Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "coder for fun"
-
Seven months ago:
===============
Project Manager: - "Guys, we need to make this brand new ProjectX, here are the specs. What do you think?"
Bored Old Lead: - "I was going to resign this week but you've convinced me, this is a challenge, I never worked with this stack, I'm staying! I'll gladly play with this framework I never used before, it seems to work with this libA I can use here and this libB that I can use here! Such fun!"
Project Manager: - "Awesome! I'm counting on you!"
Six months ago:
====================
Cprn: - "So this part you asked me to implement is tons of work due to the way you're using libA. I really don't think we need it here. We could use a more common approach."
Bored Old Lead: - "No, I already rewrote parts of libB to work with libA, we're keeping it. Just do what's needed."
Cprn: - "Really? Oh, I see. It solves this one issue I'm having at least. Did you push the changes upstream?"
Bored Old Lead: - "No, nobody uses it like that, people don't need it."
Cprn: - "Wait... What? Then why did you even *think* about using those two libs together? It makes no sense."
Bored Old Lead: - "Come on, it's a challenge! Read it! Understand it! It'll make you a better coder!"
Four months ago:
==============
Cprn: - "That version of the framework you used is loosing support next month. We really should update."
Bored Old Lead: - "Yeah, we can't. I changed some core framework mechanics and the patches won't work with the new version. I'd have to rewrite these."
Cprn: - "Please do?"
Bored Old Lead: - "Nah, it's a waste of time! We're not updating!"
Three months ago:
===============
Bored Old Lead: - "The code you committed doesn't pass the tests."
Cprn: - "I just run it on my working copy and everything passes."
Bored Old Lead: - "Doesn't work on mine."
Cprn: - "Let me take a look... Ah! Here you go! You've misused these two options in the framework config for your dev environment."
Bored Old Lead: - "No, I had to hack them like that to work with libB."
Cprn: - "But the new framework version already brings everything we need from libB. We could just update and drop it."
Bored Old Lead: - "No! Can't update, remember?"
Last Friday:
=========
Bored Old Lead: - "You need to rewrite these tests. They work really slow. Two hours to pass all."
Cprn: - "What..? How come? I just run them on revision from this morning and all passed in a minute."
Bored Old Lead: - "Pull the changes and try again. I changed few input dataset objects and then copied results from error messages to assertions to make the tests pass and now it takes two hours. I've narrowed it to those weird tests here."
Cprn: - "Yeah, all of those use ORM. Maybe it's something with the model?"
Bored Old Lead: - "No, all is fine with the model. I was just there rewriting the way framework maps data types to accommodate for my new type that's really just an enum but I made it into a special custom object that needs special custom handling in the ORM. I haven't noticed any issues."
Cprn: - "What!? This makes *zero* sense! You're rewriting vendor code and expect everything to just work!? You're using libs that aren't designed to work together in production code because you wanted a challenge!?? And when everything blows up you're blaming my test code that you're feeding with incorrect dataset!??? See you on Monday, I'm going home! *door slam*"
Today:
=====
Project Manager: - "Cprn, Bored Old Lead left on Friday. He said he can't work with you. You're responsible for Project X now."24 -
Resurrect happypenguin.org
This particular site appeared in the year 1998 with the goal to make gaming on Linux easier and more fun.
Unfortunately, 2013 the site went down due to lack of funding and time for the creator Bob Zimbinski. He released the database to the public but removed the code itself because it was created in the 90's and was a big security risk.
I want to resurrect happypenguin.org and I want some brave souls who want to participate with this. I am not a coder (I can only sysadmin) so It would be awesome if someone wanted to help out with this.
Would be awesome if you could make if look like the classic site, or make it very similar to it or https://distrowatch.com/ that also has a very retro style to it. It would also be great if the site was ad-free.
I will take care of the hosting part (servers, DNS, domain).50 -
public class HelloDevRant
{
public static void main(String[] args)
{
//Commenting for reasons! ;)
System.out.print("Hello dear devRant community!\nI am new here!\nNice to meet you.");
}
}5 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
This happened 3 years ago in my previous company. It was a small start up company and we worked on PHP stack. One of the its ex-founders had written Windows Mobile App which now had to be upgraded with new features. So we hired this new dot net guy. I always thought dot net guys were ELITE coders and was excited to see how they work.
