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Search - "fucking wrong import"
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Okay i'm done - YOU FUCKING ANDROID STUDIO MORONS. Being at a high level in C++, I tried to do some android coding. THERE ARE FUCKING NO GOOD TUTORIALS, NO GOOD DOCS, HECK, THE SELF GENERATED CODE OF THE IDE IS WRONG: WHAT THE FUCK IS GOING ON YOU FUCKING MORONS?
oh wait, let me first import android.widgets.rant;
or was it android.widgets.devrant.rant; or was it android.dr.rant.RantManager;?
Oh wait, I know lets search the docs?
OH WAIT THE DOCUMENTATION DOESNT HAVE THAT.
NOW HOW ABOUT I JUST TRY THE EXAMPLE CODE? WELL UH-UH! YOU HAVE TO FIND OUT YOURSELF WHAT TO IMPORT IN ORDER FOR IT TO WORK. ALSO, WHAT FUCKING UP WITH THAT PERMISSION SYSTEM? ITS SO BADLY DOCUMENTED!!!
Oh wait, I'm sure that I have to change something in this file... or was it that other file?
GOD
how dare they have style and design guidelines?
MORONS!
I will resort to implement my app idea in godot, idc anymore... I don't want to burn out because I used the "official high standard" tech.
it definitely isn't high standard and definitely not good. Thank you morons@google
THANK YOU FOR NOTHING
A FRAMEWORK WHERE I NEED 2 DAYS TO FIGURE OUT TO ADD EVENT LISTENERS TO MY THINGS IS DEFINITELY NOT ONE I'D LIKE TO USE.
also, whats up with
AudioRecord (int audioSource, int samplerateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes);
ARE WE BACK IN THE C ERA? CAN'T YOU BE BOTHERED TO IMPLEMENT SOME SIMPLE FUCKING ENUMS????
WHATS THE POINT OF AN OOP LANGUAGE IF YOU ARE GOING TO USE IT LIKE C?
Oh wait I found a tutorial ... First trigger: "java scripts". Second trigger: this guy LITTERALLY ONLY TEACHES YOU HOW TO PLACE WIDGETS ON THE CANVAS. THANKS FOR NOTHING SHERLOCK!
Oh btw: did you know that android studio gives the best error messages?
"Error: illegal start of expression"
NO ERROR MESSAGE - NOTHING!
YOU BETTER USE THE IDE OR YOU GO HOME YOU FUCKER!!!
Oh and btw: if you want to read the best documentation - the code itself YOU GOTTA AGREE TO OR TERMS OF SERVICE!!!! WE DONT WANT ANYBODY TO BECOME SUCCESSFUL WITHOUT US KNOWING!!!!!
THANK YOU GOOGLE FOR NOTHING!
YOU FUCKERS!
thanks godot for *atleast* existing. You are the... last pick i'd pick, but :shrug:, I have experienced android studio now.
If anybody has any advice on what to use instead, please go ahead. And you better not tell me how good you are at android studio. I DONT CARE ABOUT WHAT YOU CAN IMPLEMENT IN ANDROID STUDIO. I JUST WANT SOMETHING THAT IS USABLE WITHOUT HAVING TO BE EXTRA CAREFUL WHEN DOING *ANYTHING*!!!!
fuckers.48 -
First of all, I hate crammers so much. These people kill the industry without even understanding it. They turned interviews into exams, missed the point of hiring, and saw no distinction between knowledge and information all the time. They don't understand that if you can google an answer in five seconds, it's not knowledge. It's information.
They don't understand that questions like 'what will Python do if you delete an item from a dict while iterating over it' are complete nonsense. They don't understand that it's not 'dig deep'; it's just a bad practice that leads to errors, thus must be avoided. The fact of remembering 'RuntimeError: dictionary changed size during iteration' means that you haven't been avoiding it enough.
One more example. Which signature is correct?
- ApplicationListener<ContextRefreshedEvent>
- ApplicationListener<ContextRefreshEvent>
- ApplicationListener<RefreshedEvent>
- ApplicationListener<RefreshEvent>
Second. What's the point of forcing you to write compilable code in google docs? Do they really expect that one could possibly remember 'import org.springframework.beans.factory.annotation.Autowired;'? Seriously?
Third. Why do they expect me to know Spark, Java, J2EE, Spring Boot, Python, Kafka, Postgres, React/Redux, TypeScript, and work for miserable 70K EUR?
What's wrong with the European IT job market? Are they fucking nuts?9 -
I fucking hate chained methods. Ok, not all of them. Query things like array.where.first... that stuff is ok.
Specially if it's part of the std lib of a lang, which would be probably written by a very competent coder and under scrutiny.
But if you're not that person, chances are you'll produce VASTLY inferior code.
I'm talking about things like:
expect(n).to.be(x).and.not(y)
And the reason I don't like it is because it's all fine and dandy at first.
But once you get to the corner cases, jesus christ, prepare to read some docpages.
