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Search - "xamarin-sucks"
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I know its been quite a while since ive posted last but it is safe to say that i am back! And boy do i have some stuff to bitch about.
This semester, Im taking mobile app development as a class. I chose to take this class over the introductory c# class, so that i wouldn't need to work with Windows or really do anything else to touch Windows. Well the joke is on me. Here i was thinking that we would be using a bit of Java from time to time while only really learning best practices and concepts.
Never did i think that this class's curriculum would be entirely based off of Xamarin.
Seeing as I need either this class or the two c# classes to graduate, I had to bite the bullet and just accept that my semester would be full of irritation during this class.
Its been about seven weeks in, and i have turned in 8 assignments.
All 8 of those assignments have been Windows Form Applications doing simple shit like dividing two numbers.
We have not made anything for multiple devices. We have not made anything for even one mobile device. We have not even discussed how to do this in the class.
This wouldnt bother me so much since these are typically easy programs that take about 30 minutes to make and test and submit for grading. It does insanely bother me, however, that it takes Windows so FUCKING LONG to boot, or when it freezes every 2 minutes because i clicked into another program, or it just HANGS ON THE UPDATING SCREEN AT 36% FOR THREE DAYS, or when it took 4 different reinstallations of Visual Studio 2017 before i could actually open without an error code.
College, Ive learned, tests my patience way more than it has ever tested my knowledge.2 -
30 mins before:
Started a project on Xamarin, faced Unhandled exceptions while navigating.
Reaction : Xamarin Sucks :/
Turs out, I forgot to initialize the Navigation Stack 😂
Reaction: Xamarin Rocks 😂😂 -
- assignment is to display a paragraph fit within a rectangle
- takes maybe 10 minutes to write
- 1 error preventing Xamarin Forms solution from building
- googles error and seems to be a version issue with a single package
- upgrade that single package
- 43 errors preventing solution from building
- reverts back to previous package version
- 76 errors preventing solution from building
- angrily turns off laptop and packs away things into laptop case
- talks shit about xamarin and all the annoying nuisances ive dealt with for this stupid mobile app class
- takes laptop back out because deadline is tomorrow and i have to make the solution build even though i want nothing to do with it
- laptop takes 2 hours and 14 minutes to load up Windows (no update or anything. Just me signing in like every other normal day)
- code builds first try without errors
- wait what the fuck
- concludes that i need only verbally intimidate electronics into submission from now on7 -
xamarin forms sucks..
Everytime I want some widget or something even simple, they tell me to use custom renderers (write it natively on each platform)..
so, how is that supposed to be cross-platform..
after all, like I always said, to use xamarin efficiently, you must have good knowledge on native development for each platform10 -
I like Xamarin, but they treat Windows like crap. What is more ironic? EVERYTHING Microsoft creates or sells treats their own platform like crap! Skype on my Android has been updated constantly while Skype on PC absolutely sucks. Every developer tools like Visual Studio don't target Windows apps as much. You spend YEARS hyping us up for the Universal Windows Platform, then toss it to the side and give away Android apps. What's worse is that all of that was preventable. They could easily improve the UWP and build an ecosystem around it, but nope. They kick their fanbase, and every other end user involved in the platform, to the curb. Microsoft, nobody trusts you anymore! I've been a fan since July 29th, 2015. I owned a Windows Phone. I own Mixed Reality headset. My Android has every one of your services on it. Why? Because I spend day after day hoping for your reception. But while you are busy "Hitting Refresh", thousands, if not millions, are being ticked off by how we enjoyed the Windows platform more than you did... Get your head in the game! Your developers hang in the balance.3
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Visual Studio Freaking 2017 and still no freaking XAML intellisense for freaking Xamarin.
Freaking spent more than one hour searching for a freaking fix in vain. Might as well have used that freaking hour and learn the whole freaking Xamarin.Forms XAML vocabulary. This shit sucks.1 -
During my small tenure as the lead mobile developer for a logistics company I had to manage my stacks between native Android applications in Java and native apps in IOS.
Back then, swift was barely coming into version 3 and as such the transition was not trustworthy enough for me to discard Obj C. So I went with Obj C and kept my knowledge of Swift in the back. It was not difficult since I had always liked Obj C for some reason. The language was what made me click with pointers and understand them well enough to feel more comfortable with C as it was a strict superset from said language. It was enjoyable really and making apps for IOS made me appreciate the ecosystem that much better and realize the level of dedication that the engineering team at Apple used for their compilation protocols. It was my first exposure to ARC(Automatic Reference Counting) as a "form" of garbage collection per se. The tooling in particular was nice, normally with xcode you have a 50/50 chance of it being great or shit. For me it was a mixture of both really, but the number of crashes or unexpected behavior was FAR lesser than what I had in Android back when we still used eclipse and even when we started to use Android Studio.
Developing IOS apps was also what made me see why IOS apps have that distinctive shine and why their phones required less memory(RAM). It was a pleasant experience.
The whole ordeal also left me with a bad taste for Android development. Don't get me wrong, I love my Android phones. But I firmly believe that unless you pay top dollar for an android manufacturer such as Samsung, motorla or lg then you will have lag galore. And man.....everyone that would try to prove me wrong always had to make excuses later on(no, your $200_$300 dllr android device just didn't cut it my dude)
It really sucks sometimes for Android development. I want to know what Google got so wrong that they made the decisions they made in order to make people design other tools such as React Native, Cordova, Ionic, phonegapp, titanium, xamarin(which is shit imo) codename one and many others. With IOS i never considered going for something different than Native since the API just seemed so well designed and far superior to me from an architectural point of view.
Fast forward to 2018(almost 2019) adn Google had talks about flutter for a while and how they make it seem that they are fixing how they want people to design apps.
You see. I firmly believe that tech stacks work in 2 ways:
1 people love a stack so much they start to develop cool ADDITIONS to it(see the awesomeios repo) to expand on the standard libraries
2 people start to FIX a stack because the implementation is broken, lacking in functionality, hard to use by itself: see okhttp, legit all the Square libs, butterknife etc etc etc and etc
From this I can conclude 2 things: people love developing for IOS because the ecosystem is nice and dev friendly, and people like to develop for Android in spite of how Google manages their API. Seriously Android is a great OS and having apps that work awesomely in spite of how hard it is to create applications for said platform just shows a level of love and dedication that is unmatched.
This is why I find it hard, and even mean to call out on one product over the other. Despite the morals behind the 2 leading companies inferred from my post, the develpers are what makes the situation better or worse.
So just fuck it and develop and use for what you want.
Honorific mention to PHP and the php developer community which is a mixture of fixing and adding in spite of the ammount of hatred that such coolness gets from a lot of peeps :P
Oh and I got a couple of mobile contracts in the way, this is why I made this post.
And I still hate developing for Android even though I love Java.3 -
Wanna develop android apps, i am a .Net developer and i know xamarin sucks a$$. So was wondering about kotlin but i wonder how close it is to c#. Any ideas on android development for a dotnet developer?9
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Best : creating a fully customizable, performance-oriented ETL service from ground up.
Bad : developing in xamarin forms in Android .
Worse : porting said xamarin forms app to ios.