properly (and that goes for any OS). Updates hardly take any time because I run it on a SSD. As for all the advertising and marketing bullshit, you can block a large amount of stuff. And for what can't be blocked, well, I just have to live with it, because the alternative is compromising on my creative output, which is too much for me.
I still run Linux on my server, though. And on my embedded devices (Pi, BeagleBone, etc.). It absolutely rocks there.
I realize that Linux software is not going to improve unless we do something about it, so I'll be contributing fixes and code (the joys of being a C++ dev, yay). Still, I feel that the platform and software as a whole is just not mature enough.18 -
I soo want to use Linux (maybe Arch) on my main desktop but I got some programs like FL Studio which only run on Windows.
A Windows VM feels so not snappy :(7 -
So Pop!_OS is my primary OS for development and Windows is my primary OS for gaming. I have Pop!_OS installed on my laptop (alongside Windows but I almost never use Windows on my laptop) and Windows on my desktop gaming computer.
One of the things I love about Debian-based OSes like Pop is the apt package manager. One of the things I've always hated about Windows is the fact it was lacking a cli package manager like apt.
Then I did a Google search for one and found Chocolatey. Curious about it, I installed it on my laptop (I was in Windows at the time to use FL Studio, which I've found doesn't work very happily with Wine.) With Chocolatey, I installed VirtualBox and Vagrant, and I have to say, I'm not disappointed. I'm ecstatic I've finally found a cli package manager for Windows.
TL;DR: If you use Windows and you don't have Chocolatey, get it.1 -
Any FL Studio 12 users here?
I am struggling to make the super simple Piano Roll to work.
If you want to help me about 5 mins, please leave a comment.
Thanks!11 -
music production with fl studio
And watching airline reviews
(You are now pretty Sure who i am)
Eating marshmello (got it? Lol) -
As I don't like coffee, my remedies are music and playing games. Also, sometimes, I just open FL Studio and trying to make some music but you know...ehm...