You end up reading their entire fucking docs (which are suboptimal sometimes) trying to figure if this fucking dsl can do what you need.
Then you give up and ask in a github issue. And the dev first condescends you and then tells you that the beautiful eden of code he created doesn't let you do what you want.
The corner cases usually involve nesting or some very specific condition, albeit reasonable.
This kind of design is usually present in testing or validation js libraries. And I hate all of those for it.
If you want a modern js testing lib that doesn't suck ass, check avajs. It's as simple as testing should be.
No magic globals, no chaining, zero config. Fuck globals forced by libs.
But my favorite thing about it that is I can put a breakpoint wherever the fuck I want and the debugger stops right fucking there.
Code is basically lines of statements, that's it, and by overusing chaining, by encouraging the grouping of dozens of statements into one, you are preventing me from controlling these statements on MY code.
As an end dev, I only expect complexity increases to come from the problems themselves rather than from needlessly "beautified" apis.
When people create their own shitty dsl, an image comes to my mind of an incoherent rambling man that likes poetry a lot and creates his own martial art, which looks pretty but will get your ass kicked against the most basic styles of fighting.
I fucking hate esoteric code.
Even if I had to execute a list of functions, I'd rather send them in an array instead of being able to chain them because:
a) tree shaking would spare from all the functions i didn't import
b) that's what fucking arrays are for, to contain several things.
This bad style of coding is a result of how low the barrier to code in higher level langs are.
As a language or library gets easier to use you might think that's a positive thing. But at the same time it breeds laziness.
Js has such a low learning curve that it attacts the wrong kind of devs, the lazy, the uninspired, the medium.com reader, the "i just care about my paycheck" ones.
Someone might think that by bashing bad js devs I'm trying to elevate myself.
That'd be extremely stupid. That's like beating a retarded blind man in a game and then saying "look, I'm way better than this retarded blind man".
I'm not on a risky point of view, just take a stroll down npmjs.com. That place is a landfill. Not really npm's fault, in fact their search algorithm is good.
It's just the community.
Every lang has a ratio of competence. Of competent to incompetent devs.
You have the lang devs and most intelligent lib devs at the top. At the bottom you have the bottom.
Well js has a horrible ratio. I wouldn't be shocked to find out that most js devs still consider using import or await the future.
You could say that js improved a lot, that it was way worse beforr. But I hate chaining now, and i hated back then!
On top of this, you have these blog web companies, sucking the "js tutorial" business tit dry, pumping out the most obscenely unprofessional and bar lowering tutorials you can imagine, further capping the average intelligence of most js devs.
And abusing SEO while they're at it, littering the entire web with copy paste content.2 -
fuck oracle. fuck my company.
Using Oracle VM Manager/Servers to host Oracle Phone transfer solution without support coverage from Oracle.
Requiring Unix sysadmins to update to latest release and not telling that we do not have coverage from Oracle if anything goes wrong.
Gues what.. We've updated to Oracle VM Manager/Server 3.4.5 which was released this year and it uses fucking XEN hypervisor version 4.4.4 which has been deprecated and dead since who knows when. Latest release of XEN is 4.11. But that is not an issue, whatever, enterprise, legacy software, etc.
This fucking update introduced memory leak on the hypervisor which has been reported as per xen 4.4.4 history. Furthermore, we have no support from Oracle which means that I have to dig through mailing lists and limited information on the net since oracle has freakin support wall on nearly each of the major bugs found on that shitty software.
I have no idea whether any newer version of xen will work with that old Oracle Linux kernel or not.
Furthermore, Oracle provided great documentation on how to rollback the fcking update. Reinstall the hypervisor. Riiiight. XEN does not have export/import feature.
eh1 -
9000 internet cookie points to whoever figures out this shit:
I'm trying to import a secret gpg key into my keyring.
If I run "gpg2 --import secring.gpg" and manually type each possible password that I can think of, the import fails. So far, nothing unusual.
HOWEVER
If I type the same passwords into a file and run:
echo pwfile.txt | gpg2 --batch --import secring.gpg
IT ACTUALLY FUCKING WORKS
What the fuck??? How can it be that whenever I type the pw manually it fails, but when I import it from a file it works??
And no, it's not typos: I could type those passwords blindfolded from muscle memory alone, and still get them right 99% of the time. And I'm definitely not blindfolded right now.
BUT WAIT, THERE'S MORE!!
Suppose my pwfile.txt looks something like this:
password1
password2
password3
password4
password5
password6
Now, I'm trying to narrow it down and figure out which one is the right password, so I'm gonna split the file in two parts and see which one succeds. Easy, right?
$ cat pw1.txt
password1
password2
password3
$ cat pw2.txt
password4
password5
password6
$ echo pw1.txt | gpg2 --batch --import secring.gpg
gpg: key 149C7ED3: secret key imported
$ gpg2 --delete-secret-key "149C7ED3"
[confirm deletion]
$ echo pw2.txt | gpg2 --batch --import secring.gpg
gpg: key 149C7ED3: secret key imported
In other words, both files successfully managed to import the secret key, but there are no passwords in common between the two!!
