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Search - "coder stress"
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After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
Well, this’ll get me a downrant and probably a pile of abusive and hateful comments, but I chose WordPress as my dev specialty. It’s in that sweet spot between my own uselessness as a full stack and front-end coder and my clients’ inability to comprehend how to click an “Update plugin” button. So they pay me to do that, plus the occasional “design”, and are seemingly happy to do so.
I think I won something. Not sure what. But my stress levels in my career are consistently at an all-time low. I have lots of flexible time in my day to do work, go outside, get exercise, work on hobbies, network with other people, and be with family. I guess being a WordPress “expert” isn’t all that bad.7 -
Reasons to NOT be a dev sounds rather negative so I'd like to propose 3 things that you need to BE a dev as to frame it in a positive light:
- When a problem peaks your interest you want to solve it, you may even be obsessed by it.
- You enjoy learning, not necessarily enjoy school, just enjoy learning new things (even better if it's by your own means)
- Failure may get you down, but you learn and don't give up until you have exhausted all paths to success.
You may need other skills like math, logic and reasoning abilities, being able to handle deadlines, attention to detail, and cope with stress. I've seen people being crap at all of those and if they have the former 3 they, in time, will hone the others enough to make them a productive dev.
No need to be a 9-9-6 code monkey willing to be squeezed by Big Corp for massive profits and a low salary or a 1337 purist coder that only focuses on the crafting side of developing software. That may make you a great coder but not a well rounded developer or individual. Remember, you program machines but you are NOT one.10 -
Sometimes I wish I could go back in time 10 years and tell the coder-wannabe I were back then to choose something else to do for a living, like being a carpenter or something like that.
Sure, the money is good, and the job is super comfy (working from the bed is awesome), but dude, the stress of corporate client-crisis caused by poor management bullshit 9-5 is going to kill me.
How you deal with this fucking toxic environment? There are some alternatives to this? I love to code, a lot, but lately I'm wishing it was just a hobby.5 -
Not really the worst but it happened last week. Our lead Dev reviewed a pull request based on works that have been validated several times.
Suddenly, 5 minutes before leaving to take a plane for the week, he tells me that everything is to be refactored because it has no semantical sense, even if it worked perfectly and could be refactored later.
He told me that the day before the delivery and rewriting and restesting everything that had been done took 2 days, several out of worktime hours and huge stress phases. The delivery had to be delayed twice.
I'm easily stressed and a lot of things went by with bad timing (one other coder who could help me was not present, another had to leave early for his kids etc...)
That refactoring was unnecessary but it gave a bad impression to our client and made feel bad fr something I wasn't responsible for.2