Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "react native was a mistake"
-
I. FUCKING. HATE. MOBILE. DEVELOPMENT.
I already manage the data, devops, infra, and most of the backend dev.
We had a mobile guy. He was great. I never had to think about it and kept moving quickly on my work. #SpecializationOfLaborFTW
He left. Why? Because they wouldn't give him a small raise despite being one of the best mobile engineers in the firm. WTF.
I made the mistake of picking up just enough slack on this workflow in the interim such that I'm, apparently, the fucking god-damned release manager, fixer of pipelines, fixer of build configs, fixer of anything where someone just needs to RTFM for a half-hour to not fucking break things.
Now, 8 months later...and, apparently, Fortune 500 companies are too fucking god-damned cheap to pay for someone who actually knows WTF they're doing for a very reasonable thing to have at least one dedicated set of eyes for.
I never wanted to be a mobile dev.
I never will want to be a mobile dev.
And I certainly don't want to manage your HALF-FACE-FUCKED detached expo configs.
There's a reason I never intentionally involved myself in mobile. All the way down, it's just shitty cross-compilation, transpilation, dependency-hell, brittle-as-fuck build processes so we can foot-gun and mouth-gun react-native and expo and babel and whatever the fuck else cargo-culted horseshit into the wild.
And why? What's the actual fucking root cause? The biggest white elephant that ever fucking elephant-ed? It's because Apple and Google decided to never collaborate on a truly-native cross-platform SDK--where engineers could write native code that compiles to native binaries that's simply write-once, run-everywhere. They know they could have done that, and they didn't. So what'd they get back? Expo--a too-cleverly-designed backdoor/hack--more-or-less a way to circumvent the sane release process software has usually followed: code -> executable -> deploy. Or code -> deploy (for interpreted langs). Expo's like "keep your same executable, we're just gonna to do updates by injecting new code into it whenever we want". Didn't we learn anything with web? Shit gets messy real quick? Not to mention: HEY EXPO, WE WERE ALREADY BUILDING NATIVE APPS, YOU SHORT-SIGHTED FUCKS. THANKS FOR LURING OUR CTOs INTO FORCING EXPO DOWN OUR THROATS W/ THE IMPLICIT (BUT INCORRECT) TOO-GOOD-TO-BE-TRUE PROMISE THAT WE CAN HAVE WRITE-ONCE, RUN-ANYWHERE WITHOUT ANY BUY-IN OR COOPERATION FROM THE ACTUAL TARGET PLATFORMS.
And, we just, like, accept this? We all know it's garbage engineering. The principles we learned in the classroom aren't just academic abstractions--they actually yield real-world results--and eschewing them yields real-world failures. Expo is tightly-coupled to high-heaven, with leaky abstractions six-ways-to-christmas, chock-full of foot-guns, and fails the most basic test of quality: does it, "just work?"
Expo is fucking shameful and it should fucking die. Its promises are too bold, its land-mines too many, its future-proof-ness is alway, always, always questionable as fuck and a risk to every project that uses it.
You want a rant? This is my fucking venue, 'tis not? Well, then this is a piss and vinegar rant straight from my blood-red, beating fucking heart:
EXPO FUCKING SUCKS. AND IF YOU'RE A FAN, YOU FUCKING SUCK TOO.27 -
I started applying for jobs. As I have over 150 repos on GitHub and 10 years of relevant work experience, the company obviously had trouble validating if I had some basic coding skills. That's why they decided to send me a coding "homework" task to build an app in React Native.
Basically, the task was building an app with 2 screens and one bonus where they indicated "doesn't need a UI". I spent half a day spinning up their project, installing XCode, their specific versions of Ruby, and around half a day building the thing.
Obviously, I wanted to demonstrate my technical skills, so I added a few tests, proper typing, comments, and so on. The project was in a good state, and on the "bonus" screen I quickly added a few components. Since I have a lot of things going on, I capped the amount of time to one day of work. I felt it was good enough to demonstrate I can build something like this.
A few days later, I received a response from the recruiter telling me they wouldn't move forward. She in depth explained that this was because of a missing key property. I did indeed miss one key property on the "bonus" screen, in the part that was not even part of the core task. This was a list of very few static elements, and the entire list only got rerendered when changing routes. Basically in this case, there would not be any visible performance impact.
The recruiter explained in the email that I was missing the eye for detail they need, and that I should "educate" myself more about lists in React. I made one tiny silly mistake in a one-day project, that a linter would've taken out (if this project had one). I've contributed to React Native myself and worked with React for almost 7 years now? Yeah, it's a stupid thing, but what is the point of these types of tasks? I thought this was to demonstrate my skillset, not to be called out on.
Either way, my question here is this: at which point does it become appropriate to send an invoice for the time I wasted on this?6 -
On top of being ignoring the Linux community and the audio problem caused by their sheer incompetence to use WebRTC and Electron in order to support screen sharing, they now just sent me the whole damn thing again over the span of 2 hours.
This is why I won't pay for discord until they get their shit together.
Not to mention the disastrous android app update recently that still has unaddressed that make daily usage a pain...3