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Search - "xbox one x"
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After 10 days of waiting for my replacement Xbox from microsoft... It never came so I asked Amazon and they sent me a new one with next day delivery. Just received it today... And it's defective.... fml.2
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Dear game developers, if you are building your game on Xbox and are adding support for Xbox One X, please please please stop just adding 4K
Please just add a 'favour resolution', 'favour details' and 'favour performance' option... Yes 4K is nice but most of us don't care and would much rather richer visuals or an uncapped frame rate.
(Yes I know PC gaming exists but I hate PC gaming and prefer the ease of console)2 -
I came first in a 48 hour 4x person gamejam with a game idea in 6 hours with 3x people.
Some info: I had an idea as soon as the topic went live, told the team this is the idea (button masher), we are going to do it in unity (at the time I was working at a studio that used UE4.x), and I'll also make a custom controller using an old keyboard to make it more fun. Ended up coming first place and won a nice bottle of champagne each, and at no point did we over stretch. Nice clean project with a good night's sleep in-between. The team was me (dev), an artist and a technical designer.
That was my first start to finish use of unity and C#, and now I exclusively use unity and make games for Xbox One and Steam.3 -
So back on November 7th I received my Xbox one x project Scorpio edition, unfortunately the model I have suffers from some sort of defective thermal paste and after a good couple of hours of elite dangerous at 4k, it shuts itself down and I have to wait overnight for it to work again. Microsoft said if I send them it they'll give me a new one in about 2 weeks, my solution is to hold it outside my window for 5 minutes to cool it down. God bless the cold of the UK.12
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Feeling pretty accomplished for someone who did no "work" today lol. I needed to work on side gigs but instead I:
1) Factory reset a 2011 Macbook Pro I'm selling and reinstalled Mojave using a patch (this laptop is officially unsupported by Mojave as of June).
2) Migrated all personal files from my windows desktop to my NAS. I'm turning this computer into a gaming rig now that I exclusively use my 2017 Macbook Pro for development.
3) Setup RDP from my macbook to my desktop.
4) Fixed registry errors and deleted junk apps off my desktop.
5) Erased and formatted all USB drives I had lying around.
6) Packaged up an old Xbox One for my brother-in-law which will get mailed tomorrow (included a few USBs for him since I rarely use'em).
7) Tested streaming my Xbox One X from my PC but it's laggy as F (both are wired, have static internal IPs, and use my router for DNS...it's just the app I guess).
8) Scored a like-new Scuf Vantage for my PS4 for $140 (the guy who was selling it paid $214 a month ago lol). I traded my spare Xbox One S for a PS4 slim and in an attempt to get used to it, I got this controller with thumbsticks in the same position as Xbox's.
9) Fixed and updated my Synergy app (mouse/keyboard sharing - I can use PBP on my 38" LG ultrawide and it's fairly seamless going between them).
10) Cloned a buddy's repo and set the project up to work locally.
11) Starting to get some work done while watching the Vikings game.1 -
Started playing skyrim again (Special edition on xbox one x) and fuck me does it make me feel inadequate as a game developer...
I'll never be able to make something anywhere near as gorgeous or absorbing, *sigh* why does everything I love make me hate myself
EDIT: Please save the bethesda jokes, your opinion is noted and ignored :-35 -
Any devs know if the Xbox One X will allocate more resources to UWP apps or do we have the same resource restrictions as the Xbox One S?
If there are more allocated, is there a way to simulate an Xbox One S usage?
Couldn't find any documentation on UWP one x development :-/