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Search - "be fucking explicit"
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Navy story continued.
And continuing from the arp poisoning and boredom, I started scanning the network...
So I found plenty of WinXP computers, even some Win2k servers (I shit you not, the year was 201X) I decided to play around with merasploit a bit. I mean, this had to be a secure net, right?
Like hell it was.
Among the select douchebags I arp poisoned was a senior officer that had a VERY high idea for himself, and also believed he was tech-savvy. Now that, is a combination that is the red cloth for assholes like me. But I had to be more careful, as news of the network outage leaked, and rumours of "that guy" went amok, but because the whole sysadmin thing was on the shoulders of one guy, none could track it to me in explicit way. Not that i cared, actually, when I am pissed I act with all the subtleness of an atom bomb on steroids.
So, after some scanning and arp poisoning (changing the source MAC address this time) I said...
"Let's try this common exploit, it supposedly shouldn't work, there have been notifications about it, I've read them." Oh boy, was I in for a treat. 12 meterpreter sessions. FUCKING 12. The academy's online printer had no authentication, so I took the liberty of printing a few pages of ASCII jolly rogers (cute stuff, I know, but I was still in ITSec puberty) and decided to fuck around with the other PCs. One thing I found out is that some professors' PCs had the extreme password of 1234. Serious security, that was. Had I known earlier, I could have skipped a TON of pointless memorising...
Anyway, I was running amok the entire network, the sysad never had a chance on that, and he seemed preoccupied with EVERYTHING ELSE besides monitoring the net, like fixing (replacing) the keyboard for the commander's secretary, so...
BTW, most PCs had antivirus, but SO out of date that I didn't even need to encode the payload or do any other trick. An LDAP server was open, and the hashed admin password was the name of his wife. Go figure.
I looked at a WinXP laptop with a weird name, and fired my trusty ms08_067 on it. Passowrd: "aaw". I seriously thought that Ophcrack was broken, but I confirmed it. WTF? I started looking into the files... nothing too suspicious... wait a min, this guy is supposed to work, why his browser is showing porn?
Looking at the ""Deleted"" files (hah!) I fount a TON of documents with "SECRET" in them. Curious...
Decided to download everything, like the asshole I am, and restart his PC, AND to leave him with another desktop wallpaper and a text message. Thinking that he took the hint, I told the sysadmin about the vulnerable PCs and went to class...
In the middle of the class (I think it was anti-air warfare or anti-submarine warfare) the sysad burst through the door shouting "Stop it, that's the second-in-command's PC!".
Stunned silence. Even the professor (who was an officer). God, that was awkward. So, to make things MORE awkward (like the asshole I am) I burned every document to a DVD and the next day I took the sysad and went to the second-in-command of the academy.
Surprisingly he took the whole thing in quite the easygoing fashion. I half-expected court martial or at least a good yelling, but no. Anyway, after our conversation I cornered the sysad and barraged him with some tons of security holes, needed upgrades and settings etc. I still don't know if he managed to patch everything (I left him a detailed report) because, as I've written before, budget constraints in the military are the stuff of nightmares. Still, after that, oddly, most people wouldn't even talk to me.
God, that was a nice period of my life, not having to pretend to be interested about sports and TV shows. It would be almost like a story from highschool (if our highschool had such things as a network back then - yes, I am old).
Your stories?8 -
Dear Programming Languages,
if you only support weakly typed constructs, I wish you a special place in hell.
Dear Fellow Developers,
if you use a language that allows strong typing with weak typing, the next time we will meet after I have to fix a shitty bug due to that I will play piano on your teeth, and a melody you won't like.
And yes, that means PHP as well. PHP allows for strict types since php7.
So. Just. Fucking. Use. It.
There are no excuses!
I don't care if you don't see the benefit or find it "annoying" and tedious to write it out. Use a decent editor and it will be mostly code-completion anyway.
I just don't want to fix your fuckups. And if your fuckup is due to a typing issue that "slipped" by, you are part of the problem.
