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Search - "mortal kombat"
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"Graphics don't matter."
I ranted a while back about gamedev being hard to get into for me, and, today, user @DOSnotCompute posted a similar experience.
I had a couple more thoughts, so thought should post them here (FUCK! It ended up being too fucking long! sorry!)
So I was watching the making of mortal kombat 3 on yt, which was pretty amazing btw because I got to see the actors of the sprites in game which were engraved in my and thousands of others kids minds.
Anyhow, the creators of the series, John Tobias and Ed Boon, were interviewed and what not. And it hit me that while both were the designers, John was the main artist and Ed was the programmer (at least for MK1). Another game that comes to mind Super Meat Boy, and I bet hundreds of others did the same.
And it got me thinking, maybe that's my problem, I just need an artist.
And I think the reason why I never thought of that is because of this idea that graphics don't matter.
"you don't need an artist. You don't need graphics. The most important thing is the gameplay."
What a load of shit.
A lot of people believe that because they got tired of polished AAA games with automatic and predictible gameplay.
People started parrotting this knee jerk of a conclusion since then.
It's dumb. Imagine if Infiminer, one of the games Minecraft was based on, which btw looks terrible, had all the same features Minecraft had.
I would still not touch that shit with a pole.
Graphics ARE important. Games are on the VISUAL medium.
That doesn't mean you're sucking Sony's dick on every AAA release or that every game should be made with UnreUnityCocksReloadedEngine.
Some level of visual craft is required for a game ro be considered such.
(btw, I think most of you guys here get this, not trying to pander, just that I want to make it clear that I'm not accusing this community of being guilty of this)
If a game looks bad (given, bad can be subjective), if it gives the impression that it wasn't seriously made, then you kinda lower your expectations.
People get hyped on games that look good, because it means that the game could be good. Games that look unoriginal or terrible won't get played, wether they're good or not. And I think it's a reasonable reaction.
How many times did I hear things like "Look at x video game from the 90s, the graphics are terrible but it's fun as hell".
That is an absurd statement. The level of production some NES games went through is insane. We're talking millions of dollars for games that today might look primitive.
The graphics weren't shit back then, and even today you could say that they are simpler but also of excellent craftsmanship.
I'm not into creating art, I hate it in fact because you can't quantify the success of produced art.
So, duh, find an artist. Ok, how? This is the part where I have no fucking idea how.
You start spamming shit like "I need an artist" online? I dunno, something for another post I guess.
I guess the most healthy thing I could do is making demos that might look like shit just to get experience so that when I get to find an artist, I have practice already.7 -
To all the Java Teams that died during the fucking Mobile Civil War, We salute you!