While I played Xbox and had fun, our dot net guy stuck to his workstation furiously working. My boss who was casually strolling out of his office for a stretch saw dot net guy working hard and suggested we all developers should take him as an example.
20 days went by and each day the dot net guy did the same. He came, he silently worked on his workstation, he left in the evening. In those 20 days my boss asked twice to the dot net guy if he has finished features he was assigned but he said he did not. After a month when he said the same negative answer and had nothing to show for the work he has done he was fired.
I was so curious to see what code that ELITE coder had written for a month but could not deliver a feature(Maybe some error he could not fix?). So I open the code repo on which he worked and I see 30 commits from that guy to it. He had made a single commit each day(Fair enough he wants to commit everday before leaving). It was time to check his commit diffs to see his ELITE code. What do I find? In every fucking commit he either added a blank line to the DocBlock or removed the same. Nothing less nothing more! So much for the hyped not-so-ELITE dot net guy...1 -
Lessons I've learnt so far on programming
-- Your best written code today can be your worst tomorrow (Focus more on optimisation than style).
-- Having zero knowledge of a language then watching video tutorials is like purchasing an arsenal before knowing what a gun is (Read the docs instead).
-- It's works on my machine! Yes, because you built on Lenovo G-force but never considered the testers running on Intel Pentium 0.001 (Always consider low end devices).
-- "Programming" is you telling a story and without adding "comments" you just wrote a whole novel having no punctuation marks (Always add comments, you will thank yourself later for it I promise).
-- In programming there is nothing like "done"! You only have "in progress" or "abandoned" (Deploy progressively).
-- If at this point you still don't know how to make an asynchronous call in your favourite language, then you are still a rookie! take that from me. (Asynchronous operation is a key feature in programming that every coder should know).
-- If it's more than two conditions use "Switch... case" else stick with "If... else" (Readability should never be under-rated).
-- Code editors can MAKE YOU and BREAK YOU. They have great impact on your coding style and delivery time (Choose editors wisely).
-- Always resist the temptation of writing the whole project from scratch unless needs be (Favor patching to re-creation).
-- Helper methods reduces code redundancy by a large chunk (Always have a class in your project with helper methods).
-- There is something called git (Always make backups).
-- If you don't feel the soothing joy that comes in fixing a bug then "programming" is a no-no (Coding is fun only when it works).
-- Get angry with the bugs not the testers they're only noble messengers (Bugs are your true enemy).
-- You would learn more than a lot reading the codes of others and I mean a lot! (Code review promotes optimisation and let's you know when you are writing macaroni).
-- If you can do it without a framework you have yourself a big fat plus (Frameworks make you entirely dependent).
-- Treat your code like your pet, stop taking care of it and it dies! (Codes are fragile and needs regular updates to stay relevant).
Programming is nothing but fun and I've learnt that a long time ago.6 -
It began when I was tasked with creating a better and more engaging experience for our new Facebook page. This was in Facebook's early days, so there were not really any "best practices". We were making it up as we went along. I decided one way would be to game-ify things, since gaming, at the time, was a Big Deal on Facebook and people were starting to use it to build customer funnels.
Grasping for low-hanging fruit, I decided a Tetris variant around our topic would be fun. I had to hire a dev because at the time I was a static HTML web developer just getting into social media management. I knew nothing about game development or how to use Facebook's API for such things.
Long story short, we got about $10,000 (FB app devs came at a premium then) into the project when I came across a very recent article about the history of Tetris games. It said that even though Tetris had once been considered for all intents to be public domain due to it being created by a Russian coder during the Cold War, it had just been acquired by an IP protection entity that was charging royalties for any variant of Tetris created from a specific date onward and paying the original developer. So, even though I thought I had been thorough in my initial permissions checking, it turned out we were gonna be in deep doo-doo with licensing fees and restrictions if we released this game to the public.
I had to call my boss and admit my error. She was FURIOUS and really gave me an ass-chewing over it. I then had to call the marketing person whose budget I'd been slaving away at wasting. She was a bit more forgiving (her budget was in the millions). Then I had to call the corporate legal department and explain what was going on. They told me to immediately pay any outstanding hours, then fire the dev but not before getting him to send me all code and assets, deleting his copy, and then, upon my receipt of those assets, deleting MY copy so that nothing of it ever existed. And I was supposed to say _nothing_ to the dev about why he was being let go, so that there would be no "trail" leading back to this fiasco. (The dev hounded me for weeks asking what he'd done wrong. It killed me that I was bound and gagged by corporate legal and couldn't tell him.)
