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Search - "cross compilation"
Im forced to work with c++ on windows for a course.
0) c++ is fucking unusable without a central repo for managing dependencies. Maybe im just too used to maven but you shouldnt be downloading dll files in 2018.
1) visual studio can go suck a fat one. I got a fairly fast pc and it takes fucking forever to load anything. For comparison, eclipse with all my plugins (and i have a lot) loads in ~10 seconds, vs2017 does in 35.
2) why the fuck is there no cross platform compilation for c++? Its supposed to run on everything right? Whats so hard about porting a fucking linux compiler so i dont realixe i have .exe files when i want to work with my laptop on the bus?
3) c++17 (? Or whatevers the newest) syntax is like a deep barf on a hot summer day after eating a whole watermelon. Its fucking unreadable and autopointers simply dont work. And its not even my lack of skill this time, its the code that the other members used and it worked for half of them.6
Writing cross compilation build scripts make me feel like I'm constructing a log cabin from scratch, on the moon, without a suit, and no trees.
CMake toolchains are a joke. I've thrown them out entirely at this point and am writing custom detection logic for the different cross compilation combinations.
On that note, Microsoft's layout for their development kit is an absolute NIGHTMARE. Get your shit together, Microsoft.
Going to be a VERY long day.3
Why the hell did someone remove the wacom kernel module in android since 4.x? It wasn't hurting any body and instead gave people the ability to connect their wacom tablets to USB OTG compatible devices. As a result we have few apps that have wacom support in play store and shitty reputation that the rotten apple is better for all things media.
And for me it means I have to:
* Figure out a way to root my device
* locate correct version and configuration of currently running kernel.
* set up cross compilation toolchain
* build the kernel module
* transfer it to the device
* insmod it manually
* say a few prayers
.... All I wanted to do was paint 😢
I've spent weeks trying to figure out how to set up Visual Shit 2017 with wxWidgets and still haven't figured it out. None of those settings I modified (project properties) worked at all. Months, probably, but just gave up at the end everytime. Nothing I tried worked, but the first time I tried setting it up for CodeLite on Ubuntu, it worked like a charm. All I wanted was to be able to develop cross-platform applications with wxWidgets, was it really that hard? I haven't even thought about cross-compilation from Ubuntu for Windows yet, the very though fills me with dread.
Why the fuck is it so hard to develop something so simple using Windows?2
So I chose weex, web + mobile, and I can easily port my already written vue project, sweet, so I get to porting, run into a few issues but it's pretty easy, need to play with some of the root file path definitions, no "./"'s just "@/" (if you use @ as your root symbol).
great. Pug works, sass... seems to work, then I run into a pretty big issue with sass compilation/loading, can't find an answer for an hour.
So I go out. Then come home, no answer on my SO question.
So I google "jsfiddle weex" to get a jsfiddle template for debugging weex/vue projects.
well I've heard of framework7, but it would require me rewriting most of my element tags and components, but what's quasar?
I have a look, totally cross platform, desktop, web, mobile... wtf..
read the docs, "uses vue single file components"
..what, holy fuck, the documentation is beautiful, it uses vuex, fucking fuck.
I just found it 10 minutes ago....
wish me luck.........