1. Millionaire 2011
2. Splinter Cell: Double Agent
3. Dragon Ball Z Saiyan Fighters
4. Moto Girls
5. 24 Special Ops
6. Thor: The Dark World
7. Kung Fu Panda
8. Worms 2011: Armageddon
9. Asphalt 4: Elite Racing
10. Resident Evil - The Missions
11. Ghost Recon: Future Soldier
12. Spider-Man 3
13. Need for Speed - Undercover 3D
14. Contra 4
15. Rambo on Fire
16. Fast and Furious 6
17. Counter Strike 3D
18. Men in Black 3
19. X–Men Origins: Wolverine
20. WWE Legends of Wrestlemania 3D
21. 3D Fight Night: Round 4
22. 3D Ultimate Rally Championships
23. Assassin's Creed
24. Zuma
24. Die Hard 4
25. 3D WWE Smackdown Vs RAW 2009
26. Prince of Persia 3: The Two Thrones
27. 3D Fight Night: Round 3
28. Super Mario Bros
29. Bruce Lee - Iron Fist 3D
30. Naruto Adventure: A New Apprentice
31. FIFA 2011
32. James Cameron's Avatar
33. Racing 2: The Real Car Experience
34. King Kong
35. Gangstar City
36. Iron Man 3
37. XIII 2: Covert Identity
38. 4x4 Extreme Rally 3D
39. Real Football Manager 2013
40. Splinter Cell: Conviction
41. 2008 Real Football 3D
42. Assassin's Creed 2
43. Hummer 3D
44. American Gangster
45. Real Football 2009
46. 3D Football: Real Madrid 2010
47. Xtreme Dirt Bike
48. Tekken Mobile
49. A Good Day to Die Hard
50. The Amazing Spider-Man 2
51. Asphalt 3: Street Rules 3D
52. GTA IV Mobile
53. 3D Contr Terrorism
54. Real Football 2015
55. The Amazing Spider-Man
56. Contra 4 (2009)
57. Mortal Kombat 3D
58. Bad Girls
59. Assassin's Creed: Brotherhood
60. Need for Speed: Hot Pursuit 3D
61. God of War
62. PES 2009 (Pro Evolution Soccer)
63. Ultimate Street Football
64. Assassin's Creed: Revelations
65. Prince of Persia: The Forgotten Sands
66. 3D Super taxi driver
67. Gangstar 2: Kings of LA
68. Asphalt 6: Adrenaline
69. Assassin's Creed III
70. Danger Dash
71. Real Football 2014
72. Gangstar - Crime City
73. Gangstar 3: Miami Vindication
74. Modern Combat 4: Zero Hour
75. Zuma's Revenge!
We know you guys did your best but the world is a fucking shit hole. We still remember your hard work!
76. Mission Impossible 3
77. Gangstar Rio: City of Saints (I guess these were your last days at work. Well-done guys!)
78. Real Football 2010
79. Real Football 2011 (Real Soccer)
80. Real Football 2012
81. PES 2011 (Pro Evolution Soccer)
82. Ultimate Mortal Kombat 3 (My Favorite)
83. And those missing the list.
WE SALUTE YOU ALL!!! ∠(^ー^)4 -
Can we please stop with the multiverse crap? Please, just stop.
I watched Deadpool & Wolverine yesterday and what a shitshow.
Logan was an excellent send-off to Wolverine. An excellent one.
It showed that Marvel can actually make good movies.
Why did Marvel have to ruin it?
The issue with multiverse plotlines is that nothing is ever serious, there are no stakes, nothing matters.
Anyone who dies can come back. Anything that happens can be reversed.
Just. Fucking. Stop.
One of my favourite franchises, Mortal Kombat, got ruined with MK1 multiverse story.
Played the game for about 30 minutes then deleted it. What a disappointment.
From now on, if a movie features multiverse or time travel crap, I ain't watching.22 -
This is a post to congratulate a certain developer.
Mortal kombat 11 has had a rough start. First people found out it used denuvo, then people were mad that there were microtransactions (all items are obtainable trough gameplay and they are only kosmetic) then there was some kontroversy about a certain character saying something political. After that people tried playing the new towers of time mode. And it was fucking hard. Way too hard. And you know what netherrealm did? (I'm looking at you bungie you filthy pieces of shit) they said they were going to look into it and they gave everyone a huge amount of every currency. That is how you apologize. Aspiring game developers, take note.15 -
I missed this last week... so too bad ;)
My introduction into programming was rather slow. When I was a child, we had an Apple IIc, but there were no disks. When you'd boot it up, you got a prompt and I recall being able to type commands into it that someone told me was "Apple BASIC".
At the same time, our family computer was a 386 and it came with something called GWBasic. I was a huge Mortal Kombat fan as well, and I recall finding the moves for the game on an AOL usenet. I took them all and wrote a program in BASIC that let you search and find moves for your character. I distributed this on some floppies to friends.
After that I lost interest. My "Information Systems" shop in high school was more about how to use Office than it was about programming. A few years later I found out that you could run your own text-based games (MUDs) and I quickly jumped into that and the C language.
From there, I was in and out of programming - C, to C++. Java and PHP, then back to Java. It would be about 15 years later until I finally realized I wasn't bad at this and land a job doing it. :) -
Well this is in fact just me reminiscing, instead of telling anecdote.
My first PC was a pentium two, the cpu casing being those horizontal ones, and a big bulky monitor resting on top of it; all white. A white mouse, two white speakers (you know the ones). I was perhaps just about 6 years old, and I used it the first bunch of times to play Mortal Kombat, and Sega's Moto Racer 3, and watch animated disney movies but mostly mickey mouse on VCD. I guess my habits of gaming and binge watching started way too early.1