If you write software, it should be clear what type each and every variable or object has.
There are no excuses but your laziness.
If you want to be ambiguous, try poetry.23 -
I wrote a database migration to add a column to a table and populated that column upon record creation.
But the code is so freaking convoluted that it took me four days of clawing my eyes out to manage this.
BUT IT'S FINALLY DONE.
FREAKING YAY.
Why so long, you ask? Just how convoluted could this possibly be? Follow my lead ~
There's an API to create a gift. (Possibly more; I have no bloody clue.)
I needed the mobile dev contractor to tell me which APIs he uses because there are lots of unused ones, and no reasoning to their naming, nor comments telling me what they do.
This API takes the supplied gift params, cherry-picks a few bits of useful data out (by passing both hashes by reference to several methods), replaces a couple of them with lookups / class instances (more pass-by-reference nonsense). After all of this, it logs the resulting (and very different) mess, and happily declares it the original supplied params. Utterly useless for basically everything, and so very wrong.
It then uses this data to call GiftSale#create, which returns an instance of GiftSale (that's actually a Gift; more on that soon).
GiftSale inherits from Gift, and redefines three of its methods.
GiftSale#create performs a lot of validations / data massaging, some by reference, some not. It uses `super` to call Gift#create which actually maps to the constructor Gift#initialize.
Gift#initialize calls Gift#pre_init (passing the data by reference again), which does nothing and returns null. But remember: GiftSale inherits from Gift, meaning GiftSale#pre_init supersedes Gift#pre_init, so that one is called instead. GiftSale#pre_init returns a Stripe charge object upon success, or a Gift (and a log entry containing '500 Internal') upon failure. But this is irrelevant because the return value is never actually used. Pass by reference, remember? I didn't.
We're now back at Gift#initialize, Rails finally creates a Gift object using the args modified [mostly] in-place by all of the above.
Another step back and we're at GiftSale#create again. This method returns either the shiny new Gift object or an error string (???), and the API logic branches on its type. For further confusion: not all of the method's returns are explicit, and those implicit return values are nested three levels deep. (In Ruby, a method will return the last executed line's return value automatically, allowing e.g. `def add(a,b); a+b; end`)
So, to summarize: GiftSale#create jumps back and forth between Gift five times before finally creating a Gift instance, and each jump further modifies the supplied params in-place.
Also. There are no rescue/catch blocks, meaning any issue with any of the above results in a 500. (A real 500, not a fake 500 like last time. A real 500, with tragic consequences.)
If you're having trouble following the above... yep! That's why it took FOUR FREAKING DAYS! I had no tests, no documentation, no already-built way of testing the API, and no idea what data to send it. especially considering it requires data from Stripe. It also requires an active session token + user data, and I likewise had no login API tests, documentation, logging, no idea how to create a user ... fucking hell, it's a mess.)
Also, and quite confusingly:
There's a class for GiftSale, but there's no table for it.
Gift and GiftSale are completely interchangeable except for their #create methods.
So, why does GiftSale exist?
I have no bloody idea.
All it seems to do is make everything far more complicated than it needs to be.
Anyway. My total commit?
Six lines.
IN FOUR FUCKING DAYS!
AHSKJGHALSKHGLKAHDSGJKASGH.7 -
This.
Not the worst but almost all of us (including me) handle strings like fucking morons.
If the input doesn't need to be an exact match we use a explicit comparison operator, when the input should explicitly match we do a loose comparison operator.
I'll format the crap out of a number, convert it, validate decimal places, check for float rounding hell, give it a absolute value and return it correctly formatted for the users locale but half the time I forget to trim their input. 🤦♂
Like I said - just a tad fucking moronic isn't it?3 -
I just finished designing an entire asset management pipeline and christ on a fucking pogo stick, if it isn't convoluted.
Theres a lot of game engines out there, but all of them do it a little different. They all tackle a slightly different problem, without even realizing it.