Am I going retarded, or is there something really wrong here? WTF!4 -
v0.0005a (alpha)
- class support added to lua thanks to yonaba.
- rkUIs class created
- new panel class
- added drawing code for panel
- fixed bug where some sides of the UI's border were failing to drawing (line rendering quark)
v0.0014a (alpha) 11.30.2023 (~2 hours)
- successfully retrieving basic data from save folder, load text into lua from files
- added 'props' property to Entity class
- added a props table to control what gets serialized and what doesn't
- added a save() base method for instances (has to be overridden to be useful beyond the basics)
- moved the lume.serialize() call into the :save() method on the base entity class itself
- serialized and successfully saved an entities property table.
- fixed deserializion bugs involving wrong indexes (savedata[1] not savedata[2])
- moved deserialization from temp code, into line loading loop itself (assuming each item is on one line)
- deser'd test data, and init()'d new player Entity using the freshly-loaded data, and displayed the entity sprite
All in all not a bad session. Understanding filing handling and how to interact with the directory system was the biggest hurdle I was worried about for building my tools.
Next steps will be defining some basic UI elements (with overridable draw code), and then loading and initializing the UI from lua or json.
New projects can be set as subfolders folders in appdata, using 'Setidentity("appname/projectname") to keep things clean.
I'm not even dreading writing basic syntax highlighting!
Idea is to dogfood the whole process. UI is in-engine rendered just like you might see with godot, unity, or gamemaker, that way I have maximum flexibility to style it the way I want. I'm familiar enough with constructing from polygons, on top of stenciling, on top of nine-slicing, on top of existing tweening and special effects, that I can achieve exactly what I want.
Idea is to build a really well managed asset pipeline. Stencyl, as 'crappy' as it appeared, and 'for education' was a master class in how to do things the correct way, it was just horribly bloated while doing it.
Logical tilesets that you import, can rearrange through drag-n-drop, assign custom tile shapes to, physics materials, collisions groups, name, add tag data to, all in one editor? Yes please.
Every other 2D editor is basic-bitch, has you importing images, and at most generates different scales and does the slicing for you.
Code editor? Everything behavior was in a component, with custom fields. All your code goes into a list of events, which you can toggle on and off with a proper toggle button, so you can explicitly experiment, instead of commenting shit out (yes git is better, but we're talking solo amateurs here, they're not gonna be using git out the gate unless they already know what they're doing).
Components all have an image assignable to identify them, along with a description field, and they're arranged in a 2d grid for easy browsing, copying, modifying.
The physics shape editor, the animation editor, the map editor, all of it was so bare bones and yet had things others didn't.
I want that, except without the historic ties to flash, without the overhead of java, and with sexier fucking in-engine rendering of the UI and support for modding and in-engine custom tools.
Not really doing it for anyone except myself, and doubt I'll get very far, but since I dropped looking for easy solutions, I've just been powering through all the areas I don't understand and doing the work.
I rediscovered my love of programming after 3-4 years of learning to hate it, and things are looking up.2 -
Fuck you creator of that video: https://youtube.com/watch/...
this shit does not work.
At line:
const app = createApp(App);
"Uncaught TypeError: Object(...) is not a function"
wtf. Or fuck vue? maybe in another place I did something wrong but I cannot see? And error is written by idiot. What object? createApp object? Then why it is not a fuction? I have imported it as was in the fucking video
import {createApp} from 'vue'
so how the fuck it can be not a function?
DId
console.log(createApp)
and it shows it is fucking undefined. So yea, it is not a fuction.2 -
So on my new position I get to work on Spark jobs. Never had to work with the infamous big data technologies. I never thought this would get SO frustrating for all the wrong reasons.
I'm currently trying to introduce integration tests for some Spark job I wrote. This isn't trivial though, as the data comes from several HBase tables. Mocking everything simply isn't feasible. So why not use the integrated HBaseTestingUtility? With it you can start a mini cluster that runs all nessecary services in the scope of your test.
Sounds great, eh? WRONG. Firstly the used mapr dependencies get in the way. The baked in configuration tries to automatically authenticate with your local cluster through Kerberos. Of course this doesn't work. And of course there is no way to reconfigure this as it happens IN A FUCKING STATIC BLOCK. AHHHH.
Ok. So after calming down I "simply" had to exclude all mapr dependencies and replace them with vanilla ones. After two days of dependency hell it FINALLY works!
...or does it? Well now we need test data. For that we got a map reduce algorithm that can import dumps. Sounds again, great, eh? WROOOONNNG.
The fucking map reduce mini cluster can't start, as it tries to write a symlink. Now take a wild guess what the sys admin here blocked. Yepp. TWO DAYS OF WORK RENDERED USELESS, BECAUSE OF SOME FUCKING SECURITY SETTING.
This is fine.