I was in so much trouble. I was literally in tears over it. I'd never wasted that much money in my life. That incident pretty much sealed my fate as far as any trust my bosses ever put in me again (not much at all). I was a bit of a pariah in a lot of ways for the next 5 years whereas I had come onto the team as a young social media rockstar at first.
After that, and a couple of other bad scenarios that were less my fault and more due to a completely dysfunctional management and reporting structure, they eventually "transferred" me to another team. Which was really just a way of getting rid of me by sending me to a department that was already starting to outsource overseas and lay people off. It was less messy that way. I was in the first set of layoffs.
Since then, I've had a BIG fear of EVER joining a large corporation EVER again. I prefer to work for small businesses now, even if I get paid less. Much less stressful from an office politics and impact of mistakes standpoint.3 -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
A bit late.. and not much about how to learn to code..but more of a figuring out if the kid has a right mind set to do so..
If the kid is not the type to question everything, not resourceful, not a logical/critical thinker, gives up easily and especially if not interested in how things work then being a dev is most probably not for them.. they can still persue coding, but it will end badly..
From my experience, people who have a better education than me, but lack those skills turned out to be a crappy dev.. not interested in the best tool to complete the tasks, just making 'something', adding more shit to the already shitty stack.. and being happy with that.. which of course is not the best way to do things around here..or in life!!
Soo.. if the kid shows all that and most importantly shows interest in learning to code.. throw him the java ultimate edition book and see what happens.. joke!
There are plenty of apps thath can get you started (tried mimo, but being devs yourself it's probably not so hard to check some out and weed out the bad ones) that explain simple logic and syntax.. there is w3schools that explains basics quite well and lets you tinker online with js and python..
so maybe show them these and see what happens.. If it will pick their interest, they will soon start to ask the right questions.. and you can go from there..
If the kids are not the 'evil spawns' of already dev parents or don't have crazy dev aunties and uncles, then they will have to work things out themselves or ask friends... or seek help online (the resourceful part comes here).. so google or any flavour of search engines is their friend..
Just hope they don't venture to stack overflow too soon or they will want to kill themselves /* a little joke, but also a bit true.. */
Anyhow, if the kid is exhibiting 'dev traits' it is not even a question how to introduce it to the coding.. they will find a way.. if not, do not force them to learn coding "because it's in and makes you a lot of moneyz"..
As with other things in life, do not force kids to do anything that you think will be best for them.. Point them in direction, show them how it might be fun and usefull, a little nudge in the right direction.. but do not force.. ever!!!
And also another thing to consider.. most of the documentation and code is written in english.. If they are not proficient, they will have a hard time learning, checking docs, finding answers.. so make sure they learn english first!!
Not just for coding, knowing english will help them in life in general. So maaaaybe force them to learn this a bit..
One day my husband came to me and asked me how he can learn.. and if it's too late for him to learn coding.. that he found some app and if I can take a look and tell him what I think, if it is an ok app to learn..
I was both flattered and stumped at the same time..
Explained to him that in my view, he is a bit old to start now, at least to be competitive on the market and to do this for a living, but if it interests him for som personal projects, why not.. you're never too old to start learning and finding a new hobby..
Anyhow, I've pointed out to him that he will have to better his english in order to be able to find the answers to questions and potential problems.. and that I'm happy to help where and when I can, but most of the job will be on him.
So yeah, showed him some tutorials, explained things a bit.. he soon lost interest after a week and was mindblown how I can do this every day..
And I think this is really how you should introduce coding to kids.. show them some easy tutorials, explain simple logic to them.. see how they react.. if they pick it up easily, show them something more advanced.. if they lose interest, let them be.
To sum up:
- check first if they really want to learn this or this is something they're forced to do (if latter everything you say is a waste of everybodys time)
- english is important
- asking questions (& questioning the code) is mandatory so don't be afraid to ask for help
- admitting not knowing something is the first step to learning
- learn to 'google' & weed out the crap
- documentation is your friend
- comments & docs sometimes lie, so use the force (go check the source)
- once you learn the basics its just a matter of language flavour..adjust some logic here, some sintax there..
- if you're stuck with a problem, try to see it from a different angle
- debugging is part of coder life, learn to 'love' it4