1. asset management
2. asset change management
3. behavior change management
4. data management
5. combinatorial design management.
6. Combinatorial Behavior management
7. Feature completion
ASSET MANAGEMENT is exactly what it says on the tin.
ASSET CHANGE management can be thought of handling the import, export, formatting, platform specific packing, and versioning (including forking) of an asset.
BEHAVIORAL CHANGE management is a subset of asset management, because code is a subset of assets (depending on how you define 'assets'). The oldest known example of this is commenting and uncommenting code.
Or worse, printf debugging.
This can be file versioning, basic undo services, graph management of forks and mergers, toggles for features or modules, etc.
DATA management is about anything that doesn't fall into the other categories, everything from mission text to npc dialogues, quests, location names, item stats, the works. Anything you'd be tempted to put in a database, falls under this category. Haven't yet seen many engines offer this as an explicit built in tool as of yet, because the other problems are non-trivial as is, so this is a bit of low hanging fruit that gets handled by external tools, or loaded from formats as simple as json.
COMBINATORIAL DESIGN management is the idea of prefabbing, blueprints of broader object design using nested prototypes of existing game objects, to create more complex, reusable set pieces. Unity did this well. GM does this in part.
COMBINATORIAL BEHAVIOR management is entity-component systems, plus tooling to make it easy to add, remove, and configure components and their values on entity blueprints, also not uncommon. Both stencyl and unity do this. GM has a precursor to this in the form of configurable fields, but these fields are not based on component scripts attached to objects.
FEATURE COMPLETION is that set of gameplay mechanics or styles of design that an engine naturally makes easier to include or build in a game.
I don't think I'm aiming for all that, but I think at minimum a good engine has to do asset management, behavioral change management, prefabs, and entity-component systems with management tools for that. And ideally, asset change management.8 -
What I'm doing now, writing a JS library for a simple kitchen timer (like, something that can be wound up, is ticking, can be paused, etc). Here's a list of neat stuff I've learned:
Polyfilling as a lib author (I decided against it).
Packaging the lib (using Rollup, ES6 modules are totes cool).
Using flow to add static typing in strategic places (started appreciating types in JS since reading up on functional programming).
Modelling state and transitions using an explicit state machine. (Fucking finally. There's usually an implicit state machine somewhere, only spread out all over the app...)
Using mostly side-effect free methods, being very explicit about when and why things are mutated).
Test-first/TDD (ish) using Jest and the awesome Wallabyjs.
Freeing up mental capacity by letting Prettier format my code for me (it was hard to let go but totally worth it).
Started using git.
Did all work on Ubuntu after pretty much a lifetime of Windows (initially to separate work from gaming) and finally swapped MS Visual Studio for Atom.
When it's finished I'm going to publish it on GitHub, which will also be a first for me. Might try out some CI platform while I'm at it.
tl;dr: wrote some js, felt good2 -
God damn the last few days:
JUST give me some modular-ish code that is a bit more explicit and doesn't measure every fucking thing over and over.
Like I get how taking a couple .lenght and a bunch of other variables adds up to "Make a meat lovers pizza".
But fuck man when the code goes all over the place just give me a block of code that measures all that shit in ONE PLACE a god damn pizzType variable that I can use elsewhere and just fucking know what is going on.
Every damn corner becomes this maze of measurements that you cant be sure is exactly the same unless you fucking watch every damn variable, I get how that happens but god damn.2 -
Fucking Fluent NHibernate with it's stupid fucking explicit empty constructors. WHY? JUST FUCKING USE THE DEFAULT CONSTRUCTOR YOU MONG LIBRARY!!! And also, why the holy fuck do my field setters need to be PROTECTED INSTEAD OF PRIVATE??? WHY THE FUCK?
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Browser automation is a PITA. I’m going on my fourth side mission with this crap and I honestly still look like a newbie. I’ve tried Java Selenium with Chrome, Excel VBA with IE9, Vanilla JS in the browser console, and tonight I’m thinking to concoct some kind of hybrid CDP & Selenium approach in Chrome. Never used CDP before, not even sure where to start but I heard it sucks like anything else unless you get some extra libraries and plugins and stuff.
It doesn’t help that I can’t get just anything I want from our IT Department. It would be another PITA to ask for puppeteer. If puppeteer is totally legit please let me know.
Selenium sucks. The buttons don’t click, the waits don’t wait. Its unusable. Iframes are annoying as all hell but I can deal with that. HTML Tables suck too. It doesn’t help I have to restart my whole java program and whole Chrome every time an element doesn’t get picked correctly. Scripting one single element can take all fucking night.
Chrome dev tools what the fuck. Why the fuck is the DOM explorer in the same window as the web page I’m working on?? I can’t undock it. Am I supposed to use a fucking TV screen to work with this bastard?? If I use the remote chrome tools on port 9225 or whatever - It Still Renders The Whole Fucking Page Alongside The Console. Get Out Of My Way!!! The nested HTML CODE IS ONE CHARACTER WIDE ALL THE TIME. I can’t for the life of me figure out what the fuck I’m looking at. Haven’t you people ever heard of A HORIZONTAL SCROLL BAR at least.
Fuck I tried using getElementById, and the Xpath thing and its not all that great seeing I have seemingly 1000s of nested Divs all over the god damned place oftentimes containing a single element. I’m finally on chrome now should I learn Jquery now? I mean seriously wtf.
I use this one no code tool for dev it has web automation built in. As you can imagine its just as broken as anything else!! I have 10 screens to navigate it gets stuck on the second screen all the damn time. Fuck I love clicking the buttons when my script misses and playing catch up with it.
So as a work around to Selenium not waiting even 1 millisecond when I use explicit wait or implicit wait or fluent wait, I’m guessing maybe I can attach both Chrome Dev Tools Protocol (CDP as ive called it earlier) and selenium to the same browser and maybe I can use CDP to perform a Wait with any degree of success. Selenium will do nothing more than execute vanilla javascript Element.click(); This is the only way I know to even ACTUALLY use selenium beyond the simplest html documents possible. Hell I guess CDP can execute js idk.
I can’t get the new selenium that has CDP but I do have some buggy ass selenium from a few years back. Yeah, I remember reading there was a pretty impactful regression defect in the version I have. Maybe I’m being gaslighted by some shit copy of selenium?
The worst part is that I do seem to be having issues that the rest of the internet’s devs do not seem to be having. People act like browser automation is totally viable and pretty OK. How in the fuck hell is my Selenium Test Suite going to be more reliable my application under test?!!?? I’ll have more fucking bugs in my test suite than in my application. Today, I have less than half a test script and, I. already. fucking. do.
I am still SUPER PISSED at the months of 12 hour days (always 8 hours spent on normal sprint work btw only 4 to automation) I spent trying to automate our regression tests. I got NOWHERE.
I did learn a lot about HTML and JS though like I’m not that mad…but I’m just trying to emphasize my achievement on my task was zero.
The buttons don’t click. There are so many divs and I swear you sometimes need to select a div somewhere in the middle sometimes to get it working. The waits don’t wait. XHR requests are invisible. Java crashes 100 times before I find an xpath and thread.sleep() combo that works. I have no failure modes to use — Sometimes I click the same element 20x in a script because I have no way to know if it clicked the first time! Sometimes you gotta scroll the page to make the click work. So many click methods all broken. So many wait methods all broken. Its not just the elements don’t click! There are so many ways to click that almost work but surely they all fail the same in the end. ok at this point I’m just repeating myself…
there yet even more issues that I can’t remember…and will soon remember as I journey into this project yet again…
thanks for reading I hope I entertained and would love to hear your experience!5 -
Is there ever a fucking reason to do a get_attrs call in python when you could just use a fucking explicit dict or just idk use the fucking typing system to implement a fucking interface? Like why the fuck should anyone ever be using get_attrs and strings to diddle objects?2